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	<title>CoffeeMud Wiki - User contributions [en]</title>
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	<updated>2026-07-04T23:56:25Z</updated>
	<subtitle>User contributions</subtitle>
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	<entry>
		<id>http://coffeemud.net:8080/wiki/index.php?title=Alterer(Mage)&amp;diff=16349</id>
		<title>Alterer(Mage)</title>
		<link rel="alternate" type="text/html" href="http://coffeemud.net:8080/wiki/index.php?title=Alterer(Mage)&amp;diff=16349"/>
		<updated>2020-05-12T18:55:37Z</updated>

		<summary type="html">&lt;p&gt;Rincewind: /* How to Play */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{CoffeeMUDWikiTOC}}&lt;br /&gt;
{{CoffeeMUDClassesTOC}}&lt;br /&gt;
{{CoffeeMUDMageClassesTOC}}&lt;br /&gt;
{{#section-h:WikiHelpClasses|Alterer}}&lt;br /&gt;
__NOTOC__&lt;br /&gt;
=How to Play=&lt;br /&gt;
Alterers find that their list of spells that cause damage are limited because they do not have access to the evocation spell school. Two highly effective spells in the alteration school are Burning Hands and Gravity Slam.&lt;br /&gt;
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Burning hands combines very well with the transmutation spell Weakness to Fire, and should be used to increase the amount of damage from Burning Hands and reduce the amount of mana required to continually cast it.&lt;br /&gt;
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Fly, also from the transmutation school, will increase the amount of damage inflicted by Gravity Slam.&lt;br /&gt;
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Some have also suggested that Acid Arrow can be effective when combined with Weakness to Acid.&lt;br /&gt;
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Alterers are the only class that have access to Wish and Limited Wish. These are arguably some of the most powerful abilities in CoffeeMUD, and often the most dangerous to use. Depending on the wording of the spell, they can create large amounts of money, kill an opponent, take ownership of land, teach someone a skill permanently, or improve their attributes among other things. Wish has a steep cost, and will consume experience at a minimum, often an entire level, and depending on the wish will consume constitution and reduce the casters maximum constitution. The wording is also important because a badly phrased wish can result in a different (and often unwanted) outcome.&lt;br /&gt;
&lt;br /&gt;
=Multi-Classing Options and Effectiveness=&lt;br /&gt;
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=Notes=&lt;br /&gt;
*Due to their restriction on conjuration spells, Drow may not wish to specialize in alteration.  (Need to verify interaction with Darkness Globe)&lt;br /&gt;
&lt;br /&gt;
*A [[Alterer Spell List 1|spell list]] from the Archmage Valeth.&lt;/div&gt;</summary>
		<author><name>Rincewind</name></author>
	</entry>
	<entry>
		<id>http://coffeemud.net:8080/wiki/index.php?title=Spell_Wish&amp;diff=10316</id>
		<title>Spell Wish</title>
		<link rel="alternate" type="text/html" href="http://coffeemud.net:8080/wiki/index.php?title=Spell_Wish&amp;diff=10316"/>
		<updated>2018-05-09T18:50:15Z</updated>

		<summary type="html">&lt;p&gt;Rincewind: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{CoffeeMUDWikiTOC}}&lt;br /&gt;
{{CoffeeMUDAbilitiesTOC}}&lt;br /&gt;
__NOTOC__&lt;br /&gt;
{{SkillTemplate|Name=Wish|Domain=[[alteration(Domain)|Alteration]]|Available=[[Alterer(Mage)|Alterer(30)]] |Allows=[[Ranged Altering(Expertise)|Ranged Altering]] [[Wise Crafting(Expertise)|Wise Crafting]] [[Reduced Altering(Expertise)|Reduced Altering]] [[Extended Altering(Expertise)|Extended Altering]] [[Power Altering(Expertise)|Power Altering]] |UseCost=Mana (all) |Quality=Circumstantial|Targets=|Range=Touch, or not applicable|Commands=CAST, CA, C|Usage=CAST WISH (FOR)(&amp;quot;TARGET NAME&amp;quot;) (...)|Examples=cast wish for hassan to turn into a frog&lt;br /&gt;
cast wish to be recalled&lt;br /&gt;
&lt;br /&gt;
cast wish to teleport to emerald road&lt;br /&gt;
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cast wish for more strength&lt;br /&gt;
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cast wish for 1000 gold coins&lt;br /&gt;
&lt;br /&gt;
cast wish for the one ring&lt;br /&gt;
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cast wish for hassan to be immune to fire&lt;br /&gt;
&lt;br /&gt;
cast wish for bob to be able to cast grow&lt;br /&gt;
&lt;br /&gt;
cast wish for bob to be higher level|Description=This, the most powerful of magic spells, causes the spellcasters wish to come true.  The cost to cast the spell is all of the casters mana plus 25 experience points.  The cost to having the wish granted may range from nothing more, to further experience drains, to the loss of a level, and/or a point of permanent Constitution.  Wishing for changes in level to players or items is the most costly, as it will cause the caster to lose at least as many levels as he wishes the target to gain or lose. ** If wish is cast ON another target, the other target must be in the room when the wish is cast!}}&lt;br /&gt;
&lt;br /&gt;
===Sample Powerful Wishes===&lt;br /&gt;
It is possible to wish to BECOME another race, class or gender.  Since this type of wish can potentially bend the fabric of reality, creating possibilities that are beyond the laws of nature, they often come at a much greater cost to the caster.&lt;br /&gt;
*Wishing for a player to change race to an existing player race (WISH BOB BECOME AN ELF) will cost 525 experience points, 1 point of Constitution (and Max Constitution), AND an additional 1 level loss.&lt;br /&gt;
*Wishing for a player to gain an ability level 24 or lower, with other limitations (WISH BOB LEARN TEMPO) will cost 525 experience, 1 point of Constitution (and Max Constitution) AND an additional 2 levels lost.&lt;br /&gt;
&lt;br /&gt;
===Notes===&lt;br /&gt;
*[[Wise Crafting(Expertise)|Wise Crafting]] reduces the amount of experience points lost when casting wish.&lt;br /&gt;
&lt;br /&gt;
===Failed Wishing Attempts===&lt;br /&gt;
Wishing with poor syntax can result in unpredictable results or loss of experience.&lt;/div&gt;</summary>
		<author><name>Rincewind</name></author>
	</entry>
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