Clans(ClanAbilities)
CoffeeMUD |
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Administrator Builder Player |
=CoffeeMUD Player Information= | |||
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Basics | Info Commands Socials Combat Groups | Character | Stats Races Classes Abilities Expertises Achievements |
World | Deities Areas Property Quests Clans Triumphs | Items | Items Crafting Ships |
=Clans= |
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ClanAbilities ClanCommands Clancrafting ClanEnchanting Diplomacy Governments Levels Trophies Conquest Achievements |
Clan Abilities
Clan Abilities are qualified for or gained by characters in a clan that has attained a clan level high enough for those abilities. Many abilities require that the clan member also have the Enchant permission.
Learning Clan Abilities
For clan abilities that are not auto-gained, clan members of appropriate rank must visit a Clan Enchanter shopkeeper in Clan Homes of Midgaard or Clan Homes of Alramus and purchase the ability.
Clan Abilities List
Clan Abilities are abilities that are granted by the clan (instead of by your class or your race). Generally speaking, clan abilities are qualified for when your clan has the appropriate level. If you quit your clan and join a lower level clan, you may not be able to use some of your clan abilities, but they will remain with your character for when your new clan is of the appropriate level.
Clan Abilities | Clan Level | Clan Type | Clan Rank |
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Clan Experience | 1 | Anarchy, Meritocracy | All |
Clancrafting | 1 | All | Clan Enchanter |
Clan Donate | 2 | All | All |
Clan Home | 3 | All | All |
ClanEnchant Gas, ClanEnchant Mind, ClanEnchant Water, ClanEnchant Cold | 4 | All | Clan Enchanter |
ClanEnchant Electric, ClanEnchant Fire, ClanEnchant Acid, Clan Ward | 5 | All | Clan Enchanter |
ClanEnchant Poison | 7 | All | Clan Enchanter |
ClanEnchant Disease | 9 | All | Clan Enchanter |
ClanEnchant Paralysis | 10 | All | Clan Enchanter |
Flagportation | 11 | All | All |
Improved Clan Ward | 20 | All | Clan Enchanter |
Links to clan abilities:
Notes
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