Build 4.7.5

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CoffeeMud Version 4.7.5

Released on Aug 15, 2005

Here ya go-- Some fun tweeks in there for your power players and builders. Enjoy!

  1. Spells shrink and grow now counteract each other.
  2. Cost of common skills brought back up to previous 1 train level in default ini settings.
  3. New builder-journal-idea/bug/typo type thing: TASKS. Requires TASKS security flag.
  4. Prop_ReqCapacity has some new parameters to extend its usefulness. (Players, and Mobs)
  5. Clanresign will now force the players to lose any clan items they had to donation or oblivion.
  6. Clans must now give conquered mobs clan items to maintain control. Creates a new cold-war dynamic among clans.
  7. New clan item: membership card, is proof against pamphlets.
  8. New Scriptable prog type: REGMASK_PROG for regular expression matches.
  9. New Scriptable command: MPFACTION for changing faction
  10. New Scriptable functions: FACTION for reading faction, HASNUM for counting items, ISSERVANT
  11. Several spells/chants/etc that do ongoing damage will make themselves hostile to the caster.
  12. New legal penalty enhancements: fines, trial skipping, detaining, crime separation, and no-release from prison/detention.
  13. Skill class/categories/domains can now be made into blanket crimes of influence or skill use.
  14. Tax Collector enhanced to handle criminal fines.
  15. Mobile MOBs with clan-crafted "gathering items" will now assist "crafting item" mobs by taking needed resources to them.
  16. HelpList now includes description search.
  17. Lots of dead bugs, including the QUEEN!