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|Administrator Builder Player|
|=CoffeeMUD Player Information=|
|Basics||Info Commands Socials Combat Groups||Character||Stats Races Classes Abilities Expertises Achievements|
|World||Deities Areas Property Quests Clans Triumphs||Items||Items Crafting Ships|
|Description:||Aarakocran are bipedal birdmen, with hands incorporated into their wings. Aarakocran are a little taller than humans, but much lighter due to their bone structure. They are adept flyers with superior vision. Due to their lack of arms, Aarakocrans have great difficulty in dressing themselves.|
|Stat Adjustments:||dexterity+2, constitution-1, charisma-1, max dexterity adj.+2, max constitution adj.-1, max charisma adj.-1, save vs overlooking+50|
|Racial Abilities:||Eagle Eyes Winged Flight|
|Bonus Languages:||Bird Speak|
|Life Expectancy:||45 years|
|Wear Locations:||head neck torso arms left wrist right wrist left finger right finger held wield hands floating nearby waist legs eyes ears mouth back|
|Qualifying Classes:||Apprentice Artisan Assassin Barbarian Bard Beastmaster Burglar Cleric Doomsayer Druid Fighter Gaian Gaoler Healer Minstrel Missionary Necromancer Oracle Pirate Dancer Purist Ranger Reliquist Scholar Shaman SkyWatcher Templar Thief Trapper|
|Start Area||Cora Isle|
|Racial Cities||Aarakocran City|
How to Play
Aarakocran are restricted from the following classes:
- Bard (Bard), Charlatan (Bard), Dancer (Bard), Jester (Bard), Sailor (Commoner), Delver (Druid), Mer (Druid), Monk (Fighter), Paladin (Fighter), any mage subclass and Arcanist (Thief).
Other classes that may represent added challenges:
- Aarakocran wear restrictions may make finding decent protective armor difficult, so classes such as Fighter or any Cleric subclass may be more difficult.
- Aarokocran have hands on their wings, but no "ARMS" per se. As such, Aarokocran cannot wear armor on their ARMS, nor can they THROW items.