Build 4.6.10
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CoffeeMUD |
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Administrator Builder Player |
=CoffeeMUD Administrator Information= |
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Installation Help Development Modification Feature Requests Mud Grinder ini Security CMARE Share Wiki |
CoffeeMud Version 4.6.10
Released on Dec 12, 2004 6:27 AM
There is a new INI entry "MUDTHEME" which everyone MUST include in their on INI files and set to "1". Other than that, it serves no purpose as of yet... it's just a placeholder for features that exist merely as pipe-dreams.
Those features which are not pipe-dreams are listed below:
- Improved docs for the new databases, thanks Mathew
- New StdItems DeckOfCards, PlayingCard -- just say "shuffle" to it
- MXP additions: Better exit, clanlist, channels, quest support, room and user list support
- GenPortals can now be designated to appear as "exits" in a room. See the Archon's Guide for more info on the new fields. GenPortals now implement the Exit interface also -- the consequences of that are as yet unclear, but could include some unexpected surprises.
- Internal: 10-directions stubbed in. All that's left is for someone to code the commands and call Directions.ReInitialize. Some extra coding is likely required, but at least there's a basis for others to play with.
- Better Smaug Scriptable support in IMPORT command.
- Magic Items now explode when they burn up.
- Pottery common skill can now make bricks. heh. :)
- New command: CLOAK -- wizinv without being unseen (still can't be seen on WHO, etc)
- Sessions and Where now included as cloaked. Higher or equal levels with CLOAK or WIZINV security flag can now see the lower.
- FROM syntax now in GET/PUT/etc.. commands for containers (get x from y)
- New spell: Scatter -- great for quests. :)
- I3 Targeted EMOTES now implemented (not really a bug since it was really never there)
- Public web page: Channel backlogs feature implemented. Two supporting WebMacros came with it.
- Diseases now come with difficulty levels which require higher level clerics to remove.