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=CoffeeMUD Builder Information=
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Consumables are items that are used a specific number of times, and then vanish out of existence.

  • GenDrink
  • GenDust
  • GenPotion
  • GenMultiPotion
  • GenFood
  • GenFoodResource

Common Fields


  • Smokables (GenCigar) and lightables (GenLightSource) should use Prop_WearSpellCast to provide an affect when lit (and will provide no affect when not lit).