Build 5.10.0

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CoffeeMud Version 5.10.0

Released Sep 23rd, 2022

  1. New Scriptable functions: ROOMPC and AREAPC
  2. Caravans now have their own internal Directions (fore, back, right, left, up, down)
  3. Crafting INFO feature will now give the approx. time to craft
  4. New common skill: Shrooming, for growing mushrooms/fungus
  5. Newly crafted Clan Journals now writeable only by clan role power (journal). INI updated.
  6. New clan govt roles: CREATE_LAW (for law books), and JOURNAL (for writing to journals)
  7. Clans now support mud-yearly dues
  8. New weather type: FOG, with weatheraffects support
  9. New chant: Summon Fog
  10. MUDGrinder Player Manager now links to a WhiteList editor.
  11. New spells: Greater Claireaudience, Greater Clairevoyance, Greater Scry
  12. Smelting, Wainwright, Papermaking, and Siegecrafting recipes updated
  13. New account flag: NOCHARPURGE to protect all account players
  14. New base materials/raw env resources: NICKEL, PALLADIUM, VEGETABLE
  15. New thief skills: silent wear, silent hold, silent wield
  16. ResourceOverride now has more options and applications
  17. New Zappermask flags: +-RIDE, +-FOLLOW
  18. Prop_LangTranslator now has a ridiculously expanded functionality
  19. AnimalTraining now supports mundane things like sit, kill, etc.
  20. AREAS now supports EXPLORED argument
  21. New command: ASSIST
  22. PUSH and PULL now take a tick, and can fail from weight, but supports assist
  23. New Prayer: Eternal Item
  24. Players can now rush thier crafting, as per the new expertise, w/o learning it
  25. New Generic ability type: GenWrightSkill - for making large construction skills
  26. ShipWright, Caravan Building, and Clan Caravan Building now have editable recipes
  27. Prop_NoCraftability can now be applies to recipes, and has a zappermask.
  28. Caravan Building now has a full complete recipe set.
  29. CHANNELS command can now be used to turn all on/off at once.
  30. Suffix and Prefix Titles will automatically combine. See help.
  31. New property: Prop_Fumble, to cause skill failures
  32. Addictions now supports multiple additions, and sniffing magic dust
  33. New Clan Item: StdClanConcierge (and Gen*) for clans getting around
  34. MOB max items, max carry weight, and max followers are now in INI file/grinder.
  35. Statistics for accounts/ips online will now be tracked and shown.
  36. Reaction Factions can now be permanently saved from the MUDGrinder also.
  37. AutoTitles now support Max players -- use sparingly, causes DB scans.
  38. New Generic Trap type, for many new traps for damage, from skills or scripts
  39. The recipes for lacquering, dying, and similar paint skills are now editable
  40. The recipes for Lay Traps and Lay Minor Traps are now editable
  41. New bombs: sonic, heat, sticky, shaped
  42. Make Bombs can now make their products obviously bombs instead of obsfucated
  43. New thief skills: Set Timer, Detect Bombs, Heretical Faith
  44. Updates to several language vocabularies
  45. Help now shows "see also help on..." that is auto-magically generated.
  46. Can now create/modify/destroy HELP entries.
  47. Hirelings now report their time remaining, and can be queried on that subject.
  48. MPAFFECT Scriptable command can now have number of ticks specified.
  49. New command: HISTORY, for showing command history to players
  50. New archon command(s): basically do scriptable commands from the cl (MPCOMMAND)
  51. ALIAS command now supports TEST argument
  52. New races: Shrimp, Tuna, Half Ogre, Drider, Birdman, Tiefling
  53. New common skill: Animal Trapping, requires a cage, for trapping small game
  54. New Scriptable command: MPHIT, for forcing an immediate weapon attack
  55. Tents and other ENTER-IN type rideables now protect against some weather affects
  56. Archons can now create/list/mod/del periodic script runs (cron jobs)
  57. New skill: Skill_Math. It's a calculator. woohoo.
  58. Player Prompt now supports % visited area and world
  59. Journals now support message COPY option for admins
  60. New optional player date-based bonuses system called AutoAwards (or just Awards)
  61. REPORT commands can now filter by domain
  62. Lanterns, like drinkables, have liquid type and capacity that determines duration now.
  63. Ability Components now support deity-like trigger rituals for invoking skills/spells/etc
  64. New Fighter Skills: Bear Hug, Clinch Hold, Choke Hold, Sleeper Hold, Headlock, Arm Hold
  65. New Fighter Skills: Double Arm Hold, Leg Hold, Finger Lock, Ankle Lock, Wrist Lock
  66. New Fighter Skills: Elbow Lock, Bulldog, Gutbuster, Knee, Elbow Jab, Earbox
  67. Deities should be given weapons to influence craft holy avenger and other holy magic.
  68. New Fighter Skills: Forearm Block, Breakout
  69. New INI entry TRAINCOSTS for setting (or removing) costs for various things.
  70. Shutdown-restart has been removed. It never really worked right anyway.