Herbology

From CoffeeMud Wiki
Jump to navigation Jump to search
CoffeeMUD
Administrator                                                  Builder                                                              Player
=CoffeeMUD Player Information=
Basics Info     Commands     Socials     Combat     Groups Character Stats     Races     Classes     Abilities     Expertises     Achievements
World Deities     Areas     Property     Quests     Clans     Triumphs Items Items     Crafting     Ships
==Abilities==
Chants                  Common Skills                  Languages                 Prayers                  Skills                  Songs                  Spells                  Thief Skills
===Herbology===
Domain: Nature Lore
Available: Abjurer(1) Alterer(1) Apprentice(1) Arcanist(1) Artisan(1) Assassin(1) Barbarian(1) Bard(1) Beastmaster(1) Burglar(1) Cavalier(1) Charlatan(1) Cleric(1) Conjurer(1) Delver(1) Diviner(1) Doomsayer(1) Druid(1) Enchanter(1) Evoker(1) Fighter(1) Gaian(1) Healer(1) Illusionist(1) Jester(1) Mage(1) Mer(1) Minstrel(1) Missionary(1) Monk(1) Necromancer(1) Ninja(1) Oracle(1) Paladin(1) Pirate(1) Dancer(1) Purist(1) Ranger(1) Reliquist(1) Scholar(1) Shaman(1) SkyWatcher(1) Templar(1) Thief(1) Transmuter(1) Trapper(1) Wizard(1)
Allows: Master Distilling Quick Working Quick Worker Gardening Floristry Master Foraging Nature Lore Smoke Rings Plant Lore Master Herbology
UseCost: Movement (26)
Quality: Circumstantial
Targets: Items
Range: Touch, or not applicable
Commands: HERBOLOGY
Usage: HERBOLOGY "ITEM NAME"
Examples: herbology some herbs
Description: Without this skill, all herbs found through foraging are unknown to the player, being known only as "herbs". With this skill, the player may identify an herb for the type that it is. This skill is quite necessary for Druids who wish to use their Herbalism skill, or Cooks who need particular herbs for recipes, but is fairly unnecessary for others. The raw herbs for herbology are obtained by using the Foraging skill.


Notes

.