Build 3.0.0.5
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CoffeeMUD |
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Administrator Builder Player |
=CoffeeMUD Administrator Information= |
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Installation Help Development Modification Feature Requests Mud Grinder ini Security CMARE Share Wiki |
CoffeeMud Version 3.0.0.5 (3.0.5)
Released on Mar 15, 2002
- Spell Domains are no longer classes, but simple enum field values
- Weapon & Armor Condition is now a thing via uses remaining
- Armor material now subtly affects saving throws
- No uses remaining on wands and stuff reduces their value to 0
- Thrown weapons exist now!
- Ranged weapons with Ammunition now exist.
- New Item type: StdRideable, for boats, cars, and airplanes
- New Item type: StdJournal, for message bases and such
- New Item types: StdCoins, GenRideable, GenJournal,
- New behaviors: ItemMender, MoneyChanger,
- Internal: mob senses masks and disposition are added, and room domains added
- Internal: weapon types and classifications are now a thing
- mob attributes now exist: autogold, autoloot, autoexits, autoassist, ansi, sysopmsgs, automelee
- Web Macros now exist
- .CMARE files are invented, and can now be Imported
- Saving Throws now exist
- Players can now have Leiges to share XP with
- Internal: commands are their own package, w/ StdCommand as the base
- New Skills: Skill_Meditation,
- New Spells: Spell_DetectGold, Spell_DetectWater, Spell_Augury, Spell_Wish, Spell_LightSensitivity
- New Spells: Spell_WeaknessGas, Spell_WeaknessFire, Spell_WeaknessElectricity, Spell_WeaknessCold, Spell_WeaknessAcid
- New Spells: Spell_ResistMagicMissiles, Spell_ReverseGravity, Spell_TimeStop, Spell_Reinforce, Spell_MassHaste
- New Spells: Spell_Ensnare, Spell_Mend, Spell_Shatter, Spell_SeeAura, Spell_CombatPrecognition, Spell_DetectMetal
- New Spells: Spell_Clairevoyance, Spell_Claireaudience, Spell_Scry, Spell_ComprehendLangs, Spell_KnowValue
- New Spells: Spell_PredictWeather, Spell_DetectUndead
- New Prayers: Prayer_SenseLife, Prayer_AnimateDead, Prayer_SenseEvil, Prayer_SenseGood, Prayer_Drain
- New Properties: Prop_Crawlspace,
- Languages are now a thing! New Langs: Common, Draconic, Gnomish, Dwarven, Orcish, Elvish, ThievesCant
- New MOB types: StdRideable (for horses mostly), GenRideable
- Diff Races now have their own health descriptions
- Natural Racial weapons added, so unarmed mobs can, on a race-by-race basis, have a special attack weapon
- New Web Server added, with ability to show mud variables via macros.
- New Web Macros: StdWebMacro, HTTPstatusInfo, NumPlayers, MUDServerStatus, MUDServerPort, MUDServerVersion
- New Web Macros: HTTPstatus, WebServerName, HTTPclientIP, PlayerList, WebServerPort, AreaTbl, WebServerVersion
- MUDGrinder app updated again, but its days are numbered. Did this really still work at this time?