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=CoffeeMUD Builder Information=
Praetor     Player Support     Scripting     Races     Commands    Classes     Abilities     Socials     Achievements     Behaviors     Properties     Areas     Rooms     Exits     Items     Mobs     Crafting     Ships     Quests     Zapper Masks
Targets: Rooms, Mobs, Items
Parameters: Max and min ticks, pct chance, room ids separated by ';'.
Examples: min=10 max=20 chance=25;Midgaard#3001;Sewers#6020;Midgaard#3020
Description: This behavior defines a serious of random rooms. All rooms are separated by the semicolons shown above. The first parameter can be empty for defaults, or may contain a setting for minimum ticks, maximum ticks, and the percent chance of occurrence after the random number of ticks has expired. In the above example every 10-20 ticks, there is a 25% chance that every mob in the same room as the behaving object will be teleported to one of the three listed rooms (at random).