Build 5.10.2
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CoffeeMud Version 5.10.2
Released Apr 28th, 2023
* DATABASE CHANGED! (Enlarged CMDATE, and new expiration date added to CMJRNL table)
- GMODIFY can now affect Areas.
- New Races; Mustalids, Badger, Otter, Wolverine, Giant Otter, Dire Otter, Mustie
- Genders are now defined in lists.ini
- Socials update
- New Deviations features: mob power levels, sorting
- New Deviations button in the MUDGrinder map and room editors
- New Chants: Summon Squall
- Looking UP into a generated sky now gives some basic info.
- New Exit type: Skyway -- for supporting the above.
- New Achievement type: CHARITY
- New Disable flag: FATIGUE
- New skill: Await Clan Ship
- The "Know Plants" skill will now report on edible-ness.
- Some divination spells are now more mob-follower-friendly. (e.g. Find Directions)
- New Spell "Majesty", the effects of which can only be wished for.
- Prop_ShortEffects expanded to include remotely-cast effects also.
- ACCOUNT command can now show chars with waiting mail, or missed tells.
- Prop_WearAdjuster allows dressing and content manipulation, from outside (saddlebags).
- New item: GenBagOfHolding
- REMOVE command can now target a wear location.
- Warrants skill can now accept a filter argument
- Shopkeepers listing their own inventory can see amount of stock.
- WillQualify and Qualify commands now have UNIQUE argument.
- New INI entry: XPMOD, and changes to Prop_ModExperience also.
- Common Account menu now configurable (help/acctmenu.txt)
- New forum posts now support attachments.
- WeatherAffects behavior can now be more independent of the actual weather.
- New language: FoxSpeak
- New Spell "Know Province"
- Duelers can now engage in unfair fights.
- New command: Calendar, plus auto-notifications for the start of Holidays in channels.
- Painting skill now has recipes file.
- GenAbility affect adjustments and tick override now support variables.
- Messing up a crafting skill results in a Ruined item instead of nothing.
- NastyAbilities now has CHECKLEVEL argument.
- Can now SLEEP UNTIL RESTED to remove fatigue
- MOB armor suggested values now balance player attack values. *ness Behaviors modified.
- StdMOBS will now auto-scale by their set levels, making them much more useful.