Build 4.5.3
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CoffeeMUD |
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Administrator Builder Player |
=CoffeeMUD Administrator Information= |
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Installation Help Development Modification Feature Requests Mud Grinder ini Security CMARE Share Wiki |
CoffeeMud Version 4.5.3
Released on Jun 17, 2004 5:49 AM
- DOMAIN name is now stored in the main coffeemud.ini file for SMTP, IMC2, and I3. Please update your ini files!!
- Two new misc affects: Antidote and DiseaseCure, for making specific cures to specific poisons or diseases.
- Amputation, Pregnancy now show when LOOKed at.
- Construction and Masonry now accept help from other players/mobs.
- Failing to swipe/steal/etc can now possibly result in a pissed off mob. Chance goes up as the value of the swipe does.
- new Behavior: NastyAbilities for casting malicious spells that don't start fights.
- IMC2 Locate implemented, I3 Locate also documented. Either will do a locate on both. Also, IMC2 reconnection implemented.
- New Props: Prop_HereAdjuster and Prop_HereSpellCast for having rooms that affect players.
- Three new Archon skills: Wrath, Hush, and Banish.
- Poofs added for the Transfer command. Uses same POOFs editor.
- QUIET now has its own flag, and it also blocks tells.
- New smelting metal: Spidersteel, for an improved cloth for mages.
- BUY command can now target third parties: BUY "CURE POISON" FOR BOB
- Multi-births are now possible with Pregnancy. Non-intelligent children (int of 1) never become players. Children now inherent the alignment of their guardian.
- Numerous new variables for the prompt command covering time, weather, and the status of your tank.
- New Command: EMPTY, for transferring contents of containers to other containers, or inventory, or the ground.
- New Property: Prop_Weather, for forcing the weather in an area.
- Creating areas now gives a default room from command line! Modifying a room into a new area with no rooms will now re-number the room.
- New Commands: SHOW/DISPLAY, for letting someone see the description of an item in your inventory.
- New INI entry: COMBATSYSTEM. If set to QUEUE, will allow any commands (including KILL) to occupy a players speed/actions during combat.
- As always, lots and lots and lots of bugs fixed.