Build 5.0.0

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CoffeeMud Version 5.0.0

Released on Jan 14, 2006

This is mostly just from memory...

  1. Packages have been moved around, fakedb files are now in a different place, and there have been INI file changes -- follow the Installation Guide upgrade instructions closely!
  2. Some speed and memory usage enhancements.
  3. Smoking can give you cancer now.
  4. New CoffeeMud file system, with new command SHELL and new MUDGrinder File Browser to support it. Remember that "." is a shortcut for the SHELL command. Also remember that all your files must be in the coffeemud installed directory now! Also, new security flags, VFS: and FS: implemented to allow you to give file level or directory level access to builders. Do Help CMFS for more info.
  5. Better builder reporting in the log.
  6. CoffeeMud classloader will now load JavaScript ".js" classes also. See the Programmer's Guide for more information.
  7. Many, but not all, interfaces have been commented. Generating javadocs might actually be useful!
  8. New Behaviors: ItemGenerator, and RandomItems
  9. Metacraft has some more parameters to extend its usefulness
  10. New actions/time-based commands support. INI entries DEFCOMCMDTIME and DEFCMDTIME and DEFCOMABLETIME and DEFABLETIME to support it. My own players preferred a lower DEFABLETIME -- you might want to tinker with that setting to taste (I set mine from .25 to .1)
  11. Trailto command has more options now.
  12. New INI entries: LIBRARY, COMMON to support extended engine library classpaths
  13. INI entry change: COMBATSYSTEM now has new entry: MANUAL. Internally, abilities now have preinvoke methods, and commands have preexecute.
  14. Lots of other stuff I can't remember, and with a 15megabyte change file, I may never know about.
  15. Somewhere, there are fixed bugs.