New Thalos
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CoffeeMUD |
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Administrator Builder Player |
=CoffeeMUD Player Information= | |||
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Basics | Info Commands Socials Combat Groups | Character | Stats Races Classes Abilities Expertises Achievements |
World | Deities Areas Property Quests Clans Triumphs | Items | Items Crafting Ships |
=CoffeeMUD Areas= |
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A B C D E F G H I J K L M N O P Q R S T U V W X Y Z |
=CoffeeMUD Regions= |
Alramia Calinthia Dark Continent Domhan Bol Ofcollia Otherworldly Thalosia Thera Tyrithel Unknown Ven'rasyl |
===New Thalos=== | |||
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Description: | New Thalos is the Jewel of the East, the capitol of the Thalosian empire. | ||
Author: | Conner | Currency: | Gold coins (default) |
Rooms: | 225 | Population: | 183 |
LevelRange: | 1-110 | MedianLevel: | 10 |
AvgAlign: | somewhat good | MedAlignment: | pure neutral |
Economy: | New Thalos uses the standard Gold Coin currency. | ||
Languages: | The common tongue is used in New Thalos. | ||
Recommendation: | Recommended for level 15 or higher characters. |
Useful Items
Quests
Pub Dweller Quests
These are random quests to specific areas available from various mobs who hang out in Pubs.
Name | Location | Target Quest Area | Approximate Level |
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Brother John | The Dancing Demon Inn | Sands of Sorrow | 7 |
Kelser | Smuggler's Inn | The Amazon Jungle | 20 |
Commissary Quests (Random Crafting and Gathering Questgivers)
These questgivers will provide a quest periodically to supply them with certain products.
Name | Location | Approximate Level | Notes |
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Haramid | New Thalos Commissary | 15 |
Connected Areas
Shops
Type | Shopkeeper Name | Room | Sample Inventory | Notes |
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Services | Mukreek | A quiet alcove | Convert (to Lorti), Bless, Cure Disease, Remove Curse, Heal, Restoration |
Trainers
Guildmasters
Most guildmasters in New Thalos are human.
Class | Guildmaster | Room | Max Level per Class | Notes |
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Fighter | the guildmaster | Tournament and Practice Yard | 100 | Must already be some fighter class to enter. |
Bard | the guildmaster | The Dancing Daemon Inn | 100 | |
Cleric | the guildmaster | Cleric's Sanctum | 100 | Must already be some cleric class to enter. |
Thief | the guildmaster | The Secret Yard | 100 | |
Mage | the guildmaster | The Mage`s Laboratory | 100 | Must already be some mage class to enter. |
Druid | the guildmaster | The Southern Shore | 100 |
Notes
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