MasterWeaponsmithing

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==Abilities==
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===Master Weaponsmithing===
Domain: Crafting
Available: Artisan(30)
Allows: Counterbalance Crafting Legendary Weaponsmithing Rushed Crafting Light Metalworking Quality Crafting Quick Worker Light Crafting Advanced Crafting Quick Crafting Lethal Crafting Quality Metalworking
UseCost: Movement (24)
Quality: Circumstantial
Targets: Items
Range: Touch, or not applicable
Commands: MWEAPONSMITH, MASTERWEAPONSMITHING
Usage: MWEAPONSMITH (LIST/INFO/MEND/SCAN/LEARN) "WEAPON NAME"

... (FROM "RESOURCE NAME")

Examples: mweaponsmith twohanded sword

mweaponsmith list mweaponsmith list sword mweaponsmith list blunts mweaponsmith list 30-40 mweaponsmith list all mweaponsmith scan mweaponsmith scan bob mweaponsmith learn axe

Description: This skill allows a player to craft master-level weapons (levels 31-60) from metal. This skill requires Blacksmithing and Weaponsmithing in order to learn it. It also requires specialization in the weapon type the player wishes to make. The extent of the weapons which can be crafted expands as the player goes up in level. To begin smithing, the player must be in a room with an open fire burning, and must have placed the metal he or she wishes to make the weapon from on the ground. The player may also scan the room or other players for equipment that may be mended by this skill, using the scan parameter, or learn how to smith an item he or she has found, provided a blank recipe page or a recipe book with blank pages is in his or her inventory. The metal for weaponsmithing is obtained using the Mining skill, or better metals from the Smelting skill. Using better materials will increase both the strength and the required level of the crafted item, and some material types require smaller amounts to make the same items.


Recipes

MASTER WEAPONSMITH LIST will display all available master weaponsmithing recipes a specific character can make.

Notes

  • Artisans do not need to meet the weapon specialization requirement. They may craft any type of weapon.
    • However, if you switch from Artisan to another class, you will only be able to weaponsmith weapons that you have a corresponding weapon specialization in. [CONFIRMED]
  • The Crafting section has more information on general crafting concepts.
  • Staffs made with master weaponsmithing cannot be imbued with magical spells.