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	<id>http://coffeemud.net:8080/wiki/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Tilly</id>
	<title>CoffeeMud Wiki - User contributions [en]</title>
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	<updated>2026-04-21T22:31:45Z</updated>
	<subtitle>User contributions</subtitle>
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	<entry>
		<id>http://coffeemud.net:8080/wiki/index.php?title=Spell_KineticPulse&amp;diff=17234</id>
		<title>Spell KineticPulse</title>
		<link rel="alternate" type="text/html" href="http://coffeemud.net:8080/wiki/index.php?title=Spell_KineticPulse&amp;diff=17234"/>
		<updated>2021-03-13T06:20:48Z</updated>

		<summary type="html">&lt;p&gt;Tilly: /* Notes */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{CoffeeMUDWikiTOC}}&lt;br /&gt;
{{CoffeeMUDAbilitiesTOC}}&lt;br /&gt;
__NOTOC__&lt;br /&gt;
{{SkillTemplate|ID=Spell_KineticPulse|Name=Kinetic Pulse|Domain=[[invocation/evocation(Domain)|Invocation/Evocation]]|Available=[[Evoker(Mage)|Evoker(14)]] |Allows=[[Ranged In/Evoking(Expertise)|Ranged In/Evoking]] [[Reduced In/Evoking(Expertise)|Reduced In/Evoking]] [[Extended In/Evoking(Expertise)|Extended In/Evoking]] [[Power In/Evoking(Expertise)|Power In/Evoking]] |UseCost=Mana (64) |Quality=Malicious|Targets=Creatures |Range=Range 2 - Range 3|Commands=CAST, CA, C|Usage=CAST &amp;quot;KINETIC PULSE&amp;quot; &amp;quot;TARGET NAME&amp;quot;|Examples=cast &amp;quot;kinetic pulse&amp;quot; bob&lt;br /&gt;
|Description=This spell evokes an powerful kinetic wave against the target.  The target is harmed by the pulse, but will also likely be pushed away from the caster.}}&lt;br /&gt;
&lt;br /&gt;
===Notes===&lt;br /&gt;
*Using this spell can be tricky to get down. It is helpful to have your combat range set in your prompt for this one.&lt;/div&gt;</summary>
		<author><name>Tilly</name></author>
	</entry>
	<entry>
		<id>http://coffeemud.net:8080/wiki/index.php?title=Spell_ProduceFlame&amp;diff=17233</id>
		<title>Spell ProduceFlame</title>
		<link rel="alternate" type="text/html" href="http://coffeemud.net:8080/wiki/index.php?title=Spell_ProduceFlame&amp;diff=17233"/>
		<updated>2021-03-13T06:18:19Z</updated>

		<summary type="html">&lt;p&gt;Tilly: /* Notes */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{CoffeeMUDWikiTOC}}&lt;br /&gt;
{{CoffeeMUDAbilitiesTOC}}&lt;br /&gt;
__NOTOC__&lt;br /&gt;
{{SkillTemplate|Name=Produce Flame|Domain=[[invocation/evocation(Domain)|Invocation/Evocation]]|Available=[[Evoker(Mage)|Evoker(1)]] |Allows=[[Ranged In/Evoking(Expertise)|Ranged In/Evoking]] [[Reduced In/Evoking(Expertise)|Reduced In/Evoking]] [[Ignalist(Expertise)|Ignalist]] [[Extended In/Evoking(Expertise)|Extended In/Evoking]] [[Power In/Evoking(Expertise)|Power In/Evoking]] |UseCost=Mana (51) |Quality=Always Beneficial|Targets=Caster only|Range=Touch, or not applicable|Commands=CAST, CA, C|Usage=CAST PRODUCE FLAME|Examples=cast &amp;quot;produce flame&amp;quot;|Description=Causes the casters hands to erupt in magical flames.  The flames provide a natural light source, but also scorch anyone struck by the flames in combat.  They do not harm equipment or friends.}}&lt;br /&gt;
===Notes===&lt;br /&gt;
* Flames will not hit the enemy if you are wielding a weapon of any kind.&lt;/div&gt;</summary>
		<author><name>Tilly</name></author>
	</entry>
	<entry>
		<id>http://coffeemud.net:8080/wiki/index.php?title=Spell_Enlightenment&amp;diff=17232</id>
		<title>Spell Enlightenment</title>
		<link rel="alternate" type="text/html" href="http://coffeemud.net:8080/wiki/index.php?title=Spell_Enlightenment&amp;diff=17232"/>
		<updated>2021-03-13T06:14:04Z</updated>

		<summary type="html">&lt;p&gt;Tilly: /* Notes */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{CoffeeMUDWikiTOC}}&lt;br /&gt;
{{CoffeeMUDAbilitiesTOC}}&lt;br /&gt;
__NOTOC__&lt;br /&gt;
{{SkillTemplate|Name=Enlightenment|Domain=[[transmutation(Domain)|Transmutation]]|Available=[[Abjurer(Mage)|Abjurer(12)]] [[Alterer(Mage)|Alterer(12)]] [[Diviner(Mage)|Diviner(12)]] [[Enchanter(Mage)|Enchanter(12)]] [[Evoker(Mage)|Evoker(12)]] [[Illusionist(Mage)|Illusionist(12)]] [[Mage(Mage)|Mage(12)]] [[Transmuter(Mage)|Transmuter(12)]] |Allows=[[Extended Transmuting(Expertise)|Extended Transmuting]] [[Reduced Transmuting(Expertise)|Reduced Transmuting]] [[Power Transmuting(Expertise)|Power Transmuting]] [[Ranged Transmuting(Expertise)|Ranged Transmuting]] |UseCost=Mana (62) |Quality=Always Beneficial|Targets=Creatures |Range=Touch, or not applicable|Commands=CAST, CA, C|Usage=CAST &amp;quot;ENLIGHTENMENT&amp;quot; &amp;quot;TARGET NAME&amp;quot;|Examples=cast &amp;quot;enlightenment&amp;quot; bob|Description=This spell grants the target increased intelligence.}}&lt;br /&gt;
&lt;br /&gt;
===Notes===&lt;br /&gt;
* Intelligence increases magic damage and affects.&lt;br /&gt;
* You can also train for higher proficiencies while enlightened.&lt;/div&gt;</summary>
		<author><name>Tilly</name></author>
	</entry>
	<entry>
		<id>http://coffeemud.net:8080/wiki/index.php?title=Kicking(Domain)&amp;diff=17231</id>
		<title>Kicking(Domain)</title>
		<link rel="alternate" type="text/html" href="http://coffeemud.net:8080/wiki/index.php?title=Kicking(Domain)&amp;diff=17231"/>
		<updated>2021-03-13T06:10:01Z</updated>

		<summary type="html">&lt;p&gt;Tilly: /* Expertises */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{CoffeeMUDWikiTOC}}&lt;br /&gt;
{{CoffeeMUDAbilitiesTOC}}&lt;br /&gt;
{{CoffeeMUDAllDomainsTOC}}&lt;br /&gt;
__NOTOC__&lt;br /&gt;
===Kicking Skill===&lt;br /&gt;
*[[Fighter_AxKick|Ax Kick]]&lt;br /&gt;
*[[Fighter_CrescentKick|Crescent Kick]]&lt;br /&gt;
*[[Fighter_FlyingKick|Flying Kick]]&lt;br /&gt;
*[[Fighter_Kick|Kick]]&lt;br /&gt;
*[[Fighter_SideKick|Side Kick]]&lt;br /&gt;
&lt;br /&gt;
===Expertises===&lt;br /&gt;
See Also, [[Combat Fluidity(Expertise)|Combat Fluidity]]&lt;/div&gt;</summary>
		<author><name>Tilly</name></author>
	</entry>
	<entry>
		<id>http://coffeemud.net:8080/wiki/index.php?title=Spell_FloatingDisc&amp;diff=17230</id>
		<title>Spell FloatingDisc</title>
		<link rel="alternate" type="text/html" href="http://coffeemud.net:8080/wiki/index.php?title=Spell_FloatingDisc&amp;diff=17230"/>
		<updated>2021-03-13T06:05:28Z</updated>

		<summary type="html">&lt;p&gt;Tilly: /* Notes */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{CoffeeMUDWikiTOC}}&lt;br /&gt;
{{CoffeeMUDAbilitiesTOC}}&lt;br /&gt;
__NOTOC__&lt;br /&gt;
{{SkillTemplate|Name=Floating Disc|Domain=[[invocation/evocation(Domain)|Invocation/Evocation]]|Available=[[Abjurer(Mage)|Abjurer(3)]] [[Conjurer(Mage)|Conjurer(3)]] [[Diviner(Mage)|Diviner(3)]] [[Enchanter(Mage)|Enchanter(3)]] [[Evoker(Mage)|Evoker(3)]] [[Illusionist(Mage)|Illusionist(3)]] [[Mage(Mage)|Mage(3)]] [[Transmuter(Mage)|Transmuter(3)]] |Allows=[[Ranged In/Evoking(Expertise)|Ranged In/Evoking]] [[Reduced In/Evoking(Expertise)|Reduced In/Evoking]] [[Extended In/Evoking(Expertise)|Extended In/Evoking]] [[Power In/Evoking(Expertise)|Power In/Evoking]] |UseCost=Mana (53) |Quality=Circumstantial|Targets=Items |Range=Touch, or not applicable|Commands=CAST, CA, C|Usage=CAST &amp;quot;FLOATING DISC&amp;quot; &amp;quot;TARGET NAME&amp;quot;|Examples=cast &amp;quot;floating disc&amp;quot; chest|Description=The target of this spell is any object which the caster does not wish to carry around.  The target object begins to float alongside the caster.}}&lt;br /&gt;
&lt;br /&gt;
===Notes===&lt;br /&gt;
* You can use this to lift things much heavier than you normally could.&lt;br /&gt;
&lt;br /&gt;
[[Category:Encumbrance]]&lt;/div&gt;</summary>
		<author><name>Tilly</name></author>
	</entry>
	<entry>
		<id>http://coffeemud.net:8080/wiki/index.php?title=Spell_HelpingHand&amp;diff=17229</id>
		<title>Spell HelpingHand</title>
		<link rel="alternate" type="text/html" href="http://coffeemud.net:8080/wiki/index.php?title=Spell_HelpingHand&amp;diff=17229"/>
		<updated>2021-03-13T06:00:09Z</updated>

		<summary type="html">&lt;p&gt;Tilly: /* Notes */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{CoffeeMUDWikiTOC}}&lt;br /&gt;
{{CoffeeMUDAbilitiesTOC}}&lt;br /&gt;
__NOTOC__&lt;br /&gt;
{{SkillTemplate|Name=Helping Hand|Domain=[[invocation/evocation(Domain)|Invocation/Evocation]]|Available=[[Evoker(Mage)|Evoker(3)]] |Allows=[[Ranged In/Evoking(Expertise)|Ranged In/Evoking]] [[Reduced In/Evoking(Expertise)|Reduced In/Evoking]] [[Extended In/Evoking(Expertise)|Extended In/Evoking]] [[Power In/Evoking(Expertise)|Power In/Evoking]] |UseCost=Mana (53) |Quality=Circumstantial|Targets=|Range=Touch, or not applicable|Commands=CAST, CA, C|Usage=CAST &amp;quot;HELPING HAND&amp;quot; &amp;quot;TARGET NAME&amp;quot;|Examples=cast &amp;quot;helping hand&amp;quot; bob|Description=This spell sends a floating hand to the target, who will attempt to lead the target to the caster by gesturing.  If the target refuses to follow, the hand will eventually give up.}}&lt;br /&gt;
===Notes===&lt;br /&gt;
* Useful for meeting up in a anti-teleporting/gate area.&lt;/div&gt;</summary>
		<author><name>Tilly</name></author>
	</entry>
	<entry>
		<id>http://coffeemud.net:8080/wiki/index.php?title=Spell_ContinualLight&amp;diff=17228</id>
		<title>Spell ContinualLight</title>
		<link rel="alternate" type="text/html" href="http://coffeemud.net:8080/wiki/index.php?title=Spell_ContinualLight&amp;diff=17228"/>
		<updated>2021-03-13T05:58:38Z</updated>

		<summary type="html">&lt;p&gt;Tilly: /* Notes */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{CoffeeMUDWikiTOC}}&lt;br /&gt;
{{CoffeeMUDAbilitiesTOC}}&lt;br /&gt;
__NOTOC__&lt;br /&gt;
{{SkillTemplate|ID=Spell_ContinualLight|Name=Continual Light|Domain=[[invocation/evocation(Domain)|Invocation/Evocation]]|Available=[[Evoker(Mage)|Evoker(9)]] |Allows=[[Ranged In/Evoking(Expertise)|Ranged In/Evoking]] [[Reduced In/Evoking(Expertise)|Reduced In/Evoking]] [[Extended In/Evoking(Expertise)|Extended In/Evoking]] [[Power In/Evoking(Expertise)|Power In/Evoking]] |UseCost=Mana (59) |Quality=Sometimes Beneficial|Targets=Items Creatures |Range=Touch, or not applicable|Commands=CAST, CA, C|Usage=CAST &amp;quot;CONTINUAL LIGHT&amp;quot; &amp;quot;TARGET NAME&amp;quot;|Examples=cast &amp;quot;continual light&amp;quot; bob&lt;br /&gt;
cast &amp;quot;continual light&amp;quot; sword|Description=This spell evokes a bright light into the target item or above the target mob.  The item or mob will retain this light almost indefinitely.}}&lt;br /&gt;
&lt;br /&gt;
===Notes===&lt;br /&gt;
* This spell can also be cast on a room.&lt;br /&gt;
[[Category:LightSource]]&lt;/div&gt;</summary>
		<author><name>Tilly</name></author>
	</entry>
	<entry>
		<id>http://coffeemud.net:8080/wiki/index.php?title=Spell_GustOfWind&amp;diff=17227</id>
		<title>Spell GustOfWind</title>
		<link rel="alternate" type="text/html" href="http://coffeemud.net:8080/wiki/index.php?title=Spell_GustOfWind&amp;diff=17227"/>
		<updated>2021-03-13T05:56:45Z</updated>

		<summary type="html">&lt;p&gt;Tilly: /* Notes */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{CoffeeMUDWikiTOC}}&lt;br /&gt;
{{CoffeeMUDAbilitiesTOC}}&lt;br /&gt;
__NOTOC__&lt;br /&gt;
{{SkillTemplate|Name=Gust of Wind|Domain=[[invocation/evocation(Domain)|Invocation/Evocation]]|Available=[[Abjurer(Mage)|Abjurer(10)]] [[Conjurer(Mage)|Conjurer(10)]] [[Diviner(Mage)|Diviner(10)]] [[Enchanter(Mage)|Enchanter(10)]] [[Evoker(Mage)|Evoker(10)]] [[Illusionist(Mage)|Illusionist(10)]] [[Mage(Mage)|Mage(10)]] [[Transmuter(Mage)|Transmuter(10)]] |Allows=[[Ranged In/Evoking(Expertise)|Ranged In/Evoking]] [[Reduced In/Evoking(Expertise)|Reduced In/Evoking]] [[Extended In/Evoking(Expertise)|Extended In/Evoking]] [[Power In/Evoking(Expertise)|Power In/Evoking]] |UseCost=Mana (60) |Quality=Malicious|Targets=Creatures |Range=Touch - Range 4|Commands=CAST, CA, C|Usage=CAST GUST OF&lt;br /&gt;
WIND|Examples=cast &amp;quot;gust of wind&amp;quot;|Description=Causes a powerful thrust of wind to blow against the casters enemies, which has the effect of moving them one advancement away from the caster and the casters allies.}}&lt;br /&gt;
&lt;br /&gt;
===Notes===&lt;br /&gt;
* Gust of wind will push enemies back to a range of 10! Given that the room your are fighting in has the space for it.&lt;br /&gt;
[[Category:MOVING(Flag)]]&lt;/div&gt;</summary>
		<author><name>Tilly</name></author>
	</entry>
	<entry>
		<id>http://coffeemud.net:8080/wiki/index.php?title=Items(CoffeeMUD)&amp;diff=17226</id>
		<title>Items(CoffeeMUD)</title>
		<link rel="alternate" type="text/html" href="http://coffeemud.net:8080/wiki/index.php?title=Items(CoffeeMUD)&amp;diff=17226"/>
		<updated>2021-03-13T05:53:31Z</updated>

		<summary type="html">&lt;p&gt;Tilly: /* Dissertation */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{CoffeeMUDWikiTOC}}&lt;br /&gt;
{{CoffeeMUDItemsTOC}}&lt;br /&gt;
__NOTOC__&lt;br /&gt;
Items are things which can be manipulated by MOBs, whether they can be touched, held, looked at or interacted in some other way.  Items are what players strive to collect and use.&lt;br /&gt;
=Item Level=&lt;br /&gt;
All items have a level, which determines how players can interact with an item.  Players may equip items of their overall character level or lower, with some expertises enabling characters to equip higher level items.  Players may pick up (or [[GET]]) items up to 10(?) levels higher than their current level.&lt;br /&gt;
==Power Level==&lt;br /&gt;
Some abilities may allow a character to gain more information on items, including a power level.  Power level is a calculated number which relays the approximate level the item would be if it were a normal, non-improved version of itself using the standard CoffeeMUD item creation calculations.  Generally speaking, an item with a higher power level is more powerful than an item with a lower power level.&lt;br /&gt;
&lt;br /&gt;
=Item Types=&lt;br /&gt;
CoffeeMUD supports a large variety of item types, with each item type having some common features.&lt;br /&gt;
==[[:Category:ITEM(ARMOR)|Armor]]==&lt;br /&gt;
Armor is anything that is worn by a MOB or player as a type of clothing or protection.  It includes clothing, jewelry, backpacks, iouon stones, and pretty much anything equipped with a [[WEAR]] command except weapons and, in some cases, held items.&lt;br /&gt;
&lt;br /&gt;
===Wear Location===&lt;br /&gt;
Items can cover a single wear location or multiple wear locations.  While some armors may be worn on progressively higher [[:Category:ITEM(ARMOR)#Armor Layers|layer levels]], only the outermost layer provides armor and bonuses.&lt;br /&gt;
&lt;br /&gt;
===Capacity===&lt;br /&gt;
Some armors can also contain items of particular types.  For example, a belt may allow a character to sheath weapons in it.  Bracers and boots sometimes allow dagger-class weapons to be stored in them.&lt;br /&gt;
&lt;br /&gt;
===[[:Category:ITEM(LIMB)|Prosthetics]]===&lt;br /&gt;
Certain items may be worn in place of a missing body part.  These prosthetics are generically referred to as limbs.  Limb replacements do not count against armor wear restrictions for any class, so material of your limb will not affect your spell casting.  Each limb replacement may only be worn in the specified slot of a missing limb.  The limb replacement will not natively restore any lost capability (a human with 2 glass eyes will still be blind), but the limb replacement may be enchanted with the right abilities.&lt;br /&gt;
&lt;br /&gt;
==[[:Category:ITEM(WEAPON)|Weapon]]==&lt;br /&gt;
A weapon is equipped in the WIELD position, and normally improves the amount of damage you do in combat.  &lt;br /&gt;
*Weapons normally require only one hand to use, but larger weapons require two hands (your WIELD and HELD equipment positions).  Some skills allow characters to also use additional weapons equipped in the HELD position (such as two-weapon fighting).  &lt;br /&gt;
*Weapons have varying weapon classifications (Weapon Types), and varying damage types.&lt;br /&gt;
&lt;br /&gt;
==[[:Category:ITEM(CONTAINER)|Container]]==&lt;br /&gt;
Containers hold items.  Containers that are held, like bags, or are intended to sit in a room, like bookshelves and chests, should be listed in this category.  Sometimes armors that are worn in other locations, like backpacks and belts, can contain items as well, but those should be listed as armors.  Drinks, while often encased in a container, are generally listed under the Consumables section.&lt;br /&gt;
&lt;br /&gt;
===Capacity===&lt;br /&gt;
The capacity value of a container is the maximum weight of the container plus all of the contents of a container.&lt;br /&gt;
&lt;br /&gt;
==Mountable==&lt;br /&gt;
Mountable items are often used for transporting heavy goods, or reducing the movement cost for travel.  Animals that can be mounted are not mountable items, they are mountable MOBs.&lt;br /&gt;
*All Mountables have a maximum capacity of how many mobs can sit at them (or climb them).  &lt;br /&gt;
*MOB weight does NOT count against the storage capacity of an item.&lt;br /&gt;
*The capacity value of a container is the maximum weight of the container plus all of the contents of a container.&lt;br /&gt;
===Carts and Wagons===&lt;br /&gt;
Carts and Wagons are large, generally wheeled, objects that are meant to be moved from room to room.  These can include things like wheelbarrows that are pushed to wagons that are drawn by horses.  &lt;br /&gt;
*If you have sufficient [[Stats#Strength|Strength]], you can [[PUSH]] or [[PULL]] the cart from room to room.&lt;br /&gt;
*In order to attach a wagon to a horse (or other mountable animal), use the command [[MOUNT]] CART HORSE.&lt;br /&gt;
**In order to detach a wagon from a horse, use the command [[DISMOUNT]] WAGON.&lt;br /&gt;
===Boats and Ships===&lt;br /&gt;
Boats are mountables that float on water.  Boats obey all of the general rules of mountables listed above.&lt;br /&gt;
*In order to move from room to room in a boat, you use the normal movement commands.  Boats may only be used in water rooms, shores and docks.&lt;br /&gt;
[[Ships(GenSailingShips)|Ships]] are very large watercraft with very special rules.  &lt;br /&gt;
&lt;br /&gt;
For more information on either of these watercraft, see [[Ships(CoffeeMUD)|Ships]].&lt;br /&gt;
&lt;br /&gt;
===Climbing aids===&lt;br /&gt;
Ladders and other such items can be used as climbing aids.  To use a ladder, [[DROP]] the ladder in a room in which you which to climb (up or down).  Then, you may use the [[UP]] or [[DOWN]] command without invoking the [[Skill_Climb|climb]] skill.&lt;br /&gt;
&lt;br /&gt;
===Furniture===&lt;br /&gt;
Furniture includes a large variety of items.  Most of them allow you to sit on/at them, such as a desk or sofa.  Some types of furniture are more decorative or functional.  Note, some furniture, such as chests and bookshelves, fall under the [[Items(CoffeeMUD)#Container|Container]] category instead of the Mountable category.&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;border: 1px solid #c6c9ff; border-collapse: collapse;&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;1&amp;quot; border=&amp;quot;1&amp;quot; width=&amp;quot;60%&amp;quot; &amp;lt;div class=&amp;quot;Left&amp;quot; style=&amp;quot;width: auto; Margin-left: auto; margin-right: auto;&amp;quot;&amp;gt; &lt;br /&gt;
|-&lt;br /&gt;
! Type&lt;br /&gt;
! Mountable&lt;br /&gt;
! Notes&lt;br /&gt;
|-&lt;br /&gt;
| Table&lt;br /&gt;
| SIT&lt;br /&gt;
| Allows you to take a seat.&lt;br /&gt;
|-&lt;br /&gt;
| Desk&lt;br /&gt;
| SIT&lt;br /&gt;
| Allows you to take a seat.&lt;br /&gt;
|- &lt;br /&gt;
| Bed&lt;br /&gt;
| SLEEP&lt;br /&gt;
| Allows for increased hit point, mana and movement regeneration while you sleep (above normal sleeping on the floor).&lt;br /&gt;
|-&lt;br /&gt;
| Stove&lt;br /&gt;
| NO&lt;br /&gt;
| Allows you to use the stove&#039;s flame for cooking and other skills.  Once the stove is [[PUT|PUT OUT]] it cannot be relit.&lt;br /&gt;
|-&lt;br /&gt;
| Fountain&lt;br /&gt;
| NO&lt;br /&gt;
| Allows nearly unlimited water supply.  Will dry up in a drought, but can be refilled.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Readable==&lt;br /&gt;
There are many types of items in CoffeeMUD whose purpose is to store written information.  Each one behaves a little differently.&lt;br /&gt;
&lt;br /&gt;
===Scroll===&lt;br /&gt;
Scrolls are readables that store an ability, normally a spell, prayer or chant.  In order to use a scroll, one must use the READ MAGIC spell.&lt;br /&gt;
&lt;br /&gt;
===Map===&lt;br /&gt;
Maps are text-drawn pictures of areas, regions or some other directions.  Maps can be auto generated with the mapmaking skill, or hand drawn.&lt;br /&gt;
&lt;br /&gt;
===Title===&lt;br /&gt;
Titles are deeds of ownership for real estate or a ship.&lt;br /&gt;
&lt;br /&gt;
===Recipe===&lt;br /&gt;
Recipes allow the holder to craft items recorded on them, if the user has the appropriate crafting skill.  Each Recipe readable may only have recipes from one crafting skill.  However, depending on the recipe readable, one or more recipes may be stored on it.&lt;br /&gt;
&lt;br /&gt;
===Dissertation===&lt;br /&gt;
Dissertation may be read in order to learn the skill it is written about.&lt;br /&gt;
&lt;br /&gt;
===Journal===&lt;br /&gt;
A journal is an enumerated listing of posts that can be read and replied to.&lt;br /&gt;
&lt;br /&gt;
===Book===&lt;br /&gt;
A book is similar to a journal, in that it has an enumerated list of items.  Unlike a journal, books cannot be appended without special publishing skills.  &lt;br /&gt;
*All books have a Table of Contents.&lt;br /&gt;
&lt;br /&gt;
==Wand==&lt;br /&gt;
Wands are special items primarily used by mages to cast spells that have been stored in the wand.  Wands are held in the off-hand position, allowing the users to wield a one-handed weapon while having a wand equipped.&lt;br /&gt;
*Each wand has a single spell stored in it at any given time.&lt;br /&gt;
*In order to use the wand, the character must have the [[Skill_WandUse|Wands]] skill and know the wand&#039;s codeword.&lt;br /&gt;
**The character activates the wand by [[SAY]]ing the command word, as well as a target.&lt;br /&gt;
**For example, if the command word was ZAT, then SAY ZAT ORC would use the wand on the orc.&lt;br /&gt;
*Wands can be recharged with the [[Spell_RechargeWand|Recharge Wand]] spell.&lt;br /&gt;
*Empty wands can be enchanted with the [[Spell_EnchantWand|Enchant Wand]] spell.&lt;br /&gt;
**Empty wands can be crafted with various [[Crafting(Domain)|crafting]] skills.&lt;br /&gt;
**Wands can be emptied of their spells with the [[Spell_DisenchantWand|Disenchant Wand]] spell.&lt;br /&gt;
&lt;br /&gt;
==Staff==&lt;br /&gt;
There are multiple variations of staffs in CoffeeMUD, just as there are multiple ways to spell staves.  The simplest form of staffs are simple, two-handed, blunt weapons, and should be documented on the wiki as weapons.  However...staves could be one-handed weapons, or, they could be magical weapons with charges to cast a stored spell from, similar to a [[#Wand|Wand]].  This second form of staff should be categorized as a Staff instead of a weapon, although it serves both functions and still benefits from all of the skills and expertises of the weapon staff.&lt;br /&gt;
&lt;br /&gt;
==Instrument==&lt;br /&gt;
[[Minstrel(Bard)|Minstrels]] use music instruments to [[PLAY|play]] their songs.  Some songs require specific types of musical instruments, while others merely require that the minstrel has a musical instrument equipped.&lt;br /&gt;
&lt;br /&gt;
==Consumable==&lt;br /&gt;
The consumables group mostly consists of items that are eaten or drunk, but also includes perfumes applied to the body.&lt;br /&gt;
===Food===&lt;br /&gt;
Food provides a character with nourishment to ward off hunger.  Each food item will have a primary material type, a nourishment value per EAT command, and a total number of bites available to eat.  &lt;br /&gt;
*Some food may provide special effects. &lt;br /&gt;
*Pills are a subtype of Food.&lt;br /&gt;
===Drink===&lt;br /&gt;
Drink provides a character with quenching to ward off thirst.  Each drink item will have a primary material type (of container), the current type of liquid held, a quench value per DRINK command, and a total number of drink held. Drinks may also have lids.  &lt;br /&gt;
*Some drinks may provide special effects, such as inebriation from alcohol. &lt;br /&gt;
*Potions are a subtype of a drink.&lt;br /&gt;
**The item level of a potion affect the effectiveness of a potion.  Potions with malicious affects that are significantly lower than the imbiber may be resisted.  Low leve potions with beneficial affects will have shorter durations and less overall effectiveness than higher level potions (for example, a lower level cure light wounds potion would heal less than a higher level cure light wounds potion).&lt;br /&gt;
&lt;br /&gt;
===Perfume===&lt;br /&gt;
Perfumes are applied to the body to provide a favorable aroma.  Perfumes have a container material, a liquid type, amount of perfume per application and a total amount of perfume.  Perfumes may have lids.&lt;br /&gt;
&lt;br /&gt;
==Other==&lt;br /&gt;
===Cage===&lt;br /&gt;
Cages are used to contain MOBs (but not Player MOBs).  They require the cage skill to use properly, and the MOB must be immobilized to be successfully caged.&lt;br /&gt;
===Key===&lt;br /&gt;
Keys are used to open locks.  Each key works on a specific set of locks.&lt;br /&gt;
===Resource===&lt;br /&gt;
Resources are material components used for crafting.  They often are found with gathering skills.  &lt;br /&gt;
*Since some resources are also basic foods, there are nourishment and number of uses fields, which should be left blank for non-consumable resources.  &lt;br /&gt;
*The area field should only be used for specific resource items that are found without gathering skills, or special resource items that can ONLY be found in certain areas.&lt;br /&gt;
===Light Source===&lt;br /&gt;
Lanterns, torches and other lights fall under this category.  While it is certainly possible for other items to be light sources (such as magic swords), if the item&#039;s sole purpose is to provide light, then it probably belongs in this category.&lt;br /&gt;
*If a light source is not destroyed on burnout, then it can be refilled with lamp oil to be used again.  Use the [[HOLD]] command to activate a light source.&lt;br /&gt;
*Use [[PUT OUT]] command to extinguish a light source, preserving it&#039;s burning duration.&lt;br /&gt;
*Most light source items do not have the &amp;quot;IS LIGHT SOURCE&amp;quot; disposition flag set to YES.&lt;br /&gt;
===Miscellaneous===&lt;br /&gt;
Use this for any item that doesn&#039;t fit in any of the above categories.&lt;br /&gt;
&lt;br /&gt;
=Notes=&lt;br /&gt;
.&lt;/div&gt;</summary>
		<author><name>Tilly</name></author>
	</entry>
	<entry>
		<id>http://coffeemud.net:8080/wiki/index.php?title=Spell_Refit&amp;diff=17194</id>
		<title>Spell Refit</title>
		<link rel="alternate" type="text/html" href="http://coffeemud.net:8080/wiki/index.php?title=Spell_Refit&amp;diff=17194"/>
		<updated>2021-03-08T04:05:19Z</updated>

		<summary type="html">&lt;p&gt;Tilly: /* Notes */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{CoffeeMUDWikiTOC}}&lt;br /&gt;
{{CoffeeMUDAbilitiesTOC}}&lt;br /&gt;
{{#section-h:LISTSPELLS|Refit}}&lt;br /&gt;
__NOTOC__&lt;br /&gt;
&lt;br /&gt;
=Notes=&lt;br /&gt;
* Can only be used to refit armor for the caster.&lt;br /&gt;
[[Category:Expertise(Reduced Altering)]]&lt;br /&gt;
[[Category:Expertise(Power Altering)]]&lt;br /&gt;
[[Category:Expertise(Extended Altering)]]&lt;br /&gt;
[[Category:Expertise(Ranged Altering)]]&lt;/div&gt;</summary>
		<author><name>Tilly</name></author>
	</entry>
	<entry>
		<id>http://coffeemud.net:8080/wiki/index.php?title=Spell_Advancement&amp;diff=17193</id>
		<title>Spell Advancement</title>
		<link rel="alternate" type="text/html" href="http://coffeemud.net:8080/wiki/index.php?title=Spell_Advancement&amp;diff=17193"/>
		<updated>2021-03-08T01:41:03Z</updated>

		<summary type="html">&lt;p&gt;Tilly: /* Notes */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{CoffeeMUDWikiTOC}}&lt;br /&gt;
{{CoffeeMUDAbilitiesTOC}}&lt;br /&gt;
__NOTOC__&lt;br /&gt;
{{SkillTemplate|Name=Advancement|Domain=[[enchantment/charm(Domain)|Enchantment/Charm]]|Available=[[Enchanter(Mage)|Enchanter(11)]] |Allows=[[Extended Enchanting(Expertise)|Extended Enchanting]] [[Power Enchanting(Expertise)|Power Enchanting]] [[Ranged Enchanting(Expertise)|Ranged Enchanting]] [[Reduced Enchanting(Expertise)|Reduced Enchanting]] |UseCost=Mana (100) |Quality=Sometimes Beneficial|Targets=Creatures |Range=Touch, or not applicable|Commands=CAST, CA, C|Usage=CAST ADVANCEMENT &amp;quot;TARGET NAME&amp;quot;|Examples=cast advancement bob|Description=Increases the level, temporarily, of the target, by one.  This extra level can be used to gain new spells through training or scrolls, or cast&lt;br /&gt;
spells above the target&#039;s level.}}&lt;br /&gt;
&lt;br /&gt;
===Notes===&lt;br /&gt;
* You may cast Advancement to TRAIN for abilities otherwise unavailable.&lt;br /&gt;
* When using Advancement to TRAIN for a new ability, you may only use the ability when your the appropriate level.&lt;/div&gt;</summary>
		<author><name>Tilly</name></author>
	</entry>
	<entry>
		<id>http://coffeemud.net:8080/wiki/index.php?title=Spell_Advancement&amp;diff=17192</id>
		<title>Spell Advancement</title>
		<link rel="alternate" type="text/html" href="http://coffeemud.net:8080/wiki/index.php?title=Spell_Advancement&amp;diff=17192"/>
		<updated>2021-03-08T01:40:30Z</updated>

		<summary type="html">&lt;p&gt;Tilly: /* Notes */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{CoffeeMUDWikiTOC}}&lt;br /&gt;
{{CoffeeMUDAbilitiesTOC}}&lt;br /&gt;
__NOTOC__&lt;br /&gt;
{{SkillTemplate|Name=Advancement|Domain=[[enchantment/charm(Domain)|Enchantment/Charm]]|Available=[[Enchanter(Mage)|Enchanter(11)]] |Allows=[[Extended Enchanting(Expertise)|Extended Enchanting]] [[Power Enchanting(Expertise)|Power Enchanting]] [[Ranged Enchanting(Expertise)|Ranged Enchanting]] [[Reduced Enchanting(Expertise)|Reduced Enchanting]] |UseCost=Mana (100) |Quality=Sometimes Beneficial|Targets=Creatures |Range=Touch, or not applicable|Commands=CAST, CA, C|Usage=CAST ADVANCEMENT &amp;quot;TARGET NAME&amp;quot;|Examples=cast advancement bob|Description=Increases the level, temporarily, of the target, by one.  This extra level can be used to gain new spells through training or scrolls, or cast&lt;br /&gt;
spells above the target&#039;s level.}}&lt;br /&gt;
&lt;br /&gt;
===Notes===&lt;br /&gt;
* You may cast Advancement to train for abilities otherwise unavailable.&lt;br /&gt;
* When using Advancement to TRAIN for a new ability, you may only use the ability when your the appropriate level.&lt;/div&gt;</summary>
		<author><name>Tilly</name></author>
	</entry>
	<entry>
		<id>http://coffeemud.net:8080/wiki/index.php?title=Spell_Gate&amp;diff=17191</id>
		<title>Spell Gate</title>
		<link rel="alternate" type="text/html" href="http://coffeemud.net:8080/wiki/index.php?title=Spell_Gate&amp;diff=17191"/>
		<updated>2021-03-08T01:33:02Z</updated>

		<summary type="html">&lt;p&gt;Tilly: /* Notes */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{CoffeeMUDWikiTOC}}&lt;br /&gt;
{{CoffeeMUDAbilitiesTOC}}&lt;br /&gt;
{{#section-h:LISTSPELLS|Gate}}&lt;br /&gt;
__NOTOC__&lt;br /&gt;
&lt;br /&gt;
=Notes=&lt;br /&gt;
* You may not gate to any Svirfneblin as they have the racial ability [[Spell_Untraceable|Untraceable]].&lt;br /&gt;
[[Category:Expertise(Reduced Conjuring)]]&lt;br /&gt;
[[Category:Expertise(Power Conjuring)]]&lt;br /&gt;
[[Category:Expertise(Extended Conjuring)]]&lt;br /&gt;
[[Category:Expertise(Ranged Conjuring)]]&lt;br /&gt;
[[Category:TRANSPORTING(Flag)]]&lt;/div&gt;</summary>
		<author><name>Tilly</name></author>
	</entry>
	<entry>
		<id>http://coffeemud.net:8080/wiki/index.php?title=Skill_MindSuck&amp;diff=17190</id>
		<title>Skill MindSuck</title>
		<link rel="alternate" type="text/html" href="http://coffeemud.net:8080/wiki/index.php?title=Skill_MindSuck&amp;diff=17190"/>
		<updated>2021-03-08T01:20:46Z</updated>

		<summary type="html">&lt;p&gt;Tilly: /* Notes */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{CoffeeMUDWikiTOC}}&lt;br /&gt;
{{CoffeeMUDAbilitiesTOC}}&lt;br /&gt;
{{#section-h:LISTSKILLS|Mind Suck}}&lt;br /&gt;
__NOTOC__&lt;br /&gt;
&lt;br /&gt;
=Notes=&lt;br /&gt;
*This is the innate form that Mindflayers get nutrition.&lt;br /&gt;
*Victims may struggle a bit during the start of the mind suck, and leave the room.  If this happens, go catch your prey and try again.  &lt;br /&gt;
*Having Expertises may help reduce the escape chance of victims.&lt;br /&gt;
*Combat will result in the end of the mind suck attempt as well.  Be sure to chose a safe place to eat your meals.&lt;br /&gt;
*Scholar Mindflayers can gain some  experience from eating using mind suck.&lt;br /&gt;
[[Category:Expertise(Combat Fluidity)]]&lt;br /&gt;
[[Category:Expertise(Vice-Gripping)]]&lt;br /&gt;
[[Category:Hunger]]&lt;/div&gt;</summary>
		<author><name>Tilly</name></author>
	</entry>
	<entry>
		<id>http://coffeemud.net:8080/wiki/index.php?title=Thief_WhipStrip&amp;diff=17188</id>
		<title>Thief WhipStrip</title>
		<link rel="alternate" type="text/html" href="http://coffeemud.net:8080/wiki/index.php?title=Thief_WhipStrip&amp;diff=17188"/>
		<updated>2021-03-07T22:34:50Z</updated>

		<summary type="html">&lt;p&gt;Tilly: Created page with &amp;quot;{{CoffeeMUDWikiTOC}} {{CoffeeMUDAbilitiesTOC}} {{#section-h:LISTTHIEF|Whip Strip}} __NOTOC__  =Notes= . Category:Expertise(Theft Mastery)&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{CoffeeMUDWikiTOC}}&lt;br /&gt;
{{CoffeeMUDAbilitiesTOC}}&lt;br /&gt;
{{#section-h:LISTTHIEF|Whip Strip}}&lt;br /&gt;
__NOTOC__&lt;br /&gt;
&lt;br /&gt;
=Notes=&lt;br /&gt;
.&lt;br /&gt;
[[Category:Expertise(Theft Mastery)]]&lt;/div&gt;</summary>
		<author><name>Tilly</name></author>
	</entry>
	<entry>
		<id>http://coffeemud.net:8080/wiki/index.php?title=Thief_InciteDivineFeud&amp;diff=17187</id>
		<title>Thief InciteDivineFeud</title>
		<link rel="alternate" type="text/html" href="http://coffeemud.net:8080/wiki/index.php?title=Thief_InciteDivineFeud&amp;diff=17187"/>
		<updated>2021-03-07T22:33:47Z</updated>

		<summary type="html">&lt;p&gt;Tilly: Created page with &amp;quot;{{CoffeeMUDWikiTOC}} {{CoffeeMUDAbilitiesTOC}} {{#section-h:LISTTHIEF|Incite Divine Feud}} __NOTOC__  =Notes= . Category:Expertise(Influencing)&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{CoffeeMUDWikiTOC}}&lt;br /&gt;
{{CoffeeMUDAbilitiesTOC}}&lt;br /&gt;
{{#section-h:LISTTHIEF|Incite Divine Feud}}&lt;br /&gt;
__NOTOC__&lt;br /&gt;
&lt;br /&gt;
=Notes=&lt;br /&gt;
.&lt;br /&gt;
[[Category:Expertise(Influencing)]]&lt;/div&gt;</summary>
		<author><name>Tilly</name></author>
	</entry>
	<entry>
		<id>http://coffeemud.net:8080/wiki/index.php?title=Thief_StealBoon&amp;diff=17186</id>
		<title>Thief StealBoon</title>
		<link rel="alternate" type="text/html" href="http://coffeemud.net:8080/wiki/index.php?title=Thief_StealBoon&amp;diff=17186"/>
		<updated>2021-03-07T22:30:27Z</updated>

		<summary type="html">&lt;p&gt;Tilly: Created page with &amp;quot;{{CoffeeMUDWikiTOC}} {{CoffeeMUDAbilitiesTOC}} {{#section-h:LISTTHIEF|Steal Boon}} __NOTOC__  =Notes= . Category:Expertise(Theft Mastery)&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{CoffeeMUDWikiTOC}}&lt;br /&gt;
{{CoffeeMUDAbilitiesTOC}}&lt;br /&gt;
{{#section-h:LISTTHIEF|Steal Boon}}&lt;br /&gt;
__NOTOC__&lt;br /&gt;
&lt;br /&gt;
=Notes=&lt;br /&gt;
.&lt;br /&gt;
[[Category:Expertise(Theft Mastery)]]&lt;/div&gt;</summary>
		<author><name>Tilly</name></author>
	</entry>
	<entry>
		<id>http://coffeemud.net:8080/wiki/index.php?title=Thief_HeroicReflexes&amp;diff=17185</id>
		<title>Thief HeroicReflexes</title>
		<link rel="alternate" type="text/html" href="http://coffeemud.net:8080/wiki/index.php?title=Thief_HeroicReflexes&amp;diff=17185"/>
		<updated>2021-03-07T22:29:19Z</updated>

		<summary type="html">&lt;p&gt;Tilly: Created page with &amp;quot;{{CoffeeMUDWikiTOC}} {{CoffeeMUDAbilitiesTOC}} {{#section-h:LISTTHIEF|Heroic Reflexes}} __NOTOC__  =Notes= . Category:Expertise(Acrobatic) Category:Expertise(Combat Flui...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{CoffeeMUDWikiTOC}}&lt;br /&gt;
{{CoffeeMUDAbilitiesTOC}}&lt;br /&gt;
{{#section-h:LISTTHIEF|Heroic Reflexes}}&lt;br /&gt;
__NOTOC__&lt;br /&gt;
&lt;br /&gt;
=Notes=&lt;br /&gt;
.&lt;br /&gt;
[[Category:Expertise(Acrobatic)]]&lt;br /&gt;
[[Category:Expertise(Combat Fluidity)]]&lt;/div&gt;</summary>
		<author><name>Tilly</name></author>
	</entry>
	<entry>
		<id>http://coffeemud.net:8080/wiki/index.php?title=Thief_CondemnMark&amp;diff=17184</id>
		<title>Thief CondemnMark</title>
		<link rel="alternate" type="text/html" href="http://coffeemud.net:8080/wiki/index.php?title=Thief_CondemnMark&amp;diff=17184"/>
		<updated>2021-03-07T22:28:05Z</updated>

		<summary type="html">&lt;p&gt;Tilly: Created page with &amp;quot;{{CoffeeMUDWikiTOC}} {{CoffeeMUDAbilitiesTOC}} {{#section-h:LISTTHIEF|Condemn Mark}} __NOTOC__  =Notes= . Category:Expertise(Influencing)&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{CoffeeMUDWikiTOC}}&lt;br /&gt;
{{CoffeeMUDAbilitiesTOC}}&lt;br /&gt;
{{#section-h:LISTTHIEF|Condemn Mark}}&lt;br /&gt;
__NOTOC__&lt;br /&gt;
&lt;br /&gt;
=Notes=&lt;br /&gt;
.&lt;br /&gt;
[[Category:Expertise(Influencing)]]&lt;/div&gt;</summary>
		<author><name>Tilly</name></author>
	</entry>
	<entry>
		<id>http://coffeemud.net:8080/wiki/index.php?title=Thief_UsePotion&amp;diff=17183</id>
		<title>Thief UsePotion</title>
		<link rel="alternate" type="text/html" href="http://coffeemud.net:8080/wiki/index.php?title=Thief_UsePotion&amp;diff=17183"/>
		<updated>2021-03-07T22:27:27Z</updated>

		<summary type="html">&lt;p&gt;Tilly: Created page with &amp;quot;{{CoffeeMUDWikiTOC}} {{CoffeeMUDAbilitiesTOC}} {{#section-h:LISTTHIEF|Use Potion}} __NOTOC__  =Notes= . Category:Expertise(Poisoning)&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{CoffeeMUDWikiTOC}}&lt;br /&gt;
{{CoffeeMUDAbilitiesTOC}}&lt;br /&gt;
{{#section-h:LISTTHIEF|Use Potion}}&lt;br /&gt;
__NOTOC__&lt;br /&gt;
&lt;br /&gt;
=Notes=&lt;br /&gt;
.&lt;br /&gt;
[[Category:Expertise(Poisoning)]]&lt;/div&gt;</summary>
		<author><name>Tilly</name></author>
	</entry>
	<entry>
		<id>http://coffeemud.net:8080/wiki/index.php?title=Thief_SenseDigs&amp;diff=17182</id>
		<title>Thief SenseDigs</title>
		<link rel="alternate" type="text/html" href="http://coffeemud.net:8080/wiki/index.php?title=Thief_SenseDigs&amp;diff=17182"/>
		<updated>2021-03-07T22:26:47Z</updated>

		<summary type="html">&lt;p&gt;Tilly: Created page with &amp;quot;{{CoffeeMUDWikiTOC}} {{CoffeeMUDAbilitiesTOC}} {{#section-h:LISTTHIEF|Sense Digs}} __NOTOC__  =Notes= . Category:Expertise(Nature Lore)&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{CoffeeMUDWikiTOC}}&lt;br /&gt;
{{CoffeeMUDAbilitiesTOC}}&lt;br /&gt;
{{#section-h:LISTTHIEF|Sense Digs}}&lt;br /&gt;
__NOTOC__&lt;br /&gt;
&lt;br /&gt;
=Notes=&lt;br /&gt;
.&lt;br /&gt;
[[Category:Expertise(Nature Lore)]]&lt;/div&gt;</summary>
		<author><name>Tilly</name></author>
	</entry>
	<entry>
		<id>http://coffeemud.net:8080/wiki/index.php?title=Thief_FalseService&amp;diff=17181</id>
		<title>Thief FalseService</title>
		<link rel="alternate" type="text/html" href="http://coffeemud.net:8080/wiki/index.php?title=Thief_FalseService&amp;diff=17181"/>
		<updated>2021-03-07T22:25:37Z</updated>

		<summary type="html">&lt;p&gt;Tilly: Created page with &amp;quot;{{CoffeeMUDWikiTOC}} {{CoffeeMUDAbilitiesTOC}} {{#section-h:LISTTHIEF|False Service}} __NOTOC__  =Notes= . Category:Expertise(Deceptive)&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{CoffeeMUDWikiTOC}}&lt;br /&gt;
{{CoffeeMUDAbilitiesTOC}}&lt;br /&gt;
{{#section-h:LISTTHIEF|False Service}}&lt;br /&gt;
__NOTOC__&lt;br /&gt;
&lt;br /&gt;
=Notes=&lt;br /&gt;
.&lt;br /&gt;
[[Category:Expertise(Deceptive)]]&lt;/div&gt;</summary>
		<author><name>Tilly</name></author>
	</entry>
	<entry>
		<id>http://coffeemud.net:8080/wiki/index.php?title=Thief_Digsite&amp;diff=17180</id>
		<title>Thief Digsite</title>
		<link rel="alternate" type="text/html" href="http://coffeemud.net:8080/wiki/index.php?title=Thief_Digsite&amp;diff=17180"/>
		<updated>2021-03-07T22:23:44Z</updated>

		<summary type="html">&lt;p&gt;Tilly: Created page with &amp;quot;{{CoffeeMUDWikiTOC}} {{CoffeeMUDAbilitiesTOC}} {{#section-h:LISTTHIEF|Digsite}} __NOTOC__  =Notes= . Category:Expertise(Educating)&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{CoffeeMUDWikiTOC}}&lt;br /&gt;
{{CoffeeMUDAbilitiesTOC}}&lt;br /&gt;
{{#section-h:LISTTHIEF|Digsite}}&lt;br /&gt;
__NOTOC__&lt;br /&gt;
&lt;br /&gt;
=Notes=&lt;br /&gt;
.&lt;br /&gt;
[[Category:Expertise(Educating)]]&lt;/div&gt;</summary>
		<author><name>Tilly</name></author>
	</entry>
	<entry>
		<id>http://coffeemud.net:8080/wiki/index.php?title=Thief_FalseFaith&amp;diff=17179</id>
		<title>Thief FalseFaith</title>
		<link rel="alternate" type="text/html" href="http://coffeemud.net:8080/wiki/index.php?title=Thief_FalseFaith&amp;diff=17179"/>
		<updated>2021-03-07T22:21:26Z</updated>

		<summary type="html">&lt;p&gt;Tilly: Created page with &amp;quot;{{CoffeeMUDWikiTOC}} {{CoffeeMUDAbilitiesTOC}} {{#section-h:LISTTHIEF|False Faith}} __NOTOC__  =Notes= . Category:Expertise(Deceptive)&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{CoffeeMUDWikiTOC}}&lt;br /&gt;
{{CoffeeMUDAbilitiesTOC}}&lt;br /&gt;
{{#section-h:LISTTHIEF|False Faith}}&lt;br /&gt;
__NOTOC__&lt;br /&gt;
&lt;br /&gt;
=Notes=&lt;br /&gt;
.&lt;br /&gt;
[[Category:Expertise(Deceptive)]]&lt;/div&gt;</summary>
		<author><name>Tilly</name></author>
	</entry>
	<entry>
		<id>http://coffeemud.net:8080/wiki/index.php?title=Thief_BlendIn&amp;diff=17178</id>
		<title>Thief BlendIn</title>
		<link rel="alternate" type="text/html" href="http://coffeemud.net:8080/wiki/index.php?title=Thief_BlendIn&amp;diff=17178"/>
		<updated>2021-03-07T22:19:25Z</updated>

		<summary type="html">&lt;p&gt;Tilly: Created page with &amp;quot;{{CoffeeMUDWikiTOC}} {{CoffeeMUDAbilitiesTOC}} {{#section-h:LISTTHIEF|Blend In}} __NOTOC__  =Notes= . Category:Expertise(Street Lore)&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{CoffeeMUDWikiTOC}}&lt;br /&gt;
{{CoffeeMUDAbilitiesTOC}}&lt;br /&gt;
{{#section-h:LISTTHIEF|Blend In}}&lt;br /&gt;
__NOTOC__&lt;br /&gt;
&lt;br /&gt;
=Notes=&lt;br /&gt;
.&lt;br /&gt;
[[Category:Expertise(Street Lore)]]&lt;/div&gt;</summary>
		<author><name>Tilly</name></author>
	</entry>
	<entry>
		<id>http://coffeemud.net:8080/wiki/index.php?title=Skill_Whipsmack&amp;diff=17177</id>
		<title>Skill Whipsmack</title>
		<link rel="alternate" type="text/html" href="http://coffeemud.net:8080/wiki/index.php?title=Skill_Whipsmack&amp;diff=17177"/>
		<updated>2021-03-07T22:18:06Z</updated>

		<summary type="html">&lt;p&gt;Tilly: Created page with &amp;quot;{{CoffeeMUDWikiTOC}} {{CoffeeMUDAbilitiesTOC}} {{#section-h:LISTSKILLS|Whipsmack}} __NOTOC__  =Notes= . Category:Expertise(Martial Lore) Category:Expertise(Combat Fluidi...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{CoffeeMUDWikiTOC}}&lt;br /&gt;
{{CoffeeMUDAbilitiesTOC}}&lt;br /&gt;
{{#section-h:LISTSKILLS|Whipsmack}}&lt;br /&gt;
__NOTOC__&lt;br /&gt;
&lt;br /&gt;
=Notes=&lt;br /&gt;
.&lt;br /&gt;
[[Category:Expertise(Martial Lore)]]&lt;br /&gt;
[[Category:Expertise(Combat Fluidity)]]&lt;/div&gt;</summary>
		<author><name>Tilly</name></author>
	</entry>
	<entry>
		<id>http://coffeemud.net:8080/wiki/index.php?title=Skill_ResearchItem&amp;diff=17176</id>
		<title>Skill ResearchItem</title>
		<link rel="alternate" type="text/html" href="http://coffeemud.net:8080/wiki/index.php?title=Skill_ResearchItem&amp;diff=17176"/>
		<updated>2021-03-07T22:16:12Z</updated>

		<summary type="html">&lt;p&gt;Tilly: Created page with &amp;quot;{{CoffeeMUDWikiTOC}} {{CoffeeMUDAbilitiesTOC}} {{#section-h:LISTSKILLS|Research Item}} __NOTOC__  =Notes= .&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{CoffeeMUDWikiTOC}}&lt;br /&gt;
{{CoffeeMUDAbilitiesTOC}}&lt;br /&gt;
{{#section-h:LISTSKILLS|Research Item}}&lt;br /&gt;
__NOTOC__&lt;br /&gt;
&lt;br /&gt;
=Notes=&lt;br /&gt;
.&lt;/div&gt;</summary>
		<author><name>Tilly</name></author>
	</entry>
	<entry>
		<id>http://coffeemud.net:8080/wiki/index.php?title=Skill_ResearchRegionMap&amp;diff=17175</id>
		<title>Skill ResearchRegionMap</title>
		<link rel="alternate" type="text/html" href="http://coffeemud.net:8080/wiki/index.php?title=Skill_ResearchRegionMap&amp;diff=17175"/>
		<updated>2021-03-07T22:14:49Z</updated>

		<summary type="html">&lt;p&gt;Tilly: Created page with &amp;quot;{{CoffeeMUDWikiTOC}} {{CoffeeMUDAbilitiesTOC}} {{#section-h:LISTSKILLS|Research Region Map}} __NOTOC__  =Notes= .&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{CoffeeMUDWikiTOC}}&lt;br /&gt;
{{CoffeeMUDAbilitiesTOC}}&lt;br /&gt;
{{#section-h:LISTSKILLS|Research Region Map}}&lt;br /&gt;
__NOTOC__&lt;br /&gt;
&lt;br /&gt;
=Notes=&lt;br /&gt;
.&lt;/div&gt;</summary>
		<author><name>Tilly</name></author>
	</entry>
	<entry>
		<id>http://coffeemud.net:8080/wiki/index.php?title=Skill_UnearthDemography&amp;diff=17174</id>
		<title>Skill UnearthDemography</title>
		<link rel="alternate" type="text/html" href="http://coffeemud.net:8080/wiki/index.php?title=Skill_UnearthDemography&amp;diff=17174"/>
		<updated>2021-03-07T22:10:55Z</updated>

		<summary type="html">&lt;p&gt;Tilly: Created page with &amp;quot;{{CoffeeMUDWikiTOC}} {{CoffeeMUDAbilitiesTOC}} {{#section-h:LISTSKILLS|Unearth Demography}} __NOTOC__  =Notes= . Category:Expertise(Street Lore)&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{CoffeeMUDWikiTOC}}&lt;br /&gt;
{{CoffeeMUDAbilitiesTOC}}&lt;br /&gt;
{{#section-h:LISTSKILLS|Unearth Demography}}&lt;br /&gt;
__NOTOC__&lt;br /&gt;
&lt;br /&gt;
=Notes=&lt;br /&gt;
.&lt;br /&gt;
[[Category:Expertise(Street Lore)]]&lt;/div&gt;</summary>
		<author><name>Tilly</name></author>
	</entry>
	<entry>
		<id>http://coffeemud.net:8080/wiki/index.php?title=Thief_RepurposeText&amp;diff=17173</id>
		<title>Thief RepurposeText</title>
		<link rel="alternate" type="text/html" href="http://coffeemud.net:8080/wiki/index.php?title=Thief_RepurposeText&amp;diff=17173"/>
		<updated>2021-03-07T22:08:35Z</updated>

		<summary type="html">&lt;p&gt;Tilly: Created page with &amp;quot;{{CoffeeMUDWikiTOC}} {{CoffeeMUDAbilitiesTOC}} {{#section-h:LISTTHIEF|Repurpose Text}} __NOTOC__  =Notes= . Category:Expertise(Fine Calligraphy)&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{CoffeeMUDWikiTOC}}&lt;br /&gt;
{{CoffeeMUDAbilitiesTOC}}&lt;br /&gt;
{{#section-h:LISTTHIEF|Repurpose Text}}&lt;br /&gt;
__NOTOC__&lt;br /&gt;
&lt;br /&gt;
=Notes=&lt;br /&gt;
.&lt;br /&gt;
[[Category:Expertise(Fine Calligraphy)]]&lt;/div&gt;</summary>
		<author><name>Tilly</name></author>
	</entry>
	<entry>
		<id>http://coffeemud.net:8080/wiki/index.php?title=Thief_BorrowBoon&amp;diff=17171</id>
		<title>Thief BorrowBoon</title>
		<link rel="alternate" type="text/html" href="http://coffeemud.net:8080/wiki/index.php?title=Thief_BorrowBoon&amp;diff=17171"/>
		<updated>2021-03-07T22:05:04Z</updated>

		<summary type="html">&lt;p&gt;Tilly: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{CoffeeMUDWikiTOC}}&lt;br /&gt;
{{CoffeeMUDAbilitiesTOC}}&lt;br /&gt;
{{#section-h:LISTTHIEF|Borrow Boon}}&lt;br /&gt;
__NOTOC__&lt;br /&gt;
&lt;br /&gt;
=Notes=&lt;br /&gt;
.&lt;br /&gt;
&lt;br /&gt;
[[Category:Expertise(Theft Mastery)]]&lt;/div&gt;</summary>
		<author><name>Tilly</name></author>
	</entry>
	<entry>
		<id>http://coffeemud.net:8080/wiki/index.php?title=Thief_BorrowBoon&amp;diff=17170</id>
		<title>Thief BorrowBoon</title>
		<link rel="alternate" type="text/html" href="http://coffeemud.net:8080/wiki/index.php?title=Thief_BorrowBoon&amp;diff=17170"/>
		<updated>2021-03-07T22:01:19Z</updated>

		<summary type="html">&lt;p&gt;Tilly: Created page with &amp;quot;{{CoffeeMUDWikiTOC}} {{CoffeeMUDAbilitiesTOC}} {{#section-h:LISTTHIEF|Borrow Boon}} __NOTOC__  =Notes= .&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{CoffeeMUDWikiTOC}}&lt;br /&gt;
{{CoffeeMUDAbilitiesTOC}}&lt;br /&gt;
{{#section-h:LISTTHIEF|Borrow Boon}}&lt;br /&gt;
__NOTOC__&lt;br /&gt;
&lt;br /&gt;
=Notes=&lt;br /&gt;
.&lt;/div&gt;</summary>
		<author><name>Tilly</name></author>
	</entry>
	<entry>
		<id>http://coffeemud.net:8080/wiki/index.php?title=Thief_MaskFaith&amp;diff=17167</id>
		<title>Thief MaskFaith</title>
		<link rel="alternate" type="text/html" href="http://coffeemud.net:8080/wiki/index.php?title=Thief_MaskFaith&amp;diff=17167"/>
		<updated>2021-03-07T05:03:04Z</updated>

		<summary type="html">&lt;p&gt;Tilly: Created page with &amp;quot;{{CoffeeMUDWikiTOC}} {{CoffeeMUDAbilitiesTOC}} {| style=&amp;quot;border: 1px solid #c6c9ff; border-collapse: collapse; text-align:left;&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;1&amp;quot; border=&amp;quot;1&amp;quot; wid...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{CoffeeMUDWikiTOC}}&lt;br /&gt;
{{CoffeeMUDAbilitiesTOC}}&lt;br /&gt;
{| style=&amp;quot;border: 1px solid #c6c9ff; border-collapse: collapse; text-align:left;&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;1&amp;quot; border=&amp;quot;1&amp;quot; width=&amp;quot;90%&amp;quot; &amp;lt;div class=&amp;quot;center&amp;quot; style=&amp;quot;width: 90; Margin-left: auto; margin-right: auto;&amp;quot;&amp;gt; &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#3399CC; text-align:center;&amp;quot;|  ===Mask Faith=== &lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;text-align:left&amp;quot;| Domain:&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;| Deceptive &lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;text-align:left&amp;quot;| Available:&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;| Charlatan Reliquist&lt;br /&gt;
|-&lt;br /&gt;
!  style=&amp;quot;text-align:left&amp;quot;| Allows:&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|  &lt;br /&gt;
|-&lt;br /&gt;
!  style=&amp;quot;text-align:left&amp;quot;| UseCost:&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|  Mana (52)&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;text-align:left&amp;quot;| Quality:&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;| Sometimes Beneficial&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;text-align:left&amp;quot;| Targets:&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;| Caster only&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;text-align:left&amp;quot;| Range:&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;| Touch, or not applicable&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;text-align:left&amp;quot;| Commands:&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;| MASKFAITH, MFAITH&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;text-align:left&amp;quot;| Usage:&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;| MASKFAITH&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;text-align:left&amp;quot;| Examples:&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;| mfaith; mfaith stop&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;text-align:left&amp;quot;| Description:&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;| The thief is able to internally hide his or her true faith from most means of detection or discernment.&lt;br /&gt;
|}&lt;br /&gt;
=Notes=&lt;br /&gt;
.&lt;/div&gt;</summary>
		<author><name>Tilly</name></author>
	</entry>
	<entry>
		<id>http://coffeemud.net:8080/wiki/index.php?title=Thief_Graverobbing&amp;diff=17166</id>
		<title>Thief Graverobbing</title>
		<link rel="alternate" type="text/html" href="http://coffeemud.net:8080/wiki/index.php?title=Thief_Graverobbing&amp;diff=17166"/>
		<updated>2021-03-07T04:54:05Z</updated>

		<summary type="html">&lt;p&gt;Tilly: Created page with &amp;quot;{{CoffeeMUDWikiTOC}} {{CoffeeMUDAbilitiesTOC}} {| style=&amp;quot;border: 1px solid #c6c9ff; border-collapse: collapse; text-align:left;&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;1&amp;quot; border=&amp;quot;1&amp;quot; wid...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{CoffeeMUDWikiTOC}}&lt;br /&gt;
{{CoffeeMUDAbilitiesTOC}}&lt;br /&gt;
{| style=&amp;quot;border: 1px solid #c6c9ff; border-collapse: collapse; text-align:left;&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;1&amp;quot; border=&amp;quot;1&amp;quot; width=&amp;quot;90%&amp;quot; &amp;lt;div class=&amp;quot;center&amp;quot; style=&amp;quot;width: 90; Margin-left: auto; margin-right: auto;&amp;quot;&amp;gt; &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#3399CC; text-align:center;&amp;quot;|  ===Graverobbing=== &lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;text-align:left&amp;quot;| Domain:&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;| Criminal&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;text-align:left&amp;quot;| Available:&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;| Reliquist&lt;br /&gt;
|-&lt;br /&gt;
!  style=&amp;quot;text-align:left&amp;quot;| Allows:&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|  &lt;br /&gt;
|-&lt;br /&gt;
!  style=&amp;quot;text-align:left&amp;quot;| UseCost:&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;| Mana(53)&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;text-align:left&amp;quot;| Quality:&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;| Circumstantial&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;text-align:left&amp;quot;| Targets:&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;| Items&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;text-align:left&amp;quot;| Range:&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;| Touch, or not applicable&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;text-align:left&amp;quot;| Commands:&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;| GRAVEROBBING, GRAVEROB, GROB&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;text-align:left&amp;quot;| Usage:&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;| GRAVEROBBING [TARGET CORPSE]/HERE&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;text-align:left&amp;quot;| Examples:&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;| graverob body; graverob here&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;text-align:left&amp;quot;| Description:&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;| This skill allows the thief to rob corpses and graveyard areas generally of their hidden coin.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=Notes=&lt;br /&gt;
.&lt;/div&gt;</summary>
		<author><name>Tilly</name></author>
	</entry>
	<entry>
		<id>http://coffeemud.net:8080/wiki/index.php?title=Bard(Base)&amp;diff=17165</id>
		<title>Bard(Base)</title>
		<link rel="alternate" type="text/html" href="http://coffeemud.net:8080/wiki/index.php?title=Bard(Base)&amp;diff=17165"/>
		<updated>2021-03-06T03:20:01Z</updated>

		<summary type="html">&lt;p&gt;Tilly: /* Subclasses */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{CoffeeMUDWikiTOC}}&lt;br /&gt;
{{CoffeeMUDClassesTOC}}&lt;br /&gt;
{{CoffeeMUDBardClassesTOC}}&lt;br /&gt;
__NOTOC__&lt;br /&gt;
&lt;br /&gt;
===Premise===&lt;br /&gt;
Bards are influential and well-travelled explorers, entertainers and statesmen.  The diversity of bards range from the swindling Charlatan, to more productive entertainers, and beyond.  Bard classes use wit, charm and influence to their fullest, encouraging others to arms to supplement their relatively weak personal combat abilities.  A Bard&#039;s role in society is to influence, to guide, and sometimes to lead.&lt;br /&gt;
&lt;br /&gt;
Most Bard subclasses earn bonus experience for discovering areas, exploring 50% of an area, exploring 90% of an area, and for locating pubs (places that sell alcohol).&lt;br /&gt;
&lt;br /&gt;
===Prime Abilities===&lt;br /&gt;
[[Stats#Charisma|Charisma]] is the primary stat for all bard classes.  Bard subclasses will have a secondary prime ability (with both prime abilities being lower than a pure bard&#039;s prime ability.)&lt;br /&gt;
&lt;br /&gt;
===Subclasses===&lt;br /&gt;
*[[Bard(Bard)|Bard]] - This is the typical wanderer and teller of tales.  Bards are below-average in combat, relying upon their merry-band of adventurers, hirelings and pets to see them through combat.  The skills of the bards often provide enhancements to all members of their party, or disadvantages to their enemies.&lt;br /&gt;
*[[Charlatan(Bard)|Charlatan]] - This bard subclass specializes in subterfuge.  They gain random abilities from any class, and at higher levels, can imitate anyone else in the world, making them especially valuable spies.&lt;br /&gt;
*[[Dancer(Bard)|Dancer]] - The dancer uses her fluid dancing to motivate her party in combat.  &lt;br /&gt;
*[[Jester(Bard)|Jester]] - Jesters are very peculiar and silly individuals who entertain through performances of humorous acts.  Beware:  Their clumsiness is often an act itself, and the Jester can amazingly do quite well in combat.&lt;br /&gt;
*[[Minstrel(Bard)|Minstrel]] - The minstrel uses a variety of instruments instead of his feet or voice to motivate his allies and demotivate his enemies.  A band of minstrels can provide tremendous benefits, and are often companions to great [[Artisan(Commoner)|artisans]].&lt;/div&gt;</summary>
		<author><name>Tilly</name></author>
	</entry>
	<entry>
		<id>http://coffeemud.net:8080/wiki/index.php?title=Spell_DarknessGlobe&amp;diff=17164</id>
		<title>Spell DarknessGlobe</title>
		<link rel="alternate" type="text/html" href="http://coffeemud.net:8080/wiki/index.php?title=Spell_DarknessGlobe&amp;diff=17164"/>
		<updated>2021-03-06T02:23:54Z</updated>

		<summary type="html">&lt;p&gt;Tilly: /* Notes */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{CoffeeMUDWikiTOC}}&lt;br /&gt;
{{CoffeeMUDAbilitiesTOC}}&lt;br /&gt;
__NOTOC__&lt;br /&gt;
{{SkillTemplate|Name=Darkness Globe|Domain=[[invocation/evocation(Domain)|Invocation/Evocation]]|Available=|Allows=[[Ranged In/Evoking(Expertise)|Ranged In/Evoking]] [[Reduced In/Evoking(Expertise)|Reduced In/Evoking]] [[Extended In/Evoking(Expertise)|Extended In/Evoking]] [[Power In/Evoking(Expertise)|Power In/Evoking]] |UseCost=Mana (50) |Quality=Sometimes Beneficial|Targets=Caster only|Range=Touch, or not applicable|Commands=CAST, CA, C|Usage=CAST &amp;quot;DARKNESS GLOBE&amp;quot;|Examples=cast &amp;quot;darkness globe&amp;quot;|Description=Causes an enormous globe of darkness to follow the caster around, enveloping everyone in the room, and making the room as dark as a moonless night whereever the caster is.}}&lt;br /&gt;
&lt;br /&gt;
===Notes===&lt;br /&gt;
*This is a racial ability of [[Drow]] and [[Tiefling]] as well as various crossbreeds.  As such most non-Drow/Tiefling trainers will not know this ability.&lt;/div&gt;</summary>
		<author><name>Tilly</name></author>
	</entry>
	<entry>
		<id>http://coffeemud.net:8080/wiki/index.php?title=TheGrimMan(Quest)&amp;diff=17109</id>
		<title>TheGrimMan(Quest)</title>
		<link rel="alternate" type="text/html" href="http://coffeemud.net:8080/wiki/index.php?title=TheGrimMan(Quest)&amp;diff=17109"/>
		<updated>2021-03-01T04:40:53Z</updated>

		<summary type="html">&lt;p&gt;Tilly: /* Notes */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{QuestTemplate|Name=The Grim Man|Start=|Avail=|Repeat=No|Objective=|Reward=}}&lt;br /&gt;
&lt;br /&gt;
===Notes===&lt;br /&gt;
Quest starts in New Thalos.&lt;/div&gt;</summary>
		<author><name>Tilly</name></author>
	</entry>
	<entry>
		<id>http://coffeemud.net:8080/wiki/index.php?title=Deities(CoffeeMUD)&amp;diff=17108</id>
		<title>Deities(CoffeeMUD)</title>
		<link rel="alternate" type="text/html" href="http://coffeemud.net:8080/wiki/index.php?title=Deities(CoffeeMUD)&amp;diff=17108"/>
		<updated>2021-03-01T04:32:38Z</updated>

		<summary type="html">&lt;p&gt;Tilly: /* List of Major Gods */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{CoffeeMUDWikiTOC}}&lt;br /&gt;
{{CoffeeMUDDietiesTOC}}&lt;br /&gt;
&lt;br /&gt;
CoffeeMUD has a unique pantheon of gods:  The Alra-Paranian pantheon.&lt;br /&gt;
&lt;br /&gt;
==History of the World==&lt;br /&gt;
It is known among the sages that the god Alram was given the job of molding a place on which to set the plan of life in motion.  He created a universe of brightly lit torches, and by their light was able to construct a flat plain of earth on which life could be sustained.  The goddess Malla brought the sun into existence and set it to spin around the world, providing a day and night.  The gods together (or under direction) agreed on a scheme of order and amusement and purpose, all of which would be embodied in the world.  On this world then Alram placed plants and the seas, which would sustain the first life.  Paran than created men and elves, the embodiment of the worlds high purpose, alone possessing reason.  Alram created the dwarves and the gnomes, being tied to the earth and to its fruits.  The god Lorti then taught the peoples government and wise counsel, around which they could find order.  Bella gave them wisdom and capacity for knowledge, that they might have dominion over the lesser creatures.  Lastly, Malla taught them peace, that they may temper the gifts of Lorti.&lt;br /&gt;
&lt;br /&gt;
And with the flourishing of the world, each of these gods then created deities to aid their creations and themselves.  These deities also called gods and goddesses answer the calls of their greater brothers and sisters while leading the peoples of the lands and oceans.&lt;br /&gt;
&lt;br /&gt;
So the world as intended by the gods was made, and the thus began its journey when the god Kortamus, opposed to the domain of good and order, then created his own peoples to occupy the world.  He borrowed from the creations of Alram and Paran, distorting them until he had introduced chaos and evil to the other peoples, thus giving them free will, and making the destiny of the world no longer certain.  And so thus the world now stands, divided and struggling to right itself after the deeds of Kortamus.&lt;br /&gt;
&lt;br /&gt;
==List of Major Gods==&lt;br /&gt;
*[[Alram(Deity)|Alram]] - Alram is the god of Nature and Creativity.  Having molded the world from the raw materials of his thought, he is believed by his worshipers to be the King of the Gods.&lt;br /&gt;
*[[Paran(Deity)|Paran]] - Paran is the god of Sentience and Passion.   Considered the second most powerful god, he watches over all of his beloved children, the thinking and feeling races of the realm.&lt;br /&gt;
*[[Lorti(Deity)|Lorti]] - Lorti is the god of War, and the Rule of men over each other.  His worship is usually found in military and fighter ranks, and his Clerics among the most respected as both tacticians and supressors of insurrection or revolt.&lt;br /&gt;
*[[Malla(Deity)|Malla]] - Malla is the goddess of peace and light.  It is from her beauty that the good powers of magic flow into the world, and her nature which inspires brotherhood.&lt;br /&gt;
*[[Bella(Deity)|Bella]] - Bella is the goddess of knowledge and wisdom, whose plea is that all beings seek and attain the highest enlightenment during their time.&lt;br /&gt;
*[[Kortamus(Deity)|Kortamus]] - Kortamus is the evil god of Chaos.  Although originally a creative and inspiring member of the realm of gods, he was eventually cast out for his cruel and vicious pursuit of trivial pleasures and arbitrary goals at all cost.&lt;br /&gt;
*[[Cygnus(Deity)|Cygnus]] - Cygnus is the god of balance.  He was granted gifts from all of the gods to maintain order amongst the gods.  He is worshipped by crafters, diplomats and bureaucrats.&lt;br /&gt;
&lt;br /&gt;
==Worshipping==&lt;br /&gt;
Each deity has their own portfolio of allowed worshipers.  Worshipers who fall out of grace with their deity will eventually be rebuked by their deity, suffering a huge loss of experience.&lt;br /&gt;
&lt;br /&gt;
===Converting===&lt;br /&gt;
&lt;br /&gt;
===Blessings===&lt;br /&gt;
Blessings are what a deity bestows upon you for performing the required&lt;br /&gt;
ritual.  Clerics receive all the blessings of their gods, while mere&lt;br /&gt;
worshippers receive a random one.&lt;br /&gt;
&lt;br /&gt;
===Services===&lt;br /&gt;
A service is a ritual performed by a Cleric in the service of a deity. The&lt;br /&gt;
service must be performed in a room which has had holiness infused within it&lt;br /&gt;
with one of the prayers Infuse Holiness, Infuse Unholiness, or Infuse&lt;br /&gt;
Balance. The service must be performed according to the instructions laid out&lt;br /&gt;
by the deity, which may include time and pause requirements, or specific&lt;br /&gt;
things said or done.  When the first step of a service is performed&lt;br /&gt;
successfully, any NPC mobs within a particular range from the service&lt;br /&gt;
location who worship the same deity will make their way to the room to hear&lt;br /&gt;
or even participate in the service.  At the end of the service, the cleric&lt;br /&gt;
performing it will receive experience based on the number and levels of the&lt;br /&gt;
faithful mobs and players present.  A service may only be performed in a&lt;br /&gt;
particular area for a particular deity once every 30 minutes.&lt;br /&gt;
&lt;br /&gt;
===Notes===&lt;br /&gt;
*If a Deity&#039;s ability results in the death of your enemy, you will earn very little experience for the kill, since all deities are much higher level than players.&lt;/div&gt;</summary>
		<author><name>Tilly</name></author>
	</entry>
	<entry>
		<id>http://coffeemud.net:8080/wiki/index.php?title=Deities(CoffeeMUD)&amp;diff=17107</id>
		<title>Deities(CoffeeMUD)</title>
		<link rel="alternate" type="text/html" href="http://coffeemud.net:8080/wiki/index.php?title=Deities(CoffeeMUD)&amp;diff=17107"/>
		<updated>2021-03-01T04:12:23Z</updated>

		<summary type="html">&lt;p&gt;Tilly: /* Blessings */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{CoffeeMUDWikiTOC}}&lt;br /&gt;
{{CoffeeMUDDietiesTOC}}&lt;br /&gt;
&lt;br /&gt;
CoffeeMUD has a unique pantheon of gods:  The Alra-Paranian pantheon.&lt;br /&gt;
&lt;br /&gt;
==History of the World==&lt;br /&gt;
It is known among the sages that the god Alram was given the job of molding a place on which to set the plan of life in motion.  He created a universe of brightly lit torches, and by their light was able to construct a flat plain of earth on which life could be sustained.  The goddess Malla brought the sun into existence and set it to spin around the world, providing a day and night.  The gods together (or under direction) agreed on a scheme of order and amusement and purpose, all of which would be embodied in the world.  On this world then Alram placed plants and the seas, which would sustain the first life.  Paran than created men and elves, the embodiment of the worlds high purpose, alone possessing reason.  Alram created the dwarves and the gnomes, being tied to the earth and to its fruits.  The god Lorti then taught the peoples government and wise counsel, around which they could find order.  Bella gave them wisdom and capacity for knowledge, that they might have dominion over the lesser creatures.  Lastly, Malla taught them peace, that they may temper the gifts of Lorti.&lt;br /&gt;
&lt;br /&gt;
And with the flourishing of the world, each of these gods then created deities to aid their creations and themselves.  These deities also called gods and goddesses answer the calls of their greater brothers and sisters while leading the peoples of the lands and oceans.&lt;br /&gt;
&lt;br /&gt;
So the world as intended by the gods was made, and the thus began its journey when the god Kortamus, opposed to the domain of good and order, then created his own peoples to occupy the world.  He borrowed from the creations of Alram and Paran, distorting them until he had introduced chaos and evil to the other peoples, thus giving them free will, and making the destiny of the world no longer certain.  And so thus the world now stands, divided and struggling to right itself after the deeds of Kortamus.&lt;br /&gt;
&lt;br /&gt;
==List of Major Gods==&lt;br /&gt;
*Alram - Alram is the god of Nature and Creativity.  Having molded the world from the raw materials of his thought, he is believed by his worshipers to be the King of the Gods.&lt;br /&gt;
*Paran - Paran is the god of Sentience and Passion.   Considered the second most powerful god, he watches over all of his beloved children, the thinking and feeling races of the realm.&lt;br /&gt;
*Lorti - Lorti is the god of War, and the Rule of men over each other.  His worship is usually found in military and fighter ranks, and his Clerics among the most respected as both tacticians and supressors of insurrection or revolt.&lt;br /&gt;
*Malla - Malla is the goddess of peace and light.  It is from her beauty that the good powers of magic flow into the world, and her nature which inspires brotherhood.&lt;br /&gt;
*Bella - Bella is the goddess of knowledge and wisdom, whose plea is that all beings seek and attain the highest enlightenment during their time.&lt;br /&gt;
*Kortamus - Kortamus is the evil god of Chaos.  Although originally a creative and inspiring member of the realm of gods, he was eventually cast out for his cruel and vicious pursuit of trivial pleasures and arbitrary goals at all cost.&lt;br /&gt;
*Cygnus - Cygnus is the god of balance.  He was granted gifts from all of the gods to maintain order amongst the gods.  He is worshipped by crafters, diplomats and bureaucrats.&lt;br /&gt;
&lt;br /&gt;
==Worshipping==&lt;br /&gt;
Each deity has their own portfolio of allowed worshipers.  Worshipers who fall out of grace with their deity will eventually be rebuked by their deity, suffering a huge loss of experience.&lt;br /&gt;
&lt;br /&gt;
===Converting===&lt;br /&gt;
&lt;br /&gt;
===Blessings===&lt;br /&gt;
Blessings are what a deity bestows upon you for performing the required&lt;br /&gt;
ritual.  Clerics receive all the blessings of their gods, while mere&lt;br /&gt;
worshippers receive a random one.&lt;br /&gt;
&lt;br /&gt;
===Services===&lt;br /&gt;
A service is a ritual performed by a Cleric in the service of a deity. The&lt;br /&gt;
service must be performed in a room which has had holiness infused within it&lt;br /&gt;
with one of the prayers Infuse Holiness, Infuse Unholiness, or Infuse&lt;br /&gt;
Balance. The service must be performed according to the instructions laid out&lt;br /&gt;
by the deity, which may include time and pause requirements, or specific&lt;br /&gt;
things said or done.  When the first step of a service is performed&lt;br /&gt;
successfully, any NPC mobs within a particular range from the service&lt;br /&gt;
location who worship the same deity will make their way to the room to hear&lt;br /&gt;
or even participate in the service.  At the end of the service, the cleric&lt;br /&gt;
performing it will receive experience based on the number and levels of the&lt;br /&gt;
faithful mobs and players present.  A service may only be performed in a&lt;br /&gt;
particular area for a particular deity once every 30 minutes.&lt;br /&gt;
&lt;br /&gt;
===Notes===&lt;br /&gt;
*If a Deity&#039;s ability results in the death of your enemy, you will earn very little experience for the kill, since all deities are much higher level than players.&lt;/div&gt;</summary>
		<author><name>Tilly</name></author>
	</entry>
	<entry>
		<id>http://coffeemud.net:8080/wiki/index.php?title=Deities(CoffeeMUD)&amp;diff=17106</id>
		<title>Deities(CoffeeMUD)</title>
		<link rel="alternate" type="text/html" href="http://coffeemud.net:8080/wiki/index.php?title=Deities(CoffeeMUD)&amp;diff=17106"/>
		<updated>2021-03-01T04:10:32Z</updated>

		<summary type="html">&lt;p&gt;Tilly: /* Services */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{CoffeeMUDWikiTOC}}&lt;br /&gt;
{{CoffeeMUDDietiesTOC}}&lt;br /&gt;
&lt;br /&gt;
CoffeeMUD has a unique pantheon of gods:  The Alra-Paranian pantheon.&lt;br /&gt;
&lt;br /&gt;
==History of the World==&lt;br /&gt;
It is known among the sages that the god Alram was given the job of molding a place on which to set the plan of life in motion.  He created a universe of brightly lit torches, and by their light was able to construct a flat plain of earth on which life could be sustained.  The goddess Malla brought the sun into existence and set it to spin around the world, providing a day and night.  The gods together (or under direction) agreed on a scheme of order and amusement and purpose, all of which would be embodied in the world.  On this world then Alram placed plants and the seas, which would sustain the first life.  Paran than created men and elves, the embodiment of the worlds high purpose, alone possessing reason.  Alram created the dwarves and the gnomes, being tied to the earth and to its fruits.  The god Lorti then taught the peoples government and wise counsel, around which they could find order.  Bella gave them wisdom and capacity for knowledge, that they might have dominion over the lesser creatures.  Lastly, Malla taught them peace, that they may temper the gifts of Lorti.&lt;br /&gt;
&lt;br /&gt;
And with the flourishing of the world, each of these gods then created deities to aid their creations and themselves.  These deities also called gods and goddesses answer the calls of their greater brothers and sisters while leading the peoples of the lands and oceans.&lt;br /&gt;
&lt;br /&gt;
So the world as intended by the gods was made, and the thus began its journey when the god Kortamus, opposed to the domain of good and order, then created his own peoples to occupy the world.  He borrowed from the creations of Alram and Paran, distorting them until he had introduced chaos and evil to the other peoples, thus giving them free will, and making the destiny of the world no longer certain.  And so thus the world now stands, divided and struggling to right itself after the deeds of Kortamus.&lt;br /&gt;
&lt;br /&gt;
==List of Major Gods==&lt;br /&gt;
*Alram - Alram is the god of Nature and Creativity.  Having molded the world from the raw materials of his thought, he is believed by his worshipers to be the King of the Gods.&lt;br /&gt;
*Paran - Paran is the god of Sentience and Passion.   Considered the second most powerful god, he watches over all of his beloved children, the thinking and feeling races of the realm.&lt;br /&gt;
*Lorti - Lorti is the god of War, and the Rule of men over each other.  His worship is usually found in military and fighter ranks, and his Clerics among the most respected as both tacticians and supressors of insurrection or revolt.&lt;br /&gt;
*Malla - Malla is the goddess of peace and light.  It is from her beauty that the good powers of magic flow into the world, and her nature which inspires brotherhood.&lt;br /&gt;
*Bella - Bella is the goddess of knowledge and wisdom, whose plea is that all beings seek and attain the highest enlightenment during their time.&lt;br /&gt;
*Kortamus - Kortamus is the evil god of Chaos.  Although originally a creative and inspiring member of the realm of gods, he was eventually cast out for his cruel and vicious pursuit of trivial pleasures and arbitrary goals at all cost.&lt;br /&gt;
*Cygnus - Cygnus is the god of balance.  He was granted gifts from all of the gods to maintain order amongst the gods.  He is worshipped by crafters, diplomats and bureaucrats.&lt;br /&gt;
&lt;br /&gt;
==Worshipping==&lt;br /&gt;
Each deity has their own portfolio of allowed worshipers.  Worshipers who fall out of grace with their deity will eventually be rebuked by their deity, suffering a huge loss of experience.&lt;br /&gt;
&lt;br /&gt;
===Converting===&lt;br /&gt;
&lt;br /&gt;
===Blessings===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Services===&lt;br /&gt;
A service is a ritual performed by a Cleric in the service of a deity. The&lt;br /&gt;
service must be performed in a room which has had holiness infused within it&lt;br /&gt;
with one of the prayers Infuse Holiness, Infuse Unholiness, or Infuse&lt;br /&gt;
Balance. The service must be performed according to the instructions laid out&lt;br /&gt;
by the deity, which may include time and pause requirements, or specific&lt;br /&gt;
things said or done.  When the first step of a service is performed&lt;br /&gt;
successfully, any NPC mobs within a particular range from the service&lt;br /&gt;
location who worship the same deity will make their way to the room to hear&lt;br /&gt;
or even participate in the service.  At the end of the service, the cleric&lt;br /&gt;
performing it will receive experience based on the number and levels of the&lt;br /&gt;
faithful mobs and players present.  A service may only be performed in a&lt;br /&gt;
particular area for a particular deity once every 30 minutes.&lt;br /&gt;
&lt;br /&gt;
===Notes===&lt;br /&gt;
*If a Deity&#039;s ability results in the death of your enemy, you will earn very little experience for the kill, since all deities are much higher level than players.&lt;/div&gt;</summary>
		<author><name>Tilly</name></author>
	</entry>
	<entry>
		<id>http://coffeemud.net:8080/wiki/index.php?title=Stats&amp;diff=17105</id>
		<title>Stats</title>
		<link rel="alternate" type="text/html" href="http://coffeemud.net:8080/wiki/index.php?title=Stats&amp;diff=17105"/>
		<updated>2021-03-01T03:30:34Z</updated>

		<summary type="html">&lt;p&gt;Tilly: /* Thirst */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{CoffeeMUDWikiTOC}}&lt;br /&gt;
__NOTOC__&lt;br /&gt;
&lt;br /&gt;
==Stats==&lt;br /&gt;
&lt;br /&gt;
There are six primary stats in CoffeeMUD, several [[#Health|health]] stats and a number of [[#Resistances|resistances]].  The six primary stats are displayed on your SCORE card, but you can also use the [[STAT|STAT]] command to view a specific stat.  The primary stats have both a current score and a maximum score.  The maximum score is the most you can [[TRAIN|TRAIN]] that primary stat to.  Calculations are based off of your current stat.  Certain calculations will be limited by your [[Maxstats|maximum stat]], while others will have no limit.&lt;br /&gt;
&lt;br /&gt;
Your [[PlayerRaces(CoffeeMUD)|RACE]] will determine your Max Stats, and be modified by your [[PlayerClasses(CoffeeMUD)|CLASS]].  There are spells, items, and rewards which could also affect your stat or max stat spread throughout the world of CoffeeMUD.&lt;br /&gt;
&lt;br /&gt;
===Strength===&lt;br /&gt;
Physical strength and fighting prowess is reflected in strength.&lt;br /&gt;
*Strength also affects how much you may [[:Category:Encumbrance|carry]].  &lt;br /&gt;
*Strength modifies the amount of damage you inflict in melee combat.  Every 2 points of strength below 10 results in -1 physical damage bonus.  Every 2 points of strength above 10 results in +1 physical damage bonus.&lt;br /&gt;
*Strength is used in determining MOVEMENT recovery outside of combat or climbing.&lt;br /&gt;
*Strength is used to determine ATTACK score (in addition to many classes earning bonus attack based on strength).&lt;br /&gt;
&lt;br /&gt;
===Intelligence===&lt;br /&gt;
Memory and concentration, mana, critical spell/skill damage, and the ability to gain greater [[:Category:Proficiency|proficiency]] in skills and spells through practice are reflected in Intelligence.  *Intelligence often affects how much MANA is gained per level.&lt;br /&gt;
*Intelligence is used (with Wisdom) in determining MANA regeneration outside of combat or climbing.&lt;br /&gt;
*Intelligence is used to determine spell critical hit chance.&lt;br /&gt;
*Intelligence is used to determine spell critical hit damage.&lt;br /&gt;
*Intelligence determines the likelihood of increasing skill [[:Category:Proficiency|proficiency]] with skill use.&lt;br /&gt;
*Intelligence modifies the amount of [[:Category:Proficiency|proficiency]] increase when using [[PRACTICE]].&lt;br /&gt;
*Intelligence and the teacher&#039;s [[:Category:Proficiency|proficiency]] determines the base skill [[:Category:Proficiency|proficiency]] when using [[GAIN]].&lt;br /&gt;
*Some high level abilities may be unavailable to train if your Intelligence is too low.  &lt;br /&gt;
**An 18 Intelligence should be enough to learn any ability, but some expertises may require a higher Intelligence.&lt;br /&gt;
&lt;br /&gt;
===Dexterity===&lt;br /&gt;
Agility, critical damage, and the ability to dodge blows is reflected in Dexterity.&lt;br /&gt;
*Dexterity is used in calculating final armor score.&lt;br /&gt;
*Dexterity is used in calculating melee and ranged critical hit chance.&lt;br /&gt;
*Dexterity is used in calculating melee and ranged critical hit damage.&lt;br /&gt;
*Dexterity affects a character&#039;s ability to resist and recover from knockdown and trip type attacks.&lt;br /&gt;
*The more dexterous you are, the more likely you are to avoid damage from various shielding spells like blade barrier, doom aura, flameshield or shockshield.&lt;br /&gt;
&lt;br /&gt;
===Constitution===&lt;br /&gt;
Health, stamina, and the ability to live through harder fights is reflected in Constitution. &lt;br /&gt;
*Constitution often affects how many HITS and MOVES are gained per level.&lt;br /&gt;
*Constitution is the primary driver in hit point recovery outside of combat or climbing.&lt;br /&gt;
*Constitution affects disease and poison resistance.&lt;br /&gt;
&lt;br /&gt;
===Charisma===&lt;br /&gt;
Grace, charm, followers, and the ability to get better prices from merchants is reflected in Charisma.&lt;br /&gt;
*Charisma determines the maximum number of followers a party leader may have.&lt;br /&gt;
*Charisma affects buy and sell prices to vendors.&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;border: 1px solid #c6c9ff; border-collapse: collapse;&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;1&amp;quot; border=&amp;quot;1&amp;quot; width=&amp;quot;25%&amp;quot; &amp;lt;div class=&amp;quot;left&amp;quot; style=&amp;quot;width: auto; Margin-left: auto; margin-right: auto;&amp;quot;&amp;gt; &lt;br /&gt;
|-&lt;br /&gt;
! CHA&lt;br /&gt;
! Sell to Vendor&lt;br /&gt;
Price Modifier&lt;br /&gt;
! Buy from Vendor&lt;br /&gt;
Price Modifier&lt;br /&gt;
! Max Followers&lt;br /&gt;
|-&lt;br /&gt;
| 1&lt;br /&gt;
| *0.007&lt;br /&gt;
|&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
| 2&lt;br /&gt;
| *0.014&lt;br /&gt;
|&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
| 3&lt;br /&gt;
| *0.021&lt;br /&gt;
|&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
| 4&lt;br /&gt;
| *0.029&lt;br /&gt;
|&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
| 5&lt;br /&gt;
| *0.036&lt;br /&gt;
|&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
| 6&lt;br /&gt;
| *0.043&lt;br /&gt;
|&lt;br /&gt;
| 1&lt;br /&gt;
|-&lt;br /&gt;
| 7&lt;br /&gt;
| *0.05&lt;br /&gt;
|&lt;br /&gt;
| 1&lt;br /&gt;
|-&lt;br /&gt;
| 8&lt;br /&gt;
| *0.057&lt;br /&gt;
|&lt;br /&gt;
| 1&lt;br /&gt;
|-&lt;br /&gt;
| 9&lt;br /&gt;
| *0.064&lt;br /&gt;
|&lt;br /&gt;
| 2&lt;br /&gt;
|-&lt;br /&gt;
| 10&lt;br /&gt;
| *0.071&lt;br /&gt;
|&lt;br /&gt;
| 2&lt;br /&gt;
|-&lt;br /&gt;
| 11&lt;br /&gt;
| *0.079&lt;br /&gt;
|&lt;br /&gt;
| 2&lt;br /&gt;
|-&lt;br /&gt;
| 12&lt;br /&gt;
| *0.086&lt;br /&gt;
|&lt;br /&gt;
| 3&lt;br /&gt;
|-&lt;br /&gt;
| 13&lt;br /&gt;
| *0.093&lt;br /&gt;
|&lt;br /&gt;
| 3&lt;br /&gt;
|-&lt;br /&gt;
| 14&lt;br /&gt;
| *0.1&lt;br /&gt;
|&lt;br /&gt;
| 3&lt;br /&gt;
|-&lt;br /&gt;
| 15&lt;br /&gt;
| *0.107&lt;br /&gt;
|&lt;br /&gt;
| 4&lt;br /&gt;
|-&lt;br /&gt;
| 16&lt;br /&gt;
| *0.114&lt;br /&gt;
|&lt;br /&gt;
| 4&lt;br /&gt;
|-&lt;br /&gt;
| 17&lt;br /&gt;
| *0.121&lt;br /&gt;
|&lt;br /&gt;
| 4&lt;br /&gt;
|-&lt;br /&gt;
| 18&lt;br /&gt;
| *0.129&lt;br /&gt;
| &lt;br /&gt;
| 5&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Wisdom===&lt;br /&gt;
Intuition, wit, mana, and the ability to gain more practice points per level is reflected in Wisdom.&lt;br /&gt;
*Bonus practices per level are gained per 6 full points of Wisdom, with a maximum bonus determined by MAXWISDOM.&lt;br /&gt;
*Wisdom is used (with Intelligence) in determining MANA regeneration outside of combat or climbing.&lt;br /&gt;
&lt;br /&gt;
==Health==&lt;br /&gt;
These stats represent the overall state of being of a character, and change due to combat or passage of time.  The base stat is the normal maximum for the character, and the current stat is the current state.&lt;br /&gt;
===Hits===&lt;br /&gt;
Hits represents the total physical health of the character.  Also known as Hit Points, when hits is reduced to 0, the character dies.&lt;br /&gt;
&lt;br /&gt;
===Mana===&lt;br /&gt;
Mana is the mystical force within a character.  Mana is expended to perform magical abilities, but generally recovers faster than hits.&lt;br /&gt;
&lt;br /&gt;
===Move===&lt;br /&gt;
Move, or movement, represents a character&#039;s stamina.  Move is expended to perform physical activities, including moving from room to room, swimming, climbing, during each round of combat, and special combat maneuvers.&lt;br /&gt;
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===Hunger===&lt;br /&gt;
If a character doesn&#039;t receive nutrition, they will suffer effects of hunger. At the basic level of hunger, there is a penalty to your combat prowess. If you continue to not eat, eventually the severity of the messages will warn you of your impending doom. Ignoring these messages (or not finding food to solve your hunger) will ultimately result in starvation and death. &lt;br /&gt;
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For a listing of abilities related to hunger, see [[:Category:Hunger]].&lt;br /&gt;
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===Thirst===&lt;br /&gt;
From time to time, your character may get thirsty.  If this happens, then you&lt;br /&gt;
should find something to drink to satiate that thirst. Failing to do so will&lt;br /&gt;
affect your characters attack and defensive capabilities, and may eventually&lt;br /&gt;
lead to death.&lt;br /&gt;
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===Fatigue===&lt;br /&gt;
From time to time, your character may get fatigued.  If this happens, then you get some [[SLEEP]] to alleviate the fatigue. Failing to do so will affect your characters attack and defensive capabilities.  If fatigue gets severe enough, your character may pass out and fall asleep on their own.&lt;br /&gt;
&lt;br /&gt;
For a listing of abilities related to fatigue, see [[:Category:Fatigue]].&lt;br /&gt;
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==Resistances==&lt;br /&gt;
&lt;br /&gt;
Resistances, or saving throws, in CoffeeMUD represent an entities ability to resist certain types of attacks.  Saving throws are read as percentage chance of resisting the affect, so a save of 5 is equivalent to a 5% chance of resisting that ability.  Saving throws can be modified by a number of factors in CoffeeMUD, so even if your saving throw is over 100 for a particular affect, you may take damage from that source.  For all saving throws, there is a 5% chance of critical failure (meaning, no matter how good your save is, there is still a chance an affect will get through), as well as a 5% chance of critical success (5% chance you will resist the ability).&lt;br /&gt;
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===Paralysis===&lt;br /&gt;
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===Fire===&lt;br /&gt;
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===Electricity===&lt;br /&gt;
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===Cold===&lt;br /&gt;
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===Acid===&lt;br /&gt;
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===Gas===&lt;br /&gt;
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===Water===&lt;br /&gt;
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===Poison===&lt;br /&gt;
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===Disease===&lt;br /&gt;
This is the player&#039;s resistance to various [[:Category:Disease|diseases]].  Some diseases are inherently more difficult to resist, so a 100 Disease Resist does not provide absolute immunity to diseases.&lt;br /&gt;
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===Magic===&lt;br /&gt;
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===Mind===&lt;br /&gt;
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===Justice===&lt;br /&gt;
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===Traps===&lt;br /&gt;
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===Undead===&lt;br /&gt;
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===General===&lt;br /&gt;
&lt;br /&gt;
This is a saving throw for any other affect which allows a save, but does not fall under any of the previous categories.  Sometimes, abilities will allow for a specific save AND a general save, providing a second chance for a critical success on your saving throw roll.&lt;/div&gt;</summary>
		<author><name>Tilly</name></author>
	</entry>
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