Build 5.9.12
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CoffeeMUD |
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Administrator Builder Player |
=CoffeeMUD Administrator Information= |
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Installation Help Development Modification Feature Requests Mud Grinder ini Security CMARE Share Wiki |
CoffeeMud Version 5.9.12
Released Jan 17th, 2022
- DB Changes: CMCOLR field in CMCHAR increased in size to 255 chars, CMSNAM field added to CMBKLG
- Prop_Have/WearAdjuster supports item sets now
- MANACOST and MANAMINCOST entries in coffeemud.ini allows more flexible skill costs
- Skill use will now attempt to check range before consuming mana/resources
- New locale types: undergroundcitystreet and underwatercitystreet
- New command: abilities
- Default MINMANACOST is now skill level or 10, whichever is greater.
- Many crafting skills now support FROM syntax to specify specific resources.
- Metacraft will select random resource by weight. New value filter for metacraft in Random Generator.
- All achievements now support PLAYERMASK, even if it makes no sense.
- Lots of new achievements -- mostly skill proficiency related
- Prop_InstantDeath can now kill you less instantly.
- STARTMANA, STARTMOVE, and STARTHP in ini file can append to class changes/level.
- New INI entry: BONUSACT -- for global action bonus tweeking
- Crafting skill INFO command now supports expertises and specific resources
- CLASSSYSTEM has new class limit boundary options, and new GAIN and SWITCH for train cost.
- New achievement flag: REMORT, for forcing remorting players to re-acquire player achievements.
- Alchemy now supports powders/dusts
- New prayer: sense chants
- Weaponsmith/Fletching/leatherworking now supports min/max range data
- New achievement type GROUPKILL
- Socials now support flags. Initial flags for confirming, target confirming.
- New Property: Prop_MultiEffects, for stacking the same prop multiple times.
- Import, Export now support class, race, ability as specific object.
- New Mood: Silly
- Nwe items: GenCaravan, a land-based sailing ship, and GenGangline, for making mob follower teams
- New common skill: CaravanBuilding, for, well, building caravans.
- Magic Powders can now be sniffed to self-enchant
- New common skill: Improved Alchemy
- New prompt flags: combat-only sections, non-combat-only sections
- Expertises now support .2 files like achievements, and MODIFY EXPERTISE now works.
- Prop_RoomView has new parms, LONGLOOK, and ATTACK to give ship-like abilities, and dirs.
- New misc property: AmbianceAdder, for adding random ambiances to things.
- New Items: GenCastle, GenClanCastle -- stationary boardables.
- Clans can now make GenClanCastles using ClanCrafting.
- AREAVISIT achievement type now supports CONFLICT argument.
- Refusing to create a new character no longer counts against login attempts.
- New spells: Greater Levitate, Greater Mend, Deflection, Harden, Improved Harden
- Rodsmithing, Staffmaking, Wandmaking, Fletching, Gunsmithing, Siegecraft all support X handed items
- New misc property: Carnivorous, for particular races, such as cats, orcs, and goblins
- Thrown weapons are now cheaper for crafters to make
- Clan Who now uses list members instead of clan benefits
- Clan members who can order conquered are also above the law.