Halfling

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===Halfling===
Description: Halflings are a very short fur-footed folk. They receive one bonus Dexterity point, but lose one point of Strength. They have Infravision, make excellent Cooks, though their class choices will be limited.
Stat Adjustments: strength-1, dexterity+1, paralysis save+10, max strength adj.-1, max dexterity adj.+1, save vs detection+10
Racial Abilities:
Cultural Abilities: Cooking Sling Proficiency Fast Slinging
Racial Effects:
Bonus Languages: Elvish
Bonus Abilities: infravision
Immunities:
Experience Modification: 0%
Life Expectancy: 120 years
Starting Equipment: a small tunic, some small pants, a knitted weapon

belt

Wear Locations: head neck torso arms left wrist right wrist left finger right finger feet held wield hands floating nearby waist legs eyes ears body mouth back
Qualifying Classes: Apprentice Artisan Assassin Barbarian Bard Burglar Cleric Doomsayer Fighter Gaoler Jester Minstrel Missionary Necromancer Pirate Dancer Sailor Shaman Templar Thief Trapper

Notes

  • Any race with crossbred with a Halfling will become a (thatrace)ling. For example, if an Elf and a Halfling crossbred, the result would be an Elfling.
  • There is a Halfling trainer in Sehaire.