EXPORT(Builder)
CoffeeMUD |
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Administrator Builder Player |
=CoffeeMUD Builder Information= | |||
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===EXPORT=== | |
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Usage: | EXPORT (AREA/ROOM/WORLD) (DATA/ITEMS/MOBS/WEAPONS/ARMOR) ("FILE"/SCREEN/EMAIL)
EXPORT (CATALOG) (DATA/ITEMS/MOBS/WEAPONS/ARMOR) ("FILE"/SCREEN/EMAIL) EXPORT (PLAYER/PLAYERS) (DATA/ITEMS/MOBS/WEAPONS/ARMOR) ("FILE"/SCREEN/EMAIL) |
Examples: | export room myroom
export area /home/users/myarea export area weapons /home/users/myarea export area screen export area email export catalog mobs export world data /exportfiles/ export player bob |
Shorts: | |
Description: | The export command will generate the official coffeemud area files, whose extension is "*.cmare". This command may also be used to export individual rooms, player data, or unique items or mobs as well. If the second parameter (ITEMS/MOBS/WEAPONS/etc) is NOT specified, export will produce full room data for the scope of the first parameter (AREA, ROOM, or WORLD). If the second parameter IS specified, then only the specified data will be generated.
The results will be written to the file given in the last argument, or to the screen if "screen" is given as the last argument, or sent to your email address if that is enabled. The extension need not be included, as coffeemud will add it if not present. If a directory name is given (no file name), the system will reference the AREA ARCHIVE file name for an Area, assuming EXPORT AREA or EXPORT WORLD is used. The default directory for this command is the CoffeeMud root. |
Notes
- When you export an area with custom GenRaces, those races are exported with the area.