LISTSPELLS

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Spells

Spells

A Spell

===a Spell===
Domain: Nothing
Available:
Allows:
UseCost: Mana (50)
Quality: Circumstantial
Targets: Creatures
Range: Touch, or not applicable
Commands: CAST, CA, C
Usage: CAST "ENLIGHTENMENT" "TARGET NAME"
Examples: cast "enlightenment" bob
Description: This spell grants the target increased intelligence.

Achilles Armor

===Achilles Armor===
Domain: Abjuration
Available: Abjurer(30)
Allows: Ranged Abjuring Reduced Abjuring Extended Abjuring Power Abjuring
UseCost: Mana (100)
Quality: Always Beneficial
Targets: Creatures
Range: Touch, or not applicable
Commands: CAST, CA, C
Usage: CAST "ACHILLES ARMOR" "TARGET NAME"
Examples: cast "achilles armor" bob
Description: This spell creates an almost impenetrable field around the willing target. The target becomes immune to almost every type of damage, except for one single type. Unfortunately, that type they are not immune to changes with every casting, is unknown to the caster, and will KILL the target if they are struck by that type. This spell will always fail without a willing target.

Acid Arrow

===Acid Arrow===
Domain: Conjuration
Available: Abjurer(4) Alterer(4) Conjurer(4) Diviner(4) Enchanter(4) Evoker(4) Illusionist(4) Mage(4) Wizard(4)
Allows: Reduced Conjuring Power Conjuring Terranalist Extended Conjuring Ranged Conjuring
UseCost: Mana (54)
Quality: Malicious
Targets:
Range: Touch - Range 2
Commands: CAST, CA, C
Usage: CAST "ACID ARROW" "TARGET NAME"
Examples: cast "acid arrow" orc
Description: This spell will conjure up an arrow of acid, which will hit and splash upon the target, doing additional acid damage each round.

Acid Fog

===Acid Fog===
Domain: Invocation/Evocation
Available: Abjurer(11) Conjurer(11) Diviner(11) Enchanter(11) Evoker(11) Illusionist(11) Mage(11) Transmuter(11) Wizard(11)
Allows: Terranalist Ranged In/Evoking Reduced In/Evoking Extended In/Evoking Power In/Evoking
UseCost: Mana (61)
Quality: Malicious
Targets: Creatures
Range: Range 2 - Range 5
Commands: CAST, CA, C
Usage: CAST ACID FOG
Examples: cast "acid fog"
Description: Causes a powerful horrendous cloud of burning acid to descend upon the casters enemies. While they remain in the cloud, those affected continue to take damage.

Acid Spray

===Acid Spray===
Domain: Conjuration
Available: Conjurer(19)
Allows: Reduced Conjuring Power Conjuring Terranalist Extended Conjuring Ranged Conjuring
UseCost: Mana (69)
Quality: Malicious
Targets:
Range: Touch - Range 1
Commands: CAST, CA, C
Usage: CAST "ACID SPRAY" "TARGET"
Examples: cast "acid spray" orc
Description: The caster conjures a spray of acid that assaults the target. The acid will then eat away at the target's flesh for a time after the initial attack.

Add Limb

===Add Limb===
Domain: Transmutation
Available: Transmuter(20)
Allows: Extended Transmuting Reduced Transmuting Power Transmuting Ranged Transmuting
UseCost: Mana (70)
Quality: Always Beneficial
Targets: Creatures
Range: Touch, or not applicable
Commands: CAST, CA, C
Usage: CAST "ADD LIMB" "TARGET NAME"
Examples: cast "add limb" bob
Description: This spell causes the target to grow a third arm, allowing them to wear additional rings, or hold additional items.

Advancement

===Advancement===
Domain: Enchantment/Charm
Available: Enchanter(11)
Allows: Extended Enchanting Power Enchanting Ranged Enchanting Reduced Enchanting
UseCost: Mana (100)
Quality: Sometimes Beneficial
Targets: Creatures
Range: Touch, or not applicable
Commands: CAST, CA, C
Usage: CAST ADVANCEMENT "TARGET NAME"
Examples: cast advancement bob
Description: Increases the level, temporarily, of the target, by one. This extra level can be used to gain new spells through training or scrolls, or cast spells above the target's level.

Alarm

===Alarm===
Domain: Enchantment/Charm
Available: Enchanter(15)
Allows: Extended Enchanting Power Enchanting Ranged Enchanting Reduced Enchanting
UseCost: Mana (65)
Quality: Circumstantial
Targets: Items
Range: Touch, or not applicable
Commands: CAST, CA, C
Usage: CAST ALARM "TARGET NAME"
Examples: cast alarm chest
Description: This spell can be cast on any object sitting in the room. When the object is touched, picked up, rummaged through, or moved, the spell will notify the caster. The alarm is dispelled after it goes off.

Alter Substance

===Alter Substance===
Domain: Alteration
Available: Alterer(15)
Allows: Ranged Altering Reduced Altering Extended Altering Power Altering
UseCost: Mana (65)
Quality: Circumstantial
Targets: Items
Range: Touch, or not applicable
Commands: CAST, CA, C
Usage: CAST "ALTER SUBSTANCE" "TARGET NAME" "MATERIAL NAME"
Examples: cast "alter substance" sword cotton
Description: The caster causes the target item to temporarily take on a new substance. The substance type must be specified during casting.

Alternate Reality

===Alternate Reality===
Domain: Illusion
Available: Illusionist(24)
Allows: Reduced Illusing Power Illusing Ranged Illusing Extended Illusing
UseCost: Mana (74)
Quality: Malicious
Targets: Creatures
Range: Touch, or not applicable
Commands: CAST, CA, C
Usage: CAST "ALTERNATE REALITY" "TARGET NAME"
Examples: cast "alternate reality" orc
Description: Drawing on the frenzy of combat, the mage is able to convince the target that his or her enemies are really friends and vis-versa. This has the effect of making the target change sides in a fight.

an ability

===an ability===
Domain: Abjuration
Available:
Allows: Ranged Abjuring Reduced Abjuring Extended Abjuring Power Abjuring
UseCost: Mana (50)
Quality: Always Beneficial
Targets: Creatures
Range: Touch, or not applicable
Commands: CAST, CA, C
Usage:
Examples:
Description: This ability is not yet documented.

Analyze Item

===Analyze Item===
Domain: Divination
Available: Burglar(23) Diviner(1)
Allows: Extended Divining Power Divining Reduced Divining Ranged Divining
UseCost: Mana (51)
Quality: Circumstantial
Targets: Items
Range: Touch, or not applicable
Commands: CAST, CA, C
Usage: CAST "ANALYZE ITEM" "TARGET NAME"
Examples: cast "analyze item" sword
Description: This spell gives the caster a sense of an items material type and other classifications, as well as any magical or other effects.

Anchor

===Anchor===
Domain: Abjuration
Available: Abjurer(24) Alterer(24) Conjurer(24) Diviner(24) Evoker(24) Illusionist(24) Mage(24) Transmuter(24) Wizard(24)
Allows: Ranged Abjuring Reduced Abjuring Extended Abjuring Power Abjuring
UseCost: Mana (74)
Quality: Always Beneficial
Targets: Creatures
Range: Touch, or not applicable
Commands: CAST, CA, C
Usage: CAST "ANCHOR" "TARGET NAME"
Examples: cast "anchor" bob
Description: This spell allows the target to become immune to summoning and gate spells.

Animate Item

===Animate Item===
Domain: Alteration
Available: Abjurer(2) Alterer(2) Conjurer(2) Diviner(2) Enchanter(2) Illusionist(2) Mage(2) Transmuter(2) Wizard(2)
Allows: Ranged Altering Reduced Altering Extended Altering Power Altering
UseCost: Mana (52)
Quality: Circumstantial
Targets: Items
Range: Touch, or not applicable
Commands: CAST, CA, C
Usage: CAST "ANIMATE ITEM" "TARGET NAME" "EMOTE STRING"
Examples: cast "animate item" sword glows with a blinding power.
Description: This spell causes the item to immediately animate in the way denoted by the emote string.

Animate Weapon

===Animate Weapon===
Domain: Enchantment/Charm
Available: Alterer(14) Conjurer(14) Diviner(14) Enchanter(14) Evoker(14) Illusionist(14) Mage(14) Transmuter(14) Wizard(14)
Allows: Extended Enchanting Power Enchanting Ranged Enchanting Reduced Enchanting
UseCost: Mana (100)
Quality: Circumstantial
Targets: Items
Range: Touch, or not applicable
Commands: CAST, CA, C
Usage: CAST "ANIMATE WEAPON" "TARGET NAME"
Examples: cast "animate weapon" sword
Description: This spell can be cast on any weapon. It will cause the weapon to fly around the caster, attacking any of the casters enemies. Leaving the room will end the spell.

Anti Plant Shell

===Anti Plant Shell===
Domain: Abjuration
Available: Abjurer(1)
Allows: Ranged Abjuring Reduced Abjuring Extended Abjuring Power Abjuring
UseCost: Mana (51)
Quality: Always Beneficial
Targets:
Range: Touch, or not applicable
Commands: CAST, CA, C
Usage: CAST "ANTI PLANT SHELL" "TARGET"
Examples: cast "anti plant shell" bob
Description: This spell creates a force field around the target into which an aggressive plant may not advance. The field will repel plant monsters and keep them at bay, but will collapse under continuous assault.

Arcane Mark

===Arcane Mark===
Domain: Alteration
Available: Abjurer(10) Alterer(10) Conjurer(10) Diviner(10) Enchanter(10) Illusionist(10) Mage(10) Transmuter(10) Wizard(10)
Allows: Ranged Altering Reduced Altering Extended Altering Power Altering
UseCost: Mana (60)
Quality: Circumstantial
Targets: Items
Range: Touch, or not applicable
Commands: CAST, CA, C
Usage: CAST "ARCANE MARK" "ITEM" "MSG"
Examples: cast "arcane mark" gloves "these are my gloves"
Description: This spell will scribe a magical marking upon the specified item. Reading the message back requires only that you LOOK at it.

Arcane Possession

===Arcane Possession===
Domain: Abjuration
Available: Abjurer(14) Alterer(14) Conjurer(14) Diviner(14) Evoker(14) Illusionist(14) Mage(14) Transmuter(14) Wizard(14)
Allows: Ranged Abjuring Reduced Abjuring Extended Abjuring Power Abjuring
UseCost: Mana (64)
Quality: Circumstantial
Targets: Items
Range: Touch, or not applicable
Commands: CAST, CA, C
Usage: CAST "ARCANE POSSESSION" "ITEM"
Examples: cast "arcane possession" gloves
Description: This spell will zap anyone who tries to wear, hold, or wield the item other than the owner.

Arms Length

===Arms Length===
Domain: Divination
Available: Diviner(11)
Allows: Extended Divining Power Divining Reduced Divining Ranged Divining
UseCost: Mana (61)
Quality: Always Beneficial
Targets: Caster only
Range: Touch, or not applicable
Commands: CAST, CA, C
Usage: CAST "ARMS LENGTH"
Examples: cast "arms length"
Description: This spell gives the caster a predictive warning whenever their opponent in combat is about to advance on them, allowing the caster to retreat before they do. This spell only lasts a brief time, and is best cast when already in combat, and when the caster is at range from their target. When not at range from the enemy, the enemy has no reason to advance on the caster, and so this spell would have no effect. It is also best to turn AUTOMELEE off before casting this spell, lest the casters own advances cancel out the effects of the spell.

Astral Step

===Astral Step===
Domain: Conjuration
Available:
Allows: Reduced Conjuring Power Conjuring Extended Conjuring Ranged Conjuring
UseCost: Mana (all)
Quality: Circumstantial
Targets:
Range: Touch, or not applicable
Commands: CAST, CA, C
Usage: CAST "ASTRAL STEP" "DIRECTION" (...)
Examples: cast "astral step" east
Description: This spell allows the caster to pass through doors by going through the astral plane of existence. The more expertise the caster has, the more doors he or she can pass through in a single casting.

Augury

===Augury===
Domain: Divination
Available: Abjurer(6) Alterer(6) Conjurer(6) Diviner(6) Enchanter(6) Evoker(6) Mage(6) Transmuter(6) Wizard(6)
Allows: Extended Divining Power Divining Reduced Divining Ranged Divining
UseCost: Mana (56)
Quality: Circumstantial
Targets:
Range: Touch, or not applicable
Commands: CAST, CA, C
Usage: CAST "AUGURY" "DIRECTION"
Examples: cast "augury" north
Description: This spell divines the wisdom of travelling in a particular direction.

Awe

===Awe===
Domain: Enchantment/Charm
Available: Alterer(9) Conjurer(9) Diviner(9) Enchanter(9) Evoker(9) Illusionist(9) Mage(9) Transmuter(9) Wizard(9)
Allows: Extended Enchanting Power Enchanting Ranged Enchanting Reduced Enchanting
UseCost: Mana (59)
Quality: Always Beneficial
Targets: Caster only
Range: Touch, or not applicable
Commands: CAST, CA, C
Usage: CAST AWE
Examples: cast "awe"
Description: This spell allows the caster to become so awe-inspiring that there's a chance lower level aggressive creatures won't initiate combat against him or her, though they can, of course, fight back. Creatures which are extremely below the caster in level will always fall prey to this spell.

Awe Other

===Awe Other===
Domain: Enchantment/Charm
Available: Enchanter(21)
Allows: Extended Enchanting Power Enchanting Ranged Enchanting Reduced Enchanting
UseCost: Mana (71)
Quality: Malicious
Targets: Creatures
Range: Touch, or not applicable
Commands: CAST, CA, C
Usage: CAST "AWE OTHER" "TARGET NAME" "OTHER NAME"
Examples: cast "awe other" bob "an orc"
Description: This spell forces the target to become in awe of whoever the caster wishes. This will prevent the target creature from initiating combat against the "other" creature named by the caster, though they can, of course, fight back.

Big Mouth

===Big Mouth===
Domain: Transmutation
Available: Transmuter(23)
Allows: Extended Transmuting Reduced Transmuting Power Transmuting Ranged Transmuting
UseCost: Mana (73)
Quality: Sometimes Beneficial
Targets: Caster only
Range: Touch, or not applicable
Commands: CAST, CA, C
Usage: CAST "BIG MOUTH"
Examples: cast "big mouth"
Description: This spell causes the caster's mouth to grow to an enormous size, allowing the caster to EAT any creature that is half his weight or smaller. Eaten creatures face a horrible digestive fate, but since they are swallowed whole, will also fight for their lives in the caster's stomach.

Blademouth

===Blademouth===
Domain: Invocation/Evocation
Available: Evoker(23)
Allows: Ranged In/Evoking Reduced In/Evoking Extended In/Evoking Power In/Evoking
UseCost: Mana (73)
Quality: Malicious
Targets: Creatures
Range: Touch, or not applicable
Commands: CAST, CA, C
Usage: CAST BLADEMOUTH "TARGET NAME"
Examples: cast blademouth orc
Description: If successful, this spell causes the target's mouth to be filled with blades. Any attempt by the target to speak will cause damage.

Blind

===Blind===
Domain: Transmutation
Available: Abjurer(9) Alterer(9) Diviner(9) Enchanter(9) Evoker(9) Illusionist(9) Mage(9) Transmuter(9) Wizard(9)
Allows: Extended Transmuting Reduced Transmuting Power Transmuting Ranged Transmuting
UseCost: Mana (59)
Quality: Malicious
Targets: Creatures
Range: Touch, or not applicable
Commands: CAST, CA, C
Usage: CAST BLIND "TARGET NAME"
Examples: cast blind orc
Description: If successful, this spell makes the target blind. This means they have a lot of trouble seeing.

Blink

===Blink===
Domain: Conjuration
Available: Abjurer(15) Alterer(15) Conjurer(15) Diviner(15) Enchanter(15) Evoker(15) Illusionist(15) Mage(15) Wizard(15)
Allows: Reduced Conjuring Power Conjuring Extended Conjuring Ranged Conjuring
UseCost: Mana (65)
Quality: Always Beneficial
Targets: Creatures
Range: Touch, or not applicable
Commands: CAST, CA, C
Usage: CAST BLINK "TARGET NAME"
Examples: cast blink bob
Description: If successful, this spell makes the target begin to vanish and reappear nearby, possibly putting him or her in and out of range of missile or melee weapons.

Blow Steam

===Blow Steam===
Domain: Alteration
Available:
Allows: Ranged Altering Reduced Altering Extended Altering Power Altering
UseCost: Mana (50)
Quality: Malicious
Targets: Creatures
Range: Touch - Range 8
Commands: CAST, CA, C
Usage:
Examples:
Description: A cone of steam breath scorches the victim

Blur

===Blur===
Domain: Illusion
Available: Abjurer(2) Alterer(2) Conjurer(2) Enchanter(2) Evoker(2) Illusionist(2) Mage(2) Transmuter(2) Wizard(2)
Allows: Reduced Illusing Power Illusing Ranged Illusing Extended Illusing
UseCost: Mana (52)
Quality: Always Beneficial
Targets: Creatures
Range: Touch, or not applicable
Commands: CAST, CA, C
Usage: CAST BLUR "TARGET NAME"
Examples: cast blur bob
Description: This spell causes the target to go out of focus. The target becomes slightly harder to hit in combat, even more slightly protected against certain magical attacks.

Brainwash

===Brainwash===
Domain: Enchantment/Charm
Available: Gaoler(11)
Allows: Extended Enchanting Power Enchanting Ranged Enchanting Reduced Enchanting
UseCost: Mana (61)
Quality: Malicious
Targets: Creatures
Range: Touch, or not applicable
Commands: CAST, CA, C
Usage: CAST BRAINWASH "TARGET NAME" "MESSAGE"
Examples: cast brainwash orc I am a jelly donut.
Description: This spell causes the target to so fully believe the message given that they will repeat it whenever they talk to anyone else.

Breadcrumbs

===Breadcrumbs===
Domain: Divination
Available: Diviner(19)
Allows: Extended Divining Power Divining Reduced Divining Ranged Divining
UseCost: Mana (69)
Quality: Sometimes Beneficial
Targets: Caster only
Range: Touch, or not applicable
Commands: CAST, CA, C
Usage: CAST "BREADCRUMBS"
Examples: cast "breadcrumbs"
Description: Allows the caster to remain aware of the trail from the room he or she started in to the room in which he or she presently stands.

Burning Hands

===Burning Hands===
Domain: Alteration
Available: Abjurer(4) Alterer(4) Conjurer(4) Diviner(4) Enchanter(4) Illusionist(4) Mage(4) Transmuter(4) Wizard(4)
Allows: Ranged Altering Ignalist Reduced Altering Extended Altering Power Altering
UseCost: Mana (54)
Quality: Malicious
Targets: Creatures
Range: Touch, or not applicable
Commands: CAST, CA, C
Usage: CAST "BURNING HANDS" "TARGET NAME"
Examples: cast "burning hands" orc
Description: A fan of flames ignite before the casters hands, aimed at the target. This has the effect of hurting the target in many cases.

Cause Stink

===Cause Stink===
Domain: Transmutation
Available: Transmuter(3)
Allows: Extended Transmuting Reduced Transmuting Power Transmuting Ranged Transmuting
UseCost: Mana (53)
Quality: Malicious
Targets: Creatures
Range: Touch, or not applicable
Commands: CAST, CA, C
Usage: CAST "CAUSE STINK" "TARGET NAME"
Examples: cast "cause stink" monster
Description: This spell makes the target smell really really bad.

Chain Lightning

===Chain Lightning===
Domain: Invocation/Evocation
Available: Abjurer(16) Conjurer(16) Diviner(16) Enchanter(16) Evoker(16) Illusionist(16) Mage(16) Transmuter(16) Wizard(16)
Allows: Ranged In/Evoking Reduced In/Evoking Energist Extended In/Evoking Power In/Evoking
UseCost: Mana (66)
Quality: Malicious
Targets: Creatures
Range: Touch - Range 2
Commands: CAST, CA, C
Usage: CAST "CHAIN LIGHTNING"
Examples: cast "chain lightning"
Description: This spell causes a huge, branching arch of electricity to jump from person to person in the room until it is spent. This may include the caster and his group members.

Change Sex

===Change Sex===
Domain: Transmutation
Available: Abjurer(11) Alterer(11) Diviner(11) Enchanter(11) Evoker(11) Illusionist(11) Mage(11) Transmuter(11) Wizard(11)
Allows: Extended Transmuting Reduced Transmuting Power Transmuting Ranged Transmuting
UseCost: Mana (61)
Quality: Malicious
Targets: Creatures
Range: Touch, or not applicable
Commands: CAST, CA, C
Usage: CAST "CHANGE SEX" "TARGET NAME"
Examples: cast "change sex" bob
Description: Changes the sex of the target temporarily. This spell is permanent on young babies, however.

Channeled Missiles

===Channeled Missiles===
Domain: Conjuration
Available: Conjurer(11)
Allows: Reduced Conjuring Power Conjuring Extended Conjuring Ranged Conjuring
UseCost: Mana (61)
Quality: Malicious
Targets: Creatures
Range: Touch - Range 1
Commands: CAST, CA, C
Usage: CAST "CHANNELED MISSILES" "TARGET NAME"
Examples: cast "channeled missiles" bob
Description: The caster begins channeling painful flashes of magical energy towards the target. The higher the level of the caster, the greater the number of missiles generated by this spell. As a channeling spell, missiles will continue firing towards the target until the caster takes any action to cancel the spell, or the target is killed.

Chant Shield

===Chant Shield===
Domain: Abjuration
Available: Abjurer(17)
Allows: Ranged Abjuring Reduced Abjuring Extended Abjuring Power Abjuring
UseCost: Mana (67)
Quality: Always Beneficial
Targets: Creatures
Range: Touch, or not applicable
Commands: CAST, CA, C
Usage: CAST "CHANT SHIELD" "TARGET NAME"
Examples: cast "chant shield" bob
Description: This spell allows the target to become almost immune to Druidic chants.

Charm

===Charm===
Domain: Enchantment/Charm
Available: Alterer(6) Conjurer(6) Diviner(6) Enchanter(6) Evoker(6) Illusionist(6) Mage(6) Transmuter(6) Wizard(6)
Allows: Extended Enchanting Power Enchanting Ranged Enchanting Reduced Enchanting
UseCost: Mana (56)
Quality: Malicious
Targets: Creatures
Range: Touch, or not applicable
Commands: CAST, CA, C
Usage: CAST CHARM "TARGET NAME"
Examples: cast charm orc
Description: Causes the target to view the caster as a loyal ally and friend. The target will follow the caster as a group member, and becomes susceptible to the 'order' command.

Charm Ward

===Charm Ward===
Domain: Abjuration
Available: Abjurer(5) Alterer(5) Conjurer(5) Diviner(5) Evoker(5) Illusionist(5) Mage(5) Transmuter(5) Wizard(5)
Allows: Ranged Abjuring Reduced Abjuring Extended Abjuring Power Abjuring
UseCost: Mana (55)
Quality: Sometimes Beneficial
Targets: Creatures
Range: Touch, or not applicable
Commands: CAST, CA, C
Usage: CAST "CHARM WARD" "TARGET NAME"
Examples: cast "charm ward" orc

cast "charm ward" room

Description: Causes the target to become protected from the affects of charming. If the target is a room, the entire room will negate all charm spells in it. If the caster owns the room, or the caster is following the owner, the spell effect will be permanent.

Choke

===Choke===
Domain: Alteration
Available: Abjurer(16) Alterer(16) Conjurer(16) Diviner(16) Enchanter(16) Illusionist(16) Mage(16) Transmuter(16) Wizard(16)
Allows: Ranged Altering Reduced Altering Extended Altering Power Altering
UseCost: Mana (66)
Quality: Malicious
Targets: Creatures
Range: Touch, or not applicable
Commands: CAST, CA, C
Usage: CAST CHOKE "TARGET NAME"
Examples: cast choke orc
Description: The target becomes unable to breathe, and begins to suffocate!

Claireaudience

===Claireaudience===
Domain: Divination
Available: Abjurer(11) Alterer(11) Conjurer(11) Diviner(11) Enchanter(11) Evoker(11) Mage(11) Transmuter(11) Wizard(11)
Allows: Extended Divining Power Divining Greater Claireaudience Reduced Divining Ranged Divining
UseCost: Mana (61)
Quality: Sometimes Beneficial
Targets: Creatures
Range: Touch, or not applicable
Commands: CAST, CA, C
Usage: CAST CLAIREAUDIENCE "TARGET NAME"
Examples: cast claireaudience orc
Description: Causes the target to echo everything they say into the ears of the caster, allowing the caster to know everything the target says.

Clairevoyance

===Clairevoyance===
Domain: Divination
Available: Abjurer(12) Alterer(12) Conjurer(12) Diviner(12) Enchanter(12) Evoker(12) Mage(12) Transmuter(12) Wizard(12)
Allows: Extended Divining Power Divining Greater Clairevoyance Reduced Divining Ranged Divining
UseCost: Mana (62)
Quality: Sometimes Beneficial
Targets: Creatures
Range: Touch, or not applicable
Commands: CAST, CA, C
Usage: CAST CLAIREVOYANCE "TARGET NAME"
Examples: cast clairvoyance orc
Description: This spell allows the caster to see everything which the target actively looks at, including all new rooms the target enters.

Clan Donate

===Clan Donate===
Domain: Conjuration
Available:
Allows:
UseCost: Mana (536870912)
Quality: Circumstantial
Targets: Items
Range: Touch, or not applicable
Commands: CAST, CA, C
Usage: CAST "CLAN DONATE" "TARGET NAME" (""CLAN NAME"")
Examples: cast "clan donate" scroll

cast "clan donate" scroll "super clan"

Description: When cast on an item, this spell will send it to the room designated by the casters clan boss as the donation room. If you are a member of several clans, you may also specify the clan name.

Clan Experience

===Clan Experience===
Domain: Enchantment/Charm
Available:
Allows:
UseCost: Mana (10)
Quality: Circumstantial
Targets:
Range: Touch, or not applicable
Commands: CAST, CA, C
Usage: CAST "CLAN EXPERIENCE" "AMT" ("CLAN NAME")
Examples: cast "clan experience" 100

cast "clan experience" 100 "rough riders"

Description: This spell drains an amount of experience from the caster and grants it to their clan, or the specified clan if they belong to more than one.

Clan Home

===Clan Home===
Domain: Conjuration
Available:
Allows:
UseCost: Mana (50)
Quality: Circumstantial
Targets:
Range: Touch, or not applicable
Commands: CAST, CA, C
Usage: CAST "CLAN HOME" (""CLAN NAME"")
Examples: cast "clan home"

cast "clan home" super clan

Description: This spell sends the caster back to the room designated by the casters clan boss as the home room. An optional clan name can be specified.

Clan Ward

===Clan Ward===
Domain: Abjuration
Available:
Allows: Ranged Abjuring Reduced Abjuring Extended Abjuring Power Abjuring
UseCost: Mana (50)
Quality: Circumstantial
Targets: Creatures
Range: Touch, or not applicable
Commands: CAST, CA, C
Usage: CAST "CLAN WARD" "RANK"/REVOKE
Examples: cast "clan ward" TREASURER
Description: This spell must be used in a room that is owned by the casters clan. When cast, it will prevent anyone from entering the room who is a member of the casters clan, but is BELOW the given rank. The spell effect is permanent until revoked by the same spell. For the given example, that casting would restrict the room to treasurers and above in rank. This spell only restricts your fellow clan members, and can be sneaked past. See also Improved Clan Ward.

ClanEnchant Acid

===ClanEnchant Acid===
Domain: Enchantment/Charm
Available:
Allows:
UseCost: Mana (all)
Quality: Circumstantial
Targets: Items
Range: Touch, or not applicable
Commands: CAST, CA, C
Usage: CAST "CLANENCHANT ACID" "TARGET" "POWER" (""CLAN"")
Examples: cast "clanenchant acid" breastplate 5

cast "clanenchant acid" breastplate 5 "my clan"

Description: When cast on an item, this spell will use up some of the clan's experience (how much depends on power put into the casting) to magically enhance the item with ACID magic. For what the different types of effects are, see HELP CLAN EQUIPMENT.

ClanEnchant Cold

===ClanEnchant Cold===
Domain: Enchantment/Charm
Available:
Allows:
UseCost: Mana (all)
Quality: Circumstantial
Targets: Items
Range: Touch, or not applicable
Commands: CAST, CA, C
Usage: CAST "CLANENCHANT COLD" "TARGET" "POWER" (""CLAN"")
Examples: cast "clanenchant cold" breastplate 5

cast "clanenchant cold" breastplate 5 "my clan"

Description: When cast on an item, this spell will use up some of the clan's experience (how much depends on power put into the casting) to magically enhance the item with COLD magic. For what the different types of effects are, see HELP CLAN EQUIPMENT.

ClanEnchant Disease

===ClanEnchant Disease===
Domain: Enchantment/Charm
Available:
Allows:
UseCost: Mana (all)
Quality: Circumstantial
Targets: Items
Range: Touch, or not applicable
Commands: CAST, CA, C
Usage: CAST "CLANENCHANT DISEASE" "TARGET" "POWER" (""CLAN"")
Examples: cast "clanenchant disease" breastplate 5

cast "clanenchant disease" breastplate 5 "my clan"

Description: When cast on an item, this spell will use up some of the clan's experience (how much depends on power put into the casting) to magically enhance the item with DISEASE damaging blasts, and disease resistances. For what the different types of effects are, see HELP CLAN EQUIPMENT.

ClanEnchant Electric

===ClanEnchant Electric===
Domain: Enchantment/Charm
Available:
Allows:
UseCost: Mana (all)
Quality: Circumstantial
Targets: Items
Range: Touch, or not applicable
Commands: CAST, CA, C
Usage: CAST "CLANENCHANT ELECTRIC" "TARGET" "POWER" (""CLAN"")
Examples: cast "clanenchant electric" breastplate 5

cast "clanenchant electric" breastplate 5 "my clan"

Description: When cast on an item, this spell will use up some of the clan's experience (how much depends on power put into the casting) to magically enhance the item with ELECTRIC magic. For what the different types of effects are, see HELP CLAN EQUIPMENT.

ClanEnchant Fire

===ClanEnchant Fire===
Domain: Enchantment/Charm
Available:
Allows:
UseCost: Mana (all)
Quality: Circumstantial
Targets: Items
Range: Touch, or not applicable
Commands: CAST, CA, C
Usage: CAST "CLANENCHANT FIRE" "TARGET" "POWER" (""CLAN"")
Examples: cast "clanenchant fire" breastplate 5

cast "clanenchant fire" breastplate 5 "my clan"

Description: When cast on an item, this spell will use up some of the clan's experience (how much depends on power put into the casting) to magically enhance the item with FIRE magic. For what the different types of effects are, see HELP CLAN EQUIPMENT.

ClanEnchant Gas

===ClanEnchant Gas===
Domain: Enchantment/Charm
Available:
Allows:
UseCost: Mana (all)
Quality: Circumstantial
Targets: Items
Range: Touch, or not applicable
Commands: CAST, CA, C
Usage: CAST "CLANENCHANT GAS" "TARGET" "POWER" (""CLAN"")
Examples: cast "clanenchant gas" breastplate 5

cast "clanenchant gas" breastplate 5 "my clan"

Description: When cast on an item, this spell will use up some of the clan's experience (how much depends on power put into the casting) to magically enhance the item with GAS magic. For what the different types of effects are, see HELP CLAN EQUIPMENT.

ClanEnchant Mind

===ClanEnchant Mind===
Domain: Enchantment/Charm
Available:
Allows:
UseCost: Mana (all)
Quality: Circumstantial
Targets: Items
Range: Touch, or not applicable
Commands: CAST, CA, C
Usage: CAST "CLANENCHANT MIND" "TARGET" "POWER" (""CLAN"")
Examples: cast "clanenchant mind" breastplate 5

cast "clanenchant mind" breastplate 5 "my clan"

Description: When cast on an item, this spell will use up some of the clan's experience (how much depends on power put into the casting) to magically enhance the item with MIND damaging blasts, and resistances. For what the different types of effects are, see HELP CLAN EQUIPMENT.

ClanEnchant Paralysis

===ClanEnchant Paralysis===
Domain: Enchantment/Charm
Available:
Allows:
UseCost: Mana (all)
Quality: Circumstantial
Targets: Items
Range: Touch, or not applicable
Commands: CAST, CA, C
Usage: CAST "CLANENCHANT PARALYSIS" "TARGET" "POWER" (""CLAN"")
Examples: cast "clanenchant paralysis" breastplate 5

cast "clanenchant paralysis" breastplate 5 "my clan"

Description: When cast on an item, this spell will use up some of the clan's experience (how much depends on power put into the casting) to magically enhance the item with PARALYSIS damaging blasts, and resistances. For what the different types of effects are, see HELP CLAN EQUIPMENT.

ClanEnchant Poison

===ClanEnchant Poison===
Domain: Enchantment/Charm
Available:
Allows:
UseCost: Mana (all)
Quality: Circumstantial
Targets: Items
Range: Touch, or not applicable
Commands: CAST, CA, C
Usage: CAST "CLANENCHANT POISON" "TARGET" "POWER" (""CLAN"")
Examples: cast "clanenchant poison" breastplate 5

cast "clanenchant poison" breastplate 5 "my clan"

Description: When cast on an item, this spell will use up some of the clan's experience (how much depends on power put into the casting) to magically enhance the item with POISON damaging blasts, and resistances. For what the different types of effects are, see HELP CLAN EQUIPMENT.

ClanEnchant Water

===ClanEnchant Water===
Domain: Enchantment/Charm
Available:
Allows:
UseCost: Mana (all)
Quality: Circumstantial
Targets: Items
Range: Touch, or not applicable
Commands: CAST, CA, C
Usage: CAST "CLANENCHANT WATER" "TARGET" "POWER" (""CLAN"")
Examples: cast "clanenchant water" breastplate 5

cast "clanenchant water" breastplate 5 "my clan"

Description: When cast on an item, this spell will use up some of the clan's experience (how much depends on power put into the casting) to magically enhance the item with WATER magic. For what the different types of effects are, see HELP CLAN EQUIPMENT.

Clarify Scroll

===Clarify Scroll===
Domain: Enchantment/Charm
Available: Alterer(17) Arcanist(4) Conjurer(17) Diviner(17) Enchanter(17) Evoker(17) Illusionist(17) Mage(17) Transmuter(17) Wizard(17)
Allows: Extended Enchanting Power Enchanting Ranged Enchanting Reduced Enchanting
UseCost: Mana (50)
Quality: Circumstantial
Targets: Items
Range: Touch, or not applicable
Commands: CAST, CA, C
Usage: CAST "CLARIFY SCROLL" "TARGET NAME"
Examples: cast "clarify scroll" scroll
Description: When cast on a magical scroll, the letters and symbols on the paper gain new clarity. The scroll then may be re-used more often.

Clog Mouth

===Clog Mouth===
Domain: Transmutation
Available: Abjurer(2) Alterer(2) Diviner(2) Enchanter(2) Evoker(2) Illusionist(2) Mage(2) Transmuter(2) Wizard(2)
Allows: Extended Transmuting Reduced Transmuting Power Transmuting Ranged Transmuting
UseCost: Mana (52)
Quality: Malicious
Targets: Creatures
Range: Touch, or not applicable
Commands: CAST, CA, C
Usage: CAST "CLOG MOUTH" "TARGET NAME"
Examples: cast "clog mouth" dragon
Description: This spell causes the target's mouth to become clogged with gunk. The target remains able to use any breath weapons, but is unable to put anything into its mouth, such as food or drink.

Clone

===Clone===
Domain: Transmutation
Available: Transmuter(30)
Allows: Extended Transmuting Reduced Transmuting Power Transmuting Ranged Transmuting
UseCost: Mana (200)
Quality: Circumstantial
Targets:
Range: Touch, or not applicable
Commands: CAST, CA, C
Usage: CAST "CLONE"
Examples: cast "clone"
Description: This spell causes the caster to split into two different but identical people. There is a 50% chance, however, that the clone will turn out with an opposed alignment to the caster. In this case, the clone will become aggressive to the caster immediately.

Cloudkill

===Cloudkill===
Domain: Invocation/Evocation
Available: Abjurer(20) Conjurer(20) Diviner(20) Enchanter(20) Evoker(20) Illusionist(20) Mage(20) Transmuter(20) Wizard(20)
Allows: Ranged In/Evoking Reduced In/Evoking Extended In/Evoking Airelist Power In/Evoking
UseCost: Mana (70)
Quality: Malicious
Targets: Creatures
Range: Range 1 - Range 10
Commands: CAST, CA, C
Usage: CAST CLOUDKILL
Examples: cast cloudkill
Description: Causes an evil, murderous cloud to form over all of the enemies of the caster. Will kill enemies much weaker than the casters spell, and damage stronger enemies.

Cogniportive

===Cogniportive===
Domain: Conjuration
Available: Abjurer(23) Alterer(23) Conjurer(23) Diviner(23) Enchanter(23) Evoker(23) Illusionist(23) Mage(23) Wizard(23)
Allows: Reduced Conjuring Power Conjuring Extended Conjuring Ranged Conjuring
UseCost: Mana (73)
Quality: Circumstantial
Targets: Items
Range: Touch, or not applicable
Commands: CAST, CA, C
Usage: CAST COGNIPORTIVE "TARGET ITEM"
Examples: cast "cogniportive" sword
Description: This spell causes the target item to create a mystical link with the place of its origin. The Mage may then conjure him or herself to that place by simply uttering the words "home sword" to the item (where sword, you should insert the name of your item). Cogniportive has unpredictable results with crafted items, being so new to the world.

Color Spray

===Color Spray===
Domain: Illusion
Available: Illusionist(3)
Allows: Reduced Illusing Power Illusing Ranged Illusing Extended Illusing
UseCost: Mana (53)
Quality: Malicious
Targets: Creatures
Range: Touch, or not applicable
Commands: CAST, CA, C
Usage: CAST "COLOR SPRAY" "TARGET NAME"
Examples: cast "color spray" monster
Description: The caster sprays forth a huge cone of flashing lights and colors into the eyes of his or her enemies. If the caster is a much much higher level than an enemy, then the target will fall unconscious. If the caster is much higher level than an enemy, then the target will be stunned and blind for a time. Otherwise, if the caster is the same, lower, or only slightly higher level than the target, then the target will simply be dazed for a tick or two.

Combat Precognition

===Combat Precognition===
Domain: Divination
Available: Abjurer(23) Alterer(23) Conjurer(23) Diviner(23) Enchanter(23) Evoker(23) Mage(23) Transmuter(23) Wizard(23)
Allows: Extended Divining Power Divining Reduced Divining Ranged Divining
UseCost: Mana (100)
Quality: Always Beneficial
Targets: Caster only
Range: Touch, or not applicable
Commands: CAST, CA, C
Usage: CAST "COMBAT PRECOGNITION"
Examples: cast "combat precognition"
Description: This powerful spell allows the caster to see attacks against him or her before they happen, and in many cases, to react to avoid them.

Command

===Command===
Domain: Enchantment/Charm
Available: Alterer(21) Conjurer(21) Diviner(21) Enchanter(21) Evoker(21) Illusionist(21) Mage(21) Transmuter(21) Wizard(21)
Allows: Extended Enchanting Power Enchanting Ranged Enchanting Reduced Enchanting
UseCost: Mana (71)
Quality: Malicious
Targets: Creatures
Range: Touch, or not applicable
Commands: CAST, CA, C
Usage: CAST COMMAND "TARGET NAME" "COMMAND TO PERFORM"
Examples: cast command orc give sword bob
Description: This spell forces the target to perform some task for the caster. The may give any valid CoffeeMud command to the target, but may not order the target to follow anyone.

Comprehend Languages

===Comprehend Languages===
Domain: Divination
Available: Abjurer(9) Alterer(9) Arcanist(24) Conjurer(9) Diviner(9) Enchanter(9) Evoker(9) Mage(9) Transmuter(9) Wizard(9)
Allows: Extended Divining Power Divining Reduced Divining Ranged Divining
UseCost: Mana (59)
Quality: Always Beneficial
Targets: Caster only
Range: Touch, or not applicable
Commands: CAST, CA, C
Usage: CAST COMPREHEND LANGUAGES
Examples: cast "comprehend languages"
Description: This spell allows the caster to understand any spoken language, but not to speak it, or interact with shopkeepers in it.

Confusion

===Confusion===
Domain: Enchantment/Charm
Available: Alterer(12) Conjurer(12) Diviner(12) Enchanter(12) Evoker(12) Illusionist(12) Mage(12) Transmuter(12) Wizard(12)
Allows: Extended Enchanting Power Enchanting Ranged Enchanting Reduced Enchanting
UseCost: Mana (62)
Quality: Malicious
Targets: Creatures
Range: Touch, or not applicable
Commands: CAST, CA, C
Usage: CAST CONFUSION "TARGET NAME"
Examples: cast "confusion" bob
Description: This spell causes the target become confused during combat, which may cause him or her to attack a different target, or no target, spontaneously.

Conjure Ammunition

===Conjure Ammunition===
Domain: Conjuration
Available: Conjurer(8)
Allows: Reduced Conjuring Power Conjuring Extended Conjuring Ranged Conjuring
UseCost: Mana (58)
Quality: Circumstantial
Targets: Items Creatures
Range: Touch, or not applicable
Commands: CAST, CA, C
Usage: CAST "CONJURE AMMUNITION" "WEAPON"/"MOB/PLAYER"
Examples: cast "conjure ammunition" bow
Description: This spell conjures ammunition appropriate to the target item or person. The ammunition is then mystically conjured from elsewhere to the ground. The amount of small ammunition increases with level and expertise.

Conjure Nexus

===Conjure Nexus===
Domain: Conjuration
Available: Conjurer(23)
Allows: Reduced Conjuring Power Conjuring Extended Conjuring Ranged Conjuring
UseCost: Mana (73)
Quality: Circumstantial
Targets:
Range: Touch, or not applicable
Commands: CAST, CA, C
Usage: CAST "CONJURE NEXUS"
Examples: cast "conjure nexus"
Description: This spell summons the great Nexus of Mana to the room in which this spell is cast. For the duration of the spell, anyone in this room rejuvenates mana at twice the normal rate. There may only be one Nexus in the game.

Continual Light

===Continual Light===
Domain: Invocation/Evocation
Available: Evoker(9)
Allows: Ranged In/Evoking Reduced In/Evoking Extended In/Evoking Power In/Evoking
UseCost: Mana (59)
Quality: Sometimes Beneficial
Targets: Items Creatures
Range: Touch, or not applicable
Commands: CAST, CA, C
Usage: CAST "CONTINUAL LIGHT" "TARGET NAME"
Examples: cast "continual light" bob

cast "continual light" sword

Description: This spell evokes a bright light into the target item or above the target mob. The item or mob will retain this light almost indefinitely.

Counterspell

===Counterspell===
Domain: Abjuration
Available: Abjurer(9)
Allows: Ranged Abjuring Reduced Abjuring Extended Abjuring Power Abjuring
UseCost: Mana (59)
Quality: Always Beneficial
Targets: Creatures
Range: Touch, or not applicable
Commands: CAST, CA, C
Usage: CAST "COUNTERSPELL" "TARGET NAME"
Examples: cast "counterspell" bob
Description: This spell allows the target to resist or be immune to the very next arcane spell cast at him or her.

Dark Sensitivity

===Dark Sensitivity===
Domain: Transmutation
Available:
Allows: Extended Transmuting Reduced Transmuting Power Transmuting Ranged Transmuting
UseCost: Mana (50)
Quality: Malicious
Targets: Creatures
Range: Touch, or not applicable
Commands: CAST, CA, C
Usage:
Examples:
Description:

Darkness

===Darkness===
Domain: Invocation/Evocation
Available: Abjurer(7) Conjurer(7) Diviner(7) Enchanter(7) Evoker(7) Illusionist(7) Mage(7) Transmuter(7) Wizard(7)
Allows: Ranged In/Evoking Reduced In/Evoking Extended In/Evoking Power In/Evoking
UseCost: Mana (57)
Quality: Malicious
Targets: Rooms
Range: Touch, or not applicable
Commands: CAST, CA, C
Usage: CAST DARKNESS
Examples: cast darkness
Description: Causes a pitch-black darkness to fill the room.

Darkness Globe

===Darkness Globe===
Domain: Invocation/Evocation
Available:
Allows: Ranged In/Evoking Reduced In/Evoking Extended In/Evoking Power In/Evoking
UseCost: Mana (50)
Quality: Sometimes Beneficial
Targets: Caster only
Range: Touch, or not applicable
Commands: CAST, CA, C
Usage: CAST "DARKNESS GLOBE"
Examples: cast "darkness globe"
Description: Causes an enormous globe of darkness to follow the caster around, enveloping everyone in the room, and making the room as dark as a moonless night whereever the caster is.

Daydream

===Daydream===
Domain: Illusion
Available: Abjurer(9) Alterer(9) Conjurer(9) Enchanter(9) Evoker(9) Illusionist(9) Mage(9) Transmuter(9) Wizard(9)
Allows: Reduced Illusing Power Illusing Ranged Illusing Extended Illusing
UseCost: Mana (59)
Quality: Circumstantial
Targets: Creatures
Range: Touch, or not applicable
Commands: CAST, CA, C
Usage: CAST "DAYDREAM" "DREAM TO GIVE TO IDLE/AWAKE"
Examples: cast "daydream" about flowers and blood.
Description: This spell allows the caster to implant a daydream into the mind of all awake but idle players.

Deaden Smell

===Deaden Smell===
Domain: Transmutation
Available: Transmuter(1)
Allows: Extended Transmuting Reduced Transmuting Power Transmuting Ranged Transmuting
UseCost: Mana (51)
Quality: Sometimes Beneficial
Targets: Creatures
Range: Touch, or not applicable
Commands: CAST, CA, C
Usage: CAST "DEADEN SMELL" "TARGET NAME"
Examples: cast "deaden small" nosemonster
Description: This spell makes the target unable to smell anything.

Deafen

===Deafen===
Domain: Transmutation
Available: Abjurer(3) Alterer(3) Diviner(3) Enchanter(3) Evoker(3) Illusionist(3) Mage(3) Transmuter(3) Wizard(3)
Allows: Extended Transmuting Reduced Transmuting Power Transmuting Ranged Transmuting
UseCost: Mana (53)
Quality: Malicious
Targets: Creatures
Range: Touch, or not applicable
Commands: CAST, CA, C
Usage: CAST DEAFEN "TARGET NAME"
Examples: cast deafen orc
Description: Causes the target to become deaf, unable to hear anything.

Death Warning

===Death Warning===
Domain: Divination
Available: Diviner(23)
Allows: Extended Divining Power Divining Reduced Divining Ranged Divining
UseCost: Mana (73)
Quality: Always Beneficial
Targets: Caster only
Range: Touch, or not applicable
Commands: CAST, CA, C
Usage: CAST "DEATH WARNING" "COMMAND"
Examples: cast "death warning" flee north
Description: Upon casting this spell, the caster becomes sensitive to prophetic warnings of his or her death. Should the warning be received, the caster will have but a few moments to act, even possibly preventing the death. When casting the spell, the caster needs to think clearly about what he or she will want to do should the warning arrive.

Deflection

===Deflection===
Domain: Abjuration
Available: Abjurer(18)
Allows: Ranged Abjuring Reduced Abjuring Extended Abjuring Power Abjuring
UseCost: Mana (68)
Quality: Sometimes Beneficial
Targets: Creatures
Range: Touch, or not applicable
Commands: CAST, CA, C
Usage: CAST "DEFLECTION" "TARGET"
Examples: cast "deflection" here

cast "deflection" self

Description: This spell will cause a ward to surround the target, deflecting a ranged attack off target before dissipating.

Delay

===Delay===
Domain: Invocation/Evocation
Available: Abjurer(24) Conjurer(24) Diviner(24) Enchanter(24) Evoker(24) Illusionist(24) Mage(24) Transmuter(24) Wizard(24)
Allows: Ranged In/Evoking Reduced In/Evoking Extended In/Evoking Power In/Evoking
UseCost: Mana (all)
Quality: Circumstantial
Targets: Rooms
Range: Touch, or not applicable
Commands: CAST, CA, C
Usage: CAST DELAY "SPELL NAME" "PARAMETERS"
Examples: cast delay fireball orc
Description: Allows the caster to cast a spell on a delayed basis. The caster specifies the arcane spell to cast, and any parameters required by that spell while casting delay. 20 seconds following the casting of delay, the spell effect will occur in the room in which delay was cast.

Delirium

===Delirium===
Domain: Illusion
Available: Abjurer(12) Alterer(12) Conjurer(12) Enchanter(12) Evoker(12) Illusionist(12) Mage(12) Transmuter(12) Wizard(12)
Allows: Reduced Illusing Power Illusing Ranged Illusing Extended Illusing
UseCost: Mana (62)
Quality: Malicious
Targets: Creatures
Range: Touch - Range 1
Commands: CAST, CA, C
Usage: CAST "DELIRIUM" "TARGET NAME"
Examples: cast "delirium" orc
Description: This spell causes the target to become very confused about who is actually doing or saying what around them. They will believe that someone else is actually present, doing the things that are actually being done by others.

Delude

===Delude===
Domain: Transmutation
Available: Abjurer(18) Alterer(18) Diviner(18) Enchanter(18) Evoker(18) Illusionist(18) Mage(18) Transmuter(18) Wizard(18)
Allows: Extended Transmuting Reduced Transmuting Power Transmuting Ranged Transmuting
UseCost: Mana (68)
Quality: Sometimes Beneficial
Targets: Caster only
Range: Touch, or not applicable
Commands: CAST, CA, C
Usage: CAST DELUDE
Examples: cast delude
Description: Causes the attitudes of the caster to change dramatically. Good casters become evil, evil casters become good, and neutral casters randomly become one or the other. While this effect is temporary, it can affect experience gains and spells of alignment detection.

Demon Gate

===Demon Gate===
Domain: Conjuration
Available: Abjurer(25) Alterer(25) Conjurer(25) Diviner(25) Enchanter(25) Evoker(25) Illusionist(25) Mage(25) Wizard(25)
Allows: Reduced Conjuring Power Conjuring Extended Conjuring Ranged Conjuring
UseCost: Mana (100)
Quality: Always Beneficial
Targets: Caster only
Range: Touch, or not applicable
Commands: CAST, CA, C
Usage: CAST DEMON GATE
Examples: cast "demon gate"
Description: This spell will conjure up a hideous demon from the depths of the abyss. The creature will immediately begin attacking the casters enemies, or, if no enemies are present, will group with the caster until an enemy is found or the spell wears off. There is a small chance every time this spell is cast that the demon will attack the caster. The demon will vanish upon vanquishing a foe, or when the spell expires, whichever comes first.

Destroy Object

===Destroy Object===
Domain: Invocation/Evocation
Available: Abjurer(12) Conjurer(12) Diviner(12) Enchanter(12) Evoker(12) Illusionist(12) Mage(12) Transmuter(12) Wizard(12)
Allows: Ranged In/Evoking Reduced In/Evoking Extended In/Evoking Power In/Evoking
UseCost: Mana (62)
Quality: Circumstantial
Targets: Items
Range: Touch, or not applicable
Commands: CAST, CA, C
Usage: CAST "DESTROY OBJECT" "TARGET NAME"
Examples: cast "destroy object" sword
Description: Causes the target object to vanish into oblivion.

Detect Ambush

===Detect Ambush===
Domain: Divination
Available: Diviner(24)
Allows: Extended Divining Power Divining Reduced Divining Ranged Divining
UseCost: Mana (74)
Quality: Sometimes Beneficial
Targets: Caster only
Range: Touch, or not applicable
Commands: CAST, CA, C
Usage: CAST "DETECT AMBUSH"
Examples: cast "detect ambush"
Description: Allows the caster to sense hidden and aggressive creatures as they wander around, before they actually enter.

Detect Bombs

===Detect Bombs===
Domain: Divination
Available: Diviner(2)
Allows: Extended Divining Power Divining Reduced Divining Ranged Divining
UseCost: Mana (52)
Quality: Sometimes Beneficial
Targets: Caster only
Range: Touch, or not applicable
Commands: CAST, CA, C
Usage: CAST "DETECT BOMBS"
Examples: cast "detect bombs"
Description: This spell gives the caster a sense of whether there are any bombs in the room. Examining an item, exit, or person will give the caster such a sense.

Detect Gold

===Detect Gold===
Domain: Divination
Available: Abjurer(5) Alterer(5) Conjurer(5) Diviner(5) Enchanter(5) Evoker(5) Mage(5) Transmuter(5) Wizard(5)
Allows: Extended Divining Power Divining Reduced Divining Ranged Divining
UseCost: Mana (55)
Quality: Sometimes Beneficial
Targets: Caster only
Range: Touch, or not applicable
Commands: CAST, CA, C
Usage: CAST "DETECT GOLD"
Examples: cast "detect gold"
Description: Allows the caster to sense the emanations coming from gold coins all around.

Detect Hidden

===Detect Hidden===
Domain: Divination
Available: Abjurer(7) Alterer(7) Conjurer(7) Diviner(7) Enchanter(7) Evoker(7) Mage(7) Transmuter(7) Wizard(7)
Allows: Extended Divining Power Divining Reduced Divining Ranged Divining
UseCost: Mana (57)
Quality: Always Beneficial
Targets: Caster only
Range: Touch, or not applicable
Commands: CAST, CA, C
Usage: CAST "DETECT HIDDEN"
Examples: cast "detect hidden"
Description: Allows the caster to see hidden creatures and objects.

Detect Invisible

===Detect Invisible===
Domain: Divination
Available: Abjurer(6) Alterer(6) Arcanist(16) Conjurer(6) Diviner(6) Enchanter(6) Evoker(6) Mage(6) Thief(16) Transmuter(6) Wizard(6)
Allows: Extended Divining Power Divining Reduced Divining Ranged Divining
UseCost: Mana (56)
Quality: Always Beneficial
Targets: Caster only
Range: Touch, or not applicable
Commands: CAST, CA, C
Usage: CAST "DETECT INVISIBLE"
Examples: cast "detect invisible"
Description: Allows the caster to see invisible creatures and objects.

Detect Magic

===Detect Magic===
Domain: Divination
Available: Abjurer(5) Alterer(5) Conjurer(5) Diviner(5) Enchanter(5) Evoker(5) Mage(5) Transmuter(5) Wizard(5)
Allows: Extended Divining Power Divining Reduced Divining Ranged Divining
UseCost: Mana (55)
Quality: Sometimes Beneficial
Targets: Caster only
Range: Touch, or not applicable
Commands: CAST, CA, C
Usage: CAST "DETECT MAGIC"
Examples: cast "detect magic"
Description: Allows the caster to tell magical objects and creatures from mundane ones. It will also allow the caster to be able to determine the nature of a spell effect whenever a target is looked at.

Detect Metal

===Detect Metal===
Domain: Divination
Available: Abjurer(3) Alterer(3) Conjurer(3) Diviner(3) Enchanter(3) Evoker(3) Mage(3) Transmuter(3) Wizard(3)
Allows: Extended Divining Power Divining Reduced Divining Ranged Divining
UseCost: Mana (53)
Quality: Sometimes Beneficial
Targets: Caster only
Range: Touch, or not applicable
Commands: CAST, CA, C
Usage: CAST "DETECT METAL"
Examples: cast "detect metal"
Description: Allows the caster to sense metal vibrations (including those from mithril or gold) coming from items the caster sees.

Detect Poison

===Detect Poison===
Domain: Divination
Available: Abjurer(4) Alterer(4) Conjurer(4) Diviner(4) Enchanter(4) Evoker(4) Mage(4) Transmuter(4) Wizard(4)
Allows: Extended Divining Power Divining Reduced Divining Ranged Divining
UseCost: Mana (54)
Quality: Sometimes Beneficial
Targets: Items Creatures
Range: Touch, or not applicable
Commands: CAST, CA, C
Usage: CAST "DETECT DETECT POISON" "TARGET NAME"
Examples: cast "detect poison" orc

cast "detect poison" drink

Description: Allows the caster to sense poison in a creature or item.

Detect Scrying

===Detect Scrying===
Domain: Divination
Available: Diviner(13)
Allows: Extended Divining Power Divining Reduced Divining Ranged Divining
UseCost: Mana (63)
Quality: Circumstantial
Targets: Creatures
Range: Touch, or not applicable
Commands: CAST, CA, C
Usage: CAST "DETECT SCRYING" "TARGET NAME"
Examples: cast "detect scrying" mob
Description: This spell gives the caster a sense of whether anyone is watching or listening to the target magically.

Detect Sentience

===Detect Sentience===
Domain: Divination
Available: Abjurer(22) Alterer(22) Conjurer(22) Diviner(22) Enchanter(22) Evoker(22) Mage(22) Transmuter(22) Wizard(22)
Allows: Extended Divining Power Divining Reduced Divining Ranged Divining
UseCost: Mana (72)
Quality: Circumstantial
Targets:
Range: Touch, or not applicable
Commands: CAST, CA, C
Usage: CAST "DETECT SENTIENCE" "TARGET NAME"
Examples: cast "detect sentience"
Description: Allows the caster to detect the whereabouts of all sentient beings in the same area of the caster.

Detect Traps

===Detect Traps===
Domain: Divination
Available: Diviner(10)
Allows: Extended Divining Power Divining Reduced Divining Ranged Divining
UseCost: Mana (60)
Quality: Sometimes Beneficial
Targets: Caster only
Range: Touch, or not applicable
Commands: CAST, CA, C
Usage: CAST "DETECT TRAPS"
Examples: cast "detect traps"
Description: This spell gives the caster a sense of whether there are any traps in the room. Examining an item, exit, or person will give the caster such a sense.

Detect Undead

===Detect Undead===
Domain: Divination
Available: Abjurer(2) Alterer(2) Conjurer(2) Diviner(2) Enchanter(2) Evoker(2) Mage(2) Transmuter(2) Wizard(2)
Allows: Extended Divining Power Divining Reduced Divining Ranged Divining
UseCost: Mana (52)
Quality: Sometimes Beneficial
Targets: Caster only
Range: Touch, or not applicable
Commands: CAST, CA, C
Usage: CAST "DETECT UNDEAD"
Examples: cast "detect undead"
Description: Allows the caster to detect the cold dark hearts of the undead.

Detect Water

===Detect Water===
Domain: Divination
Available: Abjurer(4) Alterer(4) Conjurer(4) Diviner(4) Enchanter(4) Evoker(4) Mage(4) Transmuter(4) Wizard(4)
Allows: Extended Divining Power Divining Reduced Divining Ranged Divining
UseCost: Mana (54)
Quality: Sometimes Beneficial
Targets: Caster only
Range: Touch, or not applicable
Commands: CAST, CA, C
Usage: CAST "DETECT WATER"
Examples: cast "detect water"
Description: Allows the caster to smell water sources all around.

Detect Weaknesses

===Detect Weaknesses===
Domain: Divination
Available: Diviner(5)
Allows: Spotters Orders Extended Divining Power Divining Reduced Divining Ranged Divining
UseCost: Mana (55)
Quality: Always Beneficial
Targets: Caster only
Range: Touch, or not applicable
Commands: CAST, CA, C
Usage: CAST "DETECT WEAKNESSES"
Examples: cast "detect weaknesses"
Description: The caster gains important tactical knowledge about the weaknesses of his or her current combat opponent, gaining bonuses to both attack and damage against that target. This spell can only be cast while in combat, and is dispelled when the target is dead.

Detonate Bombs

===Detonate Bombs===
Domain: Invocation/Evocation
Available: Trapper(24)
Allows: Ranged In/Evoking Reduced In/Evoking Extended In/Evoking Power In/Evoking
UseCost: Mana (74)
Quality: Circumstantial
Targets: Creatures
Range: Touch, or not applicable
Commands: CAST, CA, C
Usage: CAST "DETONATE BOMBS" "TARGET"
Examples: cast "detonate bombs" east
Description: This spell causes any bombs set by the caster to instantly explode on the nearest target.

Disenchant Item

===Disenchant Item===
Domain: Invocation/Evocation
Available: Abjurer(22) Arcanist(24) Conjurer(22) Diviner(22) Enchanter(22) Evoker(22) Illusionist(22) Mage(22) Transmuter(22) Wizard(22)
Allows: Ranged In/Evoking Reduced In/Evoking Extended In/Evoking Power In/Evoking
UseCost: Mana (72)
Quality: Circumstantial
Targets: Items
Range: Touch, or not applicable
Commands: CAST, CA, C
Usage: CAST "DISENCHANT ITEM" "TARGET NAME"
Examples: cast "disenchant item" sword
Description: Objects affected by enchantments can be brought back to mundane status by this spell, including wands, potions, pills, and weapons/armor enchanted using the spells Enchant Armor or Enchant Weapon.

Disenchant Wand

===Disenchant Wand===
Domain: Invocation/Evocation
Available: Arcanist(13)
Allows: Ranged In/Evoking Reduced In/Evoking Extended In/Evoking Power In/Evoking
UseCost: Mana (63)
Quality: Circumstantial
Targets: Items
Range: Touch, or not applicable
Commands: CAST, CA, C
Usage: CAST "DISENCHANT WAND" "TARGET NAME"
Examples: cast "disenchant" wand
Description: Wands are rendered into useless lumps by this spell.

Disguise Other

===Disguise Other===
Domain: Illusion
Available: Illusionist(23)
Allows: Reduced Illusing Power Illusing Ranged Illusing Extended Illusing
UseCost: Mana (73)
Quality: Sometimes Beneficial
Targets: Creatures
Range: Touch, or not applicable
Commands: CAST, CA, C
Usage: CAST "DISGUISE OTHER" "TARGET" "MOB NAME"
Examples: cast "disguise other" bob zombie
Description: This spell allows the caster to disguise the target as the given mob for a short time.

Disguise Self

===Disguise Self===
Domain: Illusion
Available: Illusionist(15)
Allows: Reduced Illusing Power Illusing Ranged Illusing Extended Illusing
UseCost: Mana (65)
Quality: Sometimes Beneficial
Targets: Creatures
Range: Touch, or not applicable
Commands: CAST, CA, C
Usage: CAST "DISGUISE SELF" "MOB NAME"
Examples: cast "disguise self" zombie
Description: This spell allows the caster to disguise him or herself as the given mob for a short time.

Disguise Undead

===Disguise Undead===
Domain: Illusion
Available: Illusionist(1)
Allows: Reduced Illusing Power Illusing Ranged Illusing Extended Illusing
UseCost: Mana (51)
Quality: Sometimes Beneficial
Targets: Creatures
Range: Touch, or not applicable
Commands: CAST, CA, C
Usage: CAST "DISGUISE UNDEAD" "TARGET NAME"
Examples: cast "disguise undead" zombie
Description: This spell makes the target undead creature appear to be an average human joe, and eliminates any nasty smell emotes.

Disintegrate

===Disintegrate===
Domain: Invocation/Evocation
Available: Abjurer(25) Conjurer(25) Diviner(25) Enchanter(25) Evoker(25) Illusionist(25) Mage(25) Transmuter(25) Wizard(25)
Allows: Ranged In/Evoking Reduced In/Evoking Extended In/Evoking Power In/Evoking
UseCost: Mana (100)
Quality: Malicious
Targets: Items Creatures
Range: Touch, or not applicable
Commands: CAST, CA, C
Usage: CAST DISINTEGRATE "TARGET NAME"
Examples: cast disintegrate sword

cast disintegrate orc

Description: If this spell is successful, the target is completely disintegrated and destroyed. If cast at a living creature, that creature dies just before it vanishes.

Dismissal

===Dismissal===
Domain: Conjuration
Available: Abjurer(16) Alterer(16) Conjurer(16) Diviner(16) Enchanter(16) Evoker(16) Illusionist(16) Mage(16) Wizard(16)
Allows: Reduced Conjuring Power Conjuring Extended Conjuring Ranged Conjuring
UseCost: Mana (66)
Quality: Malicious
Targets: Creatures
Range: Touch, or not applicable
Commands: CAST, CA, C
Usage: CAST DISMISSAL "TARGET NAME"
Examples: cast dismissal orc
Description: If successful, this spell conjurs the target back to its "home" room. If cast at a summoned creature, this spell will banish the creature instantly. Success is dependent on the level of the creature. When cast at a player, it will have the effect of "recall".

Dispel Divination

===Dispel Divination===
Domain: Invocation/Evocation
Available: Illusionist(5)
Allows: Ranged In/Evoking Reduced In/Evoking Extended In/Evoking Power In/Evoking
UseCost: Mana (55)
Quality: Malicious
Targets: Items Creatures Exits Rooms
Range: Touch, or not applicable
Commands: CAST, CA, C
Usage: CAST "DISPEL DIVINATION" "TARGET NAME"
Examples: cast "dispel divination" bob
Description: This spell can be cast on any object or creature affected by any divination spell. The level of the caster must higher or within a good distance of the level of the caster of the spell being dispelled to be successful. Only one spell at a time is dispelled. A random divination spell on the target is dispelled.

Dispel Magic

===Dispel Magic===
Domain: Invocation/Evocation
Available: Abjurer(5) Conjurer(5) Diviner(5) Enchanter(5) Evoker(5) Illusionist(5) Mage(5) Transmuter(5) Wizard(5)
Allows: Ranged In/Evoking Reduced In/Evoking Extended In/Evoking Power In/Evoking
UseCost: Mana (55)
Quality: Malicious
Targets: Items Creatures Exits Rooms
Range: Touch, or not applicable
Commands: CAST, CA, C
Usage: CAST "DISPEL MAGIC" "TARGET NAME"
Examples: cast "dispel magic" bob
Description: This spell can be cast on any object or creature affected by any arcane (Mage) spell. The level of the caster must be higher than the level of the caster of the spell being dispelled to be successful. Only the most recently cast spell can be removed.

Distant Vision

===Distant Vision===
Domain: Divination
Available: Abjurer(13) Alterer(13) Conjurer(13) Diviner(13) Enchanter(13) Evoker(13) Mage(13) Transmuter(13) Wizard(13)
Allows: Extended Divining Power Divining Reduced Divining Ranged Divining
UseCost: Mana (63)
Quality: Circumstantial
Targets:
Range: Touch, or not applicable
Commands: CAST, CA, C
Usage: CAST "DISTANT VISION" "PLACE NAME"
Examples: cast "distant vision" temple of mota
Description: Allows the caster to "see" the place specified by the spell. The 'place name' must be contained in the short description shown of the place being divined.

Divine Beauty

===Divine Beauty===
Domain: Illusion
Available: Illusionist(20)
Allows: Reduced Illusing Power Illusing Ranged Illusing Extended Illusing
UseCost: Mana (70)
Quality: Always Beneficial
Targets: Creatures
Range: Touch, or not applicable
Commands: CAST, CA, C
Usage: CAST "DIVINE BEAUTY" "RACE NAME"
Examples: cast "divine beauty" dragon
Description: This spell causes the target to become the most perfectly beautiful and confident-seeming incarnation of their present form.

Divining Eye

===Divining Eye===
Domain: Divination
Available: Diviner(17)
Allows: Extended Divining Power Divining Reduced Divining Ranged Divining
UseCost: Mana (67)
Quality: Circumstantial
Targets:
Range: Touch, or not applicable
Commands: CAST, CA, C
Usage: CAST "DIVINING EYE" "DIVINATION SPELL NAME" "SPELL PARAMETERS"
Examples: cast "divining eye" telepathy orc
Description: This spell requires the prior use of the spell "prying eye". It allows the caster to cast other divination spells through the prying eye, wherever it may presently be.

Dragonfire

===Dragonfire===
Domain: Invocation/Evocation
Available: Abjurer(23) Conjurer(23) Diviner(23) Enchanter(23) Evoker(23) Illusionist(23) Mage(23) Transmuter(23) Wizard(23)
Allows: Ranged In/Evoking Reduced In/Evoking Ignalist Extended In/Evoking Power In/Evoking
UseCost: Mana (73)
Quality: Malicious
Targets: Creatures
Range: Touch - Range 3
Commands: CAST, CA, C
Usage: CAST DRAGONFIRE
Examples: cast dragonfire
Description: Blasting flames burst from the mouth of the caster, scorching any and all enemies in the same room.

Dream

===Dream===
Domain: Illusion
Available: Abjurer(3) Alterer(3) Conjurer(3) Enchanter(3) Evoker(3) Illusionist(3) Mage(3) Transmuter(3) Wizard(3)
Allows: Reduced Illusing Power Illusing Ranged Illusing Extended Illusing
UseCost: Mana (53)
Quality: Circumstantial
Targets: Creatures
Range: Touch, or not applicable
Commands: CAST, CA, C
Usage: CAST "DREAM" "DREAM TO GIVE TO ALL SLEEPING"
Examples: cast "dream" about flowers and blood.
Description: This spell allows the caster to implant a dream into the mind of all sleeping players and monsters.

Duplicate

===Duplicate===
Domain: Alteration
Available: Alterer(25)
Allows: Ranged Altering Wise Crafting Reduced Altering Extended Altering Power Altering
UseCost: Mana (all)
Quality: Circumstantial
Targets: Items
Range: Touch, or not applicable
Commands: CAST, CA, C
Usage: CAST "DUPLICATE" "TARGET NAME"
Examples: cast "duplicate" sword
Description: The caster causes the target item to split and become two identical items which are the same as the original. This spell requires all the mana of the caster, and experience based on the level, weight, and value of the item. Also, the duplicate item will automatically be rendered disenchanted and mundane.

Earthquake

===Earthquake===
Domain: Invocation/Evocation
Available: Abjurer(13) Conjurer(13) Diviner(13) Enchanter(13) Evoker(13) Illusionist(13) Mage(13) Transmuter(13) Wizard(13)
Allows: Ranged In/Evoking Reduced In/Evoking Extended In/Evoking Power In/Evoking
UseCost: Mana (63)
Quality: Malicious
Targets: Creatures
Range: Range 1 - Range 5
Commands: CAST, CA, C
Usage: CAST EARTHQUAKE
Examples: cast earthquake
Description: This spell causes the ground to shake and rumble under the feet of all enemies of the caster in the same room. All creatures affected by the earthquake lose their footing, making them much more attractive targets.

Elemental Storm

===Elemental Storm===
Domain: Invocation/Evocation
Available: Abjurer(8) Conjurer(8) Diviner(8) Enchanter(8) Evoker(8) Illusionist(8) Mage(8) Transmuter(8) Wizard(8)
Allows: Ranged In/Evoking Reduced In/Evoking Extended In/Evoking Power In/Evoking
UseCost: Mana (58)
Quality: Malicious
Targets: Creatures
Range: Touch - Range 1
Commands: CAST, CA, C
Usage: CAST "ELEMENTAL STORM" "TARGET NAME"
Examples: cast "elemental storm" orc
Description: This spell causes a shower of different elemental attacks to assault the target. The attacks are relatively weak, but are varied and dangerous!

Enchant Armor

===Enchant Armor===
Domain: Enchantment/Charm
Available: Alterer(20) Arcanist(12) Conjurer(20) Diviner(20) Enchanter(20) Evoker(20) Illusionist(20) Mage(20) Transmuter(20) Wizard(20)
Allows: Extended Enchanting Power Enchanting Ranged Enchanting Reduced Enchanting Wise Crafting Greater Enchant Armor
UseCost: Mana (all)
Quality: Circumstantial
Targets: Items
Range: Touch, or not applicable
Commands: CAST, CA, C
Usage: CAST "ENCHANT ARMOR" "TARGET NAME"
Examples: cast "enchant armor" helmet
Description: This spell causes any piece of armor to become permanently enchanted. Enchanted armor gives a better level of protection for the wearer. This spell is very draining on the caster, however, causing the caster to lose 50 experience points. The caster must also be at full mana to cast.

Enchant Arrows

===Enchant Arrows===
Domain: Enchantment/Charm
Available: Alterer(2) Arcanist(3) Conjurer(2) Diviner(2) Enchanter(2) Evoker(2) Illusionist(2) Mage(2) Transmuter(2) Wizard(2)
Allows: Extended Enchanting Power Enchanting Ranged Enchanting Reduced Enchanting Wise Crafting
UseCost: Mana (all)
Quality: Circumstantial
Targets: Items
Range: Touch, or not applicable
Commands: CAST, CA, C
Usage: CAST "ENCHANT ARROWS" "TARGET NAME"
Examples: cast "enchant arrows" arrows
Description: This spell causes a single bundle of arrows to become permanently enchanted. Enchanted arrows will hit better and do more damage in combat. The spell is draining on the caster, however, causing the caster to lose 5 experience points per casting, and requires full mana.

Enchant Clan Equipment Base Model

===Enchant Clan Equipment Base Model===
Domain: Enchantment/Charm
Available:
Allows:
UseCost: Mana (all)
Quality: Circumstantial
Targets: Items
Range: Touch, or not applicable
Commands: CAST, CA, C
Usage:
Examples:
Description:

Enchant Wand

===Enchant Wand===
Domain: Enchantment/Charm
Available: Arcanist(15)
Allows: Extended Enchanting Power Enchanting Ranged Enchanting Reduced Enchanting Wise Crafting
UseCost: Mana (all)
Quality: Circumstantial
Targets: Items
Range: Touch, or not applicable
Commands: CAST, CA, C
Usage: CAST "ENCHANT WAND" "SPELL NAME" "TARGET NAME"
Examples: cast "enchant wand" "resist cold" stick
Description: This spell allows the caster to place any spell he or she knows onto an empty wand. Once placed on the wand, the spell may be cast off it using the command word. Enchanting is very draining on the caster however. The caster will lose some experience points for casting this spell. Enchanting also requires that the caster be at full mana.

Enchant Weapon

===Enchant Weapon===
Domain: Enchantment/Charm
Available: Alterer(22) Arcanist(14) Conjurer(22) Diviner(22) Enchanter(22) Evoker(22) Illusionist(22) Mage(22) Transmuter(22) Wizard(22)
Allows: Extended Enchanting Power Enchanting Greater Enchant Weapon Ranged Enchanting Reduced Enchanting Wise Crafting
UseCost: Mana (all)
Quality: Circumstantial
Targets: Items
Range: Touch, or not applicable
Commands: CAST, CA, C
Usage: CAST "ENCHANT WEAPON" "TARGET NAME"
Examples: cast "enchant weapon" sword
Description: This spell causes any weapon to become permanently enchanted. Enchanted weapons are easier to hit with, and do more damage. This spell is very draining on the caster, however, causing the caster to lose 50 experience points. The caster must also be at full mana to cast.

Endless Hunger

===Endless Hunger===
Domain: Enchantment/Charm
Available: Alterer(4) Conjurer(4) Diviner(4) Enchanter(4) Evoker(4) Illusionist(4) Mage(4) Transmuter(4) Wizard(4)
Allows: Extended Enchanting Power Enchanting Ranged Enchanting Reduced Enchanting
UseCost: Mana (54)
Quality: Malicious
Targets: Creatures
Range: Touch, or not applicable
Commands: CAST, CA, C
Usage: CAST "ENDLESS HUNGER" "TARGET NAME"
Examples: cast "endless hunger" orc
Description: The target of this spell becomes extremely hungry, for the duration of the spell. They may also suffer some of the effects of hunger during combat.

Endless Road

===Endless Road===
Domain: Illusion
Available: Illusionist(25)
Allows: Reduced Illusing Power Illusing Ranged Illusing Extended Illusing
UseCost: Mana (75)
Quality: Malicious
Targets: Creatures
Range: Touch, or not applicable
Commands: CAST, CA, C
Usage: CAST "ENDLESS ROAD" "TARGET NAME"
Examples: cast "endless road" orc
Description: This spell causes the target to become confused about which way he or she is actually going. Whenever the target tries to leave the room, they will find themselves right back where they started.

Enlarge Object

===Enlarge Object===
Domain: Alteration
Available: Abjurer(2) Alterer(2) Conjurer(2) Diviner(2) Enchanter(2) Illusionist(2) Mage(2) Transmuter(2) Wizard(2)
Allows: Ranged Altering Reduced Altering Extended Altering Power Altering
UseCost: Mana (52)
Quality: Circumstantial
Targets: Items
Range: Touch, or not applicable
Commands: CAST, CA, C
Usage: CAST "ENLARGE OBJECT" "TARGET NAME"
Examples: cast "enlarge object" chest
Description: This spell causes an object to become temporarily enormous. Large enough to be unmovable by most creatures and players.

Enlightenment

===Enlightenment===
Domain: Transmutation
Available: Abjurer(12) Alterer(12) Diviner(12) Enchanter(12) Evoker(12) Illusionist(12) Mage(12) Transmuter(12) Wizard(12)
Allows: Extended Transmuting Reduced Transmuting Power Transmuting Ranged Transmuting
UseCost: Mana (62)
Quality: Always Beneficial
Targets: Creatures
Range: Touch, or not applicable
Commands: CAST, CA, C
Usage: CAST "ENLIGHTENMENT" "TARGET NAME"
Examples: cast "enlightenment" bob
Description: This spell grants the target increased intelligence.

Ensnare

===Ensnare===
Domain: Alteration
Available: Abjurer(15) Alterer(15) Conjurer(15) Diviner(15) Enchanter(15) Illusionist(15) Mage(15) Transmuter(15) Wizard(15)
Allows: Ranged Altering Reduced Altering Extended Altering Power Altering
UseCost: Mana (65)
Quality: Malicious
Targets: Creatures
Range: Range 1 - Range 5
Commands: CAST, CA, C
Usage: CAST ENSNARE
Examples: cast ensnare
Description: This spell will cause the feet of every enemy of the caster in the same room to become ensnared in magical energy. The targets will be unable to fly or move around the room until they can break free.

Enthrall

===Enthrall===
Domain: Enchantment/Charm
Available: Enchanter(19)
Allows: Extended Enchanting Power Enchanting Ranged Enchanting Reduced Enchanting
UseCost: Mana (69)
Quality: Malicious
Targets: Creatures
Range: Touch, or not applicable
Commands: CAST, CA, C
Usage: CAST ENTHRALL "TARGET NAME"
Examples: cast enthrall orc
Description: Causes the target to view the caster as a loyal ally and friend. The target will follow the caster as a group member, and becomes susceptible to the 'order' command. This spell is a vastly improved version of the charm spell, being easier to cast on more powerful creatures.

Erase Scroll

===Erase Scroll===
Domain: Alteration
Available: Abjurer(1) Alterer(1) Arcanist(2) Conjurer(1) Diviner(1) Enchanter(1) Illusionist(1) Mage(1) Transmuter(1) Wizard(1)
Allows: Ranged Altering Reduced Altering Extended Altering Power Altering
UseCost: Mana (51)
Quality: Circumstantial
Targets: Items
Range: Touch, or not applicable
Commands: CAST, CA, C
Usage: CAST ERASE "TARGET NAME"
Examples: cast erase scroll
Description: This spell removes the markings on any target object containing writing. This includes scrolls, which lose their spells after being erased with this spell. However, erased scrolls retain their magical energy, which might benefit any new spells placed on the scroll with the 'scribe' spell.

Exhaustion

===Exhaustion===
Domain: Alteration
Available:
Allows: Ranged Altering Reduced Altering Extended Altering Power Altering
UseCost: Mana (50)
Quality: Malicious
Targets: Creatures
Range: Range 1 - Range 5
Commands: CAST, CA, C
Usage: CAST EXHAUSTION "TARGET NAME"
Examples: cast exhaustion bob
Description: This spell causes the target to suffer immediate fatigue.

Fabricate

===Fabricate===
Domain: Alteration
Available: Alterer(23)
Allows: Ranged Altering Wise Crafting Reduced Altering Extended Altering Power Altering
UseCost: Mana (73)
Quality: Circumstantial
Targets: Items
Range: Touch, or not applicable
Commands: CAST, CA, C
Usage: CAST "FABRICATE" "NEW OBJECT"
Examples: cast "fabricate" longsword
Description: The caster causes the target item to temporarily materialize in his or her hands. Casting this spell requires the expenditure of a little of the mages experience to accomplish, and tends to render magical items mundane.

Faerie Fire

===Faerie Fire===
Domain: Illusion
Available: Abjurer(5) Alterer(5) Conjurer(5) Enchanter(5) Evoker(5) Illusionist(5) Mage(5) Transmuter(5) Wizard(5)
Allows: Reduced Illusing Power Illusing Ranged Illusing Extended Illusing
UseCost: Mana (55)
Quality: Malicious
Targets: Creatures
Range: Touch, or not applicable
Commands: CAST, CA, C
Usage: CAST "FAERIE FIRE" "TARGET NAME"
Examples: cast "faerie fire" orc
Description: This spell causes a bright purple aura to surround the target. The target loses any benefit to invisibility, and becomes easier to hit besides.

Faerie Fog

===Faerie Fog===
Domain: Illusion
Available: Abjurer(8) Alterer(8) Conjurer(8) Enchanter(8) Evoker(8) Illusionist(8) Mage(8) Transmuter(8) Wizard(8)
Allows: Reduced Illusing Power Illusing Ranged Illusing Extended Illusing
UseCost: Mana (58)
Quality: Circumstantial
Targets:
Range: Touch, or not applicable
Commands: CAST, CA, C
Usage: CAST "FAERIE FOG"
Examples: cast "faerie fog"
Description: A misty purple fog fills the area around the caster. Any invisible creatures or items become visible to everyone else.

Fake Armor

===Fake Armor===
Domain: Illusion
Available: Abjurer(16) Alterer(16) Conjurer(16) Enchanter(16) Evoker(16) Illusionist(16) Mage(16) Transmuter(16) Wizard(16)
Allows: Reduced Illusing Power Illusing Ranged Illusing Extended Illusing
UseCost: Mana (66)
Quality: Circumstantial
Targets:
Range: Touch, or not applicable
Commands: CAST, CA, C
Usage: CAST "FAKE ARMOR" (PLATE/LEATHER/CHAIN) (SHIRT/.../BOOTS)
Examples: cast "fake armor" plate leggings
Description: This spell creates a piece of armor of the material and type specified by the caster. The armor will appear to be perfectly normal, and even enchanted to those with "detect magic". In combat, the armor will appear to absorb damage for the wearer, when in fact it will disappear as soon as it is hit.

Fake Food

===Fake Food===
Domain: Illusion
Available: Abjurer(4) Alterer(4) Conjurer(4) Enchanter(4) Evoker(4) Illusionist(4) Mage(4) Transmuter(4) Wizard(4)
Allows: Reduced Illusing Power Illusing Ranged Illusing Extended Illusing
UseCost: Mana (54)
Quality: Circumstantial
Targets:
Range: Touch, or not applicable
Commands: CAST, CA, C
Usage: CAST "FAKE FOOD"
Examples: cast "fake food"
Description: This spell creates a few pieces of a random bit of food. The food appears completely normal, but is not nourishing.

Fake Spring

===Fake Spring===
Domain: Illusion
Available: Abjurer(4) Alterer(4) Conjurer(4) Enchanter(4) Evoker(4) Illusionist(4) Mage(4) Transmuter(4) Wizard(4)
Allows: Reduced Illusing Power Illusing Ranged Illusing Extended Illusing
UseCost: Mana (54)
Quality: Circumstantial
Targets:
Range: Touch, or not applicable
Commands: CAST, CA, C
Usage: CAST "FAKE SPRING"
Examples: cast "fake spring"
Description: This spell creates an illusionary spring. Drinking from it or attempting to fill a waterskin will appear to work, when in fact no water is consumed or filling. This effect is temporary, except if cast by someone on their own property.

Fake Weapon

===Fake Weapon===
Domain: Illusion
Available: Abjurer(15) Alterer(15) Conjurer(15) Enchanter(15) Evoker(15) Illusionist(15) Mage(15) Transmuter(15) Wizard(15)
Allows: Reduced Illusing Power Illusing Ranged Illusing Extended Illusing
UseCost: Mana (65)
Quality: Circumstantial
Targets:
Range: Touch, or not applicable
Commands: CAST, CA, C
Usage: CAST "FAKE WEAPON" (SWORD/MACE/STAFF/.../AXE)
Examples: cast "fake weapon" sword
Description: This spell creates a weapon specified by the caster, which appears perfectly normal, and will seem to do massive damage during combat, but which actually does no damage.

Farsight

===Farsight===
Domain: Divination
Available: Abjurer(9) Alterer(9) Conjurer(9) Diviner(9) Enchanter(9) Evoker(9) Mage(9) Transmuter(9) Wizard(9)
Allows: Extended Divining Power Divining Reduced Divining Ranged Divining
UseCost: Mana (59)
Quality: Circumstantial
Targets:
Range: Touch, or not applicable
Commands: CAST, CA, C
Usage: CAST FARSIGHT ("DIRECTION(S)")
Examples: cast farsight

cast farsight east cast farsight east west north

Description: This spell allows the caster to see the contents of any room or area adjacent to the caster. It does not allow the caster to see through doors, or walls, however. Without an argument, this spell will give a short impression of the places directly away from the caster.

Fatigue

===Fatigue===
Domain: Enchantment/Charm
Available: Enchanter(5)
Allows: Extended Enchanting Power Enchanting Ranged Enchanting Reduced Enchanting
UseCost: Mana (55)
Quality: Malicious
Targets: Creatures
Range: Touch, or not applicable
Commands: CAST, CA, C
Usage: CAST "FATIGUE" "TARGET NAME"
Examples: cast "fatigue" orc
Description: This spell causes the target to become fatigued. They will do worse in combat, and recover mana more slowly until they rest.

Fear

===Fear===
Domain: Enchantment/Charm
Available: Alterer(8) Conjurer(8) Diviner(8) Enchanter(8) Evoker(8) Illusionist(8) Mage(8) Transmuter(8) Wizard(8)
Allows: Extended Enchanting Power Enchanting Ranged Enchanting Reduced Enchanting
UseCost: Mana (58)
Quality: Malicious
Targets: Creatures
Range: Touch, or not applicable
Commands: CAST, CA, C
Usage: CAST FEAR
Examples: cast fear
Description: This spell causes all of the casters enemies to flee before him or her.

Feather Fall

===Feather Fall===
Domain: Alteration
Available: Abjurer(3) Alterer(3) Conjurer(3) Diviner(3) Enchanter(3) Illusionist(3) Mage(3) Transmuter(3) Wizard(3)
Allows: Ranged Altering Reduced Altering Extended Altering Power Altering
UseCost: Mana (53)
Quality: Sometimes Beneficial
Targets: Creatures
Range: Touch, or not applicable
Commands: CAST, CA, C
Usage: CAST "FEATHER FALL" "TARGET NAME" n

Example : cast "feather fall" orc

Examples:
Description: This spell causes the target to become as light as a feather. If the target is falling, or expects to be, this spell will prevent him or her from taking any damage from the fall.

Feeblemind

===Feeblemind===
Domain: Enchantment/Charm
Available: Alterer(11) Conjurer(11) Diviner(11) Enchanter(11) Evoker(11) Illusionist(11) Mage(11) Transmuter(11) Wizard(11)
Allows: Extended Enchanting Power Enchanting Ranged Enchanting Reduced Enchanting
UseCost: Mana (61)
Quality: Malicious
Targets: Creatures
Range: Touch, or not applicable
Commands: CAST, CA, C
Usage: CAST FEEBLEMIND "TARGET NAME"
Examples: cast feeblemind evilmage
Description: This spell causes the target to become utterly stupid. The target is thus unable to form words, cast spells, or remember their name. Melee fighting ability is unaffected, however.

Feel The Void

===Feel The Void===
Domain: Illusion
Available: Illusionist(30)
Allows: Reduced Illusing Power Illusing Ranged Illusing Extended Illusing
UseCost: Mana (80)
Quality: Malicious
Targets: Creatures
Range: Touch, or not applicable
Commands: CAST, CA, C
Usage: CAST "FEEL THE VOID" "TARGET NAME"
Examples: cast "feel the void" orc
Description: This spell will convince the target that they are completely deprived of sight, hearing, smell, touch, and taste.

Feign Death

===Feign Death===
Domain: Illusion
Available: Abjurer(13) Alterer(13) Conjurer(13) Enchanter(13) Evoker(13) Illusionist(13) Mage(13) Transmuter(13) Wizard(13)
Allows: Reduced Illusing Power Illusing Ranged Illusing Extended Illusing
UseCost: Mana (63)
Quality: Sometimes Beneficial
Targets: Creatures
Range: Touch, or not applicable
Commands: CAST, CA, C
Usage: CAST "FEIGN DEATH" "TARGET NAME"
Examples: cast "feign death" bob
Description: This spell causes the target to become invisible. At the same time, a corpse resembling the target falls where the target was standing.

Feign Invisibility

===Feign Invisibility===
Domain: Illusion
Available: Illusionist(13)
Allows: Reduced Illusing Power Illusing Ranged Illusing Extended Illusing
UseCost: Mana (63)
Quality: Sometimes Beneficial
Targets: Creatures
Range: Touch, or not applicable
Commands: CAST, CA, C
Usage: CAST "FEIGN INVISIBILITY" "TARGET NAME"
Examples: cast "feign invisibility" bob
Description: Casting this spell will cause the target to think that he/she is under the effects of an improved invisibility spell.

Find Directions

===Find Directions===
Domain: Divination
Available: Diviner(20)
Allows: Extended Divining Power Divining Reduced Divining Ranged Divining
UseCost: Mana (70)
Quality: Circumstantial
Targets:
Range: Touch, or not applicable
Commands: CAST, CA, C
Usage: CAST "FIND DIRECTIONS" ("AREA NAME")
Examples: cast "find directions" midgaard
Description: Provided the caster is not too far away, this spell will cause travelling directions to the given area to appear in his or her mind. All directions will be from the casters current location.

Find Familiar

===Find Familiar===
Domain: Conjuration
Available: Abjurer(6) Alterer(6) Conjurer(6) Diviner(6) Enchanter(6) Evoker(6) Illusionist(6) Mage(6) Wizard(6)
Allows: Reduced Conjuring Power Conjuring Extended Conjuring Wise Crafting Ranged Conjuring
UseCost: Mana (all)
Quality: Always Beneficial
Targets: Caster only
Range: Touch, or not applicable
Commands: CAST, CA, C
Usage: CAST "FIND FAMILIAR"
Examples: cast "find familiar"
Description: This spell will conjure up a "pet" for the caster with specific powers. The spell requires 100 experience and all mana to cast. The pet which results from the spell exists only as long as the pet is able to follow the caster. The pet will, in addition to typical follower duties, grant stat and other bonuses specific to the race of the pet. The type of pet, which is random, may be: a dog, a turtle, a cat, a bat, a rat, a snake, an owl, a rabbit, or a raven. The special abilities granted, respectively are: +1 str and detect hidden, +1 str and water breathing, +1 dex and resist paralyze, +1 dex and resist blindness, +1 con and resist disease, +1 con and resist poison, +1 wis and infravision, +1 charisma and "Awe", and +1 int and resistence to undead/negative energies.

Find Planar Familiar

===Find Planar Familiar===
Domain: Conjuration
Available:
Allows: Reduced Conjuring Power Conjuring Extended Conjuring Wise Crafting Ranged Conjuring
UseCost: Mana (all)
Quality: Always Beneficial
Targets: Caster only
Range: Touch, or not applicable
Commands: CAST, CA, C
Usage: CAST "FIND PLANAR FAMILIAR"
Examples: cast "find planar familiar"
Description: This spell will conjure up a "pet" for the caster with specific powers based on either the players current plane, or a random plane. The spell requires 100 experience and all mana to cast. The pet which results from the spell exists only as long as the pet is able to follow the caster. The pet will, in addition to typical follower duties, grant stat and other bonuses specific to the race of the pet. The type of pet, which is random, may be a mix between the planar race, and: a dog, a turtle, a cat, a bat, a rat, a snake, an owl, a rabbit, or a raven. The special abilities granted, respectively are: +1 str and detect hidden, +1 str and water breathing, +1 dex and resist paralyze, +1 dex and resist blindness, +1 con and resist disease, +1 con and resist poison, +1 wis and infravision, +1 charisma and "Awe", and +1 int and resistence to undead/negative energies.

Fireball

===Fireball===
Domain: Invocation/Evocation
Available: Abjurer(7) Conjurer(7) Diviner(7) Enchanter(7) Evoker(7) Illusionist(7) Mage(7) Transmuter(7) Wizard(7)
Allows: Ranged In/Evoking Reduced In/Evoking Ignalist Extended In/Evoking Power In/Evoking
UseCost: Mana (57)
Quality: Malicious
Targets: Creatures
Range: Range 1 - Range 5
Commands: CAST, CA, C
Usage: CAST FIREBALL "TARGET NAME"
Examples: cast fireball orc
Description: This spell creates a flaming ball of fire to shoot from the casters hand towards the target. The extreme heat hurts the target very badly.

Flagportation

===Flagportation===
Domain: Conjuration
Available:
Allows:
UseCost: Mana (50)
Quality: Circumstantial
Targets:
Range: Touch, or not applicable
Commands: CAST, CA, C
Usage: CAST FLAGPORTATION ("CLAN NAME"")
Examples: cast flagportation

cast flagportation super clan

Description: This spell will teleport the caster and his or her group to a random clan flag on the map. The caster must be a clan enchanter or other high member of the clan for this spell to work. A clan name can optionally be specified.

Flame Blast

===Flame Blast===
Domain: Conjuration
Available:
Allows: Reduced Conjuring Power Conjuring Extended Conjuring Ranged Conjuring
UseCost: Mana (50)
Quality: Malicious
Targets: Creatures
Range: Touch - Range 3
Commands: CAST, CA, C
Usage:
Examples:
Description: A horizontal wall of flame is leveled at the target.

Flameshield

===Flameshield===
Domain: Invocation/Evocation
Available: Abjurer(9) Conjurer(9) Diviner(9) Enchanter(9) Evoker(9) Illusionist(9) Mage(9) Transmuter(9) Wizard(9)
Allows: Ranged In/Evoking Reduced In/Evoking Ignalist Extended In/Evoking Power In/Evoking
UseCost: Mana (59)
Quality: Always Beneficial
Targets: Creatures
Range: Touch, or not applicable
Commands: CAST, CA, C
Usage: CAST FLAMESHIELD "TARGET NAME"
Examples: cast flameshield bob
Description: This spell evokes a flaming field to surround the target. Anyone trying to touch or engage in melee combat with the target thus becomes vulnerable to the scorching flames.

Flaming Arrows

===Flaming Arrows===
Domain: Alteration
Available: Alterer(4)
Allows: Ranged Altering Reduced Altering Extended Altering Power Altering
UseCost: Mana (54)
Quality: Circumstantial
Targets: Items
Range: Touch, or not applicable
Commands: CAST, CA, C
Usage: CAST "FLAMING ARROWS" "TARGET ARROWS"
Examples: cast "flaming arrows" arrows
Description: Causes the targeted arrows to turn into pointed shafts of burning hot coal that do extra burning damage on hit.

Flaming Ensnarement

===Flaming Ensnarement===
Domain: Conjuration
Available: Conjurer(25)
Allows: Reduced Conjuring Power Conjuring Extended Conjuring Ignalist Ranged Conjuring
UseCost: Mana (75)
Quality: Malicious
Targets: Creatures
Range: Range 1 - Range 5
Commands: CAST, CA, C
Usage: CAST "FLAMING ENSNAREMENT"
Examples: cast flaming ensnarement
Description: This spell will cause the feet of every enemy of the caster in the same room to become ensnared in flaming tentacles erupting from the ground. The targets will be unable to fly or move around the room until they can break free. They will also take fire damage every round until they break free or the spell expires.

Flaming Sword

===Flaming Sword===
Domain: Conjuration
Available: Conjurer(15)
Allows: Reduced Conjuring Power Conjuring Extended Conjuring Ranged Conjuring
UseCost: Mana (65)
Quality: Sometimes Beneficial
Targets: Caster only
Range: Touch, or not applicable
Commands: CAST, CA, C
Usage: CAST "FLAMING_SWORD" "TARGET NAME"
Examples: cast "flaming sword" sword
Description: This spell conjures a sword enveloping flame to surround the target sword. The flame will allow the weapon to do extra flaming damage whenever it hits a target. However, the flames are so hot that the sword will be consumed when the spell completes.

Flesh Stone

===Flesh Stone===
Domain: Transmutation
Available: Abjurer(19) Alterer(19) Diviner(19) Enchanter(19) Evoker(19) Illusionist(19) Mage(19) Transmuter(19) Wizard(19)
Allows: Extended Transmuting Reduced Transmuting Power Transmuting Ranged Transmuting
UseCost: Mana (69)
Quality: Malicious
Targets: Creatures
Range: Touch, or not applicable
Commands: CAST, CA, C
Usage: CAST "FLESH STONE" "TARGET NAME"
Examples: cast "flesh stone" orc
Description: This spell turns the target into a great stone statue.

Floating Disc

===Floating Disc===
Domain: Invocation/Evocation
Available: Abjurer(3) Conjurer(3) Diviner(3) Enchanter(3) Evoker(3) Illusionist(3) Mage(3) Transmuter(3) Wizard(3)
Allows: Ranged In/Evoking Reduced In/Evoking Extended In/Evoking Power In/Evoking
UseCost: Mana (53)
Quality: Circumstantial
Targets: Items
Range: Touch, or not applicable
Commands: CAST, CA, C
Usage: CAST "FLOATING DISC" "TARGET NAME"
Examples: cast "floating disc" chest
Description: The target of this spell is any object which the caster does not wish to carry around. The target object begins to float alongside the caster.

Fly

===Fly===
Domain: Transmutation
Available: Abjurer(12) Alterer(12) Diviner(12) Enchanter(12) Evoker(12) Illusionist(12) Mage(12) Transmuter(12) Wizard(12)
Allows: Extended Transmuting Reduced Transmuting Power Transmuting Ranged Transmuting
UseCost: Mana (62)
Quality: Always Beneficial
Targets: Creatures
Range: Touch, or not applicable
Commands: CAST, CA, C
Usage: CAST FLY "TARGET NAME"
Examples: cast fly bob
Description: This spell causes the target's feet to leave the ground. The target may then fly up into the air, or float just off the ground, unable to be tripped.

Fools Gold

===Fools Gold===
Domain: Illusion
Available: Abjurer(17) Alterer(17) Conjurer(17) Enchanter(17) Evoker(17) Illusionist(17) Mage(17) Transmuter(17) Wizard(17)
Allows: Reduced Illusing Power Illusing Ranged Illusing Extended Illusing
UseCost: Mana (67)
Quality: Circumstantial
Targets:
Range: Touch, or not applicable
Commands: CAST, CA, C
Usage: CAST "FOOLS GOLD" "AMOUNT OF GOLD"
Examples: cast "fools gold" 1000
Description: This spell creates a pile of gold in the amount specified. Although the savvy shopkeepers will not be fooled, other players very well might be. The pile cannot be divided, but will appear to be regular gold. When picked up, however, the gold will not be added to the players total. The caster, of course, is never fooled by this spell.

Forceful Hand

===Forceful Hand===
Domain: Invocation/Evocation
Available: Evoker(7)
Allows: Ranged In/Evoking Reduced In/Evoking Extended In/Evoking Power In/Evoking
UseCost: Mana (57)
Quality: Always Beneficial
Targets:
Range: Touch, or not applicable
Commands: CAST, CA, C
Usage: CAST "FORCEFUL HAND"
Examples: cast "forceful hand"
Description: During combat, this spell creates a floating hand that pushes back the casters target enemy and holds them back for a short time.

Forecast Weather

===Forecast Weather===
Domain: Divination
Available: Abjurer(16) Alterer(16) Conjurer(16) Diviner(16) Enchanter(16) Evoker(16) Mage(16) Transmuter(16) Wizard(16)
Allows: Extended Divining Power Divining Reduced Divining Ranged Divining
UseCost: Mana (66)
Quality: Sometimes Beneficial
Targets: Caster only
Range: Touch, or not applicable
Commands: CAST, CA, C
Usage: CAST "FORECAST WEATHER"
Examples: cast "forecast weather"
Description: For the duration of the spell, the caster is able to accurately predict the next weather conditions for a given area, so long as the caster is outside.

Forget

===Forget===
Domain: Enchantment/Charm
Available: Alterer(19) Conjurer(19) Diviner(19) Enchanter(19) Evoker(19) Illusionist(19) Mage(19) Transmuter(19) Wizard(19)
Allows: Extended Enchanting Power Enchanting Ranged Enchanting Reduced Enchanting
UseCost: Mana (69)
Quality: Malicious
Targets: Creatures
Range: Touch, or not applicable
Commands: CAST, CA, C
Usage: CAST FORGET "TARGET NAME"
Examples: cast forget orc
Description: Causes the target to spontaneously forget abilities, spells, songs, or prayers for the duration of the spell.

Forked Lightning

===Forked Lightning===
Domain: Invocation/Evocation
Available: Evoker(17)
Allows: Ranged In/Evoking Reduced In/Evoking Energist Extended In/Evoking Power In/Evoking
UseCost: Mana (67)
Quality: Malicious
Targets: Creatures
Range: Touch - Range 2
Commands: CAST, CA, C
Usage: CAST "FORKED LIGHTNING"
Examples: cast "forked lightning"
Description: This spell causes a huge, branching arch of electricity to strike all enemies in the same room as the caster.

Frailty

===Frailty===
Domain: Enchantment/Charm
Available: Alterer(24) Conjurer(24) Diviner(24) Enchanter(24) Evoker(24) Illusionist(24) Mage(24) Transmuter(24) Wizard(24)
Allows: Extended Enchanting Power Enchanting Ranged Enchanting Reduced Enchanting
UseCost: Mana (74)
Quality: Malicious
Targets: Creatures
Range: Touch, or not applicable
Commands: CAST, CA, C
Usage: CAST FRAILTY "TARGET NAME"
Examples: cast frailty orc
Description: Causes the target take double damage from all physical sources, for the duration of the spell.

Free Movement

===Free Movement===
Domain: Abjuration
Available: Abjurer(16) Alterer(16) Conjurer(16) Diviner(16) Evoker(16) Illusionist(16) Mage(16) Transmuter(16) Wizard(16)
Allows: Ranged Abjuring Reduced Abjuring Extended Abjuring Power Abjuring
UseCost: Mana (66)
Quality: Always Beneficial
Targets: Creatures
Range: Touch, or not applicable
Commands: CAST, CA, C
Usage: CAST "FREE MOVEMENT" "TARGET NAME"
Examples: cast "free movement" bob
Description: This spell allows the target to become immune to spells which would hold or prevent movement.

Frenzy

===Frenzy===
Domain: Enchantment/Charm
Available: Alterer(13) Conjurer(13) Diviner(13) Enchanter(13) Evoker(13) Illusionist(13) Mage(13) Transmuter(13) Wizard(13)
Allows: Extended Enchanting Power Enchanting Ranged Enchanting Reduced Enchanting
UseCost: Mana (63)
Quality: Always Beneficial
Targets: Creatures
Range: Touch, or not applicable
Commands: CAST, CA, C
Usage: CAST FRENZY "TARGET NAME"
Examples: cast frenzy bob
Description: This spell causes the target to enter a state of blind combative frenzy. Thus enchanted, the target gains temporary hit points, hits more often and does more damage in combat, but also becomes easier to hit.

Friends

===Friends===
Domain: Alteration
Available: Abjurer(4) Alterer(4) Conjurer(4) Diviner(4) Enchanter(4) Illusionist(4) Mage(4) Transmuter(4) Wizard(4)
Allows: Ranged Altering Reduced Altering Extended Altering Power Altering
UseCost: Mana (54)
Quality: Sometimes Beneficial
Targets: Caster only
Range: Touch, or not applicable
Commands: CAST, CA, C
Usage: CAST FRIENDS "TARGET NAME"
Examples: cast friends bob
Description: The target of this spell will seem more charismatic and attractive, even to shopkeepers.

Frost

===Frost===
Domain: Invocation/Evocation
Available: Abjurer(4) Conjurer(4) Diviner(4) Enchanter(4) Evoker(4) Illusionist(4) Mage(4) Transmuter(4) Wizard(4)
Allows: Ranged In/Evoking Reduced In/Evoking Aqualist Extended In/Evoking Power In/Evoking
UseCost: Mana (54)
Quality: Malicious
Targets: Creatures
Range: Touch - Range 2
Commands: CAST, CA, C
Usage: CAST FROST "TARGET NAME"
Examples: cast frost orc
Description: This spell causes a burning blast of frost to assault the target.

Future Death

===Future Death===
Domain: Divination
Available: Diviner(30)
Allows: Extended Divining Power Divining Reduced Divining Ranged Divining
UseCost: Mana (80)
Quality: Malicious
Targets: Creatures
Range: Touch, or not applicable
Commands: CAST, CA, C
Usage: CAST "FUTURE DEATH" "TARGET"
Examples: cast "future death" orc
Description: The caster causes the target to see the manner in which he or she will die at some point in the future. The vision is so vivid and real, that the target actually dies!

Gate

===Gate===
Domain: Conjuration
Available: Abjurer(13) Alterer(13) Conjurer(13) Diviner(13) Enchanter(13) Evoker(13) Illusionist(13) Mage(13) Wizard(13)
Allows: Reduced Conjuring Power Conjuring Extended Conjuring Ranged Conjuring
UseCost: Mana (536870912)
Quality: Circumstantial
Targets:
Range: Touch, or not applicable
Commands: CAST, CA, C
Usage: CAST GATE "MOB NAME"
Examples: cast gate dracolich
Description: This spell requires the name of some creature in the world. Their energy is then harmlessly used to create a gate between themselves and the caster and the casters group, who are then transported through the gate to the target.

Geas

===Geas===
Domain: Enchantment/Charm
Available: Alterer(25) Conjurer(25) Diviner(25) Enchanter(25) Evoker(25) Illusionist(25) Mage(25) Transmuter(25) Wizard(25)
Allows: Extended Enchanting Power Enchanting Ranged Enchanting Reduced Enchanting
UseCost: Mana (75)
Quality: Sometimes Beneficial
Targets: Creatures
Range: Touch - Range 5
Commands: CAST, CA, C
Usage: CAST "GEAS" "TARGET NAME" "INSTRUCTIONS..."
Examples: cast "geas" orc kill bob

cast "geas" orc bring the great longsword cast "geas" orc find my keys

Description: This spell puts a geas on the target, making them wander the world with the single minded purpose of completing the quest given to them by the caster, or at least for a few mud-days.

Ghost Sound

===Ghost Sound===
Domain: Illusion
Available: Abjurer(7) Alterer(7) Conjurer(7) Enchanter(7) Evoker(7) Illusionist(7) Mage(7) Transmuter(7) Wizard(7)
Allows: Reduced Illusing Power Illusing Ranged Illusing Extended Illusing
UseCost: Mana (57)
Quality: Malicious
Targets:
Range: Touch, or not applicable
Commands: CAST, CA, C
Usage: CAST "GHOST SOUND"
Examples: cast "ghost sound"
Description: This spell causes all who enter the room where this spell is cast to hear strange noises, some of which may be alarming.

Giant Strength

===Giant Strength===
Domain: Transmutation
Available: Abjurer(13) Alterer(13) Diviner(13) Enchanter(13) Evoker(13) Illusionist(13) Mage(13) Transmuter(13) Wizard(13)
Allows: Extended Transmuting Reduced Transmuting Power Transmuting Ranged Transmuting
UseCost: Mana (63)
Quality: Always Beneficial
Targets: Creatures
Range: Touch, or not applicable
Commands: CAST, CA, C
Usage: CAST "GIANT STRENGTH" "TARGET NAME"
Examples: cast "giant strength" bob
Description: Causes the target's muscles to become HUGE. How strong the target becomes depends on his or her class.

Globe

===Globe===
Domain: Abjuration
Available: Abjurer(12) Alterer(12) Conjurer(12) Diviner(12) Evoker(12) Illusionist(12) Mage(12) Transmuter(12) Wizard(12)
Allows: Ranged Abjuring Reduced Abjuring Extended Abjuring Power Abjuring
UseCost: Mana (62)
Quality: Always Beneficial
Targets: Creatures
Range: Touch, or not applicable
Commands: CAST, CA, C
Usage: CAST "GLOBE" "TARGET NAME"
Examples: cast "globe" bob
Description: This spell allows the target to become immune to spells and prayers at or below level 8.

Grace Of The Cat

===Grace Of The Cat===
Domain: Transmutation
Available: Abjurer(6) Alterer(6) Diviner(6) Enchanter(6) Evoker(6) Illusionist(6) Mage(6) Transmuter(6) Wizard(6)
Allows: Extended Transmuting Reduced Transmuting Power Transmuting Ranged Transmuting
UseCost: Mana (56)
Quality: Always Beneficial
Targets: Creatures
Range: Touch, or not applicable
Commands: CAST, CA, C
Usage: CAST "GRACE OF THE CAT" "TARGET NAME"
Examples: cast "grace" bob
Description: Causes the target's reflexes to improve tremendously. How graceful the target becomes depends on his or her class.

Gravity Slam

===Gravity Slam===
Domain: Alteration
Available: Alterer(22)
Allows: Ranged Altering Reduced Altering Extended Altering Power Altering
UseCost: Mana (72)
Quality: Malicious
Targets: Creatures
Range: Touch - Range 5
Commands: CAST, CA, C
Usage: CAST "GRAVITY SLAM" "TARGET NAME"
Examples: cast "gravity slam" orc
Description: The caster causes the target to drift upwards momentarily, and then to slam back to the ground. This does horrible damage to the target, and even more so to creatures already flying.

Grease

===Grease===
Domain: Conjuration
Available: Abjurer(3) Alterer(3) Conjurer(3) Diviner(3) Enchanter(3) Evoker(3) Illusionist(3) Mage(3) Wizard(3)
Allows: Reduced Conjuring Power Conjuring Extended Conjuring Ranged Conjuring
UseCost: Mana (53)
Quality: Malicious
Targets: Creatures
Range: Touch, or not applicable
Commands: CAST, CA, C
Usage: CAST GREASE "TARGET NAME"
Examples: cast grease orc
Description: Creates a puddle of slippery grease on and beneath the target. The target may fumble their weapon, fall to the floor, or both.

Greater Claireaudience

===Greater Claireaudience===
Domain: Divination
Available: Diviner(18)
Allows: Extended Divining Power Divining Reduced Divining Ranged Divining
UseCost: Mana (all)
Quality: Sometimes Beneficial
Targets: Creatures
Range: Touch, or not applicable
Commands: CAST, CA, C
Usage: CAST "GREATER CLAIREAUDIENCE" "TARGET NAME"
Examples: cast "greater claireaudience" here
Description: Causes the caster to hear everything said in the target place, whether a room, area, or even a ship.

Greater Clairevoyance

===Greater Clairevoyance===
Domain: Divination
Available: Diviner(19)
Allows: Extended Divining Power Divining Reduced Divining Ranged Divining
UseCost: Mana (all)
Quality: Sometimes Beneficial
Targets: Creatures
Range: Touch, or not applicable
Commands: CAST, CA, C
Usage: CAST "GREATER CLAIREVOYANCE" "TARGET NAME"
Examples: cast "greater clairvoyance" here
Description: This spell allows the caster to see everything look at by someone in the target place, whether that be a room, area, or even a specific ship.

Greater Enchant Armor

===Greater Enchant Armor===
Domain: Enchantment/Charm
Available: Arcanist(20)
Allows: Extended Enchanting Power Enchanting Ranged Enchanting Reduced Enchanting Wise Crafting
UseCost: Mana (all)
Quality: Circumstantial
Targets: Items
Range: Touch, or not applicable
Commands: CAST, CA, C
Usage: CAST "GREATER ENCHANT ARMOR" "TARGET NAME"
Examples: cast "greater enchant armor" hat
Description: This spell causes any armor to become permanently enchanted. Enchanted armor is more protective of the wearer. This spell is very draining on the caster, however, causing the caster to lose 250 experience points. The caster must also be at full mana to cast. Greater Enchant Armor allows armor to be enchanted many more times than the normal Enchant Armor spell.

Greater Enchant Weapon

===Greater Enchant Weapon===
Domain: Enchantment/Charm
Available: Arcanist(22)
Allows: Extended Enchanting Power Enchanting Ranged Enchanting Reduced Enchanting Wise Crafting
UseCost: Mana (all)
Quality: Circumstantial
Targets: Items
Range: Touch, or not applicable
Commands: CAST, CA, C
Usage: CAST "GREATER ENCHANT WEAPON" "TARGET NAME"
Examples: cast "greater enchant weapon" sword
Description: This spell causes any weapon to become permanently enchanted. Enchanted weapons are easier to hit with, and do more damage. This spell is very draining on the caster, however, causing the caster to lose 250 experience points. The caster must also be at full mana to cast. Greater Enchant Weapon allows a weapon to be enchanted many more times than the normal Enchant Weapon spell.

Greater Globe

===Greater Globe===
Domain: Abjuration
Available: Abjurer(22) Alterer(22) Conjurer(22) Diviner(22) Evoker(22) Illusionist(22) Mage(22) Transmuter(22) Wizard(22)
Allows: Ranged Abjuring Reduced Abjuring Extended Abjuring Power Abjuring
UseCost: Mana (72)
Quality: Always Beneficial
Targets: Creatures
Range: Touch, or not applicable
Commands: CAST, CA, C
Usage: CAST "GREATER GLOBE" "TARGET NAME"
Examples: cast "globe" bob
Description: This spell allows the target to become immune to spells and prayers of level 15 and below.

Greater Image

===Greater Image===
Domain: Illusion
Available: Illusionist(16)
Allows: Reduced Illusing Power Illusing Superior Image Ranged Illusing Extended Illusing
UseCost: Mana (66)
Quality: Circumstantial
Targets: Creatures
Range: Touch, or not applicable
Commands: CAST, CA, C
Usage: CAST "GREATER IMAGE" "TARGET"
Examples: cast "greater image" Bob
Description: This spell causes an illusion of the target to appear in the room. The illusion will last for a time and then vanish. It won't do anything, and will vanish if attacked or has a spell cast upon it, but will look exactly like the caster if examined.

Greater Invisibility

===Greater Invisibility===
Domain: Illusion
Available: Illusionist(22)
Allows: Reduced Illusing Power Illusing Ranged Illusing Extended Illusing
UseCost: Mana (72)
Quality: Always Beneficial
Targets: Creatures
Range: Touch, or not applicable
Commands: CAST, CA, C
Usage: CAST "GREATER INVISIBILITY" "RACE NAME"
Examples: cast "greater invisibility" dragon

cast "greater invisibility" sword

Description: This spell allows the caster to make creatures and items invisible. Lasts slightly longer than Improved Invisibility, and Invisibility, and does not dispel during combat. Use the VISIBLE command to revoke this spell from yourself.

Greater Levitate

===Greater Levitate===
Domain: Invocation/Evocation
Available: Evoker(26)
Allows: Ranged In/Evoking Reduced In/Evoking Extended In/Evoking Power In/Evoking
UseCost: Mana (76)
Quality: Malicious
Targets: Creatures
Range: Touch - Range 5
Commands: CAST, CA, C
Usage: CAST "GREATER LEVITATE" "TARGET NAME" ("POWER")
Examples: cast levitate evilmage

cast levitate wood 4

Description: This spell causes a target item or mob to levitate straight up. If a power number is specified, the object will attempt to levitate that many rooms up before hovering. Without a power number, the object will keep levitating upward indefinitely, unless the object levitates from an underwater room to a water surface room, in which case the object will begin to hover.

Greater Mend

===Greater Mend===
Domain: Alteration
Available: Alterer(18)
Allows: Ranged Altering Reduced Altering Extended Altering Power Altering
UseCost: Mana (68)
Quality: Circumstantial
Targets: Items
Range: Touch, or not applicable
Commands: CAST, CA, C
Usage: CAST "GREATER MEND" "TARGET NAME"
Examples: cast "greater mend" sword
Description: Allows the caster to mend damaged items and blunt weapons of any size, carried or nearby, thus bringing the items closer to being whole again.

Greater Scry

===Greater Scry===
Domain: Divination
Available: Diviner(29)
Allows: Extended Divining Power Divining Reduced Divining Ranged Divining
UseCost: Mana (all)
Quality: Sometimes Beneficial
Targets: Creatures
Range: Touch, or not applicable
Commands: CAST, CA, C
Usage: CAST "GREATER SCRY" "TARGET NAME"
Examples: cast "greater scry" here
Description: Causes the invoker to see and hear everything seen and heard in the target place, as if he or she was in the same room. The target can be a room, an entire area, or even a ship. Re-cast the spell to revoke it.

Group Status

===Group Status===
Domain: Divination
Available: Diviner(4)
Allows: Extended Divining Power Divining Reduced Divining Ranged Divining
UseCost: Mana (54)
Quality: Circumstantial
Targets: Creatures
Range: Touch, or not applicable
Commands: CAST, CA, C
Usage: CAST "GROUP STATUS"
Examples: cast "group status"
Description: For the duration of this spell, the caster is aware of changes in the status of his or her group members, including low hit points, death, and any malicious spell or other effects.

Grow

===Grow===
Domain: Transmutation
Available: Transmuter(15)
Allows: Extended Transmuting Reduced Transmuting Power Transmuting Ranged Transmuting
UseCost: Mana (65)
Quality: Sometimes Beneficial
Targets: Creatures
Range: Touch, or not applicable
Commands: CAST, CA, C
Usage: CAST "GROW" "TARGET NAME"
Examples: cast "grow" bob
Description: This spell causes the target to grow to an enormous size! This has the effect of making them stronger, but also less dextrous.

Gust of Wind

===Gust of Wind===
Domain: Invocation/Evocation
Available: Abjurer(10) Conjurer(10) Diviner(10) Enchanter(10) Evoker(10) Illusionist(10) Mage(10) Transmuter(10) Wizard(10)
Allows: Ranged In/Evoking Reduced In/Evoking Extended In/Evoking Power In/Evoking
UseCost: Mana (60)
Quality: Malicious
Targets: Creatures
Range: Touch - Range 4
Commands: CAST, CA, C
Usage: CAST GUST OF WIND
Examples: cast "gust of wind"
Description: Causes a powerful thrust of wind to blow against the casters enemies, which has the effect of moving them one advancement away from the caster and the casters allies.

Harden

===Harden===
Domain: Alteration
Available: Abjurer(5) Alterer(5) Conjurer(5) Diviner(5) Enchanter(5) Illusionist(5) Mage(5) Transmuter(5) Wizard(5)
Allows: Ranged Altering Reduced Altering Extended Altering Power Altering
UseCost: Mana (55)
Quality: Always Beneficial
Targets: Creatures
Range: Touch, or not applicable
Commands: CAST, CA, C
Usage: CAST "HARDEN" "TARGET ITEM"
Examples: cast "harden" sword

cast "harden" catapult

Description: Causes the small and medium-sized target item surface to harden, making it less susceptible to damage from physical attacks, or wear-and-tear.

Harden Bullets

===Harden Bullets===
Domain: Alteration
Available: Alterer(1)
Allows: Ranged Altering Reduced Altering Extended Altering Power Altering
UseCost: Mana (51)
Quality: Circumstantial
Targets: Items
Range: Touch, or not applicable
Commands: CAST, CA, C
Usage: CAST "HARDEN BULLETS" "TARGET BULLETS"
Examples: cast "harden bullets" bullets
Description: Causes the targeted bullets to become harder and denser, doing extra bashing damage when they strike their target.

Haste

===Haste===
Domain: Alteration
Available: Abjurer(12) Alterer(12) Conjurer(12) Diviner(12) Enchanter(12) Illusionist(12) Mage(12) Transmuter(12) Wizard(12)
Allows: Ranged Altering Reduced Altering Extended Altering Power Altering
UseCost: Mana (62)
Quality: Always Beneficial
Targets: Creatures
Range: Touch, or not applicable
Commands: CAST, CA, C
Usage: CAST HASTE "TARGET NAME"
Examples: cast haste bob
Description: This spell makes the target move more quickly, giving the target at least one extra action or attack.

Hear Thoughts

===Hear Thoughts===
Domain: Divination
Available: Diviner(14)
Allows: Extended Divining Power Divining Reduced Divining Ranged Divining
UseCost: Mana (64)
Quality: Circumstantial
Targets: Creatures
Range: Touch, or not applicable
Commands: CAST, CA, C
Usage: CAST "HEAR THOUGHTS"
Examples: cast "hear thoughts"
Description: This spell allows the caster to hear some of the thoughts of the nearest several creatures in the rooms surrounding the caster. The number of creatures heard expands with expertise. The thoughts heard will usually be related to the behaviors and actions of the creatures. This spell does not work on boring creatures, but does work on behaving animals. It can only reveal the true name, class, and race of players.

Heat Metal

===Heat Metal===
Domain: Alteration
Available: Abjurer(11) Alterer(11) Conjurer(11) Diviner(11) Enchanter(11) Illusionist(11) Mage(11) Transmuter(11) Wizard(11)
Allows: Ranged Altering Reduced Altering Extended Altering Power Altering
UseCost: Mana (61)
Quality: Malicious
Targets: Items Creatures
Range: Touch, or not applicable
Commands: CAST, CA, C
Usage: CAST "HEAT METAL" "TARGET NAME"
Examples: cast "heat metal" orc
Description: Any and all metal objects being held or worn by the target become extremely hot. It then becomes very likely that these objects will be removed and dropped by the target.

Helping Hand

===Helping Hand===
Domain: Invocation/Evocation
Available: Evoker(3)
Allows: Ranged In/Evoking Reduced In/Evoking Extended In/Evoking Power In/Evoking
UseCost: Mana (53)
Quality: Circumstantial
Targets:
Range: Touch, or not applicable
Commands: CAST, CA, C
Usage: CAST "HELPING HAND" "TARGET NAME"
Examples: cast "helping hand" bob
Description: This spell sends a floating hand to the target, who will attempt to lead the target to the caster by gesturing. If the target refuses to follow, the hand will eventually give up.

Hold

===Hold===
Domain: Enchantment/Charm
Available: Alterer(15) Conjurer(15) Diviner(15) Enchanter(15) Evoker(15) Illusionist(15) Mage(15) Transmuter(15) Wizard(15)
Allows: Extended Enchanting Power Enchanting Ranged Enchanting Reduced Enchanting
UseCost: Mana (65)
Quality: Malicious
Targets: Creatures
Range: Touch, or not applicable
Commands: CAST, CA, C
Usage: CAST HOLD "TARGET NAME"
Examples: cast hold orc
Description: This spell makes the target immobile, and unable to fight or perform any physical actions.

Hungerless

===Hungerless===
Domain: Transmutation
Available: Abjurer(22) Alterer(22) Diviner(22) Enchanter(22) Evoker(22) Illusionist(22) Mage(22) Transmuter(22) Wizard(22)
Allows: Extended Transmuting Reduced Transmuting Power Transmuting Ranged Transmuting
UseCost: Mana (72)
Quality: Always Beneficial
Targets: Creatures
Range: Touch, or not applicable
Commands: CAST, CA, C
Usage: CAST HUNGERLESS "TARGET NAME"
Examples: cast hungerless bob
Description: The caster causes the target to lose all feeling of hunger for the duration of the spell.

Ice Lance

===Ice Lance===
Domain: Invocation/Evocation
Available: Evoker(13)
Allows: Ranged In/Evoking Reduced In/Evoking Aqualist Extended In/Evoking Power In/Evoking
UseCost: Mana (63)
Quality: Malicious
Targets: Creatures
Range: Range 1 - Range 5
Commands: CAST, CA, C
Usage: CAST "ICE LANCE" "TARGET NAME"
Examples: cast "ice lance" orc
Description: From a ranged position, this spell will cause a long shard of ice to fire unerringly to the target, piercing them for terrible damage.

Ice Sheet

===Ice Sheet===
Domain: Conjuration
Available: Abjurer(9) Alterer(9) Conjurer(9) Diviner(9) Enchanter(9) Evoker(9) Illusionist(9) Mage(9) Wizard(9)
Allows: Reduced Conjuring Power Conjuring Extended Conjuring Ranged Conjuring
UseCost: Mana (59)
Quality: Malicious
Targets:
Range: Touch, or not applicable
Commands: CAST, CA, C
Usage: CAST "ICE SHEET"
Examples: cast "ice sheet"
Description: This spell causes the ground (or the water if on a lake or ocean) to turn into a sheet of ice. Everyone in the room may slip and fall without sufficient dexterity. If this spell is cast underwater, everyone is instantly frozen solid for the duration of the spell.

Ice Storm

===Ice Storm===
Domain: Invocation/Evocation
Available: Evoker(21)
Allows: Ranged In/Evoking Reduced In/Evoking Aqualist Extended In/Evoking Power In/Evoking
UseCost: Mana (71)
Quality: Malicious
Targets: Creatures
Range: Range 1 - Range 5
Commands: CAST, CA, C
Usage: CAST ICE STORM
Examples: cast "ice storm"
Description: Causes a ferocious ice storm to beat down on all of the enemies of the caster.

Identify Object

===Identify Object===
Domain: Divination
Available: Abjurer(8) Alterer(8) Conjurer(8) Diviner(8) Enchanter(8) Evoker(8) Mage(8) Transmuter(8) Wizard(8)
Allows: Extended Divining Power Divining Reduced Divining Ranged Divining
UseCost: Mana (58)
Quality: Circumstantial
Targets: Items
Range: Touch, or not applicable
Commands: CAST, CA, C
Usage: CAST "IDENTIFY OBJECT" "TARGET NAME"
Examples: cast "identify object" sword
Description: This spell allows the caster to determine the secret identity and/or powers of an object.

Ignite

===Ignite===
Domain: Invocation/Evocation
Available: Evoker(15)
Allows: Ranged In/Evoking Reduced In/Evoking Extended In/Evoking Power In/Evoking
UseCost: Mana (65)
Quality: Malicious
Targets: Items Creatures
Range: Touch, or not applicable
Commands: CAST, CA, C
Usage: CAST IGNITE "TARGET NAME"
Examples: cast ignite evilmage

cast ignite wood

Description: This spell causes a target item to ignite (if it's possible), or all the items in the target's inventory to ignite (if possible). Metals, Stone, and other materials will not burn.

Illusory Disease

===Illusory Disease===
Domain: Illusion
Available: Illusionist(17)
Allows: Reduced Illusing Power Illusing Ranged Illusing Extended Illusing
UseCost: Mana (67)
Quality: Malicious
Targets: Creatures
Range: Touch, or not applicable
Commands: CAST, CA, C
Usage: CAST "ILLUSORY DISEASE" "TARGET NAME"
Examples: cast "illusory disease" orc
Description: This spell causes the target to feel and believe they are horribly diseased. Aside from unnecessary coughing and sneezing, it will make them feel and act much weaker in combat.

Illusory Wall

===Illusory Wall===
Domain: Illusion
Available: Abjurer(6) Alterer(6) Conjurer(6) Enchanter(6) Evoker(6) Illusionist(6) Mage(6) Transmuter(6) Wizard(6)
Allows: Reduced Illusing Power Illusing Ranged Illusing Extended Illusing
UseCost: Mana (56)
Quality: Circumstantial
Targets: Exits
Range: Touch, or not applicable
Commands: CAST, CA, C
Usage: CAST "ILLUSORY WALL" "DIRECTION"
Examples: cast "illusory wall" e
Description: This spell creates an illusionary barrier in the specifed direction. The exit will still be visible with "detect invisible", however.

Immunity

===Immunity===
Domain: Abjuration
Available: Abjurer(21) Alterer(21) Conjurer(21) Diviner(21) Evoker(21) Illusionist(21) Mage(21) Transmuter(21) Wizard(21)
Allows: Ranged Abjuring Reduced Abjuring Extended Abjuring Power Abjuring
UseCost: Mana (71)
Quality: Always Beneficial
Targets: Creatures
Range: Touch, or not applicable
Commands: CAST, CA, C
Usage: CAST "IMMUNITY" "TARGET NAME"
Examples: cast "IMMUNITY" bob
Description: This target of this spell becomes completely immune to one of the elementals, including fire, electricity, air, gas, acid, or cold, chosen at random when the spell is cast.

Imprisonment

===Imprisonment===
Domain: Cosmology
Available:
Allows: Planar Finessing Planar Empowering Planar Extending
UseCost: Mana (200)
Quality: Malicious
Targets: Creatures
Range: Touch, or not applicable
Commands: CAST, CA, C
Usage: CAST "IMPRISONMENT" "TARGET"
Examples: cast "imprisonment" ORC
Description: This spell will banish an opponent to another plane of existence, from which they will be unable to return from until the expiration of the spell. The plane the enemy will be sent to will be diametrically opposed to their alignment and/or inclination.

Improved Clan Ward

===Improved Clan Ward===
Domain: Abjuration
Available:
Allows: Ranged Abjuring Reduced Abjuring Extended Abjuring Power Abjuring
UseCost: Mana (50)
Quality: Circumstantial
Targets: Creatures
Range: Touch, or not applicable
Commands: CAST, CA, C
Usage: CAST "IMPROVED CLAN WARD" "RANK"/REVOKE
Examples: cast "improved clan ward" TREASURER
Description: This spell must be used in a room that is owned by the casters clan. When cast, it will prevent anyone from entering the room who is a member of the casters clan, but is BELOW the given rank. The spell effect is permanent until revoked by the same spell. For the given example, that casting would restrict the room to treasurers and above in rank. This spell only restricts your fellow clan members, and can NOT be sneaked past.

Improved Harden

===Improved Harden===
Domain: Alteration
Available: Alterer(16)
Allows: Ranged Altering Reduced Altering Extended Altering Power Altering
UseCost: Mana (66)
Quality: Always Beneficial
Targets: Creatures
Range: Touch, or not applicable
Commands: CAST, CA, C
Usage: CAST "IMPROVED HARDEN" "TARGET ITEM"
Examples: cast "improved harden" sword

cast "improved harden" castle

Description: Causes the target item surface to harden, making it much less susceptible to damage from physical attacks, or wear-and-tear.

Improved Invisibility

===Improved Invisibility===
Domain: Illusion
Available: Abjurer(19) Alterer(19) Conjurer(19) Enchanter(19) Evoker(19) Illusionist(19) Mage(19) Transmuter(19) Wizard(19)
Allows: Reduced Illusing Power Illusing Ranged Illusing Extended Illusing
UseCost: Mana (69)
Quality: Always Beneficial
Targets: Creatures
Range: Touch, or not applicable
Commands: CAST, CA, C
Usage: CAST "IMPROVED INVISIBILITY" "TARGET NAME"
Examples: cast "improved invisibility" bob
Description: This spell causes the target to become invisible. Unlike the normal "Invisibility" spell, those affected by this spell remain invisible even during combat. Use the VISIBLE command to revoke this spell from yourself.

Improved Planar Distortion

===Improved Planar Distortion===
Domain: Illusion
Available:
Allows: Reduced Illusing Power Illusing Ranged Illusing Extended Illusing
UseCost: Mana (85)
Quality: Malicious
Targets: Creatures
Range: Touch, or not applicable
Commands: CAST, CA, C
Usage: CAST "IMPROVED PLANAR DISTORTION" "TARGET NAME" "PLANE"
Examples: cast "improved planar distortion" orc tarterus
Description: This spell will cause all rooms to appear to be from a specified plane of existence, and mobs to similarly appear from that same plane.

Improved Planarmorph

===Improved Planarmorph===
Domain: Transmutation
Available:
Allows: Extended Transmuting Reduced Transmuting Power Transmuting Ranged Transmuting
UseCost: Mana (85)
Quality: Sometimes Beneficial
Targets: Caster only
Range: Touch, or not applicable
Commands: CAST, CA, C
Usage: CAST "IMPROVED PLANARMORPH" "TARGET NAME" "PLANE NAME"
Examples: cast "improved planarmorph" bob the nine hells
Description: This spell will cause the target to gain characteristics of races native to the plane the target is traveling on. This spell has no effect on some planes, including the Prime Material plane.

Improved Polymorph

===Improved Polymorph===
Domain: Transmutation
Available: Abjurer(20) Alterer(20) Diviner(20) Enchanter(20) Evoker(20) Illusionist(20) Mage(20) Transmuter(20) Wizard(20)
Allows: Extended Transmuting Reduced Transmuting Power Transmuting Ranged Transmuting
UseCost: Mana (70)
Quality: Sometimes Beneficial
Targets: Creatures
Range: Touch, or not applicable
Commands: CAST, CA, C
Usage: CAST IMPROVED POLYMORPH "TARGET NAME" "NEW RACE"
Examples: cast "improved polymorph" Zara lizard
Description: This spell changes the race of the target into the race specified, for the duration of the spell. The difficulty in succeeding will also depend on how strong or weak the new race is, which means that if a race is much more powerful, or much weaker than the target's current race, the spell has a smaller chance of succeeding. Mages are unable to cast this spell on him/herself, relying on Polymorph Self when they want to feel less like themselves.

Improved Repairing Aura

===Improved Repairing Aura===
Domain: Abjuration
Available: Abjurer(11) Alterer(11) Conjurer(11) Diviner(11) Evoker(11) Illusionist(11) Mage(11) Transmuter(11) Wizard(11)
Allows: Ranged Abjuring Reduced Abjuring Extended Abjuring Power Abjuring
UseCost: Mana (50)
Quality: Circumstantial
Targets: Items Creatures
Range: Touch, or not applicable
Commands: CAST, CA, C
Usage: CAST "IMPROVED REPAIRING AURA" "TARGET NAME"
Examples: cast "improved repairing aura" shirt

cast "improved repairing aura" bob

Description: This spell will cause the affected item to automagically repair itself when it takes damage. It can also be targeted at a person to enchant a random item. The magic works very slowly at first, but gains in speed and power as the mage does. If the item completes its repair while the spell is still active, it will switch to a nearby damaged item to complete its time.

Increase Gravity

===Increase Gravity===
Domain: Alteration
Available: Alterer(13)
Allows: Ranged Altering Reduced Altering Extended Altering Power Altering
UseCost: Mana (63)
Quality: Malicious
Targets:
Range: Touch, or not applicable
Commands: CAST, CA, C
Usage: CAST INCREASE GRAVITY
Examples: cast "increase gravity"
Description: The caster causes gravity around the caster to increase dramatically. Anyone flying will be grounded and will double in weight. Only those with exceptional strength will be able to advance, retreat, or leave the room.

Infravision

===Infravision===
Domain: Divination
Available: Abjurer(2) Alterer(2) Conjurer(2) Diviner(2) Enchanter(2) Evoker(2) Mage(2) Transmuter(2) Wizard(2)
Allows: Extended Divining Power Divining Reduced Divining Ranged Divining
UseCost: Mana (52)
Quality: Sometimes Beneficial
Targets: Caster only
Range: Touch, or not applicable
Commands: CAST, CA, C
Usage: CAST INFRAVISION
Examples: cast infravision
Description: The target gains the ability to see heat sources in the dark.

Insatiable Thirst

===Insatiable Thirst===
Domain: Enchantment/Charm
Available: Enchanter(1)
Allows: Extended Enchanting Power Enchanting Ranged Enchanting Reduced Enchanting
UseCost: Mana (51)
Quality: Malicious
Targets: Creatures
Range: Touch, or not applicable
Commands: CAST, CA, C
Usage: CAST "INSATIABLE THIRST" "TARGET NAME"
Examples: cast "insatiable thirst" orc
Description: The target of this spell becomes extremely thirsty, for the duration of the spell. They may also suffer some of the effects of dehydration during combat.

Insect Plague

===Insect Plague===
Domain: Conjuration
Available: Conjurer(7)
Allows: Reduced Conjuring Power Conjuring Extended Conjuring Ranged Conjuring
UseCost: Mana (57)
Quality: Malicious
Targets: Rooms
Range: Touch, or not applicable
Commands: CAST, CA, C
Usage: CAST "INSECT PLAGUE"
Examples: cast "insect plague"
Description: The caster conjures up a large swam of insects to act as a plague upon the land. Aside from occasionally stinging a random inhabitant in the room, the swarm will eat out any vegetative resources in the room, destroy any farming crops, and render useless any foraging attempts.

Invisibility

===Invisibility===
Domain: Illusion
Available: Abjurer(7) Alterer(7) Conjurer(7) Enchanter(7) Evoker(7) Illusionist(7) Mage(7) Transmuter(7) Wizard(7)
Allows: Reduced Illusing Power Illusing Ranged Illusing Extended Illusing
UseCost: Mana (57)
Quality: Always Beneficial
Targets: Creatures
Range: Touch, or not applicable
Commands: CAST, CA, C
Usage: CAST INVISIBILITY
Examples: cast invisibility
Description: The caster of this spell becomes invisible, and may move around undetected. The spell expires if the caster goes into combat, however. Use the VISIBLE command to revoke this spell from yourself.

Invisibility Sphere

===Invisibility Sphere===
Domain: Illusion
Available: Illusionist(11)
Allows: Reduced Illusing Power Illusing Ranged Illusing Extended Illusing
UseCost: Mana (61)
Quality: Circumstantial
Targets: Creatures
Range: Touch, or not applicable
Commands: CAST, CA, C
Usage: CAST "INVISIBILITY SPHERE"
Examples: cast "invisibility sphere"
Description: The caster of this spell becomes the center of a large sphere of invisibility that encompasses the entire room. All items and mobs in the same room as the caster become invisible, and lose that invisibility when they leave. Use the VISIBLE command to revoke this spell from yourself.

Iron Grip

===Iron Grip===
Domain: Transmutation
Available: Abjurer(1) Alterer(1) Diviner(1) Enchanter(1) Evoker(1) Illusionist(1) Mage(1) Transmuter(1) Wizard(1)
Allows: Extended Transmuting Reduced Transmuting Power Transmuting Ranged Transmuting
UseCost: Mana (51)
Quality: Always Beneficial
Targets: Creatures
Range: Touch, or not applicable
Commands: CAST, CA, C
Usage: CAST "IRON GRIP" "TARGET NAME"
Examples: cast "iron grip" bob
Description: This spell turns the target's weapon hand into iron, making them unable to let go of their weapon for any reason. This spell is effective against the fighter/thief disarm skill.

Irritation

===Irritation===
Domain: Enchantment/Charm
Available: Alterer(15) Conjurer(15) Diviner(15) Enchanter(15) Evoker(15) Illusionist(15) Mage(15) Transmuter(15) Wizard(15)
Allows: Extended Enchanting Power Enchanting Ranged Enchanting Reduced Enchanting
UseCost: Mana (65)
Quality: Malicious
Targets: Creatures
Range: Touch, or not applicable
Commands: CAST, CA, C
Usage: CAST "IRRITATION" "TARGET NAME"
Examples: cast "irritation" orc
Description: This spell causes the target to have a horrible skin irritation, making them wince and scratch themselves. In combat, this has the effect of making them slightly easier to hit, and slightly less effective as an attacker.

Keen Edge

===Keen Edge===
Domain: Alteration
Available: Alterer(6)
Allows: Ranged Altering Reduced Altering Extended Altering Power Altering
UseCost: Mana (56)
Quality: Circumstantial
Targets: Items
Range: Touch, or not applicable
Commands: CAST, CA, C
Usage: CAST "KEEN EDGE" "TARGET NAME"
Examples: cast "keen edge" sword
Description: This spell will causes the target weapon to take on a extremely keen edge, thus enhancing its ability to both hit and do damage.

Kinetic Bubble

===Kinetic Bubble===
Domain: Abjuration
Available: Abjurer(23)
Allows: Ranged Abjuring Reduced Abjuring Extended Abjuring Power Abjuring
UseCost: Mana (73)
Quality: Always Beneficial
Targets: Caster only
Range: Touch, or not applicable
Commands: CAST, CA, C
Usage: CAST "KINETIC BUBBLE" "TARGET NAME"
Examples: cast "kinetic bubble" bob
Description: This spell evokes a magical bubble around the target. Any nearby physical attacks against the target will reflect back some of the damage taken to the attacker.

Kinetic Pulse

===Kinetic Pulse===
Domain: Invocation/Evocation
Available: Evoker(14)
Allows: Ranged In/Evoking Reduced In/Evoking Extended In/Evoking Power In/Evoking
UseCost: Mana (64)
Quality: Malicious
Targets: Creatures
Range: Range 2 - Range 3
Commands: CAST, CA, C
Usage: CAST "KINETIC PULSE" "TARGET NAME"
Examples: cast "kinetic pulse" bob
Description: This spell evokes an powerful kinetic wave against the target. The target is harmed by the pulse, but will also likely be pushed away from the caster.

Knock

===Knock===
Domain: Invocation/Evocation
Available: Abjurer(3) Arcanist(18) Conjurer(3) Diviner(3) Enchanter(3) Evoker(3) Illusionist(3) Mage(3) Transmuter(3) Wizard(3)
Allows: Ranged In/Evoking Reduced In/Evoking Extended In/Evoking Power In/Evoking
UseCost: Mana (53)
Quality: Circumstantial
Targets: Items Exits
Range: Touch, or not applicable
Commands: CAST, CA, C
Usage: CAST KNOCK "DIRECTION"
Examples: cast knock door

cast knock east

Description: This spell may be cast on any locked object, such as a door, chest, or other lidded container. If effective, the locked object becomes unlocked and open.

Know Alignment

===Know Alignment===
Domain: Divination
Available: Abjurer(3) Alterer(3) Conjurer(3) Diviner(3) Enchanter(3) Evoker(3) Mage(3) Transmuter(3) Wizard(3)
Allows: Extended Divining Power Divining Reduced Divining Ranged Divining
UseCost: Mana (53)
Quality: Circumstantial
Targets: Creatures
Range: Touch, or not applicable
Commands: CAST, CA, C
Usage: CAST "KNOW ALIGNMENT" "TARGET NAME"
Examples: cast "know alignment" orc
Description: This spell gives the caster a sense of the target's alignment.

Know Bliss

===Know Bliss===
Domain: Enchantment/Charm
Available: Diviner(22)
Allows: Extended Enchanting Power Enchanting Ranged Enchanting Reduced Enchanting
UseCost: Mana (72)
Quality: Malicious
Targets: Creatures
Range: Touch - Range 5
Commands: CAST, CA, C
Usage: CAST "KNOW BLISS" "TARGET NAME"
Examples: cast "know bliss" orc
Description: This spell causes the target to recall a pleasant memory with amazing clarity. The memory causes the target to relive the memory in a dreamlike state, causing them to wander aimlessly, and lose all desire for aggressive action. Taking damage will cancel the spell, however.

Know Fate

===Know Fate===
Domain: Divination
Available: Diviner(16)
Allows: Extended Divining Power Divining Reduced Divining Ranged Divining
UseCost: Mana (66)
Quality: Circumstantial
Targets: Creatures
Range: Touch, or not applicable
Commands: CAST, CA, C
Usage: CAST "KNOW FATE" "TARGET NAME" ("ALIAS")
Examples: cast "know fate" orc mycombatcommands
Description: This spell gives the caster a very blurry vision of a possible future of what would happen were the caster alone, and the target alone to engage in combat. The caster can optionally specify an alias listing the string of skills and other commands to be repeatedly executed during combat.

Know Origin

===Know Origin===
Domain: Divination
Available: Diviner(15)
Allows: Extended Divining Power Divining Reduced Divining Ranged Divining
UseCost: Mana (65)
Quality: Circumstantial
Targets: Items Creatures
Range: Touch, or not applicable
Commands: CAST, CA, C
Usage: CAST "KNOW ORIGIN" "TARGET NAME"
Examples: cast "know origin" sword

cast "know origin" monster

Description: This spell gives the caster a sense of an item or monsters origination.

Know Pain

===Know Pain===
Domain: Divination
Available: Diviner(21)
Allows: Extended Divining Power Divining Reduced Divining Ranged Divining
UseCost: Mana (71)
Quality: Malicious
Targets: Creatures
Range: Touch, or not applicable
Commands: CAST, CA, C
Usage: CAST "KNOW PAIN" "TARGET NAME"
Examples: cast "know pain" orc
Description: This spell causes the target to recall a painful memory with amazing ferociousness. The memory causes actual damage to the target.

Know Province

===Know Province===
Domain: Divination
Available: Diviner(3)
Allows: Extended Divining Power Divining Reduced Divining Ranged Divining
UseCost: Mana (53)
Quality: Sometimes Beneficial
Targets: Creatures
Range: Touch, or not applicable
Commands: CAST, CA, C
Usage: CAST "KNOW PROVINCE" "TARGET NAME"
Examples: cast "know province"
Description: This spell causes the target to become aware whenever they pass from one area of the world to another, as well as gain instant knowledge about the area.

Know Value

===Know Value===
Domain: Divination
Available: Abjurer(14) Alterer(14) Conjurer(14) Diviner(14) Enchanter(14) Evoker(14) Mage(14) Transmuter(14) Wizard(14)
Allows: Extended Divining Power Divining Reduced Divining Ranged Divining
UseCost: Mana (64)
Quality: Circumstantial
Targets: Items
Range: Touch, or not applicable
Commands: CAST, CA, C
Usage: CAST "KNOW VALUE" "TARGET NAME"
Examples: cast "know value" sword
Description: This spell gives the caster a sense of an items market value.

Laughter

===Laughter===
Domain: Enchantment/Charm
Available: Alterer(12) Conjurer(12) Diviner(12) Enchanter(12) Evoker(12) Illusionist(12) Mage(12) Transmuter(12) Wizard(12)
Allows: Extended Enchanting Power Enchanting Ranged Enchanting Reduced Enchanting
UseCost: Mana (62)
Quality: Malicious
Targets: Creatures
Range: Touch, or not applicable
Commands: CAST, CA, C
Usage: CAST LAUGHTER "TARGET NAME"
Examples: cast "laughter" bob
Description: This spell causes the target to double over in extreme laughter, unable to move or perform any other action for the duration of the spell.

Lead Foot

===Lead Foot===
Domain: Transmutation
Available: Transmuter(17)
Allows: Extended Transmuting Reduced Transmuting Power Transmuting Ranged Transmuting
UseCost: Mana (67)
Quality: Malicious
Targets: Creatures
Range: Touch, or not applicable
Commands: CAST, CA, C
Usage: CAST "LEAD FOOT" "TARGET NAME"
Examples: cast "lead foot" orc
Description: If successful, this spell makes the target's feet so heavy, they can not be lifted. This means they have a lot of trouble walking.

Lesser Image

===Lesser Image===
Domain: Illusion
Available: Illusionist(8)
Allows: Reduced Illusing Greater Image Power Illusing Ranged Illusing Extended Illusing
UseCost: Mana (58)
Quality: Circumstantial
Targets:
Range: Touch, or not applicable
Commands: CAST, CA, C
Usage: CAST "LESSER IMAGE"
Examples: cast "lesser image"
Description: This spell causes an illusion of the caster to appear in the room. The illusion will last for a brief time and then vanish. It won't do anything, and will vanish if attacked or has a spell cast upon it, but will look exactly like the caster if examined.

Levitate

===Levitate===
Domain: Invocation/Evocation
Available: Evoker(19)
Allows: Ranged In/Evoking Reduced In/Evoking Extended In/Evoking Power In/Evoking
UseCost: Mana (69)
Quality: Malicious
Targets: Creatures
Range: Touch - Range 5
Commands: CAST, CA, C
Usage: CAST LEVITATE "TARGET NAME"
Examples: cast levitate evilmage

cast levitate wood

Description: This spell causes a target item or mob to float a few feet up in the air. Although this helps in falling situations, the target mob will find themselves unable to move around, being stuck where they are in their levitated position.

Light

===Light===
Domain: Invocation/Evocation
Available: Abjurer(2) Conjurer(2) Diviner(2) Enchanter(2) Evoker(2) Illusionist(2) Mage(2) Transmuter(2) Wizard(2)
Allows: Ranged In/Evoking Reduced In/Evoking Extended In/Evoking Power In/Evoking
UseCost: Mana (52)
Quality: Sometimes Beneficial
Targets: Caster only
Range: Touch, or not applicable
Commands: CAST, CA, C
Usage: CAST LIGHT
Examples: cast light
Description: This spell evokes a bright light above the head of the caster. The light follows the caster wherever he or she goes, allowing the caster to see in dark places.

Light Blindness

===Light Blindness===
Domain: Transmutation
Available:
Allows: Extended Transmuting Reduced Transmuting Power Transmuting Ranged Transmuting
UseCost: Mana (50)
Quality: Malicious
Targets: Creatures
Range: Touch, or not applicable
Commands: CAST, CA, C
Usage: CAST LIGHT BLINDNESS "TARGET NAME"
Examples: cast "light blindness" orc
Description: If successful, this spell makes the target hyper sensitive to light. In dark areas, the target is able to see clearly, but is blinded in well lit areas.

Light Sensitivity

===Light Sensitivity===
Domain: Transmutation
Available: Transmuter(7)
Allows: Extended Transmuting Reduced Transmuting Power Transmuting Ranged Transmuting
UseCost: Mana (57)
Quality: Malicious
Targets: Creatures
Range: Touch, or not applicable
Commands: CAST, CA, C
Usage: CAST LIGHT SENSITIVITY "TARGET NAME"
Examples: cast "light sensitivity" orc
Description: If successful, this spell makes the target sensitive to the light. In dark areas, the target is able to see clearly, but has lower attack and defense skill in well lit areas, as well as being unable to examine things closely.

Lighten Item

===Lighten Item===
Domain: Enchantment/Charm
Available: Enchanter(3)
Allows: Extended Enchanting Power Enchanting Ranged Enchanting Reduced Enchanting
UseCost: Mana (53)
Quality: Circumstantial
Targets: Items
Range: Touch, or not applicable
Commands: CAST, CA, C
Usage: CAST "LIGHTEN ITEM" "TARGET NAME"
Examples: cast "lighten item" chest
Description: This spell causes an object to become temporarily light. Light enough to be movable by most creatures and players.

Lighthouse

===Lighthouse===
Domain: Invocation/Evocation
Available: Evoker(27)
Allows: Ranged In/Evoking Reduced In/Evoking Extended In/Evoking Power In/Evoking
UseCost: Mana (77)
Quality: Sometimes Beneficial
Targets: Caster only
Range: Touch, or not applicable
Commands: CAST, CA, C
Usage: CAST LIGHTHOUSE
Examples: cast "lighthouse"
Description: This spell causes the caster to have a spinning lighthouse above his or her head. The directional light will provide light to the room the caster is in, and one other room, in a rotating direction. If the caster is on the deck of a ship, the lighthouse spell will enlighten the entire outside deck, the room the ship is in, and one other room, in a rotating direction.

Lightning Bolt

===Lightning Bolt===
Domain: Invocation/Evocation
Available: Abjurer(8) Conjurer(8) Diviner(8) Enchanter(8) Evoker(8) Illusionist(8) Mage(8) Transmuter(8) Wizard(8)
Allows: Ranged In/Evoking Reduced In/Evoking Energist Extended In/Evoking Power In/Evoking
UseCost: Mana (58)
Quality: Malicious
Targets: Creatures
Range: Touch - Range 5
Commands: CAST, CA, C
Usage: CAST "LIGHTNING BOLT" "TARGET NAME"
Examples: cast "lightning bolt" orc
Description: This spell causes an arching bolt of lightning to shoot from the caster towards the target. This tends to have a negative effect on the target's health.

Limb Rack

===Limb Rack===
Domain: Invocation/Evocation
Available:
Allows: Ranged In/Evoking Reduced In/Evoking Extended In/Evoking Power In/Evoking
UseCost: Mana (75)
Quality: Malicious
Targets: Creatures
Range: Touch, or not applicable
Commands: CAST, CA, C
Usage: CAST "LIMB RACK" "TARGET NAME"
Examples: cast "limb rack" orc
Description: This spell causes the target's limbs to be stretched and pulled from their sockets. When the limbs are removed, the target dies.

Limited Wish

===Limited Wish===
Domain: Alteration
Available: Alterer(30)
Allows: Ranged Altering Reduced Altering Extended Altering Power Altering
UseCost: Mana (all)
Quality: Circumstantial
Targets:
Range: Touch, or not applicable
Commands: CAST, CA, C
Usage: CAST "LIMITED WISH" (FOR)("TARGET NAME") (...)
Examples: cast "limited wish" for hassan to turn into a frog

cast "limited wish" to be recalled cast "limited wish" to teleport to smurfy road cast "limited wish" for more strength cast "limited wish" for 1000 gold coins cast "limited wish" for the one ring cast "limited wish" to be immune to fire cast "limited wish" to be higher level

Description: This, almost most powerful of magic spells, causes most of the spellcasters wishes to come true. The cost to cast the spell is all of the casters mana plus 50 experience points, and will require a lengthy recovery before it can be cast again. The cost for having the wish granted may range from nothing more, to further experience drains, to the loss of a level, and/or a point of permanent Constitution. Wishing for changes in level to players or items is the most costly, as it will cause the caster to lose at least as many levels as he wishes the target to gain or lose. Limited Wish is twice as costly in experience points as the full Wish spell, and while it may be cast on another target, if they are in the room when the wish is cast, the most powerful wishes cast on others will fail due to being beyond the power of the limited wish.

Lizardmorph

===Lizardmorph===
Domain: Transmutation
Available:
Allows: Extended Transmuting Reduced Transmuting Power Transmuting Ranged Transmuting
UseCost: Mana (50)
Quality: Always Beneficial
Targets: Caster only
Range: Touch, or not applicable
Commands:
Usage:
Examples:
Description: This ability is not yet documented.

Locate Object

===Locate Object===
Domain: Divination
Available: Abjurer(10) Alterer(10) Charlatan(21) Conjurer(10) Diviner(10) Enchanter(10) Evoker(10) Mage(10) Transmuter(10) Wizard(10)
Allows: Extended Divining Power Divining Reduced Divining Ranged Divining
UseCost: Mana (60)
Quality: Circumstantial
Targets:
Range: Touch, or not applicable
Commands: CAST, CA, C
Usage: CAST "LOCATE OBJECT" "OBJECT NAME"
Examples: cast "locate" one ring
Description: This spell gives the caster a clear sense of where a particular object may be found in the whole world.

Lower Resistance

===Lower Resistance===
Domain: Enchantment/Charm
Available: Enchanter(23)
Allows: Extended Enchanting Power Enchanting Ranged Enchanting Reduced Enchanting
UseCost: Mana (73)
Quality: Malicious
Targets: Creatures
Range: Touch, or not applicable
Commands: CAST, CA, C
Usage: CAST "LOWER RESISTANCE" "TARGET NAME"
Examples: cast "lower resistance" orc
Description: Causes the target to instantly lose the benefits of any abjuration or resistance spells, and to become more susceptible to spells and other affects requireing saving throws.

Mage Armor

===Mage Armor===
Domain: Abjuration
Available: Abjurer(4) Alterer(4) Conjurer(4) Diviner(4) Evoker(4) Illusionist(4) Mage(4) Transmuter(4) Wizard(4)
Allows: Ranged Abjuring Reduced Abjuring Extended Abjuring Power Abjuring
UseCost: Mana (54)
Quality: Always Beneficial
Targets: Caster only
Range: Touch, or not applicable
Commands: CAST, CA, C
Usage: CAST "MAGE ARMOR"
Examples: cast "mage armor"
Description: This spell causes the caster to become adorned with powerful magical armor. This armor has no effect on spell casting.

Mage Claws

===Mage Claws===
Domain: Transmutation
Available: Abjurer(16) Alterer(16) Diviner(16) Enchanter(16) Evoker(16) Illusionist(16) Mage(16) Transmuter(16) Wizard(16)
Allows: Extended Transmuting Reduced Transmuting Power Transmuting Ranged Transmuting
UseCost: Mana (66)
Quality: Always Beneficial
Targets: Caster only
Range: Touch, or not applicable
Commands: CAST, CA, C
Usage: CAST MAGE CLAWS
Examples: cast "mage claws"
Description: This spell causes the casters hands to turn into brutal jagged claws. When fighting unarmed, the mage will do mildly horrible damage with his bare hands

Magic Bullets

===Magic Bullets===
Domain: Enchantment/Charm
Available:
Allows: Extended Enchanting Power Enchanting Ranged Enchanting Reduced Enchanting
UseCost: Mana (50)
Quality: Circumstantial
Targets: Items
Range: Touch, or not applicable
Commands: CAST, CA, C
Usage: CAST "MAGIC BULLETS" "TARGET BULLETS"
Examples: cast "magic bullets" bullets
Description: Enchants the targeted bullets to become magically more deadly, doing extra bashing damage when they strike their target.

Magic Item

===Magic Item===
Domain: Enchantment/Charm
Available: Arcanist(30)
Allows: Extended Enchanting Power Enchanting Ranged Enchanting Reduced Enchanting Wise Crafting
UseCost: Mana (all)
Quality: Circumstantial
Targets: Items
Range: Touch, or not applicable
Commands: CAST, CA, C
Usage: CAST "MAGIC ITEM" "SPELL NAME" "TARGET NAME"
Examples: cast "magic item" "Giant Strength" sword
Description: This spell allows magic to be permanently melded with a mundane item that has no existing effects on it. Casting the spell requires all of the casters mana, and costs experience starting at 1100 (and going up depending on the level of the spell). However, when completed, the item is permanently magical. Armor will endow the wearer with the spell whenever the armor is worn. Weapons will deliver the spell as damage. Potions and Pills can also be created from this spell, though creating potions using Alchemy is far less expensive.

Magic Missile

===Magic Missile===
Domain: Conjuration
Available: Abjurer(1) Alterer(1) Charlatan(12) Conjurer(1) Diviner(1) Enchanter(1) Evoker(1) Illusionist(1) Mage(1) Wizard(1)
Allows: Reduced Conjuring Power Conjuring Extended Conjuring Ranged Conjuring
UseCost: Mana (51)
Quality: Malicious
Targets: Creatures
Range: Touch - Range 1
Commands: CAST, CA, C
Usage: CAST "MAGIC MISSILE" "TARGET NAME"
Examples: cast "magic missile" orc
Description: This spell conjures painful flashes of magical energy, shooting them towards the target. The higher the level of the caster, the greater the number of missiles generated by this spell.

Magic Mouth

===Magic Mouth===
Domain: Alteration
Available: Abjurer(9) Alterer(9) Conjurer(9) Diviner(9) Enchanter(9) Illusionist(9) Mage(9) Transmuter(9) Wizard(9)
Allows: Ranged Altering Reduced Altering Extended Altering Power Altering
UseCost: Mana (59)
Quality: Circumstantial
Targets: Items
Range: Touch, or not applicable
Commands: CAST, CA, C
Usage: CAST "MAGIC MOUTH" "TARGET" "TOUCH/HOLD/WIELD/WEAR/ENTER" "MESSAGE"
Examples: cast "magic mouth" sword wield "Let's go kill something!"
Description: This is a complicated spell that allows an object to impart a message when affected in a certain way. The first argument is the target of the spell, which is any inanimate object. The second argument describes the circumstances under which the object speaks, whether when touched (such as getting, getting from, or putting into), held or wielded, worn, or whenever anyone enters the same room. The third argument is what the object should say when the conditions have been met. The object will only impart the message once before the spell expires.

Magic Test

===Magic Test===
Domain: Abjuration
Available:
Allows: Ranged Abjuring Reduced Abjuring Extended Abjuring Power Abjuring
UseCost: Mana (50)
Quality: Always Beneficial
Targets: Creatures
Range: Touch, or not applicable
Commands: CAST, CA, C
Usage:
Examples:
Description: This ability is not yet documented.

Magical Aura

===Magical Aura===
Domain: Illusion
Available: Abjurer(1) Alterer(1) Conjurer(1) Enchanter(1) Evoker(1) Illusionist(1) Mage(1) Transmuter(1) Wizard(1)
Allows: Reduced Illusing Power Illusing Ranged Illusing Extended Illusing
UseCost: Mana (51)
Quality: Sometimes Beneficial
Targets: Caster only
Range: Touch, or not applicable
Commands: CAST, CA, C
Usage: CAST "MAGICAL AURA" "TARGET NAME"
Examples: cast "magical aura" sword
Description: The target of this spell, whether object or creature, gains an aura of magic about them. This has the effect of making them appear magical to spells such as "Detect Magic".

Majesty

===Majesty===
Domain: Illusion
Available:
Allows: Reduced Illusing Power Illusing Ranged Illusing Extended Illusing
UseCost: Mana (50)
Quality: Sometimes Beneficial
Targets: Creatures
Range: Touch, or not applicable
Commands: CAST, CA, C
Usage: CAST "MAJESTY"
Examples: cast "majesty" bob
Description: This powerful magic allows the target to be perceived as the Monarch of their race, allowing them to order those of their race, be passed over for crimes, and receive the genuflection of their subjects.

Major Mana Shield

===Major Mana Shield===
Domain: Abjuration
Available: Abjurer(25)
Allows: Ranged Abjuring Reduced Abjuring Extended Abjuring Power Abjuring
UseCost: Mana (75)
Quality: Always Beneficial
Targets: Caster only
Range: Touch, or not applicable
Commands: CAST, CA, C
Usage: CAST "MAJOR MANA SHIELD"
Examples: cast "major mana shield"
Description: This spell causes the caster to become adorned with a powerful aura of mana. This aura will absorb 75% of all hit point damage as mana instead.

Mana Burn

===Mana Burn===
Domain: Enchantment/Charm
Available: Enchanter(7)
Allows: Extended Enchanting Power Enchanting Ranged Enchanting Reduced Enchanting
UseCost: Mana (57)
Quality: Malicious
Targets: Creatures
Range: Touch, or not applicable
Commands: CAST, CA, C
Usage: CAST "MANA BURN" "TARGET NAME"
Examples: cast "mana burn" orc
Description: The target of this spell instantly loses some of their mana, and continues to use up mana at roughly twice the normal rate.

Mana Shield

===Mana Shield===
Domain: Abjuration
Available: Abjurer(15)
Allows: Ranged Abjuring Reduced Abjuring Extended Abjuring Power Abjuring
UseCost: Mana (65)
Quality: Always Beneficial
Targets: Caster only
Range: Touch, or not applicable
Commands: CAST, CA, C
Usage: CAST "MANA SHIELD"
Examples: cast "mana shield"
Description: This spell causes the caster to become adorned with an aura of mana. This aura will absorb half of all hit point damage as mana instead.

Marker Portal

===Marker Portal===
Domain: Conjuration
Available: Conjurer(20)
Allows: Reduced Conjuring Power Conjuring Extended Conjuring Ranged Conjuring
UseCost: Mana (70)
Quality: Circumstantial
Targets:
Range: Touch, or not applicable
Commands: CAST, CA, C
Usage: CAST "MARKER PORTAL"
Examples: cast "marker portal"
Description: This spell opens a swirling energy portal to the room in which the caster has placed their marker with the "SUMMON MARKER" spell. The portal will only stay open for a short time, and may be entered using the "ENTER" command.

Marker Summoning

===Marker Summoning===
Domain: Conjuration
Available: Conjurer(17)
Allows: Reduced Conjuring Power Conjuring Extended Conjuring Ranged Conjuring
UseCost: Mana (67)
Quality: Circumstantial
Targets:
Range: Touch, or not applicable
Commands: CAST, CA, C
Usage: CAST "MARKER SUMMONING"
Examples: cast "marker summoning"
Description: This spell will summon to the caster all the monsters and items in the room where the caster has placed their marker with the "SUMMON MARKER" spell. The chance of success is lowered if there are too many items and/or the monsters there are much higher level than the caster.

Mass Disintegrate

===Mass Disintegrate===
Domain: Invocation/Evocation
Available: Evoker(30)
Allows: Ranged In/Evoking Reduced In/Evoking Extended In/Evoking Power In/Evoking
UseCost: Mana (200)
Quality: Malicious
Targets: Creatures
Range: Touch - Range 2
Commands: CAST, CA, C
Usage: CAST "MASS DISINTEGRATE"
Examples: cast "mass disintegrate"
Description: If this spell is successful, then all enemies and items in the room are complete disintegrated and destroyed. Living creatures will die just before vanishing. However, this spell is not always successful, especially against non-weak enemies.

Mass FeatherFall

===Mass FeatherFall===
Domain: Alteration
Available: Alterer(10)
Allows: Ranged Altering Reduced Altering Extended Altering Power Altering
UseCost: Mana (60)
Quality: Sometimes Beneficial
Targets: Creatures
Range: Touch, or not applicable
Commands: CAST, CA, C
Usage: CAST "MASS FEATHERFALL"
Examples: cast "mass featherfall"
Description: This spell causes the caster, and those in the same room or group as the caster to float gently whenever falling.

Mass Fly

===Mass Fly===
Domain: Transmutation
Available: Abjurer(25) Alterer(25) Diviner(25) Enchanter(25) Evoker(25) Illusionist(25) Mage(25) Transmuter(25) Wizard(25)
Allows: Extended Transmuting Reduced Transmuting Power Transmuting Ranged Transmuting
UseCost: Mana (75)
Quality: Always Beneficial
Targets: Creatures
Range: Touch, or not applicable
Commands: CAST, CA, C
Usage: CAST "MASS FLY"
Examples: cast "mass fly"
Description: This spell causes the caster, and those in the same room or group as the caster to fly around.

Mass Haste

===Mass Haste===
Domain: Alteration
Available: Abjurer(21) Alterer(21) Conjurer(21) Diviner(21) Enchanter(21) Illusionist(21) Mage(21) Transmuter(21) Wizard(21)
Allows: Ranged Altering Reduced Altering Extended Altering Power Altering
UseCost: Mana (71)
Quality: Always Beneficial
Targets: Creatures
Range: Touch, or not applicable
Commands: CAST, CA, C
Usage: CAST "MASS HASTE"
Examples: cast "mass HASTE"
Description: This spell causes the caster, and those in the same room or group as the caster to act more quickly, gaining more attacks per round.

Mass Hold

===Mass Hold===
Domain: Enchantment/Charm
Available: Enchanter(24)
Allows: Extended Enchanting Power Enchanting Ranged Enchanting Reduced Enchanting
UseCost: Mana (74)
Quality: Malicious
Targets: Creatures
Range: Touch, or not applicable
Commands: CAST, CA, C
Usage: CAST "MASS HOLD"
Examples: cast "mass hold"
Description: This spell will immobilize of the casters enemies, or non-group members in the same room.

Mass Invisibility

===Mass Invisibility===
Domain: Illusion
Available: Abjurer(14) Alterer(14) Conjurer(14) Enchanter(14) Evoker(14) Illusionist(14) Mage(14) Transmuter(14) Wizard(14)
Allows: Reduced Illusing Power Illusing Ranged Illusing Extended Illusing
UseCost: Mana (64)
Quality: Always Beneficial
Targets: Creatures
Range: Touch, or not applicable
Commands: CAST, CA, C
Usage: CAST "MASS INVISIBILITY"
Examples: cast "mass invisibility"
Description: This spell causes the caster, and those in the same room or group as the caster to become invisible. Like the "Invisibility" spell, entering combat will cancel the spell. Use the VISIBLE command to revoke this spell from yourself.

Mass Repairing Aura

===Mass Repairing Aura===
Domain: Abjuration
Available: Abjurer(24)
Allows: Ranged Abjuring Reduced Abjuring Extended Abjuring Power Abjuring
UseCost: Mana (100)
Quality: Circumstantial
Targets: Items Creatures Rooms
Range: Touch, or not applicable
Commands: CAST, CA, C
Usage: CAST "MASS REPAIRING AURA" "TARGET NAME"
Examples: cast "mass repairing aura" shirt

cast "mass repairing aura" bob

Description: This spell will cause the affected item to automagically repair itself when it takes damage. It can also be targeted at a person or room to automatically repair all damaged items on or in them. The magic works very slowly at first, but gains in speed and power as the mage does.

Mass Sleep

===Mass Sleep===
Domain: Enchantment/Charm
Available: Enchanter(13)
Allows: Extended Enchanting Power Enchanting Ranged Enchanting Reduced Enchanting
UseCost: Mana (63)
Quality: Malicious
Targets: Creatures
Range: Touch, or not applicable
Commands: CAST, CA, C
Usage: CAST "MASS SLEEP"
Examples: cast "mass sleep"
Description: This spell will put all of the casters enemies, or non-group members in the same room, to sleep.

Mass Slow

===Mass Slow===
Domain: Alteration
Available: Alterer(19)
Allows: Ranged Altering Reduced Altering Extended Altering Power Altering
UseCost: Mana (69)
Quality: Malicious
Targets: Creatures
Range: Touch, or not applicable
Commands: CAST, CA, C
Usage: CAST "MASS SLOW"
Examples: cast "mass slow"
Description: This spell will make all of the casters enemies, or non-group members in the same room, move more slowly in combat.

Mass Waterbreath

===Mass Waterbreath===
Domain: Transmutation
Available: Transmuter(9)
Allows: Extended Transmuting Reduced Transmuting Power Transmuting Ranged Transmuting
UseCost: Mana (59)
Quality: Sometimes Beneficial
Targets: Creatures
Range: Touch, or not applicable
Commands: CAST, CA, C
Usage: CAST "MASS WATERBREATH"
Examples: cast "mass waterbreath"
Description: This spell causes the caster, and those in the same room or group as the caster to be able to breathe when under water.

Meld

===Meld===
Domain: Alteration
Available: Abjurer(6) Alterer(6) Conjurer(6) Diviner(6) Enchanter(6) Illusionist(6) Mage(6) Transmuter(6) Wizard(6)
Allows: Ranged Altering Reduced Altering Extended Altering Power Altering
UseCost: Mana (56)
Quality: Circumstantial
Targets: Items
Range: Touch, or not applicable
Commands: CAST, CA, C
Usage: CAST MELD "ITEM ONE" "ITEM TWO"
Examples: cast "meld" leggings belt
Description: This spell melds two compatible objects together, making them one. When cast on weapons, the melded weapon becomes two handed. When melding armor, only adjacently worn armor pieces may be melded. This spell can have a detrimental impact on magical affects of the objects.

Mend

===Mend===
Domain: Alteration
Available: Abjurer(5) Alterer(5) Arcanist(23) Conjurer(5) Diviner(5) Enchanter(5) Illusionist(5) Mage(5) Transmuter(5) Wizard(5)
Allows: Ranged Altering Reduced Altering Extended Altering Power Altering
UseCost: Mana (55)
Quality: Circumstantial
Targets: Items
Range: Touch, or not applicable
Commands: CAST, CA, C
Usage: CAST "MEND" "TARGET NAME"
Examples: cast "mend" sword
Description: Allows the caster to mend damaged items and blunt weapons being carried, making them whole and as new.

Meteor Storm

===Meteor Storm===
Domain: Conjuration
Available: Abjurer(22) Alterer(22) Conjurer(22) Diviner(22) Enchanter(22) Evoker(22) Illusionist(22) Mage(22) Wizard(22)
Allows: Reduced Conjuring Power Conjuring Extended Conjuring Ranged Conjuring
UseCost: Mana (72)
Quality: Malicious
Targets: Creatures
Range: Range 1 - Range 5
Commands: CAST, CA, C
Usage: CAST "METEOR STORM"
Examples: cast "meteor storm"
Description: This spell causes a shower of heavy rocks to strike all enemies in the same room as the caster.

Mind Block

===Mind Block===
Domain: Abjuration
Available: Abjurer(23) Alterer(23) Conjurer(23) Diviner(23) Evoker(23) Illusionist(23) Mage(23) Transmuter(23) Wizard(23)
Allows: Ranged Abjuring Reduced Abjuring Extended Abjuring Power Abjuring
UseCost: Mana (73)
Quality: Always Beneficial
Targets: Creatures
Range: Touch, or not applicable
Commands: CAST, CA, C
Usage: CAST "MIND BLOCK" "TARGET NAME"
Examples: cast "mind block" bob
Description: This spell allows the target to become immune to certain illusions, enchantments, and mind-affecting spells and affects.

Mind Fog

===Mind Fog===
Domain: Enchantment/Charm
Available: Enchanter(17)
Allows: Extended Enchanting Power Enchanting Ranged Enchanting Reduced Enchanting
UseCost: Mana (67)
Quality: Malicious
Targets: Creatures
Range: Touch, or not applicable
Commands: CAST, CA, C
Usage: CAST "MIND FOG" "TARGET NAME"
Examples: cast "mind fog" bob
Description: This spell causes the target to lose all common sense and wisdom for the duration of the spell. This has no appreciable affect in combat, though will irritate clerics terribly.

Mind Light

===Mind Light===
Domain: Enchantment/Charm
Available: Enchanter(9)
Allows: Extended Enchanting Power Enchanting Ranged Enchanting Reduced Enchanting
UseCost: Mana (59)
Quality: Circumstantial
Targets: Rooms
Range: Touch, or not applicable
Commands: CAST, CA, C
Usage: CAST "MIND LIGHT"
Examples: cast "mind light"
Description: For the duration of the spell, all inhabitants of the room in which this spell was cast will gain mana at an accelerated rate, so long as the caster remains.

Minor Image

===Minor Image===
Domain: Illusion
Available: Illusionist(6)
Allows: Reduced Illusing Power Illusing Lesser Image Ranged Illusing Extended Illusing
UseCost: Mana (56)
Quality: Circumstantial
Targets:
Range: Touch, or not applicable
Commands: CAST, CA, C
Usage: CAST "MINOR IMAGE"
Examples: cast "minor image"
Description: This spell causes an illusion of the caster to appear in the room. The illusion will last for a brief time and then vanish. It won't do anything, and will vanish if attacked or has a spell cast upon it.

Minor Mana Shield

===Minor Mana Shield===
Domain: Abjuration
Available: Abjurer(7)
Allows: Ranged Abjuring Reduced Abjuring Extended Abjuring Power Abjuring
UseCost: Mana (57)
Quality: Always Beneficial
Targets: Caster only
Range: Touch, or not applicable
Commands: CAST, CA, C
Usage: CAST "MINOR MANA SHIELD"
Examples: cast "minor mana shield"
Description: This spell causes the caster to become adorned with a weak aura of mana. This aura will absorb a quarter of all hit point damage as mana instead.

Mirage

===Mirage===
Domain: Illusion
Available: Abjurer(9) Alterer(9) Conjurer(9) Enchanter(9) Evoker(9) Illusionist(9) Mage(9) Transmuter(9) Wizard(9)
Allows: Reduced Illusing Power Illusing Ranged Illusing Extended Illusing
UseCost: Mana (59)
Quality: Malicious
Targets: Rooms
Range: Touch, or not applicable
Commands: CAST, CA, C
Usage: CAST "MIRAGE"
Examples: cast "mirage"
Description: This spell causes the room in which this spell is cast to appear to be some other place in the same area. Even characters and items in the other area will appear in the mirage. This effect is temporary, except if cast by someone on their own property.

Mirror Image

===Mirror Image===
Domain: Illusion
Available: Abjurer(11) Alterer(11) Conjurer(11) Enchanter(11) Evoker(11) Illusionist(11) Mage(11) Transmuter(11) Wizard(11)
Allows: Reduced Illusing Power Illusing Ranged Illusing Extended Illusing
UseCost: Mana (61)
Quality: Always Beneficial
Targets: Caster only
Range: Touch, or not applicable
Commands: CAST, CA, C
Usage: CAST "MIRROR IMAGE"
Examples: cast "mirror image"
Description: This spell causes numerous illusionary copies of the caster to follow him or her around. The caster thus becomes more difficult to determine in combat.

Misstep

===Misstep===
Domain: Transmutation
Available: Transmuter(11)
Allows: Extended Transmuting Reduced Transmuting Power Transmuting Ranged Transmuting
UseCost: Mana (61)
Quality: Malicious
Targets: Creatures
Range: Touch, or not applicable
Commands: CAST, CA, C
Usage: CAST "MISSTEP" "TARGET NAME"
Examples: cast "misstep" orc
Description: This spell causes the target to become extremely clumzy, losing almost all the benefits of their dexterity.

Monster Summoning

===Monster Summoning===
Domain: Conjuration
Available: Abjurer(7) Alterer(7) Conjurer(7) Diviner(7) Enchanter(7) Evoker(7) Illusionist(7) Mage(7) Wizard(7)
Allows: Reduced Conjuring Power Conjuring Extended Conjuring Ranged Conjuring
UseCost: Mana (57)
Quality: Always Beneficial
Targets: Caster only
Range: Touch, or not applicable
Commands: CAST, CA, C
Usage: CAST "MONSTER SUMMONING"
Examples: cast "monster summoning"
Description: This spell will cause a random creature (depending on the casters level) to appear. The creature will be utterly loyal to the caster, joining his or her group, and obeying his or her commands (if the creature understands the casters language) for the duration of the spell.

Mute

===Mute===
Domain: Transmutation
Available: Abjurer(10) Alterer(10) Diviner(10) Enchanter(10) Evoker(10) Illusionist(10) Mage(10) Transmuter(10) Wizard(10)
Allows: Extended Transmuting Reduced Transmuting Power Transmuting Ranged Transmuting
UseCost: Mana (60)
Quality: Malicious
Targets: Creatures
Range: Touch, or not applicable
Commands: CAST, CA, C
Usage: CAST MUTE "TARGET NAME"
Examples: cast mute orc
Description: Causes the target to become mute, unable to speak or cast verbal spells.

Mystic Loom

===Mystic Loom===
Domain: Invocation/Evocation
Available: Evoker(16)
Allows: Ranged In/Evoking Reduced In/Evoking Extended In/Evoking Power In/Evoking
UseCost: Mana (66)
Quality: Sometimes Beneficial
Targets: Caster only
Range: Range 1 - Range 10
Commands: CAST, CA, C
Usage: CAST "MYSTIC LOOM"
Examples: cast "mystic loom"
Description: This spell causes a magical loom to appear ready and willing to weave raw ingredients into cloth as per the Textiling skill. It will use any cloth it can find available, on the ground, in containers, or in inventories. With ranging expertise, it can even span rooms looking for ingredients.

Mystic Shine

===Mystic Shine===
Domain: Alteration
Available: Abjurer(5) Alterer(5) Conjurer(5) Diviner(5) Enchanter(5) Illusionist(5) Mage(5) Transmuter(5) Wizard(5)
Allows: Ranged Altering Reduced Altering Extended Altering Power Altering
UseCost: Mana (55)
Quality: Circumstantial
Targets: Items
Range: Touch, or not applicable
Commands: CAST, CA, C
Usage: CAST "MYSTIC SHINE" "TARGET"
Examples: cast "mystic shine" sword
Description: This spell causes a magical shine to appear on the surface of the target metallic item. The shine will be so bright as to act as a light source, as well as repelling any darkness magic within the item.

Natural Communion

===Natural Communion===
Domain: Divination
Available: Diviner(8)
Allows: Extended Divining Power Divining Reduced Divining Ranged Divining
UseCost: Mana (58)
Quality: Circumstantial
Targets:
Range: Touch, or not applicable
Commands: CAST, CA, C
Usage: CAST "NATURAL COMMUNION"
Examples: cast "natural communion"
Description: This spell brings the caster into communion with his or her surroundings. Actually being outside when the spell is cast will increase chances of success. The spell will reveal to the caster any available natural resources and animals in the surrounding rooms. With expertise, the sphere is enlarged.

Nether Veil

===Nether Veil===
Domain: Invocation/Evocation
Available:
Allows: Ranged In/Evoking Reduced In/Evoking Extended In/Evoking Power In/Evoking
UseCost: Mana (50)
Quality: Always Beneficial
Targets: Caster only
Range: Touch, or not applicable
Commands: CAST, CA, C
Usage:
Examples:
Description: Nether Veil surrounds the caster with a mystic shrouding.

Nightmare

===Nightmare===
Domain: Illusion
Available: Abjurer(20) Alterer(20) Conjurer(20) Enchanter(20) Evoker(20) Illusionist(20) Mage(20) Transmuter(20) Wizard(20)
Allows: Reduced Illusing Power Illusing Ranged Illusing Extended Illusing
UseCost: Mana (70)
Quality: Malicious
Targets: Creatures
Range: Touch - Range 1
Commands: CAST, CA, C
Usage: CAST "NIGHTMARE" "TARGET NAME"
Examples: cast "nightmare" orc
Description: This spell causes the target to be drawn into their worst possible nightmare state. They will scream and throw fits, unable to deal with reality (or combat) for the duration of the nightmare.

Obscure Self

===Obscure Self===
Domain: Illusion
Available: Abjurer(2) Alterer(2) Conjurer(2) Enchanter(2) Evoker(2) Illusionist(2) Mage(2) Transmuter(2) Wizard(2)
Allows: Reduced Illusing Power Illusing Ranged Illusing Extended Illusing
UseCost: Mana (52)
Quality: Sometimes Beneficial
Targets: Caster only
Range: Touch, or not applicable
Commands: CAST, CA, C
Usage: CAST "OBSCURE SELF"
Examples: cast "obscure self"
Description: This spell causes the caster to become nondescript, and not very noticeable. The caster is neither invisible nor hidden, but just beneath notice. Others will be aware of the caster, but only vaguely.

Pass Door

===Pass Door===
Domain: Conjuration
Available: Abjurer(7) Alterer(7) Conjurer(7) Diviner(7) Enchanter(7) Evoker(7) Illusionist(7) Mage(7) Wizard(7)
Allows: Reduced Conjuring Power Conjuring Extended Conjuring Ranged Conjuring
UseCost: Mana (all)
Quality: Circumstantial
Targets:
Range: Touch, or not applicable
Commands: CAST, CA, C
Usage: CAST "PASS DOOR" "DIRECTION"
Examples: cast "pass door" east
Description: This spell allows the caster to move through a locked or closed door as if it wasn't even there.

Permanency

===Permanency===
Domain: Enchantment/Charm
Available: Enchanter(30)
Allows: Extended Enchanting Power Enchanting Ranged Enchanting Reduced Enchanting
UseCost: Mana (all)
Quality: Circumstantial
Targets: Items Creatures Exits
Range: Touch, or not applicable
Commands: CAST, CA, C
Usage: CAST PERMANENCY "TARGET NAME"
Examples: cast permanency orc
Description: This spell makes permanent any spell which the caster has already cast on the target which does have a duration. For instance, enlarge, sleep, armor, or similar spells can be made permanent with this spell. This spell drains mana permanently from the caster. Permanency cast on rooms or exits will not survive reboots unless the owner is the one who casts it.

Phantasm

===Phantasm===
Domain: Illusion
Available: Illusionist(21)
Allows: Reduced Illusing Power Illusing Ranged Illusing Extended Illusing
UseCost: Mana (71)
Quality: Always Beneficial
Targets: Caster only
Range: Touch, or not applicable
Commands: CAST, CA, C
Usage: CAST "PHANTASM" "RACE NAME"
Examples: cast phantasm dragon
Description: This spell causes an illusionary creature of the type given to appear. The creature will protect the caster, taking up a position between the caster and his or her enemy. Any damage done will be completely believed by the enemies (meaning it is real), and spells will be useless against the phantasm. However, any physical damage done to the creature will cause it to disappear.

Phantom Hound

===Phantom Hound===
Domain: Illusion
Available: Abjurer(10) Alterer(10) Conjurer(10) Enchanter(10) Evoker(10) Illusionist(10) Mage(10) Transmuter(10) Wizard(10)
Allows: Reduced Illusing Power Illusing Ranged Illusing Extended Illusing
UseCost: Mana (60)
Quality: Malicious
Targets:
Range: Touch, or not applicable
Commands: CAST, CA, C
Usage: CAST "PHANTOM HOUND"
Examples: cast "phantom hound"
Description: This spell creates an illusionary beast to appear during combat. The beast will immediately engage the casters enemy, taking all damage for the caster. The beast will appear to do great damage, but all damage is illusionary. The beast disappears when the enemy is vanquished, if the beast is disbelieved, or if the beast takes too much damage.

Planar Banish

===Planar Banish===
Domain: Cosmology
Available:
Allows: Planar Finessing Planar Empowering Planar Extending
UseCost: Mana (82)
Quality: Malicious
Targets: Creatures
Range: Touch, or not applicable
Commands: CAST, CA, C
Usage: CAST "PLANAR BANISH" "TARGET NAME"
Examples: cast "planar banish" orc
Description: When cast from another plane of existence, this spell will cause the target, and any present group members, to be lurched back to their home on the prime material plane. The stressful journey will also cause the targets to be briefly stunned.

Planar Block

===Planar Block===
Domain: Cosmology
Available:
Allows: Planar Finessing Planar Empowering Planar Extending
UseCost: Mana (81)
Quality: Malicious
Targets: Creatures
Range: Touch, or not applicable
Commands: CAST, CA, C
Usage: CAST "PLANAR BLOCK" "TARGET NAME"
Examples: cast "planar block" orc
Description: When cast from another plane of existence, this spell will prevent the target from returning to the current plane again in the future, for a VERY LONG time period.

Planar Bubble

===Planar Bubble===
Domain: Alteration
Available:
Allows: Ranged Altering Reduced Altering Extended Altering Power Altering
UseCost: Mana (85)
Quality: Malicious
Targets: Rooms
Range: Touch, or not applicable
Commands: CAST, CA, C
Usage: CAST "PLANAR BUBBLE" "PLANE NAME"
Examples: cast "planar bubble" Nine Hells
Description: When cast on the prime material plane, this magic alters the immediate area to take on many of the trappings and characteristics of the names plane, without altering any of the inhabitants.

Planar Burst

===Planar Burst===
Domain: Invocation/Evocation
Available:
Allows: Ranged In/Evoking Reduced In/Evoking Extended In/Evoking Power In/Evoking
UseCost: Mana (85)
Quality: Malicious
Targets: Creatures
Range: Touch - Range 10
Commands: CAST, CA, C
Usage: CAST "PLANAR BURST" "TARGET NAME"
Examples: cast "planar burst" orc
Description: When cast from another plane of existence, this spell will cause the target, and any present group members, to be blasted by a burst of energy from the opposing plane of existence. It takes awhile to cast, and has a chance to kill all enemies.

Planar Distortion

===Planar Distortion===
Domain: Illusion
Available:
Allows: Reduced Illusing Power Illusing Ranged Illusing Extended Illusing
UseCost: Mana (72)
Quality: Malicious
Targets: Creatures
Range: Touch, or not applicable
Commands: CAST, CA, C
Usage: CAST "PLANAR DISTORTION" "TARGET NAME"
Examples: cast "planar distortion" orc
Description: This spell will cause all rooms to appear to be from a random plane of existence, and mobs to similarly appear from that same plane. The plane is randomly selected at the casting of this spell, so if Limbo is selected, it will always modify room descriptions and mob descriptions for the target based on the Limbo settings.

Planar Enthrall

===Planar Enthrall===
Domain: Enchantment/Charm
Available:
Allows: Extended Enchanting Power Enchanting Ranged Enchanting Reduced Enchanting
UseCost: Mana (85)
Quality: Malicious
Targets: Creatures
Range: Touch, or not applicable
Commands: CAST, CA, C
Usage: CAST "PLANAR ENTHRALL"
Examples: cast "planar enthrall"
Description: Causes all extra-planar beings around the caster to view him or her as a loyal ally and friend. The targets will follow the caster as group members, and becomes susceptible to the 'order' command.

Planar Extension

===Planar Extension===
Domain: Alteration
Available:
Allows: Ranged Altering Reduced Altering Extended Altering Power Altering
UseCost: Mana (85)
Quality: Sometimes Beneficial
Targets: Caster only
Range: Touch, or not applicable
Commands: CAST, CA, C
Usage: CAST "PLANAR EXTENSION"
Examples: cast "planar extension"
Description: When cast from another plane of existence, this spell will allow the caster to slow the entropy of his or her pocket dimension, allowing them to stay on the plane of existence for a longer time.

Planar Timer

===Planar Timer===
Domain: Divination
Available:
Allows: Extended Divining Power Divining Reduced Divining Ranged Divining
UseCost: Mana (77)
Quality: Sometimes Beneficial
Targets: Caster only
Range: Touch, or not applicable
Commands: CAST, CA, C
Usage: CAST "PLANAR TIMER"
Examples: cast "planar timer"
Description: When cast from another plane of existence, this spell will allow the caster to feel the entropy of his or her pocket dimension, knowing when it will fade away.

Planar Ward

===Planar Ward===
Domain: Abjuration
Available:
Allows: Ranged Abjuring Reduced Abjuring Extended Abjuring Power Abjuring
UseCost: Mana (all)
Quality: Circumstantial
Targets: Rooms
Range: Touch, or not applicable
Commands: CAST, CA, C
Usage: CAST "PLANAR WARD"
Examples: cast "planar ward"
Description: When cast on privately owned property, this spell will stifle planar cosmology magic and protect the room from entry by uninvited extra-planar creatures. This protection will persist for an extremely long time, but is not permanent.

Planarmorph

===Planarmorph===
Domain: Transmutation
Available:
Allows: Extended Transmuting Reduced Transmuting Power Transmuting Ranged Transmuting
UseCost: Mana (79)
Quality: Sometimes Beneficial
Targets: Creatures
Range: Touch, or not applicable
Commands: CAST, CA, C
Usage: CAST "PLANARMORPH" "TARGET NAME"
Examples: cast "planarmorph" bob
Description: This spell will cause the target to gain characteristics of races native to the plane desired by the caster. This spell has no effect for some planes, including the Prime Material plane.

Planarmorph Self

===Planarmorph Self===
Domain: Transmutation
Available:
Allows: Extended Transmuting Reduced Transmuting Power Transmuting Ranged Transmuting
UseCost: Mana (76)
Quality: Sometimes Beneficial
Targets: Caster only
Range: Touch, or not applicable
Commands: CAST, CA, C
Usage: CAST "PLANARMORPH SELF"
Examples: cast "planarmorph self"
Description: This spell will cause the caster to gain characteristics of races native to the plane the caster is traveling on. This spell has no effect on some planes, including the Prime Material plane.

Planeshift

===Planeshift===
Domain: Cosmology
Available: Conjurer(35)
Allows: Planar Finessing Planar Empowering Planar Extending
UseCost: Mana (966367641)
Quality: Circumstantial
Targets:
Range: Touch, or not applicable
Commands: CAST, CA, C
Usage: CAST "PLANESHIFT" "PLANE NAME"
Examples: cast "planeshift" nirvana
Description: This spell allows the caster and his/her group to shift into another plane of existence for a period of time. Unless the caster is perfectly proficient, the chances of actually reaching the intended plane is small. The caster should be ready for unusual environments, including planes where there is no air to breathe. If perfectly successful, the new plane will appear identical to the area from which the spell was cast, except that the laws and rules of the plane will apply. To return home, the caster should travel to the "Prime Material" plane.

Pocket

===Pocket===
Domain: Invocation/Evocation
Available: Evoker(20)
Allows: Ranged In/Evoking Reduced In/Evoking Extended In/Evoking Power In/Evoking
UseCost: Mana (200)
Quality: Malicious
Targets: Items Creatures
Range: Touch, or not applicable
Commands: CAST, CA, C
Usage: CAST POCKET "TARGET NAME" "CONTAINER"
Examples: cast pocket orc
Description: This spell changes the target into a tiny light ceramic version of its former self and puts it in the given container. Anyone who removes the little item from the container will cause all the original items to pop right back out again. Creatures so converted are not killed. Success with this magic requires that the caster be more powerful than the item or mob being pocketed.

Polymorph

===Polymorph===
Domain: Transmutation
Available: Abjurer(15) Alterer(15) Diviner(15) Enchanter(15) Evoker(15) Illusionist(15) Mage(15) Transmuter(15) Wizard(15)
Allows: Extended Transmuting Reduced Transmuting Power Transmuting Ranged Transmuting
UseCost: Mana (65)
Quality: Malicious
Targets: Creatures
Range: Touch, or not applicable
Commands: CAST, CA, C
Usage: CAST POLYMORPH "TARGET NAME"
Examples: cast polymorph orc
Description: This spell changes the race of the target to a random race, for the duration of the spell.

Polymorph Object

===Polymorph Object===
Domain: Alteration
Available: Alterer(21)
Allows: Ranged Altering Reduced Altering Extended Altering Power Altering
UseCost: Mana (71)
Quality: Circumstantial
Targets: Items
Range: Touch, or not applicable
Commands: CAST, CA, C
Usage: CAST "POLYMORPH OBJECT" "TARGET NAME" "NEW OBJECT"
Examples: cast "polymorph object" chair longsword
Description: The caster causes the target item to temporarily take on a whole new identity. The new object must be roughly the same size as the original object. The newly created object will be made out of the same material as the original object. This spell requires a small amount of the casters experience, and tends to render magical items mundane.

Polymorph Self

===Polymorph Self===
Domain: Transmutation
Available: Transmuter(21)
Allows: Extended Transmuting Reduced Transmuting Power Transmuting Ranged Transmuting
UseCost: Mana (71)
Quality: Sometimes Beneficial
Targets: Caster only
Range: Touch, or not applicable
Commands: CAST, CA, C
Usage: CAST "POLYMORPH SELF" "NEW RACE"
Examples: cast "polymorph self" lizard
Description: This spell changes the race of the caster into the race specified, for the duration of the spell. The difficulty in succeeding will also depend on how strong or weak the new race is.

Portal

===Portal===
Domain: Invocation/Evocation
Available: Abjurer(17) Conjurer(17) Diviner(17) Enchanter(17) Evoker(17) Illusionist(17) Mage(17) Transmuter(17) Wizard(17)
Allows: Ranged In/Evoking Reduced In/Evoking Extended In/Evoking Power In/Evoking
UseCost: Mana (966367641)
Quality: Circumstantial
Targets:
Range: Touch, or not applicable
Commands: CAST, CA, C
Usage: CAST PORTAL "PLACE/ROOM NAME"
Examples: cast portal junction
Description: This spell opens a swirling energy portal to the specific room or place named in the spell. The 'place name' must be contained in the short description shown of the place. The portal will only stay open for a short time, and may be entered using the "ENTER" command.

Portal Other

===Portal Other===
Domain: Invocation/Evocation
Available: Evoker(24)
Allows: Ranged In/Evoking Reduced In/Evoking Extended In/Evoking Power In/Evoking
UseCost: Mana (74)
Quality: Circumstantial
Targets:
Range: Touch, or not applicable
Commands: CAST, CA, C
Usage: CAST "PORTAL OTHER" "PLAYER/MOB NAME"
Examples: cast "portal other" bob
Description: This spell opens a swirling energy portal from the person or mob named to the casters current room. The portal will only stay open for a short time, and may be entered using the "ENTER" command. There is no guarantee that the target will enter the portal, unless they want to.

Prayer Shield

===Prayer Shield===
Domain: Abjuration
Available: Abjurer(20)
Allows: Ranged Abjuring Reduced Abjuring Extended Abjuring Power Abjuring
UseCost: Mana (70)
Quality: Always Beneficial
Targets: Creatures
Range: Touch, or not applicable
Commands: CAST, CA, C
Usage: CAST "PRAYER SHIELD" "TARGET NAME"
Examples: cast "prayer shield" bob
Description: This spell allows the target to become almost immune to Clerical prayers.

Prestidigitation

===Prestidigitation===
Domain: Illusion
Available: Abjurer(1) Alterer(1) Charlatan(9) Conjurer(1) Enchanter(1) Evoker(1) Illusionist(1) Jester(7) Mage(1) Transmuter(1) Wizard(1)
Allows: Reduced Illusing Power Illusing Ranged Illusing Extended Illusing
UseCost: Mana (51)
Quality: Circumstantial
Targets:
Range: Touch, or not applicable
Commands: CAST, CA, C
Usage: CAST "PRESTIDIGITATION" "EFFECT"
Examples: cast "prestidigitation" cast(s) a powerful spell
Description: This spell allows the caster to cast an illusory spell, or perform a magical illusory action.

Produce Flame

===Produce Flame===
Domain: Invocation/Evocation
Available: Evoker(1)
Allows: Ranged In/Evoking Reduced In/Evoking Ignalist Extended In/Evoking Power In/Evoking
UseCost: Mana (51)
Quality: Always Beneficial
Targets: Caster only
Range: Touch, or not applicable
Commands: CAST, CA, C
Usage: CAST PRODUCE FLAME
Examples: cast "produce flame"
Description: Causes the casters hands to erupt in magical flames. The flames provide a natural light source, but also scorch anyone struck by the flames in combat. They do not harm equipment or friends.

Prying Eye

===Prying Eye===
Domain: Divination
Available: Diviner(6)
Allows: Extended Divining Power Divining Divining Eye Reduced Divining Ranged Divining
UseCost: Mana (56)
Quality: Circumstantial
Targets: Creatures
Range: Touch, or not applicable
Commands: CAST, CA, C
Usage: CAST "PRYING EYE" "DIRECTION" ("DIRECTION"...)
Examples: cast "prying eye" north east north up west
Description: This spell causes a small floating eyeball to appear. It will be weak and vulnerable to attack, but can move freely through open walkways. The spell must be invoked with directions for the eye to follow. The caster will be able to see through the eye as it travels, seeing what it sees. When the eye finishes following its final direction, it will pause and float for a relatively brief time before vanishing.

Purge Invisibility

===Purge Invisibility===
Domain: Invocation/Evocation
Available: Evoker(5)
Allows: Ranged In/Evoking Reduced In/Evoking Extended In/Evoking Power In/Evoking
UseCost: Mana (55)
Quality: Circumstantial
Targets:
Range: Touch, or not applicable
Commands: CAST, CA, C
Usage: CAST "PURGE INVISIBIITY"
Examples: cast "purge invisibility"
Description: This spell causes an invisibility supressing wave to wash over the entire room, dispelling all invisibility magic that can be dispelled, and supressing for a time any that can not.

Read Magic

===Read Magic===
Domain: Divination
Available: Abjurer(1) Alterer(1) Arcanist(1) Bard(16) Burglar(15) Charlatan(6) Conjurer(1) Diviner(1) Enchanter(1) Evoker(1) Illusionist(1) Jester(16) Mage(1) Thief(15) Transmuter(1) Trapper(15) Wizard(1)
Allows: Extended Divining Power Divining Reduced Divining Ranged Divining
UseCost: Mana (51)
Quality: Circumstantial
Targets: Items
Range: Touch, or not applicable
Commands: CAST, CA, C
Usage: CAST "READ MAGIC" "TARGET NAME"
Examples: cast "read magic" scroll
Description: This spell is required in order to be able to cast spells off of scrolls. After casting read magic on a scroll, the scroll may be 'read' normally for the purposes of copying or casting spells off of it. Seek help on the 'read' command for more information on scroll use.

Recharge Wand

===Recharge Wand===
Domain: Enchantment/Charm
Available: Alterer(17) Arcanist(10) Conjurer(17) Diviner(17) Enchanter(17) Evoker(17) Illusionist(17) Mage(17) Transmuter(17) Wizard(17)
Allows: Extended Enchanting Power Enchanting Ranged Enchanting Reduced Enchanting
UseCost: Mana (100)
Quality: Circumstantial
Targets: Items
Range: Touch, or not applicable
Commands: CAST, CA, C
Usage: CAST "RECHARGE WAND" "TARGET NAME"
Examples: cast "recharge wand" mirror
Description: This spell allows the caster to recharge the magical properties of a magic wand. If a wand ceases to function due to overuse, this spell can make the wand usable again.

Reconvene Group

===Reconvene Group===
Domain: Conjuration
Available:
Allows: Reduced Conjuring Power Conjuring Extended Conjuring Ranged Conjuring
UseCost: Mana (50)
Quality: Circumstantial
Targets: Creatures
Range: Touch, or not applicable
Commands: CAST, CA, C
Usage:
Examples:
Description: This spell will reconvene a group member to the same room, but leaves the caster depleted of the power to do so again for a fair amount of time.

Refit

===Refit===
Domain: Alteration
Available: Abjurer(7) Alterer(7) Arcanist(19) Conjurer(7) Diviner(7) Enchanter(7) Illusionist(7) Mage(7) Transmuter(7) Wizard(7)
Allows: Ranged Altering Reduced Altering Extended Altering Power Altering
UseCost: Mana (57)
Quality: Circumstantial
Targets: Items
Range: Touch, or not applicable
Commands: CAST, CA, C
Usage: CAST "REFIT" "TARGET NAME"
Examples: cast "refit" sleeves
Description: Allows the caster to resize a piece of armor to fit another character.

Reinforce

===Reinforce===
Domain: Alteration
Available: Abjurer(13) Alterer(13) Conjurer(13) Diviner(13) Enchanter(13) Illusionist(13) Mage(13) Transmuter(13) Wizard(13)
Allows: Ranged Altering Reduced Altering Extended Altering Power Altering
UseCost: Mana (63)
Quality: Circumstantial
Targets: Items
Range: Touch, or not applicable
Commands: CAST, CA, C
Usage: CAST "REINFORCE" "TARGET NAME"
Examples: cast "reinforce" sword
Description: Allows the caster to reinforce undamaged weapons and armor, allowing them to be used longer before suffering wear and tear.

Repairing Aura

===Repairing Aura===
Domain: Abjuration
Available: Abjurer(1) Alterer(1) Arcanist(10) Conjurer(1) Diviner(1) Evoker(1) Illusionist(1) Mage(1) Transmuter(1) Wizard(1)
Allows: Improved Repairing Aura Ranged Abjuring Reduced Abjuring Extended Abjuring Power Abjuring
UseCost: Mana (50)
Quality: Sometimes Beneficial
Targets: Caster only
Range: Touch, or not applicable
Commands: CAST, CA, C
Usage: CAST "REPAIRING AURA" "TARGET NAME"
Examples: cast "repairing aura" shirt

cast "repairing aura" bob

Description: This spell will cause the affected item to automagically repair itself when it takes damage. It can also be targeted at a person to enchant a random item. The magic works very slowly at first, but gains in speed and power as the mage does.

Repulsion

===Repulsion===
Domain: Abjuration
Available: Abjurer(20) Alterer(20) Conjurer(20) Diviner(20) Evoker(20) Illusionist(20) Mage(20) Transmuter(20) Wizard(20)
Allows: Ranged Abjuring Reduced Abjuring Extended Abjuring Power Abjuring
UseCost: Mana (70)
Quality: Malicious
Targets: Creatures
Range: Touch - Range 3
Commands: CAST, CA, C
Usage: CAST "REPULSION"
Examples: cast "repulsion"
Description: This spell repells enemies of the caster from the caster and his or her group. The affected creatures are unable to advance towards their targets until through time or strength, the repulsion is broken through. If the caster leaves the target's room, or leaves combat, the repulsion is dispelled.

Resist Acid

===Resist Acid===
Domain: Abjuration
Available: Abjurer(4) Alterer(4) Conjurer(4) Diviner(4) Evoker(4) Illusionist(4) Mage(4) Transmuter(4) Wizard(4)
Allows: Ranged Abjuring Reduced Abjuring Extended Abjuring Power Abjuring
UseCost: Mana (54)
Quality: Always Beneficial
Targets: Creatures
Range: Touch, or not applicable
Commands: CAST, CA, C
Usage: CAST "RESIST ACID" "TARGET NAME"
Examples: cast "resist acid" bob
Description: This spell allows the target to become resistant (but not immune) to acid attacks. Attacks of this kind include spells, breath weapons, and other magical and non-magical attacks.

Resist Arrows

===Resist Arrows===
Domain: Abjuration
Available: Abjurer(10) Alterer(10) Conjurer(10) Diviner(10) Evoker(10) Illusionist(10) Mage(10) Transmuter(10) Wizard(10)
Allows: Ranged Abjuring Reduced Abjuring Extended Abjuring Power Abjuring
UseCost: Mana (60)
Quality: Always Beneficial
Targets: Creatures
Range: Touch, or not applicable
Commands: CAST, CA, C
Usage: CAST "RESIST ARROWS" "TARGET NAME"
Examples: cast "resist arrows" bob
Description: This spell allows the target to become immune to attacks from projectile weapons, including bows, cross bows, and the like.

Resist Bludgeoning

===Resist Bludgeoning===
Domain: Abjuration
Available: Abjurer(5)
Allows: Ranged Abjuring Reduced Abjuring Extended Abjuring Power Abjuring
UseCost: Mana (55)
Quality: Always Beneficial
Targets: Creatures
Range: Touch, or not applicable
Commands: CAST, CA, C
Usage: CAST "RESIST BLUDGEONING" "TARGET NAME"
Examples: cast "resist bludgeoning" bob
Description: This spell allows the target to become almost immune to bludgeoning attacks.

Resist Cold

===Resist Cold===
Domain: Abjuration
Available: Abjurer(5) Alterer(5) Conjurer(5) Diviner(5) Evoker(5) Illusionist(5) Mage(5) Transmuter(5) Wizard(5)
Allows: Ranged Abjuring Reduced Abjuring Extended Abjuring Power Abjuring
UseCost: Mana (55)
Quality: Always Beneficial
Targets: Creatures
Range: Touch, or not applicable
Commands: CAST, CA, C
Usage: CAST "RESIST COLD" "TARGET NAME"
Examples: cast "resist cold" bob
Description: This spell allows the target to become resistant (but not immune) to cold attacks. Attacks of this kind include spells, breath weapons, and other magical and non-magical attacks.

Resist Disease

===Resist Disease===
Domain: Abjuration
Available: Abjurer(8) Alterer(8) Conjurer(8) Diviner(8) Evoker(8) Illusionist(8) Mage(8) Transmuter(8) Wizard(8)
Allows: Ranged Abjuring Reduced Abjuring Extended Abjuring Power Abjuring
UseCost: Mana (58)
Quality: Always Beneficial
Targets: Creatures
Range: Touch, or not applicable
Commands: CAST, CA, C
Usage: CAST "RESIST DISEASE" "TARGET NAME"
Examples: cast "resist disease" bob
Description: This spell allows the target to become resistant (but not immune) to diseases and similar organic attacks. Attacks of this kind include spells, and other magical and non-magical attacks.

Resist Divination

===Resist Divination===
Domain: Abjuration
Available: Abjurer(13)
Allows: Ranged Abjuring Reduced Abjuring Extended Abjuring Power Abjuring
UseCost: Mana (63)
Quality: Always Beneficial
Targets: Creatures
Range: Touch, or not applicable
Commands: CAST, CA, C
Usage: CAST "RESIST DIVINATION" "TARGET NAME"
Examples: cast "resist divination" bob
Description: This spell allows the target to become immune to divination spells and affects.

Resist Electricity

===Resist Electricity===
Domain: Abjuration
Available: Abjurer(6) Alterer(6) Conjurer(6) Diviner(6) Evoker(6) Illusionist(6) Mage(6) Transmuter(6) Wizard(6)
Allows: Ranged Abjuring Reduced Abjuring Extended Abjuring Power Abjuring
UseCost: Mana (56)
Quality: Always Beneficial
Targets: Creatures
Range: Touch, or not applicable
Commands: CAST, CA, C
Usage: CAST "RESIST ELECTRICITY" "TARGET NAME"
Examples: cast "resist electricity" bob
Description: This spell allows the target to become resistant (but not immune) to electrical attacks. Attacks of this kind include spells, breath weapons, and other magical and non-magical attacks.

Resist Fire

===Resist Fire===
Domain: Abjuration
Available: Abjurer(7) Alterer(7) Conjurer(7) Diviner(7) Evoker(7) Illusionist(7) Mage(7) Transmuter(7) Wizard(7)
Allows: Ranged Abjuring Reduced Abjuring Extended Abjuring Power Abjuring
UseCost: Mana (57)
Quality: Always Beneficial
Targets: Creatures
Range: Touch, or not applicable
Commands: CAST, CA, C
Usage: CAST "RESIST FIRE" "TARGET NAME"
Examples: cast "resist fire" bob
Description: This spell allows the target to become resistant (but not immune) to heat attacks. Attacks of this kind include spells, breath weapons, and other magical and non-magical attacks.

Resist Gas

===Resist Gas===
Domain: Abjuration
Available: Abjurer(3) Alterer(3) Conjurer(3) Diviner(3) Evoker(3) Illusionist(3) Mage(3) Transmuter(3) Wizard(3)
Allows: Ranged Abjuring Reduced Abjuring Extended Abjuring Power Abjuring
UseCost: Mana (53)
Quality: Always Beneficial
Targets: Creatures
Range: Touch, or not applicable
Commands: CAST, CA, C
Usage: CAST "RESIST GAS" "TARGET NAME"
Examples: cast "resist gas" bob
Description: This spell allows the target to become resistant (but not immune) to gas attacks. Attacks of this kind include spells, breath weapons, and other magical and non-magical attacks.

Resist Indignities

===Resist Indignities===
Domain: Abjuration
Available: Abjurer(22)
Allows: Ranged Abjuring Reduced Abjuring Extended Abjuring Power Abjuring
UseCost: Mana (72)
Quality: Always Beneficial
Targets: Creatures
Range: Touch, or not applicable
Commands: CAST, CA, C
Usage: CAST "RESIST INDIGNITIES" "TARGET NAME"
Examples: cast "resist indignities" bob
Description: This spell allows the target to become almost immune to attacks which place the Mage in an undignified attacks, such as tripping, whomping, stealing, and swiping.

Resist Magic Missiles

===Resist Magic Missiles===
Domain: Abjuration
Available: Abjurer(1) Alterer(1) Conjurer(1) Diviner(1) Evoker(1) Illusionist(1) Mage(1) Transmuter(1) Wizard(1)
Allows: Ranged Abjuring Reduced Abjuring Extended Abjuring Power Abjuring
UseCost: Mana (51)
Quality: Always Beneficial
Targets: Creatures
Range: Touch, or not applicable
Commands: CAST, CA, C
Usage: CAST "RESIST MAGIC MISSILES" "TARGET NAME"
Examples: cast "resist magic missiles" bob
Description: This spell allows the target to become resistant to the magic missiles.

Resist Paralysis

===Resist Paralysis===
Domain: Abjuration
Available: Abjurer(13) Alterer(13) Conjurer(13) Diviner(13) Evoker(13) Illusionist(13) Mage(13) Transmuter(13) Wizard(13)
Allows: Ranged Abjuring Reduced Abjuring Extended Abjuring Power Abjuring
UseCost: Mana (63)
Quality: Always Beneficial
Targets: Creatures
Range: Touch, or not applicable
Commands: CAST, CA, C
Usage: CAST "RESIST PARALYSIS" "TARGET NAME"
Examples: cast "resist paralysis" bob
Description: This spell allows the target to become resistant (but not immune) to paralysis attacks. Attacks of this kind include spells and other magical and non-magical attacks.

Resist Petrification

===Resist Petrification===
Domain: Abjuration
Available: Abjurer(18) Alterer(18) Conjurer(18) Diviner(18) Evoker(18) Illusionist(18) Mage(18) Transmuter(18) Wizard(18)
Allows: Ranged Abjuring Reduced Abjuring Extended Abjuring Power Abjuring
UseCost: Mana (68)
Quality: Always Beneficial
Targets: Creatures
Range: Touch, or not applicable
Commands: CAST, CA, C
Usage: CAST "RESIST PETRIFICATION" "TARGET NAME"
Examples: cast "resist petrification" bob
Description: This spell allows the target to become immune to spells or affects which would turn them into stone.

Resist Piercing

===Resist Piercing===
Domain: Abjuration
Available: Abjurer(11)
Allows: Ranged Abjuring Reduced Abjuring Extended Abjuring Power Abjuring
UseCost: Mana (61)
Quality: Always Beneficial
Targets: Creatures
Range: Touch, or not applicable
Commands: CAST, CA, C
Usage: CAST "RESIST PIERCING" "TARGET NAME"
Examples: cast "resist piercing" bob
Description: This spell allows the target to become almost immune to piercing attacks.

Resist Poison

===Resist Poison===
Domain: Abjuration
Available: Abjurer(2) Alterer(2) Conjurer(2) Diviner(2) Evoker(2) Illusionist(2) Mage(2) Transmuter(2) Wizard(2)
Allows: Ranged Abjuring Reduced Abjuring Extended Abjuring Power Abjuring
UseCost: Mana (52)
Quality: Always Beneficial
Targets: Creatures
Range: Touch, or not applicable
Commands: CAST, CA, C
Usage: CAST "RESIST POISON" "TARGET NAME"
Examples: cast "resist poison" bob
Description: This spell allows the target to become resistant (but not immune) to poisonous attacks. Attacks of this kind include spells, bites and other magical and non-magical attacks.

Resist Slashing

===Resist Slashing===
Domain: Abjuration
Available: Abjurer(19)
Allows: Ranged Abjuring Reduced Abjuring Extended Abjuring Power Abjuring
UseCost: Mana (69)
Quality: Always Beneficial
Targets: Creatures
Range: Touch, or not applicable
Commands: CAST, CA, C
Usage: CAST "RESIST SLASHING" "TARGET NAME"
Examples: cast "resist slashing" bob
Description: This spell allows the target to become almost immune to slashing attacks.

Returning

===Returning===
Domain: Conjuration
Available: Abjurer(24) Alterer(24) Conjurer(24) Diviner(24) Enchanter(24) Evoker(24) Illusionist(24) Mage(24) Wizard(24)
Allows: Reduced Conjuring Power Conjuring Extended Conjuring Ranged Conjuring
UseCost: Mana (74)
Quality: Circumstantial
Targets: Items
Range: Touch, or not applicable
Commands: CAST, CA, C
Usage: CAST "RETURNING" "ITEM"
Examples: cast "returning" sword
Description: This spell will immediately cause the item to await the next person to get it. When the next person gets the item, the item will become that persons private posession. For the duration of the spell, whenever the item goes out of the persons possession, it will magically return. This spells is a great candidate for the Permanency spell.

Reverse Gravity

===Reverse Gravity===
Domain: Alteration
Available: Abjurer(18) Alterer(18) Conjurer(18) Diviner(18) Enchanter(18) Illusionist(18) Mage(18) Transmuter(18) Wizard(18)
Allows: Ranged Altering Reduced Altering Extended Altering Power Altering
UseCost: Mana (536870912)
Quality: Malicious
Targets:
Range: Touch, or not applicable
Commands: CAST, CA, C
Usage: CAST REVERSE GRAVITY
Examples: cast "reverse gravity"
Description: The caster causes gravity in the place to become reversed. Everything will fall upwards, and only those flying will be unaffected.

Rogue Limb

===Rogue Limb===
Domain: Enchantment/Charm
Available: Enchanter(25)
Allows: Extended Enchanting Power Enchanting Ranged Enchanting Reduced Enchanting
UseCost: Mana (75)
Quality: Malicious
Targets: Creatures
Range: Touch, or not applicable
Commands: CAST, CA, C
Usage: CAST "ROGUE LIMB" "TARGET NAME"
Examples: cast "rogue limb" bob
Description: This spell causes one of the target's limbs to begin to fight with them.

Scatter

===Scatter===
Domain: Conjuration
Available: Conjurer(9)
Allows: Reduced Conjuring Power Conjuring Extended Conjuring Ranged Conjuring
UseCost: Mana (59)
Quality: Malicious
Targets: Items Creatures
Range: Touch, or not applicable
Commands: CAST, CA, C
Usage: CAST SCATTER "TARGET NAME" (NEAR/FAR)
Examples: cast scatter orc

cast scatter orc far cast scatter orc near cast scatter all sword near cast scatter sword.3 far

Description: This spell causes a random item in the target mobs inventory, or the target item(s) in the casters inventory to be whisked away to another place. The destination defaults to a room in the same area as the caster. However, the caster can designate their same area with the "near" parameter, or a random area with the "far" parameter.

Scribe

===Scribe===
Domain: Invocation/Evocation
Available: Abjurer(14) Arcanist(12) Conjurer(14) Diviner(14) Enchanter(14) Evoker(14) Illusionist(14) Mage(14) Transmuter(14) Wizard(1)
Allows: Ranged In/Evoking Reduced In/Evoking Wise Crafting Extended In/Evoking Power In/Evoking
UseCost: Mana (536870912)
Quality: Circumstantial
Targets: Items
Range: Touch, or not applicable
Commands: CAST, CA, C
Usage: CAST SCRIBE "SPELL NAME" "TARGET NAME"
Examples: cast scribe "resist cold" scroll
Description: This spell allows the caster to place any spell he or she knows onto a scroll. Once placed on the scroll, the spell may be cast off it. Scribing is draining on the caster however. The caster will lose some experience points for casting this spell. Magical scribing also requires that the caster be at half mana or more.

Scry

===Scry===
Domain: Divination
Available: Abjurer(20) Alterer(20) Conjurer(20) Diviner(20) Enchanter(20) Evoker(20) Mage(20) Transmuter(20) Wizard(20)
Allows: Extended Divining Power Divining Reduced Divining Ranged Divining
UseCost: Mana (70)
Quality: Circumstantial
Targets: Creatures
Range: Touch, or not applicable
Commands: CAST, CA, C
Usage: CAST SCRY "TARGET NAME"
Examples: cast scry orc
Description: Causes the invoker to see and hear everything the target sees and hears, as if he or she was in the same room. Re-cast the spell to revoke it.

See Aura

===See Aura===
Domain: Divination
Available: Abjurer(18) Alterer(18) Conjurer(18) Diviner(18) Enchanter(18) Evoker(18) Mage(18) Transmuter(18) Wizard(18)
Allows: Extended Divining Power Divining Reduced Divining Ranged Divining
UseCost: Mana (68)
Quality: Circumstantial
Targets: Creatures
Range: Touch, or not applicable
Commands: CAST, CA, C
Usage: CAST "SEE AURA" "TARGET NAME"
Examples: cast "see aura" orc
Description: This spell gives the caster a complete profile of the target.

Shape Object

===Shape Object===
Domain: Alteration
Available: Alterer(3)
Allows: Ranged Altering Reduced Altering Extended Altering Power Altering
UseCost: Mana (53)
Quality: Circumstantial
Targets: Items
Range: Touch, or not applicable
Commands: CAST, CA, C
Usage: CAST "SHAPE OBJECT" "TARGET NAME" "LIKE WHAT"
Examples: cast "shape object" sword banana
Description: The item affected by this spell takes on the apparent shape desired by the caster.

Shatter

===Shatter===
Domain: Alteration
Available: Abjurer(8) Alterer(8) Conjurer(8) Diviner(8) Enchanter(8) Illusionist(8) Mage(8) Transmuter(8) Wizard(8)
Allows: Ranged Altering Reduced Altering Extended Altering Power Altering
UseCost: Mana (58)
Quality: Malicious
Targets: Items Creatures
Range: Touch, or not applicable
Commands: CAST, CA, C
Usage: CAST "SHATTER" "TARGET NAME"
Examples: cast "shatter" sword

cast "shatter" orc cast "shatter" monster

Description: The item affected by this spell begins to vibrate and resonate. The item suffers damage as a result, and the possibility of destruction.

Shelter

===Shelter===
Domain: Conjuration
Available: Abjurer(12) Alterer(12) Conjurer(12) Diviner(12) Enchanter(12) Evoker(12) Illusionist(12) Mage(12) Wizard(12)
Allows: Reduced Conjuring Power Conjuring Extended Conjuring Ranged Conjuring
UseCost: Mana (62)
Quality: Circumstantial
Targets:
Range: Touch, or not applicable
Commands: CAST, CA, C
Usage: CAST SHELTER
Examples: cast shelter
Description: Shelter will instantaneously teleport the caster and his or her group into a magical, extra-planar location. The caster may remain in the shelter as long as he or she would like. To leave the shelter, the same caster must revoke the spell by casting it again.

Shield

===Shield===
Domain: Invocation/Evocation
Available: Abjurer(1) Conjurer(1) Diviner(1) Enchanter(1) Evoker(1) Illusionist(1) Mage(1) Transmuter(1) Wizard(1)
Allows: Ranged In/Evoking Reduced In/Evoking Extended In/Evoking Power In/Evoking
UseCost: Mana (51)
Quality: Always Beneficial
Targets: Creatures
Range: Touch, or not applicable
Commands: CAST, CA, C
Usage: CAST SHIELD "TARGET NAME"
Examples: cast shield bob
Description: This spell invokes a protective shield around the target, giving the target an added bit of protection during melee combat.

Shocking Grasp

===Shocking Grasp===
Domain: Invocation/Evocation
Available: Abjurer(6) Conjurer(6) Diviner(6) Enchanter(6) Evoker(6) Illusionist(6) Mage(6) Transmuter(6) Wizard(6)
Allows: Ranged In/Evoking Reduced In/Evoking Energist Extended In/Evoking Power In/Evoking
UseCost: Mana (56)
Quality: Malicious
Targets: Creatures
Range: Touch, or not applicable
Commands: CAST, CA, C
Usage: CAST "SHOCKING GRASP" "TARGET NAME"
Examples: cast "shocking grasp" orc
Description: This spell causes a high charge of electricity to flow from the caster to his or her target, damaging the target.

Shockshield

===Shockshield===
Domain: Invocation/Evocation
Available: Evoker(11)
Allows: Ranged In/Evoking Reduced In/Evoking Energist Extended In/Evoking Power In/Evoking
UseCost: Mana (61)
Quality: Always Beneficial
Targets: Creatures
Range: Touch, or not applicable
Commands: CAST, CA, C
Usage: CAST SHOCKSHIELD "TARGET NAME"
Examples: cast shockshield bob
Description: This spell evokes an electric field to surround the target. Anyone trying to touch or engage in melee combat with the target thus becomes vulnerable to the scorching sparks.

Shoddy Aura

===Shoddy Aura===
Domain: Illusion
Available: Illusionist(2)
Allows: Reduced Illusing Power Illusing Ranged Illusing Extended Illusing
UseCost: Mana (52)
Quality: Circumstantial
Targets: Items
Range: Touch, or not applicable
Commands: CAST, CA, C
Usage: CAST "SHODDY AURA" "TARGET NAME"
Examples: cast "shoddy aura" sword
Description: The item affected by this spell will appear to be shoddily made and in terrible condition. This will fool shopkeepers into turning it away, but won't fool magical or expert analysis of the item.

Shove

===Shove===
Domain: Invocation/Evocation
Available: Evoker(22)
Allows: Ranged In/Evoking Reduced In/Evoking Extended In/Evoking Power In/Evoking
UseCost: Mana (72)
Quality: Malicious
Targets:
Range: Touch - Range 4
Commands: CAST, CA, C
Usage: CAST SHOVE "MOB NAME" "DIRECTION"
Examples: cast "shove" orc east
Description: Causes a powerful force to pick up the victim and carry them to an adjacent room or area and drop them off there.

Shrink

===Shrink===
Domain: Transmutation
Available: Abjurer(2) Alterer(2) Diviner(2) Enchanter(2) Evoker(2) Illusionist(2) Mage(2) Transmuter(2) Wizard(2)
Allows: Extended Transmuting Reduced Transmuting Power Transmuting Ranged Transmuting
UseCost: Mana (52)
Quality: Malicious
Targets: Items Creatures
Range: Touch, or not applicable
Commands: CAST, CA, C
Usage: CAST "SHRINK" "TARGET NAME"
Examples: cast "shrink" orc
Description: Allows the caster to cause a monster or item to shrink to 10% of its previous size. Mass does not change, and neither does the size of the items carried. Dexterity, however, goes up tremendously, at the cost of some Strength.

Shrink Mouth

===Shrink Mouth===
Domain: Transmutation
Available: Transmuter(5)
Allows: Extended Transmuting Reduced Transmuting Power Transmuting Ranged Transmuting
UseCost: Mana (55)
Quality: Malicious
Targets: Creatures
Range: Touch, or not applicable
Commands: CAST, CA, C
Usage: CAST "SHRINK MOUTH" "TARGET NAME"
Examples: cast "shrink mouth" dragon
Description: This spell causes the target's mouth to pucker up. The target remains able to use any breath weapons, but is unable to eat anything.

Silence

===Silence===
Domain: Alteration
Available: Abjurer(14) Alterer(14) Conjurer(14) Diviner(14) Enchanter(14) Illusionist(14) Mage(14) Transmuter(14) Wizard(14)
Allows: Ranged Altering Reduced Altering Extended Altering Power Altering
UseCost: Mana (64)
Quality: Malicious
Targets:
Range: Touch, or not applicable
Commands: CAST, CA, C
Usage: CAST SILENCE
Examples: cast silence
Description: When cast, this spell causes the entire room or place around the caster to become entirely quiet. Speaking, verbal spellcasting, and noisemaking becomes impossible.

Simulacrum

===Simulacrum===
Domain: Illusion
Available: Illusionist(19)
Allows: Reduced Illusing Power Illusing Ranged Illusing Extended Illusing
UseCost: Mana (69)
Quality: Circumstantial
Targets: Items
Range: Touch, or not applicable
Commands: CAST, CA, C
Usage: CAST SIMULACRUM
Examples: cast simulacrum
Description: When cast, this spell causes an illusory copy of the caster to appear. The simulacrum will do anything the caster says, even if they aren't in the same room. The simulacrum neither does nor takes damage, nor can spells be cast upon it. It can not manipulate objects, but as it is an illusion, it can pass through doors.

Siphon

===Siphon===
Domain: Enchantment/Charm
Available: Alterer(17) Conjurer(17) Diviner(17) Enchanter(17) Evoker(17) Illusionist(17) Mage(17) Transmuter(17) Wizard(17)
Allows: Extended Enchanting Power Enchanting Ranged Enchanting Reduced Enchanting
UseCost: Mana (67)
Quality: Always Beneficial
Targets: Creatures
Range: Touch - Range 1
Commands: CAST, CA, C
Usage: CAST SIPHON "TARGET NAME"
Examples: cast siphon bob
Description: Bestows the target of the spell with a thirst for the mana of others as well as a way to get that mana. The catch is that in order to siphon mana, the target of the spell must be attacked and successfully hit by a weapon.

Sleep

===Sleep===
Domain: Enchantment/Charm
Available: Alterer(3) Conjurer(3) Diviner(3) Enchanter(3) Evoker(3) Illusionist(3) Mage(3) Transmuter(3) Wizard(3)
Allows: Extended Enchanting Power Enchanting Ranged Enchanting Reduced Enchanting
UseCost: Mana (53)
Quality: Malicious
Targets: Creatures
Range: Touch, or not applicable
Commands: CAST, CA, C
Usage: CAST SLEEP "TARGET NAME"
Examples: cast sleep orc
Description: If successful, this spell puts the target into a deep sleep, from which it is almost impossible to wake him or her.

Slow

===Slow===
Domain: Alteration
Available: Abjurer(10) Alterer(10) Conjurer(10) Diviner(10) Enchanter(10) Illusionist(10) Mage(10) Transmuter(10) Wizard(10)
Allows: Ranged Altering Reduced Altering Extended Altering Power Altering
UseCost: Mana (60)
Quality: Malicious
Targets: Creatures
Range: Touch, or not applicable
Commands: CAST, CA, C
Usage: CAST SLOW "TARGET NAME"
Examples: cast slow orc
Description: This spell makes the target move very slowly, effectively cutting in half the number of attacks allowed by the target.

Slow Projectiles

===Slow Projectiles===
Domain: Alteration
Available: Alterer(17)
Allows: Ranged Altering Reduced Altering Extended Altering Power Altering
UseCost: Mana (67)
Quality: Always Beneficial
Targets: Creatures
Range: Touch, or not applicable
Commands: CAST, CA, C
Usage: CAST "SLOW PROJECTILES"
Examples: cast "slow projectiles"
Description: The caster causes any thrown or physical ranged attack weapons in the room to slow in flight. Because of this, they will only do half damage.

Solve Maze

===Solve Maze===
Domain: Divination
Available: Diviner(9)
Allows: Extended Divining Power Divining Reduced Divining Ranged Divining
UseCost: Mana (59)
Quality: Circumstantial
Targets:
Range: Touch, or not applicable
Commands: CAST, CA, C
Usage: CAST "SOLVE MAZE" ("DIRECTION")
Examples: cast "solve maze"

cast "solve maze" north

Description: If the caster is in a maze or similar form of area, this spell allows the caster to know the path from their current room to the exit from the maze in the direction specified (or a random exit if unspecified).

Sonar

===Sonar===
Domain: Transmutation
Available: Transmuter(13)
Allows: Extended Transmuting Reduced Transmuting Power Transmuting Ranged Transmuting
UseCost: Mana (63)
Quality: Always Beneficial
Targets: Caster only
Range: Touch, or not applicable
Commands: CAST, CA, C
Usage: CAST "SONAR"
Examples: cast sonar
Description: This spell causes the caster's ears to begin "seeing" through sonic waves. This gives the caster the benefit of blindsight, except in cases where there is silence, or the caster is deaf.

Song Shield

===Song Shield===
Domain: Abjuration
Available: Abjurer(3)
Allows: Ranged Abjuring Reduced Abjuring Extended Abjuring Power Abjuring
UseCost: Mana (53)
Quality: Always Beneficial
Targets: Creatures
Range: Touch, or not applicable
Commands: CAST, CA, C
Usage: CAST "SONG SHIELD" "TARGET NAME"
Examples: cast "song shield" bob
Description: This spell allows the target to become almost immune to Bardic songs.

Spell Turning

===Spell Turning===
Domain: Abjuration
Available: Abjurer(25) Alterer(25) Conjurer(25) Diviner(25) Evoker(25) Illusionist(25) Mage(25) Transmuter(25) Wizard(25)
Allows: Ranged Abjuring Reduced Abjuring Extended Abjuring Power Abjuring
UseCost: Mana (75)
Quality: Always Beneficial
Targets: Creatures
Range: Touch, or not applicable
Commands: CAST, CA, C
Usage: CAST "SPELL TURNING"
Examples: cast "spell turning"
Description: This spell allows the caster to repel enemy spells cast at him or her. The spell may bounce off the caster and fire back towards the source of the spell. This spell will work, at most, once per combat round.

Spellbinding

===Spellbinding===
Domain: Alteration
Available: Mage(30)
Allows: Ranged Altering Reduced Altering Extended Altering Power Altering
UseCost: Mana (30)
Quality: Circumstantial
Targets:
Range: Touch, or not applicable
Commands: CAST, CA, C
Usage: CAST "SPELLBINDING" "TRIGGER WORD" ""SPELL"" ""SPELL"" etc..
Examples: cast "spellbinding" fire! fireball "lightning bolt"

cast "spellbinding" help "flameshield" "mage armor" cast "spellbinding" oops "feeblemind" "charm" "sleep"

Description: This spell allows the caster to bind one or more spells to a single magical trigger word. Holding the spells bound in this way will cost the caster 100 points of temporary max mana per bound spell plus double the mana cost of casting the bound spell in temporary max mana. Speaking the trigger word to the intended target will release the bound spells in one single moment, also releasing the max mana.


This effect can be harmlessly revoked from the caster using the REVOKE skill.

Spider Climb

===Spider Climb===
Domain: Enchantment/Charm
Available: Alterer(1) Conjurer(1) Diviner(1) Enchanter(1) Evoker(1) Illusionist(1) Mage(1) Transmuter(1) Wizard(1)
Allows: Extended Enchanting Power Enchanting Ranged Enchanting Reduced Enchanting
UseCost: Mana (51)
Quality: Sometimes Beneficial
Targets: Caster only
Range: Touch, or not applicable
Commands: CAST, CA, C
Usage: CAST SPIDER CLIMB
Examples: cast spider climb
Description: This spell makes the caster into a natural climber of even the smoothest and most sheer walls. The spell is exhausting though, even when just standing around. When not sitting or sleeping, this spell will inhibit health and mana rejuvenation.

Spook

===Spook===
Domain: Enchantment/Charm
Available: Alterer(5) Conjurer(5) Diviner(5) Enchanter(5) Evoker(5) Illusionist(5) Mage(5) Transmuter(5) Wizard(5)
Allows: Extended Enchanting Power Enchanting Ranged Enchanting Reduced Enchanting
UseCost: Mana (55)
Quality: Malicious
Targets: Creatures
Range: Touch, or not applicable
Commands: CAST, CA, C
Usage: CAST SPOOK "TARGET NAME"
Examples: cast spook orc
Description: If successful, this spell causes the target to flee before the caster.

Spotters Orders

===Spotters Orders===
Domain: Divination
Available: Diviner(18)
Allows: Extended Divining Power Divining Reduced Divining Ranged Divining
UseCost: Mana (68)
Quality: Always Beneficial
Targets: Caster only
Range: Touch, or not applicable
Commands: CAST, CA, C
Usage: CAST "SPOTTERS ORDERS"
Examples: cast "spotters orders"
Description: The caster detects the weaknesses of his or her current combat target, and simultaneously makes a telepathic link with all of his or her group members in order to communicate that knowledge to them. The effect of this is that, so long as the caster focuses on his combat target and his group members remain in the room, they will benefit from the spell Detect Weaknesses and have enhanced attack and damage bonuses from the knowledge imparted to them. This spell requires that the caster be in combat, that the caster be in a group, and that his or her group be nearby.

Spying Stone

===Spying Stone===
Domain: Divination
Available: Diviner(12)
Allows: Extended Divining Power Divining Reduced Divining Ranged Divining
UseCost: Mana (62)
Quality: Circumstantial
Targets: Items
Range: Touch, or not applicable
Commands: CAST, CA, C
Usage: CAST "SPYING STONE" "TARGET NAME"
Examples: cast "spying stone" fountain
Description: The caster causes the target item to grow a pair of translucent eyes. For the duration of the spell, the item will observe and hear everything that happens around it, recording it in magical memory. If the original caster then returns to the item and says "speak" to it, it will grow a mouth and repeat all that it has seen and heard. The item will have true sight and immunity to silencing spells. When the spell expires, it will become instantly mundane, forgetting all that it has known.

Stinking Cloud

===Stinking Cloud===
Domain: Invocation/Evocation
Available: Abjurer(6) Conjurer(6) Diviner(6) Enchanter(6) Evoker(6) Illusionist(6) Mage(6) Transmuter(6) Wizard(6)
Allows: Ranged In/Evoking Reduced In/Evoking Extended In/Evoking Airelist Power In/Evoking
UseCost: Mana (56)
Quality: Malicious
Targets:
Range: Touch - Range 3
Commands: CAST, CA, C
Usage: CAST STINKING CLOUD
Examples: cast "stinking cloud"
Description: Causes a putrid cloud of green and orange gas to consume the casters opponents. Those in the cloud may advance or move to get out of it, but while they remain in the cloud, they will heave and puke, possibly taking damage.

Stone Flesh

===Stone Flesh===
Domain: Alteration
Available: Abjurer(19) Alterer(19) Conjurer(19) Diviner(19) Enchanter(19) Illusionist(19) Mage(19) Transmuter(19) Wizard(19)
Allows: Ranged Altering Reduced Altering Extended Altering Power Altering
UseCost: Mana (69)
Quality: Circumstantial
Targets: Items
Range: Touch, or not applicable
Commands: CAST, CA, C
Usage: CAST "STONE FLESH" "TARGET NAME"
Examples: cast "stone flesh" statue
Description: This spell effectively revokes the 'Flesh to Stone' spell from the target.

Stoneskin

===Stoneskin===
Domain: Transmutation
Available: Abjurer(11) Alterer(11) Diviner(11) Enchanter(11) Evoker(11) Illusionist(11) Mage(11) Transmuter(11) Wizard(11)
Allows: Extended Transmuting Reduced Transmuting Power Transmuting Ranged Transmuting
UseCost: Mana (61)
Quality: Always Beneficial
Targets: Creatures
Range: Touch, or not applicable
Commands: CAST, CA, C
Usage: CAST "TARGET NAME"
Examples: cast stoneskin bob
Description: This spell causes the target's skin to become as hard and impenetrable as stone. While affected by this spell, the target will be able to absorb, without any harm, the effects of 6 or more attacks, depending on the casters level, 25% of the time.

Store Spell

===Store Spell===
Domain: Enchantment/Charm
Available: Arcanist(25)
Allows: Extended Enchanting Power Enchanting Ranged Enchanting Reduced Enchanting
UseCost: Mana (75)
Quality: Circumstantial
Targets: Items
Range: Touch, or not applicable
Commands: CAST, CA, C
Usage: CAST "STORE SPELL" "SPELL NAME" "ITEM"
Examples: cast "store spell" "resist fire" hat
Description: : sayto hat "hat"

This spell allows the caster to store a known spell into an item. The spell may then be cast simply by holding (or wielding or wearing) the item, and speaking the name of the item to a target, or to the item itself using SAYTO. This is similar to a wand, but the item is only enchanted, not an actual wand. For this reason, it cannot be recharged as normal, but IS capable of storing the same spell multiple times using Store Spell.

Summon

===Summon===
Domain: Conjuration
Available: Abjurer(18) Alterer(18) Conjurer(18) Diviner(18) Enchanter(18) Evoker(18) Illusionist(18) Mage(18) Wizard(18)
Allows: Reduced Conjuring Power Conjuring Extended Conjuring Ranged Conjuring
UseCost: Mana (536870912)
Quality: Circumstantial
Targets:
Range: Touch, or not applicable
Commands: CAST, CA, C
Usage: CAST SUMMON "TARGET NAME"
Examples: cast summon bob
Description: This spell will cause the target creature or player to appear before the caster, regardless of where they were before.

Summon Army

===Summon Army===
Domain: Conjuration
Available: Conjurer(30)
Allows: Reduced Conjuring Power Conjuring Extended Conjuring Ranged Conjuring
UseCost: Mana (80)
Quality: Always Beneficial
Targets: Caster only
Range: Touch, or not applicable
Commands: CAST, CA, C
Usage: CAST SUMMON ARMY
Examples: cast "summon army"
Description: This spell will conjure up an army of creatures to fight with the caster. The creatures will not be powerful, but will be numerous. The creatures will take up a position to protect the caster, and will vanish if there is no longer anything to fight.

Summon Companion

===Summon Companion===
Domain: Conjuration
Available: Abjurer(3) Alterer(3) Conjurer(3) Diviner(3) Enchanter(3) Evoker(3) Illusionist(3) Mage(3) Wizard(3)
Allows: Reduced Conjuring Power Conjuring Extended Conjuring Ranged Conjuring
UseCost: Mana (53)
Quality: Circumstantial
Targets:
Range: Touch, or not applicable
Commands: CAST, CA, C
Usage: CAST SUMMON COMPANION
Examples: cast summon companion
Description: This spell will cause one of the absent group members of the caster to be summoned to his or her present location.

Summon Enemy

===Summon Enemy===
Domain: Conjuration
Available: Abjurer(21) Alterer(21) Conjurer(21) Diviner(21) Enchanter(21) Evoker(21) Illusionist(21) Mage(21) Wizard(21)
Allows: Reduced Conjuring Power Conjuring Extended Conjuring Ranged Conjuring
UseCost: Mana (536870912)
Quality: Circumstantial
Targets:
Range: Touch, or not applicable
Commands: CAST, CA, C
Usage: CAST SUMMON ENEMY
Examples: cast "summon enemy"
Description: This spell will conjure up a duplicate of some creature in the world with an opposed alignment, but with equal or better level to the caster. The summoned enemy will become instantly hostile towards the caster.

Summon Flyer

===Summon Flyer===
Domain: Conjuration
Available: Abjurer(24) Alterer(24) Conjurer(24) Diviner(24) Enchanter(24) Evoker(24) Illusionist(24) Mage(24) Wizard(24)
Allows: Reduced Conjuring Power Conjuring Extended Conjuring Ranged Conjuring
UseCost: Mana (74)
Quality: Circumstantial
Targets:
Range: Touch, or not applicable
Commands: CAST, CA, C
Usage: CAST SUMMON FLYER
Examples: cast "summon flyer"
Description: This spell will conjure up a flying horse for the caster. Beware of herds.

Summon Marker

===Summon Marker===
Domain: Conjuration
Available: Conjurer(1)
Allows: Reduced Conjuring Power Conjuring Extended Conjuring Ranged Conjuring
UseCost: Mana (51)
Quality: Circumstantial
Targets:
Range: Touch, or not applicable
Commands: CAST, CA, C
Usage: CAST "SUMMON MARKER"
Examples: cast "summon marker"
Description: This spell summons the caster's magic marker to the room in which this spell is cast. The caster may only have one marker in the game. The marker lasts a long time, and may be used by other spells, such as MARKER SUMMONING, and MARKER PORTAL.

Summon Steed

===Summon Steed===
Domain: Conjuration
Available: Abjurer(2) Alterer(2) Conjurer(2) Diviner(2) Enchanter(2) Evoker(2) Illusionist(2) Mage(2) Wizard(2)
Allows: Reduced Conjuring Power Conjuring Extended Conjuring Ranged Conjuring
UseCost: Mana (52)
Quality: Sometimes Beneficial
Targets: Caster only
Range: Touch, or not applicable
Commands: CAST, CA, C
Usage: CAST SUMMON STEED
Examples: cast "summon steed"
Description: This spell will conjure up a riding horse for the caster. The type of horse, and the number who may ride it will improve with the level of the caster. Beware of herds, as they may fight amongst each other.

Summoning Ward

===Summoning Ward===
Domain: Abjuration
Available: Abjurer(3) Alterer(3) Conjurer(3) Diviner(3) Evoker(3) Illusionist(3) Mage(3) Transmuter(3) Wizard(3)
Allows: Ranged Abjuring Reduced Abjuring Extended Abjuring Power Abjuring
UseCost: Mana (53)
Quality: Circumstantial
Targets: Creatures
Range: Touch, or not applicable
Commands: CAST, CA, C
Usage: CAST "SUMMONING WARD" "TARGET NAME"
Examples: cast "summoning ward" orc

cast "summoning ward" room

Description: Causes the target to become protected from summoning magic. If the target is a room, the entire room will negate all summon spells in it. If the caster owns the room, or the caster is following the owner, the spell effect will be permanent.

Superior Image

===Superior Image===
Domain: Illusion
Available: Illusionist(24)
Allows: Reduced Illusing Power Illusing Ranged Illusing Extended Illusing
UseCost: Mana (74)
Quality: Circumstantial
Targets: Creatures
Range: Touch, or not applicable
Commands: CAST, CA, C
Usage: CAST "SUPERIOR IMAGE" "TARGET"
Examples: cast "superior image" Bob
Description: This spell causes an illusion of the target to appear in the room. The illusion will last for a very long time and then vanish. It won't do anything, and will vanish if attacked or has a spell cast upon it, but will look exactly like the caster if examined.

Telepathy

===Telepathy===
Domain: Divination
Available: Diviner(7)
Allows: Hear Thoughts Extended Divining Power Divining Reduced Divining Ranged Divining
UseCost: Mana (57)
Quality: Circumstantial
Targets: Creatures
Range: Touch, or not applicable
Commands: CAST, CA, C
Usage: CAST TELEPATHY "TARGET"
Examples: cast telepathy orc
Description: This spell allows the caster to hear some of the thoughts of the target, which will usually be related to the behaviors and actions of the creature. This spell does not work on boring creatures, but does work on behaving animals. It can only reveal the true name, class, and race of players.

Teleport

===Teleport===
Domain: Conjuration
Available: Abjurer(10) Alterer(10) Conjurer(10) Diviner(10) Enchanter(10) Evoker(10) Illusionist(10) Mage(10) Wizard(10)
Allows: Reduced Conjuring Power Conjuring Extended Conjuring Ranged Conjuring
UseCost: Mana (60)
Quality: Circumstantial
Targets:
Range: Touch, or not applicable
Commands: CAST, CA, C
Usage: CAST TELEPORT "AREA NAME"
Examples: cast teleport shire
Description: This spell will teleport the caster and his or her group to a random location within the specified area. Use the 'areas' command to see a list of valid areas.

Teleport Object

===Teleport Object===
Domain: Conjuration
Available: Conjurer(21)
Allows: Reduced Conjuring Power Conjuring Extended Conjuring Ranged Conjuring
UseCost: Mana (71)
Quality: Circumstantial
Targets:
Range: Touch, or not applicable
Commands: CAST, CA, C
Usage: CAST "TELEPORT OBJECT" "OBJECT NAME" ("DESTINATION TYPE") "DESTINATION NAME"
Examples: cast "teleport object" sword garden

cast "teleport object" sword bob cast "teleport object" sword room garden cast "teleport object" sword player bob

Description: This spell will teleport the targeted object to the same room as the specified destination person, place, or item by name. The object must be held by the caster. You may optionally specify, before the name of the destination, the type of destination. This may be area, room, player, mob, or item.

Teleportation Ward

===Teleportation Ward===
Domain: Abjuration
Available: Abjurer(8) Alterer(8) Conjurer(8) Diviner(8) Evoker(8) Illusionist(8) Mage(8) Transmuter(8) Wizard(8)
Allows: Ranged Abjuring Reduced Abjuring Extended Abjuring Power Abjuring
UseCost: Mana (58)
Quality: Circumstantial
Targets: Creatures
Range: Touch, or not applicable
Commands: CAST, CA, C
Usage: CAST "TELEPORTATION WARD" "TARGET NAME"
Examples: cast "teleportation ward" orc

cast "teleportation ward" room

Description: Causes the target to become protected from teleportation magic such as Gate. If the target is a room, the entire room will negate all spells which attempt to teleport someone into it. If the caster owns the room, or the caster is following the owner, the spell effect will be permanent.

Thirstless

===Thirstless===
Domain: Transmutation
Available: Abjurer(24) Alterer(24) Diviner(24) Enchanter(24) Evoker(24) Illusionist(24) Mage(24) Transmuter(24) Wizard(24)
Allows: Extended Transmuting Reduced Transmuting Power Transmuting Ranged Transmuting
UseCost: Mana (74)
Quality: Always Beneficial
Targets: Creatures
Range: Touch, or not applicable
Commands: CAST, CA, C
Usage: CAST THIRSTLESS "TARGET NAME"
Examples: cast thirstless bob
Description: The caster causes the target to lose all feeling of thirstiness for the duration of the spell.

Time Stop

===Time Stop===
Domain: Alteration
Available: Abjurer(23) Alterer(23) Conjurer(23) Diviner(23) Enchanter(23) Illusionist(23) Mage(23) Transmuter(23) Wizard(23)
Allows: Ranged Altering Reduced Altering Extended Altering Power Altering
UseCost: Mana (100)
Quality: Malicious
Targets:
Range: Touch, or not applicable
Commands: CAST, CA, C
Usage: CAST TIME STOP
Examples: cast time stop
Description: The caster causes time to come to a complete stop for everyone in the room (except him or herself). The caster is able to act normally, while all others are bound to stand around and do nothing.

Timeport

===Timeport===
Domain: Alteration
Available: Alterer(20)
Allows: Ranged Altering Reduced Altering Extended Altering Power Altering
UseCost: Mana (70)
Quality: Circumstantial
Targets: Creatures
Range: Touch, or not applicable
Commands: CAST, CA, C
Usage: CAST "TIMEPORT" "TARGET NAME"
Examples: cast "timeport" orc
Description: The caster causes the target to travel forwards in time a few ticks. To everyone else, they will seem to disappear, and then reappear a little later.

Toadstool

===Toadstool===
Domain: Transmutation
Available: Transmuter(19)
Allows: Extended Transmuting Reduced Transmuting Power Transmuting Ranged Transmuting
UseCost: Mana (69)
Quality: Malicious
Targets: Creatures
Range: Touch, or not applicable
Commands: CAST, CA, C
Usage: CAST "TOADSTOOL" "TARGET NAME"
Examples: cast "toadstool" bob
Description: This spell causes the target to become a weak, harmless, level 1 toadstool.

Torture

===Torture===
Domain: Illusion
Available:
Allows: Reduced Illusing Power Illusing Ranged Illusing Extended Illusing
UseCost: Mana (59)
Quality: Malicious
Targets: Creatures
Range: Touch - Range 1
Commands: CAST, CA, C
Usage: CAST "TORTURE" "TARGET NAME"
Examples: cast "torture" bob
Description: This spell causes the target to feel horrible pain. The target will repeatedly cry out in agony as they take damage. If others are present, they may also yell out information about themselves or their clan.

Tourettes

===Tourettes===
Domain: Enchantment/Charm
Available: Alterer(7) Conjurer(7) Diviner(7) Enchanter(7) Evoker(7) Illusionist(7) Mage(7) Transmuter(7) Wizard(7)
Allows: Extended Enchanting Power Enchanting Ranged Enchanting Reduced Enchanting
UseCost: Mana (57)
Quality: Malicious
Targets: Creatures
Range: Touch, or not applicable
Commands: CAST, CA, C
Usage: CAST TOURETTES "TARGET NAME"
Examples: cast "tourettes" orc
Description: The target of this spell catches the disease of tourettes syndrome. They will begin to spontaneously blurt out curses and obscenities to other players and creatures. This disease is contagious.

Transformation

===Transformation===
Domain: Transmutation
Available: Transmuter(25)
Allows: Extended Transmuting Reduced Transmuting Power Transmuting Ranged Transmuting
UseCost: Mana (75)
Quality: Always Beneficial
Targets: Caster only
Range: Touch, or not applicable
Commands: CAST, CA, C
Usage: CAST "TRANSFORMATION"
Examples: cast "transformation"
Description: This spell causes the caster to turn into a strong, brutish warrior. The caster will gain bonus strength, dexterity, and damage, though they will find their intelligence lacking.

True Name

===True Name===
Domain: Divination
Available:
Allows: Extended Divining Power Divining Reduced Divining Ranged Divining
UseCost: Mana (85)
Quality: Malicious
Targets: Creatures
Range: Touch, or not applicable
Commands: CAST, CA, C
Usage: CAST "TRUE NAME" "TARGET"
Examples: cast "true name" demon orc
Description: The ultimate control over an extraplanar being can be attained by speaking their true name. Using this spell, the caster can determine a being from another plane’s true name while encountering them on their home plane. The being will immediately depart, but may be recalled and forced to perform a service, provided by the SAYTO command, after speaking the true name again. The true name knowledge can only be maintained for a limited time, due to the complexity of extraplanar true-names.

True Sight

===True Sight===
Domain: Divination
Available: Diviner(25)
Allows: Extended Divining Power Divining Reduced Divining Ranged Divining
UseCost: Mana (75)
Quality: Sometimes Beneficial
Targets: Caster only
Range: Touch, or not applicable
Commands: CAST, CA, C
Usage: CAST "TRUE SIGHT"
Examples: cast "true sight"
Description: Allows the caster to see hidden, sneaking, and invisible creatures and things. While under the affect of this spell, the caster may also look directly at things or people to see through disguises and polymorphs.

Ugliness

===Ugliness===
Domain: Illusion
Available: Abjurer(10) Alterer(10) Conjurer(10) Enchanter(10) Evoker(10) Illusionist(10) Mage(10) Transmuter(10) Wizard(10)
Allows: Reduced Illusing Power Illusing Ranged Illusing Extended Illusing
UseCost: Mana (60)
Quality: Malicious
Targets: Creatures
Range: Touch, or not applicable
Commands: CAST, CA, C
Usage: CAST "UGLINESS"
Examples: cast "ugliness"
Description: This spell causes the caster to appear horribly ugly and offensive.

Untraceable

===Untraceable===
Domain: Abjuration
Available:
Allows: Ranged Abjuring Reduced Abjuring Extended Abjuring Power Abjuring
UseCost: Mana (50)
Quality: Sometimes Beneficial
Targets: Caster only
Range: Touch, or not applicable
Commands: CAST, CA, C
Usage: CAST "UNTRACEABLE"
Examples: cast "untraceable"
Description: This spell causes the caster to be undetectable to trackers, hunters, assassination trackers, gate, and divination spells that attempt to find the casters location.

Ventriloquate

===Ventriloquate===
Domain: Illusion
Available: Abjurer(1) Alterer(1) Conjurer(1) Enchanter(1) Evoker(1) Illusionist(1) Mage(1) Thief(19) Transmuter(1) Wizard(1)
Allows: Reduced Illusing Power Illusing Ranged Illusing Extended Illusing
UseCost: Mana (51)
Quality: Circumstantial
Targets: Items Creatures Exits Rooms
Range: Touch, or not applicable
Commands: CAST, CA, C
Usage: CAST VENTRILOQUATE "TARGET NAME" "MESSAGE"
Examples: cast ventriloquate spring "It's so nice to be wet!"
Description: This spell will create the illusion of an inanimate object speaking. The target may be any inanimate object, followed by the words that the object should appear to say.

Wall of Air

===Wall of Air===
Domain: Conjuration
Available: Abjurer(14) Alterer(14) Conjurer(14) Diviner(14) Enchanter(14) Evoker(14) Illusionist(14) Mage(14) Wizard(14)
Allows: Reduced Conjuring Power Conjuring Extended Conjuring Ranged Conjuring
UseCost: Mana (64)
Quality: Sometimes Beneficial
Targets: Caster only
Range: Range 1 - Range 10
Commands: CAST, CA, C
Usage: CAST "WALL OF AIR"
Examples: cast "wall of air"
Description: This combat spell will conjure up a wall between the caster and his or her enemies, when all are at a missile range from each other. Any missile weapons fired at the caster will enter the wall of air, and be swirled back around to the enemy.

Wall of Darkness

===Wall of Darkness===
Domain: Conjuration
Available: Abjurer(8) Alterer(8) Conjurer(8) Diviner(8) Enchanter(8) Evoker(8) Illusionist(8) Mage(8) Wizard(8)
Allows: Reduced Conjuring Power Conjuring Extended Conjuring Ranged Conjuring
UseCost: Mana (58)
Quality: Sometimes Beneficial
Targets: Caster only
Range: Range 1 - Range 10
Commands: CAST, CA, C
Usage: CAST "WALL OF DARKNESS"
Examples: cast "wall of darkness"
Description: This combat spell will conjure up a wall between the caster and his or her enemies, when all are at a missile range from each other. Missile weapons and spells can not be targeted at the caster, since the darkness obscures any line of sight.

Wall of Fire

===Wall of Fire===
Domain: Conjuration
Available: Abjurer(17) Alterer(17) Conjurer(17) Diviner(17) Enchanter(17) Evoker(17) Illusionist(17) Mage(17) Wizard(17)
Allows: Reduced Conjuring Power Conjuring Extended Conjuring Ignalist Ranged Conjuring
UseCost: Mana (67)
Quality: Sometimes Beneficial
Targets: Caster only
Range: Range 1 - Range 10
Commands: CAST, CA, C
Usage: CAST "WALL OF FIRE"
Examples: cast "wall of fire"
Description: This combat spell will conjure up a wall between the caster and his or her enemies, when all are at a missile range from each other. Missile weapons and spells may still be used, but anyone entering the wall of fire (which remains at range 1 from the caster), will take damage from the flames.

Wall of Force

===Wall of Force===
Domain: Conjuration
Available: Abjurer(19) Alterer(19) Conjurer(19) Diviner(19) Enchanter(19) Evoker(19) Illusionist(19) Mage(19) Wizard(19)
Allows: Reduced Conjuring Power Conjuring Extended Conjuring Ranged Conjuring
UseCost: Mana (69)
Quality: Sometimes Beneficial
Targets: Caster only
Range: Range 1 - Range 10
Commands: CAST, CA, C
Usage: CAST "WALL OF FORCE"
Examples: cast "wall of force"
Description: This combat spell will conjure up a wall between the caster and his or her enemies, when all are at a missile range from each other. The wall prevents anyone from entering or leaving it, while they are at range from the caster. Missile weapons and spells can neither enter nor leave the wall.

Wall of Ice

===Wall of Ice===
Domain: Conjuration
Available: Abjurer(11) Alterer(11) Conjurer(11) Diviner(11) Enchanter(11) Evoker(11) Illusionist(11) Mage(11) Wizard(11)
Allows: Reduced Conjuring Power Conjuring Extended Conjuring Ranged Conjuring
UseCost: Mana (61)
Quality: Sometimes Beneficial
Targets: Caster only
Range: Range 1 - Range 10
Commands: CAST, CA, C
Usage: CAST "WALL OF ICE"
Examples: cast "wall of ice"
Description: This combat spell will conjure up a wall between the caster and his or her enemies, when all are at a missile range from each other. Missile weapons and spells may still be used, but only by destroying the wall may melee combat be entered into. When the wall of ice is destroyed, the shardes will damage all those still at range from the caster.

Wall of Stone

===Wall of Stone===
Domain: Conjuration
Available: Abjurer(5) Alterer(5) Conjurer(5) Diviner(5) Enchanter(5) Evoker(5) Illusionist(5) Mage(5) Wizard(5)
Allows: Reduced Conjuring Power Conjuring Extended Conjuring Ranged Conjuring
UseCost: Mana (55)
Quality: Sometimes Beneficial
Targets: Caster only
Range: Range 1 - Range 10
Commands: CAST, CA, C
Usage: CAST "WALL OF STONE"
Examples: cast "wall of stone"
Description: This combat spell will conjure up a wall between the caster and his or her enemies, when all are at a missile range from each other. Missile weapons and spells may still be used, but only by destroying the wall may melee combat be entered into.

Ward Area

===Ward Area===
Domain: Invocation/Evocation
Available: Arcanist(16)
Allows: Ranged In/Evoking Reduced In/Evoking Extended In/Evoking Power In/Evoking
UseCost: Mana (66)
Quality: Malicious
Targets: Rooms
Range: Touch, or not applicable
Commands: CAST, CA, C
Usage: CAST "WARD AREA" "SPELL NAME" "PARAMETERS"
Examples: cast "ward area" fireball all
Description: Allows the caster to cast a spell when the next person enters. The caster specifies the arcane spell to cast, and any parameters required by that spell while casting ward area. When the next person enters the room, the spell effect will occur. This effect is temporary, except if cast by someone on their own property.

Watchful Hound

===Watchful Hound===
Domain: Conjuration
Available: Conjurer(3)
Allows: Reduced Conjuring Power Conjuring Extended Conjuring Ranged Conjuring
UseCost: Mana (53)
Quality: Circumstantial
Targets:
Range: Touch, or not applicable
Commands: CAST, CA, C
Usage: CAST "WATCHFUL HOUND"
Examples: cast "watchful hound"
Description: This combat spell will conjure up a hound that will watch over the caster while he or she sleeps. If an aggressive monster enters the room, the hound will bark and wake the caster up. The hound will also rescue the mage if he or she is attacked, but won't take many hits.

Water Breathing

===Water Breathing===
Domain: Transmutation
Available: Abjurer(4) Alterer(4) Diviner(4) Enchanter(4) Evoker(4) Illusionist(4) Mage(4) Transmuter(4) Wizard(4)
Allows: Extended Transmuting Reduced Transmuting Power Transmuting Ranged Transmuting
UseCost: Mana (54)
Quality: Sometimes Beneficial
Targets: Creatures
Range: Touch, or not applicable
Commands: CAST, CA, C
Usage: CAST "WATER BREATHING" "TARGET NAME"
Examples: cast "water breathing" bob
Description: This spell will allow the target to breath underwater, eliminating the threat of drowning for the duration of the spell.

Water Burst

===Water Burst===
Domain: Invocation/Evocation
Available:
Allows: Ranged In/Evoking Reduced In/Evoking Extended In/Evoking Power In/Evoking
UseCost: Mana (50)
Quality: Malicious
Targets: Creatures
Range: Touch - Range 2
Commands: CAST, CA, C
Usage:
Examples:
Description: A blast of water bursts at the victim in a painful explosion

Water Cannon

===Water Cannon===
Domain: Conjuration
Available: Conjurer(5)
Allows: Reduced Conjuring Power Conjuring Extended Conjuring Ranged Conjuring
UseCost: Mana (55)
Quality: Malicious
Targets: Creatures
Range: Range 2 - Range 3
Commands: CAST, CA, C
Usage: CAST "WATER CANNON" "TARGET NAME"
Examples: cast "water cannon" orc
Description: When casting this spell, the caster creates a portal to the Elemental plane of water and points it towards a target. The water gushing out of the portal acts as a massive water jet dealing damage and possibly knocking over the target.

Water Fist

===Water Fist===
Domain: Invocation/Evocation
Available:
Allows: Ranged In/Evoking Reduced In/Evoking Extended In/Evoking Power In/Evoking
UseCost: Mana (50)
Quality: Malicious
Targets: Creatures
Range: Touch - Range 5
Commands: CAST, CA, C
Usage:
Examples:
Description: Water amasses into a pummeling water fist that pounds the victim

Water Needles

===Water Needles===
Domain: Conjuration
Available:
Allows: Reduced Conjuring Power Conjuring Extended Conjuring Ranged Conjuring
UseCost: Mana (50)
Quality: Malicious
Targets: Creatures
Range: Touch - Range 1
Commands: CAST, CA, C
Usage:
Examples:
Description: Water Needles shoot forth in fine stinging streams at the victim

Weaken

===Weaken===
Domain: Transmutation
Available: Abjurer(11) Alterer(11) Diviner(11) Enchanter(11) Evoker(11) Illusionist(11) Mage(11) Transmuter(11) Wizard(11)
Allows: Extended Transmuting Reduced Transmuting Power Transmuting Ranged Transmuting
UseCost: Mana (61)
Quality: Malicious
Targets: Creatures
Range: Touch, or not applicable
Commands: CAST, CA, C
Usage: CAST WEAKEN "TARGET NAME"
Examples: cast weaken orc
Description: This spell cuts the strength of the target in half, greatly weakening him or her.

Weakness to Acid

===Weakness to Acid===
Domain: Transmutation
Available: Abjurer(6) Alterer(6) Diviner(6) Enchanter(6) Evoker(6) Illusionist(6) Mage(6) Transmuter(6) Wizard(6)
Allows: Extended Transmuting Reduced Transmuting Power Transmuting Ranged Transmuting
UseCost: Mana (56)
Quality: Malicious
Targets: Creatures
Range: Touch, or not applicable
Commands: CAST, CA, C
Usage: CAST "WEAKNESS TO ACID" "TARGET NAME"
Examples: cast "weakness to acid" bob
Description: This spell makes the target vulnerable to acid-based attacks and to exposure to acidic substances. Attacks of this kind include spells, breath weapons, and other magical and non-magical attacks.

Weakness to Cold

===Weakness to Cold===
Domain: Transmutation
Available: Abjurer(7) Alterer(7) Diviner(7) Enchanter(7) Evoker(7) Illusionist(7) Mage(7) Transmuter(7) Wizard(7)
Allows: Extended Transmuting Reduced Transmuting Power Transmuting Ranged Transmuting
UseCost: Mana (57)
Quality: Malicious
Targets: Creatures
Range: Touch, or not applicable
Commands: CAST, CA, C
Usage: CAST "WEAKNESS TO COLD" "TARGET NAME"
Examples: cast "weakness to cold" bob
Description: This spell makes the target vulnerable to cold attacks and very cold conditions. Attacks of this kind include spells, breath weapons, and other magical and non-magical attacks.

Weakness to Electricity

===Weakness to Electricity===
Domain: Transmutation
Available: Abjurer(8) Alterer(8) Diviner(8) Enchanter(8) Evoker(8) Illusionist(8) Mage(8) Transmuter(8) Wizard(8)
Allows: Extended Transmuting Reduced Transmuting Power Transmuting Ranged Transmuting
UseCost: Mana (58)
Quality: Malicious
Targets: Creatures
Range: Touch, or not applicable
Commands: CAST, CA, C
Usage: CAST "WEAKNESS TO ELECTRICITY" "TARGET NAME"
Examples: cast "weakness to electricity" bob
Description: This spell makes the target vulnerable to electric attacks and certain electrically charged conditions. Attacks of this kind include spells, breath weapons, and other magical and non-magical attacks.

Weakness to Fire

===Weakness to Fire===
Domain: Transmutation
Available: Abjurer(9) Alterer(9) Diviner(9) Enchanter(9) Evoker(9) Illusionist(9) Mage(9) Transmuter(9) Wizard(9)
Allows: Extended Transmuting Reduced Transmuting Power Transmuting Ranged Transmuting
UseCost: Mana (59)
Quality: Malicious
Targets: Creatures
Range: Touch, or not applicable
Commands: CAST, CA, C
Usage: CAST "WEAKNESS TO FIRE" "TARGET NAME"
Examples: cast "weakness to fire" bob
Description: This spell makes the target vulnerable to fire attacks. Attacks of this kind include spells, breath weapons, and other magical and non-magical attacks.

Weakness to Gas

===Weakness to Gas===
Domain: Transmutation
Available: Abjurer(5) Alterer(5) Diviner(5) Enchanter(5) Evoker(5) Illusionist(5) Mage(5) Transmuter(5) Wizard(5)
Allows: Extended Transmuting Reduced Transmuting Power Transmuting Ranged Transmuting
UseCost: Mana (55)
Quality: Malicious
Targets: Creatures
Range: Touch, or not applicable
Commands: CAST, CA, C
Usage: CAST "WEAKNESS TO GAS" "TARGET NAME"
Examples: cast "weakness to gas" bob
Description: This spell makes the target vulnerable to gas-based attacks. Attacks of this kind include spells, breath weapons, and other magical and non-magical attacks.

Web

===Web===
Domain: Invocation/Evocation
Available: Abjurer(18) Conjurer(18) Diviner(18) Enchanter(18) Evoker(18) Illusionist(18) Mage(18) Transmuter(18) Wizard(18)
Allows: Ranged In/Evoking Reduced In/Evoking Extended In/Evoking Power In/Evoking
UseCost: Mana (68)
Quality: Malicious
Targets:
Range: Range 1 - Range 5
Commands: CAST, CA, C
Usage: CAST WEB
Examples: cast web
Description: This spell will cause a wide spray of sticky web-like material to assault every enemy of the caster in the same room or place. The targets will be unable to move until they can break free.

Web Touch

===Web Touch===
Domain: Invocation/Evocation
Available:
Allows: Ranged In/Evoking Reduced In/Evoking Extended In/Evoking Power In/Evoking
UseCost: Mana (50)
Quality: Malicious
Targets: Creatures
Range: Touch, or not applicable
Commands: CAST, CA, C
Usage:
Examples:
Description: A web touch is a web cast at melee range.

Wish

===Wish===
Domain: Alteration
Available: Alterer(60)
Allows: Ranged Altering Wise Crafting Reduced Altering Extended Altering Power Altering
UseCost: Mana (all)
Quality: Circumstantial
Targets:
Range: Touch, or not applicable
Commands: CAST, CA, C
Usage: CAST WISH (FOR)("TARGET NAME") (...)
Examples: cast wish for hassan to turn into a frog

cast wish to be recalled cast wish to teleport to smurfy road cast wish for more strength cast wish for 1000 gold coins cast wish for the one ring cast wish for hassan to be immune to fire cast wish for bob to be higher level

Description: This, the most powerful of magic spells, causes the spellcasters wish to come true. The cost to cast the spell is all of the casters mana plus 25 experience points, and will require a lengthy recovery before it can be cast again. The cost for having the wish granted may range from nothing more, to further experience drains, to the loss of levels, and/or points of permanent Constitution. Wishing for changes in level to players or items is the most costly, as it will cause the caster to lose at least as many levels as he wishes the target to gain or lose. Next most costly is wishing for skills, as the level cost increases with new unqualifying skills the target has. Unlike Limited Wish, even very powerful wishes may be cast another target, provided they are in the room when the wish is cast! Wish also costs half the experience drain that Limited Wish does.

Wizard Lock

===Wizard Lock===
Domain: Alteration
Available: Abjurer(3) Alterer(3) Conjurer(3) Diviner(3) Enchanter(3) Illusionist(3) Mage(3) Transmuter(3) Wizard(3)
Allows: Ranged Altering Reduced Altering Extended Altering Power Altering
UseCost: Mana (53)
Quality: Circumstantial
Targets: Items Exits
Range: Touch, or not applicable
Commands: CAST, CA, C
Usage: CAST "WIZARD LOCK" "TARGET NAME"
Examples: cast "wizard lock" chest
Description: When cast on any object with a lid or lock, whether it be door or container, the object will become magically locked. This lock cannot be picked by thieves, or unlocked by any mundane means. When the caster revokes this spell, or the spell expires, the object will remain in its default locked state, but the lock will be mundane. The lock will always be permanent if the caster owns the room, or is following someone who owns the room.

Wizards Chest

===Wizards Chest===
Domain: Enchantment/Charm
Available: Alterer(1) Conjurer(1) Diviner(1) Enchanter(1) Evoker(1) Illusionist(1) Mage(1) Transmuter(1) Wizard(1)
Allows: Extended Enchanting Power Enchanting Ranged Enchanting Reduced Enchanting
UseCost: Mana (51)
Quality: Circumstantial
Targets: Items
Range: Touch, or not applicable
Commands: CAST, CA, C
Usage: CAST "WIZARDS CHEST" "TARGET NAME"
Examples: cast "wizards chest" chest
Description: This spell only works when cast on an open container with a lid and a lock. This spell will cause the container to lock up tight, and reopen only by the casters hand, or when the caster says the word "open" to the container.

Word of Recall

===Word of Recall===
Domain: Conjuration
Available: Conjurer(13)
Allows: Reduced Conjuring Power Conjuring Extended Conjuring Ranged Conjuring
UseCost: Mana (966367641)
Quality: Circumstantial
Targets:
Range: Touch, or not applicable
Commands: CAST, CA, C
Usage: CAST WORD OF RECALL
Examples: cast word of recall
Description: This spell is equivalent to the divine skill Recall. However, the spell does not cause any withdrawal penalties during combat.

Youth

===Youth===
Domain: Transmutation
Available:
Allows: Extended Transmuting Reduced Transmuting Power Transmuting Ranged Transmuting
UseCost: Mana (all)
Quality: Sometimes Beneficial
Targets: Creatures
Range: Touch, or not applicable
Commands: CAST, CA, C
Usage: CAST YOUTH "TARGET"
Examples: cast youth bob
Description: This spell will cause the target to draw closer to the ideal age of young adulthood. It has no effect on children, or those for whom age is indeterminate.