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EXITS are the primary means of MOBs moving between rooms. They can be doors, bridges, openings, or paths.



When a MOB enters an exit from room A to room B, the MOB will travel INTO the room A exit and OUT OF the room B exit from room A. This in effect means that any property on either side of the exit will affect travel through the exit. For example, if the exit in room B requires climbing, then going from room A to room B will also require climbing. For this reason, do not use an exit that requires climbing adjacent to a room that requires swimming.