Build 5.9.8

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CoffeeMud Version 5.9.8

Released Apr 8th, 2019

  1. New skills: Informant, AutoSwipe, Find Clan Home, Find Clan Ship, Letter of Marque
  2. New wainwrighting & smelting recipes
  3. Longlook to mobs now shows interesting body part info.
  4. Combining BRIEF and COMPRESS now results in SUPERBRIEF!
  5. Added new GMODIFY fields: RESOURCE (string substitute for MATERIAL), and MATERIALTYPE
  6. New standard races: Pegasus, Pegacorn
  7. Improvements to glassblowing and boatwright recipes.
  8. Journal messages can now be forwarded to the senders game mailbox, even if smtp server isn't running.
  9. Can now use CREATE A CAT/COW to quickly generate a GenMOB of a particular race.
  10. Items in npc mob inventory can now be set to populate only at boot time.
  11. Private property left untampered for mud-months will get increasingly "Dusty". Use CLEAN.
  12. Channel backlogs can now be managed from the Journal Browser in the MUDGrinder
  13. New Achievement Award: NOPURGE -- for protecting players from auto-purge.
  14. New Spell: Prestidigitation
  15. New parameter to the Prop_*SpellCast properties for setting ticks on some spells only.
  16. Material type for Precious Stones (Diamonds, Gems, etc) given new friendly name of "Gemstone"
  17. <VARIES> tags in room descriptions now includes a Zappermask option -- see the Archon's Guide.
  18. Journal entries, including those with embedded replies, can be edited from the MUDGrinder.
  19. MUDGRinder: Mobs can now be added and edited directly in ShopKeeper inventory
  20. Clans can restrict their lower ranks from certain rooms with clan ward and improved clan ward spells.
  21. Version command now shows system up time, and scheduled shutdown time.
  22. New DISABLE flag: languages
  23. Clans hostile to each other can attack each others controlled areas.
  24. Clans friendly/ally with each other gain certain home privileges in each others clan halls.
  25. Faithhelper, Racehelper, Alignhelper, and Playerhelper all now support max combatants argument.
  26. Eight new Clan Trophies added, including several Monthly awards. Check the INI file changes!
  27. Clans with no activity in the previous month will go into an informative Stagnant/Inactive status.
  28. Archons can now Stat Clan "clanname", so see current and monthly statistics on a clan, also BASEstats
  29. Clan Governments now support miscellaneous variables. Right now, TAX is the only supported one.
  30. Can now craft Clan Tabbards, for extra clan experience granting.
  31. Clan Governments now support custom titles per type, and each position can also support their own titles.
  32. Clans can now be tattooed
  33. Clans now have their own set of achievements, see achivements in MG or achievements.ini for more info.
  34. New account achievement: characters, to create achievements for creating more characters
  35. Can now CLANACCEPT ALL, also CLANACCEPT with no arguments lists applicants. Ditto CLANREJECT
  36. New command: CLANMOTD - for setting a login news message for clan members
  37. CLANWHO can now get used to get clan member information
  38. Clan Positions can now limit number of holders by percentage of membership
  39. New Clan Governments: Co-Op, Meritocracy, Plutocracy
  40. New Diseases: Tourettes (similar to spell), Zika, Scabies, Foot Fungus, Eczema
  41. New Diseases: Vertigo, Filth Fever, Royalty Rot, Nausea, Diabetes, Anemia
  42. New MOBPROG functions: ISMONTH, ISYEAR, ISRLHOUR, ISRLDAY, ISRLMONTH, ISRLYEAR, HASTATTOOTIME, ISHOUR
  43. All the ClassNESS behaviors (Fighterness, Thiefness, etc) can have min/max ticks and chance).
  44. New account and player flags: NOTOP and NOSTATS, to keep players off the top lists
  45. New clan flags: NOTROPHY, to prevent a clan from earning trophies
  46. Lots of new landscaping, irrigation, masonry, etc recipes.
  47. Ranged songs/plays/dances are now OPT-IN instead of automatic. See help on e.g. Long Dancing
  48. Yet more changes to the buy/sell formula vis-a-vis charisma.
  49. Lock/Unlock message now includes the name of the key. Also, new <O-WITHNAME> to support this.
  50. New item types: GenFixture and GenFurniture, to make ungettables that can be pushed and pulled.
  51. Artisans with a specific focus will get a special character class name that can be toggled with ARTFOCUS.
  52. Factions now support social change triggers
  53. Can now browse the postal system in the player manager in mudgrinder.
  54. Any faction can now be added to the prompt using the new %f, %F syntax
  55. New optional faction: Law/Chaos inclination. See FACTIONS in ini file for where to include it.
  56. New optional prayers: Dispel Law, Dispel Chaos, Infuse Discipline, Infuse Moderation, Infuse Impunity,
  57. New optional prayers: Hunt Law, Hunt Chaos, Protection from Chaos, Protection from Law,
  58. New optional prayers: Sense Chaos, Sense Law, Taint of Chaos, Word of Law, Word of Chaos
  59. New optional chants: White Moon, Purple Moon, Natural Order
  60. New property: Prop_ShortEffects
  61. New optional skill mana usage system: MANACOMPOUND - see ini file or mudgrinder
  62. WebMacroCreamer now supports @elif?...@ syntax. Also new Macro: CheckFactionLoaded
  63. New Archon skill CRECORD -- a developer tool for auto-snooping combat logs.
  64. New spells: Improved Repairing Aura, Mass Repairing Aura
  65. Prop_Doppleganger can now apply to areas and has new args